wine-wine/dlls/d3dcompiler_40/d3dcompiler_40.spec

13 lines
540 B
Python

@ stub DebugSetMute
@ stdcall D3DCompile(ptr long str ptr ptr str str long long ptr ptr)
@ stub D3DDisassemble10Effect(ptr long ptr)
@ stdcall D3DDisassemble(ptr long long ptr ptr)
@ stdcall D3DGetDebugInfo(ptr long ptr)
@ stdcall D3DGetInputAndOutputSignatureBlob(ptr long ptr)
@ stdcall D3DGetInputSignatureBlob(ptr long ptr)
@ stdcall D3DGetOutputSignatureBlob(ptr long ptr)
@ stdcall D3DPreprocess(ptr long str ptr ptr ptr ptr)
@ stdcall D3DReflect(ptr long ptr ptr)
@ stub D3DReturnFailure1
@ stdcall D3DStripShader(ptr long long ptr)