/* Header for Direct Play and Direct Play Lobby */ #ifndef __WINE_DPLAY_H #define __WINE_DPLAY_H #include "unknwn.h" #pragma pack(1) /* Return Values for Direct Play */ #define _FACDP 0x877 #define MAKE_DPHRESULT( code ) MAKE_HRESULT( 1, _FACDP, code ) #define DP_OK S_OK #define DPERR_ALREADYINITIALIZED MAKE_DPHRESULT( 5 ) #define DPERR_ACCESSDENIED MAKE_DPHRESULT( 10 ) #define DPERR_ACTIVEPLAYERS MAKE_DPHRESULT( 20 ) #define DPERR_BUFFERTOOSMALL MAKE_DPHRESULT( 30 ) #define DPERR_CANTADDPLAYER MAKE_DPHRESULT( 40 ) #define DPERR_CANTCREATEGROUP MAKE_DPHRESULT( 50 ) #define DPERR_CANTCREATEPLAYER MAKE_DPHRESULT( 60 ) #define DPERR_CANTCREATESESSION MAKE_DPHRESULT( 70 ) #define DPERR_CAPSNOTAVAILABLEYET MAKE_DPHRESULT( 80 ) #define DPERR_EXCEPTION MAKE_DPHRESULT( 90 ) #define DPERR_GENERIC E_FAIL #define DPERR_INVALIDFLAGS MAKE_DPHRESULT( 120 ) #define DPERR_INVALIDOBJECT MAKE_DPHRESULT( 130 ) #define DPERR_INVALIDPARAM E_INVALIDARG #define DPERR_INVALIDPARAMS DPERR_INVALIDPARAM #define DPERR_INVALIDPLAYER MAKE_DPHRESULT( 150 ) #define DPERR_INVALIDGROUP MAKE_DPHRESULT( 155 ) #define DPERR_NOCAPS MAKE_DPHRESULT( 160 ) #define DPERR_NOCONNECTION MAKE_DPHRESULT( 170 ) #define DPERR_NOMEMORY E_OUTOFMEMORY #define DPERR_OUTOFMEMORY DPERR_NOMEMORY #define DPERR_NOMESSAGES MAKE_DPHRESULT( 190 ) #define DPERR_NONAMESERVERFOUND MAKE_DPHRESULT( 200 ) #define DPERR_NOPLAYERS MAKE_DPHRESULT( 210 ) #define DPERR_NOSESSIONS MAKE_DPHRESULT( 220 ) #define DPERR_PENDING E_PENDING #define DPERR_SENDTOOBIG MAKE_DPHRESULT( 230 ) #define DPERR_TIMEOUT MAKE_DPHRESULT( 240 ) #define DPERR_UNAVAILABLE MAKE_DPHRESULT( 250 ) #define DPERR_UNSUPPORTED E_NOTIMPL #define DPERR_BUSY MAKE_DPHRESULT( 270 ) #define DPERR_USERCANCEL MAKE_DPHRESULT( 280 ) #define DPERR_NOINTERFACE E_NOINTERFACE #define DPERR_CANNOTCREATESERVER MAKE_DPHRESULT( 290 ) #define DPERR_PLAYERLOST MAKE_DPHRESULT( 300 ) #define DPERR_SESSIONLOST MAKE_DPHRESULT( 310 ) #define DPERR_UNINITIALIZED MAKE_DPHRESULT( 320 ) #define DPERR_NONEWPLAYERS MAKE_DPHRESULT( 330 ) #define DPERR_INVALIDPASSWORD MAKE_DPHRESULT( 340 ) #define DPERR_CONNECTING MAKE_DPHRESULT( 350 ) #define DPERR_BUFFERTOOLARGE MAKE_DPHRESULT( 1000 ) #define DPERR_CANTCREATEPROCESS MAKE_DPHRESULT( 1010 ) #define DPERR_APPNOTSTARTED MAKE_DPHRESULT( 1020 ) #define DPERR_INVALIDINTERFACE MAKE_DPHRESULT( 1030 ) #define DPERR_NOSERVICEPROVIDER MAKE_DPHRESULT( 1040 ) #define DPERR_UNKNOWNAPPLICATION MAKE_DPHRESULT( 1050 ) #define DPERR_NOTLOBBIED MAKE_DPHRESULT( 1070 ) #define DPERR_SERVICEPROVIDERLOADED MAKE_DPHRESULT( 1080 ) #define DPERR_ALREADYREGISTERED MAKE_DPHRESULT( 1090 ) #define DPERR_NOTREGISTERED MAKE_DPHRESULT( 1100 ) #define DPERR_AUTHENTICATIONFAILED MAKE_DPHRESULT( 2000 ) #define DPERR_CANTLOADSSPI MAKE_DPHRESULT( 2010 ) #define DPERR_ENCRYPTIONFAILED MAKE_DPHRESULT( 2020 ) #define DPERR_SIGNFAILED MAKE_DPHRESULT( 2030 ) #define DPERR_CANTLOADSECURITYPACKAGE MAKE_DPHRESULT( 2040 ) #define DPERR_ENCRYPTIONNOTSUPPORTED MAKE_DPHRESULT( 2050 ) #define DPERR_CANTLOADCAPI MAKE_DPHRESULT( 2060 ) #define DPERR_NOTLOGGEDIN MAKE_DPHRESULT( 2070 ) #define DPERR_LOGONDENIED MAKE_DPHRESULT( 2080 ) DEFINE_GUID(IID_IDirectPlay2, 0x2b74f7c0, 0x9154, 0x11cf, 0xa9, 0xcd, 0x0, 0xaa, 0x0, 0x68, 0x86, 0xe3); DEFINE_GUID(IID_IDirectPlay2A,0x9d460580, 0xa822, 0x11cf, 0x96, 0xc, 0x0, 0x80, 0xc7, 0x53, 0x4e, 0x82); DEFINE_GUID(IID_IDirectPlay3, 0x133efe40, 0x32dc, 0x11d0, 0x9c, 0xfb, 0x0, 0xa0, 0xc9, 0xa, 0x43, 0xcb); DEFINE_GUID(IID_IDirectPlay3A,0x133efe41, 0x32dc, 0x11d0, 0x9c, 0xfb, 0x0, 0xa0, 0xc9, 0xa, 0x43, 0xcb); /* {D1EB6D20-8923-11d0-9D97-00A0C90A43CB} */ DEFINE_GUID(CLSID_DirectPlay,0xd1eb6d20, 0x8923, 0x11d0, 0x9d, 0x97, 0x0, 0xa0, 0xc9, 0xa, 0x43, 0xcb); /* {AF465C71-9588-11cf-A020-00AA006157AC} */ DEFINE_GUID(IID_IDirectPlayLobby, 0xaf465c71, 0x9588, 0x11cf, 0xa0, 0x20, 0x0, 0xaa, 0x0, 0x61, 0x57, 0xac); /* {26C66A70-B367-11cf-A024-00AA006157AC} */ DEFINE_GUID(IID_IDirectPlayLobbyA, 0x26c66a70, 0xb367, 0x11cf, 0xa0, 0x24, 0x0, 0xaa, 0x0, 0x61, 0x57, 0xac); /* {0194C220-A303-11d0-9C4F-00A0C905425E} */ DEFINE_GUID(IID_IDirectPlayLobby2, 0x194c220, 0xa303, 0x11d0, 0x9c, 0x4f, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e); /* {1BB4AF80-A303-11d0-9C4F-00A0C905425E} */ DEFINE_GUID(IID_IDirectPlayLobby2A, 0x1bb4af80, 0xa303, 0x11d0, 0x9c, 0x4f, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e); /* {2FE8F810-B2A5-11d0-A787-0000F803ABFC} */ DEFINE_GUID(CLSID_DirectPlayLobby, 0x2fe8f810, 0xb2a5, 0x11d0, 0xa7, 0x87, 0x0, 0x0, 0xf8, 0x3, 0xab, 0xfc); /* * GUIDS used by Service Providers shipped with DirectPlay * Use these to identify Service Provider returned by EnumConnections */ /* GUID for IPX service provider {685BC400-9D2C-11cf-A9CD-00AA006886E3} */ DEFINE_GUID(DPSPGUID_IPX, 0x685bc400, 0x9d2c, 0x11cf, 0xa9, 0xcd, 0x0, 0xaa, 0x0, 0x68, 0x86, 0xe3); /* GUID for TCP/IP service provider 36E95EE0-8577-11cf-960C-0080C7534E82 */ DEFINE_GUID(DPSPGUID_TCPIP, 0x36E95EE0, 0x8577, 0x11cf, 0x96, 0xc, 0x0, 0x80, 0xc7, 0x53, 0x4e, 0x82); /* GUID for Serial service provider {0F1D6860-88D9-11cf-9C4E-00A0C905425E} */ DEFINE_GUID(DPSPGUID_SERIAL, 0xf1d6860, 0x88d9, 0x11cf, 0x9c, 0x4e, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e); /* GUID for Modem service provider {44EAA760-CB68-11cf-9C4E-00A0C905425E} */ DEFINE_GUID(DPSPGUID_MODEM, 0x44eaa760, 0xcb68, 0x11cf, 0x9c, 0x4e, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e); typedef struct IDirectPlay IDirectPlay, *LPDIRECTPLAY; /* Direct Play 2 */ typedef struct IDirectPlay2 IDirectPlay2, *LPDIRECTPLAY2; typedef struct IDirectPlay2 IDirectPlay2A, *LPDIRECTPLAY2A; /* Direct Play 3 */ typedef struct IDirectPlay3 IDirectPlay3, *LPDIRECTPLAY3; typedef struct IDirectPlay3 IDirectPlay3A, *LPDIRECTPLAY3A; /* DPID - DirectPlay player and group ID */ typedef DWORD DPID, *LPDPID; /* DPID from whence originate messages - just an ID */ #define DPID_SYSMSG 0 /* DPID of system */ #define DPID_ALLPLAYERS 0 /* DPID of all players */ #define DPID_SERVERPLAYER 1 /* DPID of the server player */ #define DPID_UNKNOWN 0xFFFFFFFF /* Player ID is unknown */ /* DPCAPS - Used to obtain the capabilities of a DirectPlay object */ typedef struct tagDPCAPS { DWORD dwSize; /* Size of structure in bytes */ DWORD dwFlags; DWORD dwMaxBufferSize; DWORD dwMaxQueueSize; /* Obsolete. */ DWORD dwMaxPlayers; /* Maximum players/groups (local + remote) */ DWORD dwHundredBaud; /* Bandwidth in 100 bits per second units; * i.e. 24 is 2400, 96 is 9600, etc. */ DWORD dwLatency; /* Estimated latency; 0 = unknown */ DWORD dwMaxLocalPlayers; /* Maximum # of locally created players */ DWORD dwHeaderLength; /* Maximum header length in bytes */ DWORD dwTimeout; /* Service provider's suggested timeout value * This is how long DirectPlay will wait for * responses to system messages */ } DPCAPS, *LPDPCAPS; typedef struct tagDPNAME { DWORD dwSize; DWORD dwFlags; /* Not used must be 0 */ union /*playerShortName */ /* Player's Handle? */ { LPWSTR lpszShortName; LPSTR lpszShortNameA; }psn; union /*playerLongName */ /* Player's formal/real name */ { LPWSTR lpszLongName; LPSTR lpszLongNameA; }pln; } DPNAME, *LPDPNAME; #define DPLONGNAMELEN 52 #define DPSHORTNAMELEN 20 #define DPSESSIONNAMELEN 32 #define DPPASSWORDLEN 16 #define DPUSERRESERVED 16 typedef struct tagDPSESSIONDESC { DWORD dwSize; GUID guidSession; DWORD dwSession; DWORD dwMaxPlayers; DWORD dwCurrentPlayers; DWORD dwFlags; char szSessionName[ DPSESSIONNAMELEN ]; char szUserField[ DPUSERRESERVED ]; DWORD dwReserved1; char szPassword[ DPPASSWORDLEN ]; DWORD dwReserved2; DWORD dwUser1; DWORD dwUser2; DWORD dwUser3; DWORD dwUser4; } DPSESSIONDESC, *LPDPSESSIONDESC; typedef struct tagDPSESSIONDESC2 { DWORD dwSize; DWORD dwFlags; GUID guidInstance; GUID guidApplication; /* GUID of the DP application, GUID_NULL if * all applications! */ DWORD dwMaxPlayers; DWORD dwCurrentPlayers; /* (read only value) */ union /* Session name */ { LPWSTR lpszSessionName; LPSTR lpszSessionNameA; }sess; union /* Optional password */ { LPWSTR lpszPassword; LPSTR lpszPasswordA; }pass; DWORD dwReserved1; DWORD dwReserved2; DWORD dwUser1; /* For use by the application */ DWORD dwUser2; DWORD dwUser3; DWORD dwUser4; } DPSESSIONDESC2, *LPDPSESSIONDESC2; typedef const DPSESSIONDESC2* LPCDPSESSIONDESC2; #define DPOPEN_JOIN 0x00000001 #define DPOPEN_CREATE 0x00000002 #define DPOPEN_RETURNSTATUS DPENUMSESSIONS_RETURNSTATUS #define DPSESSION_NEWPLAYERSDISABLED 0x00000001 #define DPSESSION_MIGRATEHOST 0x00000004 #define DPSESSION_NOMESSAGEID 0x00000008 #define DPSESSION_JOINDISABLED 0x00000020 #define DPSESSION_KEEPALIVE 0x00000040 #define DPSESSION_NODATAMESSAGES 0x00000080 #define DPSESSION_SECURESERVER 0x00000100 #define DPSESSION_PRIVATE 0x00000200 #define DPSESSION_PASSWORDREQUIRED 0x00000400 #define DPSESSION_MULTICASTSERVER 0x00000800 #define DPSESSION_CLIENTSERVER 0x00001000 typedef struct tagDPLCONNECTION { DWORD dwSize; DWORD dwFlags; LPDPSESSIONDESC2 lpSessionDesc; /* Ptr to session desc to use for connect */ LPDPNAME lpPlayerName; /* Ptr to player name structure */ GUID guidSP; /* GUID of Service Provider to use */ LPVOID lpAddress; /* Ptr to Address of Service Provider to use */ DWORD dwAddressSize; /* Size of address data */ } DPLCONNECTION, *LPDPLCONNECTION; /* DPLCONNECTION flags (for dwFlags) */ #define DPLCONNECTION_CREATESESSION DPOPEN_CREATE #define DPLCONNECTION_JOINSESSION DPOPEN_JOIN typedef struct tagDPLAPPINFO { DWORD dwSize; GUID guidApplication; union appName { LPSTR lpszAppNameA; LPWSTR lpszAppName; }; } DPLAPPINFO, *LPDPLAPPINFO; typedef const DPLAPPINFO *LPCDPLAPPINFO; typedef struct DPCOMPOUNDADDRESSELEMENT { GUID guidDataType; DWORD dwDataSize; LPVOID lpData; } DPCOMPOUNDADDRESSELEMENT, *LPDPCOMPOUNDADDRESSELEMENT; typedef const DPCOMPOUNDADDRESSELEMENT *LPCDPCOMPOUNDADDRESSELEMENT; typedef struct tagDPCHAT { DWORD dwSize; DWORD dwFlags; union { /* Message string */ LPWSTR lpszMessage; /* Unicode */ LPSTR lpszMessageA; /* ANSI */ }msgstr; } DPCHAT, *LPDPCHAT; typedef struct tagDPSECURITYDESC { DWORD dwSize; /* Size of structure */ DWORD dwFlags; /* Not used. Must be zero. */ union { /* SSPI provider name */ LPWSTR lpszSSPIProvider; /* Unicode */ LPSTR lpszSSPIProviderA; /* ANSI */ }sspi; union { /* CAPI provider name */ LPWSTR lpszCAPIProvider; /* Unicode */ LPSTR lpszCAPIProviderA; /* ANSI */ }capi; DWORD dwCAPIProviderType; /* Crypto Service Provider type */ DWORD dwEncryptionAlgorithm; /* Encryption Algorithm type */ } DPSECURITYDESC, *LPDPSECURITYDESC; typedef const DPSECURITYDESC *LPCDPSECURITYDESC; typedef struct tagDPCREDENTIALS { DWORD dwSize; /* Size of structure */ DWORD dwFlags; /* Not used. Must be zero. */ union { /* User name of the account */ LPWSTR lpszUsername; /* Unicode */ LPSTR lpszUsernameA; /* ANSI */ }name; union { /* Password of the account */ LPWSTR lpszPassword; /* Unicode */ LPSTR lpszPasswordA; /* ANSI */ }pass; union { /* Domain name of the account */ LPWSTR lpszDomain; /* Unicode */ LPSTR lpszDomainA; /* ANSI */ }domain; } DPCREDENTIALS, *LPDPCREDENTIALS; typedef const DPCREDENTIALS *LPCDPCREDENTIALS; typedef BOOL (CALLBACK* LPDPENUMDPCALLBACKW)( LPGUID lpguidSP, LPWSTR lpSPName, DWORD dwMajorVersion, DWORD dwMinorVersion, LPVOID lpContext); typedef BOOL (CALLBACK* LPDPENUMDPCALLBACKA)( LPGUID lpguidSP, LPSTR lpSPName, /* ptr to str w/ driver description */ DWORD dwMajorVersion, /* Major # of driver spec in lpguidSP */ DWORD dwMinorVersion, /* Minor # of driver spec in lpguidSP */ LPVOID lpContext); /* User given */ typedef const GUID *LPCGUID; typedef const DPNAME *LPCDPNAME; typedef BOOL (CALLBACK* LPDPENUMCONNECTIONSCALLBACK)( LPCGUID lpguidSP, LPVOID lpConnection, DWORD dwConnectionSize, LPCDPNAME lpName, DWORD dwFlags, LPVOID lpContext); typedef BOOL (CALLBACK* LPDPENUMSESSIONSCALLBACK)( LPDPSESSIONDESC lpDPSessionDesc, LPVOID lpContext, LPDWORD lpdwTimeOut, DWORD dwFlags); extern HRESULT WINAPI DirectPlayEnumerateA( LPDPENUMDPCALLBACKA, LPVOID ); extern HRESULT WINAPI DirectPlayEnumerateW( LPDPENUMDPCALLBACKW, LPVOID ); extern HRESULT WINAPI DirectPlayCreate( LPGUID lpGUID, LPDIRECTPLAY2 *lplpDP, IUnknown *pUnk); /* Direct Play Lobby 1 */ typedef struct IDirectPlayLobby IDirectPlayLobby, *LPDIRECTPLAYLOBBY; typedef struct IDirectPlayLobby IDirectPlayLobbyA, *LPDIRECTPLAYLOBBYA; /* Direct Play Lobby 2 */ typedef struct IDirectPlayLobby2 IDirectPlayLobby2, *LPDIRECTPLAYLOBBY2; typedef struct IDirectPlayLobby2 IDirectPlayLobby2A, *LPDIRECTPLAYLOBBY2A; extern HRESULT WINAPI DirectPlayLobbyCreateW(LPGUID, LPDIRECTPLAYLOBBY *, IUnknown *, LPVOID, DWORD ); extern HRESULT WINAPI DirectPlayLobbyCreateA(LPGUID, LPDIRECTPLAYLOBBYA *, IUnknown *, LPVOID, DWORD ); typedef BOOL (CALLBACK* LPDPENUMADDRESSCALLBACK)( REFGUID guidDataType, DWORD dwDataSize, LPCVOID lpData, LPVOID lpContext ); typedef BOOL (CALLBACK* LPDPLENUMADDRESSTYPESCALLBACK)( REFGUID guidDataType, LPVOID lpContext, DWORD dwFlags ); typedef BOOL (CALLBACK* LPDPLENUMLOCALAPPLICATIONSCALLBACK)( LPCDPLAPPINFO lpAppInfo, LPVOID lpContext, DWORD dwFlags ); typedef BOOL (CALLBACK* LPDPENUMPLAYERSCALLBACK2)( DPID dpId, DWORD dwPlayerType, LPCDPNAME lpName, DWORD dwFlags, LPVOID lpContext ); typedef BOOL (CALLBACK* LPDPENUMSESSIONSCALLBACK2)( LPCDPSESSIONDESC2 lpThisSD, LPDWORD lpdwTimeOut, DWORD dwFlags, LPVOID lpContext ); #define STDMETHOD(xfn) HRESULT (CALLBACK *fn##xfn) #define STDMETHOD_(ret,xfn) ret (CALLBACK *fn##xfn) #define PURE #define FAR #define THIS_ THIS, #define THIS LPDIRECTPLAY2 this typedef struct tagLPDIRECTPLAY2_VTABLE { /*** IUnknown methods ***/ STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID * ppvObj) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; /*** IDirectPlay2 methods ***/ STDMETHOD(AddPlayerToGroup) (THIS_ DPID, DPID) PURE; STDMETHOD(Close) (THIS) PURE; STDMETHOD(CreateGroup) (THIS_ LPDPID,LPDPNAME,LPVOID,DWORD,DWORD) PURE; STDMETHOD(CreatePlayer) (THIS_ LPDPID,LPDPNAME,HANDLE,LPVOID,DWORD,DWORD) PURE; STDMETHOD(DeletePlayerFromGroup)(THIS_ DPID,DPID) PURE; STDMETHOD(DestroyGroup) (THIS_ DPID) PURE; STDMETHOD(DestroyPlayer) (THIS_ DPID) PURE; STDMETHOD(EnumGroupPlayers) (THIS_ DPID,LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE; STDMETHOD(EnumGroups) (THIS_ LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE; STDMETHOD(EnumPlayers) (THIS_ LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE; STDMETHOD(EnumSessions) (THIS_ LPDPSESSIONDESC2,DWORD,LPDPENUMSESSIONSCALLBACK2,LPVOID,DWORD) PURE; STDMETHOD(GetCaps) (THIS_ LPDPCAPS,DWORD) PURE; STDMETHOD(GetGroupData) (THIS_ DPID,LPVOID,LPDWORD,DWORD) PURE; STDMETHOD(GetGroupName) (THIS_ DPID,LPVOID,LPDWORD) PURE; STDMETHOD(GetMessageCount) (THIS_ DPID, LPDWORD) PURE; STDMETHOD(GetPlayerAddress) (THIS_ DPID,LPVOID,LPDWORD) PURE; STDMETHOD(GetPlayerCaps) (THIS_ DPID,LPDPCAPS,DWORD) PURE; STDMETHOD(GetPlayerData) (THIS_ DPID,LPVOID,LPDWORD,DWORD) PURE; STDMETHOD(GetPlayerName) (THIS_ DPID,LPVOID,LPDWORD) PURE; STDMETHOD(GetSessionDesc) (THIS_ LPVOID,LPDWORD) PURE; STDMETHOD(Initialize) (THIS_ LPGUID) PURE; STDMETHOD(Open) (THIS_ LPDPSESSIONDESC2,DWORD) PURE; STDMETHOD(Receive) (THIS_ LPDPID,LPDPID,DWORD,LPVOID,LPDWORD) PURE; STDMETHOD(Send) (THIS_ DPID, DPID, DWORD, LPVOID, DWORD) PURE; STDMETHOD(SetGroupData) (THIS_ DPID,LPVOID,DWORD,DWORD) PURE; STDMETHOD(SetGroupName) (THIS_ DPID,LPDPNAME,DWORD) PURE; STDMETHOD(SetPlayerData) (THIS_ DPID,LPVOID,DWORD,DWORD) PURE; STDMETHOD(SetPlayerName) (THIS_ DPID,LPDPNAME,DWORD) PURE; STDMETHOD(SetSessionDesc) (THIS_ LPDPSESSIONDESC2,DWORD) PURE; } DIRECTPLAY2_VTABLE, *LPDIRECTPLAY2_VTABLE; #undef THIS #define THIS LPDIRECTPLAY3 this typedef struct tagLPDIRECTPLAY3_VTABLE { /*** IUnknown methods ***/ STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID * ppvObj) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; /*** IDirectPlay2 methods ***/ STDMETHOD(AddPlayerToGroup) (THIS_ DPID, DPID) PURE; STDMETHOD(Close) (THIS) PURE; STDMETHOD(CreateGroup) (THIS_ LPDPID,LPDPNAME,LPVOID,DWORD,DWORD) PURE; STDMETHOD(CreatePlayer) (THIS_ LPDPID,LPDPNAME,HANDLE,LPVOID,DWORD,DWORD) PURE; STDMETHOD(DeletePlayerFromGroup)(THIS_ DPID,DPID) PURE; STDMETHOD(DestroyGroup) (THIS_ DPID) PURE; STDMETHOD(DestroyPlayer) (THIS_ DPID) PURE; STDMETHOD(EnumGroupPlayers) (THIS_ DPID,LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE; STDMETHOD(EnumGroups) (THIS_ LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE; STDMETHOD(EnumPlayers) (THIS_ LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE; STDMETHOD(EnumSessions) (THIS_ LPDPSESSIONDESC2,DWORD,LPDPENUMSESSIONSCALLBACK2,LPVOID,DWORD) PURE; STDMETHOD(GetCaps) (THIS_ LPDPCAPS,DWORD) PURE; STDMETHOD(GetGroupData) (THIS_ DPID,LPVOID,LPDWORD,DWORD) PURE; STDMETHOD(GetGroupName) (THIS_ DPID,LPVOID,LPDWORD) PURE; STDMETHOD(GetMessageCount) (THIS_ DPID, LPDWORD) PURE; STDMETHOD(GetPlayerAddress) (THIS_ DPID,LPVOID,LPDWORD) PURE; STDMETHOD(GetPlayerCaps) (THIS_ DPID,LPDPCAPS,DWORD) PURE; STDMETHOD(GetPlayerData) (THIS_ DPID,LPVOID,LPDWORD,DWORD) PURE; STDMETHOD(GetPlayerName) (THIS_ DPID,LPVOID,LPDWORD) PURE; STDMETHOD(GetSessionDesc) (THIS_ LPVOID,LPDWORD) PURE; STDMETHOD(Initialize) (THIS_ LPGUID) PURE; STDMETHOD(Open) (THIS_ LPDPSESSIONDESC2,DWORD) PURE; STDMETHOD(Receive) (THIS_ LPDPID,LPDPID,DWORD,LPVOID,LPDWORD) PURE; STDMETHOD(Send) (THIS_ DPID, DPID, DWORD, LPVOID, DWORD) PURE; STDMETHOD(SetGroupData) (THIS_ DPID,LPVOID,DWORD,DWORD) PURE; STDMETHOD(SetGroupName) (THIS_ DPID,LPDPNAME,DWORD) PURE; STDMETHOD(SetPlayerData) (THIS_ DPID,LPVOID,DWORD,DWORD) PURE; STDMETHOD(SetPlayerName) (THIS_ DPID,LPDPNAME,DWORD) PURE; STDMETHOD(SetSessionDesc) (THIS_ LPDPSESSIONDESC2,DWORD) PURE; /*** IDirectPlay3 methods ***/ STDMETHOD(AddGroupToGroup) (THIS_ DPID, DPID) PURE; STDMETHOD(CreateGroupInGroup) (THIS_ DPID,LPDPID,LPDPNAME,LPVOID,DWORD,DWORD) PURE; STDMETHOD(DeleteGroupFromGroup) (THIS_ DPID,DPID) PURE; STDMETHOD(EnumConnections) (THIS_ LPCGUID,LPDPENUMCONNECTIONSCALLBACK,LPVOID,DWORD) PURE; STDMETHOD(EnumGroupsInGroup) (THIS_ DPID,LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE; STDMETHOD(GetGroupConnectionSettings) (THIS_ DWORD, DPID, LPVOID, LPDWORD) PURE; STDMETHOD(InitializeConnection) (THIS_ LPVOID,DWORD) PURE; STDMETHOD(SecureOpen) (THIS_ LPCDPSESSIONDESC2,DWORD,LPCDPSECURITYDESC,LPCDPCREDENTIALS) PURE; STDMETHOD(SendChatMessage) (THIS_ DPID,DPID,DWORD,LPDPCHAT); STDMETHOD(SetGroupConnectionSettings) (THIS_ DWORD,DPID,LPDPLCONNECTION) PURE; STDMETHOD(StartSession) (THIS_ DWORD,DPID); STDMETHOD(GetGroupFlags) (THIS_ DPID,LPDWORD); STDMETHOD(GetGroupParent) (THIS_ DPID,LPDPID); STDMETHOD(GetPlayerAccount) (THIS_ DPID, DWORD, LPVOID, LPDWORD) PURE; STDMETHOD(GetPlayerFlags) (THIS_ DPID,LPDWORD); } DIRECTPLAY3_VTABLE, *LPDIRECTPLAY3_VTABLE; #undef THIS /********************************************************************************** * * Macros for a nicer interface to DirectPlay * **********************************************************************************/ /* COM Interface */ #define IDirectPlay_QueryInterface(p,a,b) (p)->lpVtbl->fnQueryInterface(p,a,b) #define IDirectPlay_AddRef(p) (p)->lpVtbl->fnAddRef(p) #define IDirectPlay_Release(p) (p)->lpVtbl->fnRelease(p) #define IDirectPlay2_QueryInterface(p,a,b) (p)->lpVtbl->fnQueryInterface(p,a,b) #define IDirectPlay2_AddRef(p) (p)->lpVtbl->fnAddRef(p) #define IDirectPlay2_Release(p) (p)->lpVtbl->fnRelease(p) #define IDirectPlay3_QueryInterface(p,a,b) (p)->lpVtbl->fnQueryInterface(p,a,b) #define IDirectPlay3_AddRef(p) (p)->lpVtbl->fnAddRef(p) #define IDirectPlay3_Release(p) (p)->lpVtbl->fnRelease(p) /* Direct Play 1&2 Interface */ #define IDirectPlay_AddPlayerToGroup(p,a,b) (p)->lpVtbl->fnAddPlayerToGroup(p,a,b) #define IDirectPlay_Close(p) (p)->lpVtbl->fnClose(p) #define IDirectPlay_CreateGroup(p,a,b,c) (p)->lpVtbl->fnCreateGroup(p,a,b,c) #define IDirectPlay_CreatePlayer(p,a,b,c,d) (p)->lpVtbl->fnCreatePlayer(p,a,b,c,d) #define IDirectPlay_DeletePlayerFromGroup(p,a,b) (p)->lpVtbl->fnDeletePlayerFromGroup(p,a,b) #define IDirectPlay_DestroyGroup(p,a) (p)->lpVtbl->fnDestroyGroup(p,a) #define IDirectPlay_DestroyPlayer(p,a) (p)->lpVtbl->fnDestroyPlayer(p,a) #define IDirectPlay_EnableNewPlayers(p,a) (p)->lpVtbl->fnEnableNewPlayers(p,a) #define IDirectPlay_EnumGroupPlayers(p,a,b,c,d) (p)->lpVtbl->fnEnumGroupPlayers(p,a,b,c,d) #define IDirectPlay_EnumGroups(p,a,b,c,d) (p)->lpVtbl->fnEnumGroups(p,a,b,c,d) #define IDirectPlay_EnumPlayers(p,a,b,c,d) (p)->lpVtbl->fnEnumPlayers(p,a,b,c,d) #define IDirectPlay_EnumSessions(p,a,b,c,d,e) (p)->lpVtbl->fnEnumSessions(p,a,b,c,d,e) #define IDirectPlay_GetCaps(p,a) (p)->lpVtbl->fnGetCaps(p,a) #define IDirectPlay_GetMessageCount(p,a,b) (p)->lpVtbl->fnGetMessageCount(p,a,b) #define IDirectPlay_GetPlayerCaps(p,a,b) (p)->lpVtbl->fnGetPlayerCaps(p,a,b) #define IDirectPlay_GetPlayerName(p,a,b,c,d,e) (p)->lpVtbl->fnGetPlayerName(p,a,b,c,d,e) #define IDirectPlay_Initialize(p,a) (p)->lpVtbl->fnInitialize(p,a) #define IDirectPlay_Open(p,a) (p)->lpVtbl->fnOpen(p,a) #define IDirectPlay_Receive(p,a,b,c,d,e) (p)->lpVtbl->fnReceive(p,a,b,c,d,e) #define IDirectPlay_SaveSession(p,a) (p)->lpVtbl->fnSaveSession(p,a) #define IDirectPlay_Send(p,a,b,c,d,e) (p)->lpVtbl->fnSend(p,a,b,c,d,e) #define IDirectPlay_SetPlayerName(p,a,b,c) (p)->lpVtbl->fnSetPlayerName(p,a,b,c) #define IDirectPlay2_AddPlayerToGroup(p,a,b) (p)->lpVtbl->fnAddPlayerToGroup(p,a,b) #define IDirectPlay2_Close(p) (p)->lpVtbl->fnClose(p) #define IDirectPlay2_CreateGroup(p,a,b,c,d,e) (p)->lpVtbl->fnCreateGroup(p,a,b,c,d,e) #define IDirectPlay2_CreatePlayer(p,a,b,c,d,e,f) (p)->lpVtbl->fnCreatePlayer(p,a,b,c,d,e,f) #define IDirectPlay2_DeletePlayerFromGroup(p,a,b) (p)->lpVtbl->fnDeletePlayerFromGroup(p,a,b) #define IDirectPlay2_DestroyGroup(p,a) (p)->lpVtbl->fnDestroyGroup(p,a) #define IDirectPlay2_DestroyPlayer(p,a) (p)->lpVtbl->fnDestroyPlayer(p,a) #define IDirectPlay2_EnumGroupPlayers(p,a,b,c,d,e) (p)->lpVtbl->fnEnumGroupPlayers(p,a,b,c,d,e) #define IDirectPlay2_EnumGroups(p,a,b,c,d) (p)->lpVtbl->fnEnumGroups(p,a,b,c,d) #define IDirectPlay2_EnumPlayers(p,a,b,c,d) (p)->lpVtbl->fnEnumPlayers(p,a,b,c,d) #define IDirectPlay2_EnumSessions(p,a,b,c,d,e) (p)->lpVtbl->fnEnumSessions(p,a,b,c,d,e) #define IDirectPlay2_GetCaps(p,a,b) (p)->lpVtbl->fnGetCaps(p,a,b) #define IDirectPlay2_GetMessageCount(p,a,b) (p)->lpVtbl->fnGetMessageCount(p,a,b) #define IDirectPlay2_GetGroupData(p,a,b,c,d) (p)->lpVtbl->fnGetGroupData(p,a,b,c,d) #define IDirectPlay2_GetGroupName(p,a,b,c) (p)->lpVtbl->fnGetGroupName(p,a,b,c) #define IDirectPlay2_GetPlayerAddress(p,a,b,c) (p)->lpVtbl->fnGetPlayerAddress(p,a,b,c) #define IDirectPlay2_GetPlayerCaps(p,a,b,c) (p)->lpVtbl->fnGetPlayerCaps(p,a,b,c) #define IDirectPlay2_GetPlayerData(p,a,b,c,d) (p)->lpVtbl->fnGetPlayerData(p,a,b,c,d) #define IDirectPlay2_GetPlayerName(p,a,b,c) (p)->lpVtbl->fnGetPlayerName(p,a,b,c) #define IDirectPlay2_GetSessionDesc(p,a,b) (p)->lpVtbl->fnGetSessionDesc(p,a,b) #define IDirectPlay2_Initialize(p,a) (p)->lpVtbl->fnInitialize(p,a) #define IDirectPlay2_Open(p,a,b) (p)->lpVtbl->fnOpen(p,a,b) #define IDirectPlay2_Receive(p,a,b,c,d,e) (p)->lpVtbl->fnReceive(p,a,b,c,d,e) #define IDirectPlay2_Send(p,a,b,c,d,e) (p)->lpVtbl->fnSend(p,a,b,c,d,e) #define IDirectPlay2_SetGroupData(p,a,b,c,d) (p)->lpVtbl->fnSetGroupData(p,a,b,c,d) #define IDirectPlay2_SetGroupName(p,a,b,c) (p)->lpVtbl->fnSetGroupName(p,a,b,c) #define IDirectPlay2_SetPlayerData(p,a,b,c,d) (p)->lpVtbl->fnSetPlayerData(p,a,b,c,d) #define IDirectPlay2_SetPlayerName(p,a,b,c) (p)->lpVtbl->fnSetPlayerName(p,a,b,c) #define IDirectPlay2_SetSessionDesc(p,a,b) (p)->lpVtbl->fnSetSessionDesc(p,a,b) #define IDirectPlay3_AddPlayerToGroup(p,a,b) (p)->lpVtbl->fnAddPlayerToGroup(p,a,b) #define IDirectPlay3_Close(p) (p)->lpVtbl->fnClose(p) #define IDirectPlay3_CreateGroup(p,a,b,c,d,e) (p)->lpVtbl->fnCreateGroup(p,a,b,c,d,e) #define IDirectPlay3_CreatePlayer(p,a,b,c,d,e,f) (p)->lpVtbl->fnCreatePlayer(p,a,b,c,d,e,f) #define IDirectPlay3_DeletePlayerFromGroup(p,a,b) (p)->lpVtbl->fnDeletePlayerFromGroup(p,a,b) #define IDirectPlay3_DestroyGroup(p,a) (p)->lpVtbl->fnDestroyGroup(p,a) #define IDirectPlay3_DestroyPlayer(p,a) (p)->lpVtbl->fnDestroyPlayer(p,a) #define IDirectPlay3_EnumGroupPlayers(p,a,b,c,d,e) (p)->lpVtbl->fnEnumGroupPlayers(p,a,b,c,d,e) #define IDirectPlay3_EnumGroups(p,a,b,c,d) (p)->lpVtbl->fnEnumGroups(p,a,b,c,d) #define IDirectPlay3_EnumPlayers(p,a,b,c,d) (p)->lpVtbl->fnEnumPlayers(p,a,b,c,d) #define IDirectPlay3_EnumSessions(p,a,b,c,d,e) (p)->lpVtbl->fnEnumSessions(p,a,b,c,d,e) #define IDirectPlay3_GetCaps(p,a,b) (p)->lpVtbl->fnGetCaps(p,a,b) #define IDirectPlay3_GetMessageCount(p,a,b) (p)->lpVtbl->fnGetMessageCount(p,a,b) #define IDirectPlay3_GetGroupData(p,a,b,c,d) (p)->lpVtbl->fnGetGroupData(p,a,b,c,d) #define IDirectPlay3_GetGroupName(p,a,b,c) (p)->lpVtbl->fnGetGroupName(p,a,b,c) #define IDirectPlay3_GetPlayerAddress(p,a,b,c) (p)->lpVtbl->fnGetPlayerAddress(p,a,b,c) #define IDirectPlay3_GetPlayerCaps(p,a,b,c) (p)->lpVtbl->fnGetPlayerCaps(p,a,b,c) #define IDirectPlay3_GetPlayerData(p,a,b,c,d) (p)->lpVtbl->fnGetPlayerData(p,a,b,c,d) #define IDirectPlay3_GetPlayerName(p,a,b,c) (p)->lpVtbl->fnGetPlayerName(p,a,b,c) #define IDirectPlay3_GetSessionDesc(p,a,b) (p)->lpVtbl->fnGetSessionDesc(p,a,b) #define IDirectPlay3_Initialize(p,a) (p)->lpVtbl->fnInitialize(p,a) #define IDirectPlay3_Open(p,a,b) (p)->lpVtbl->fnOpen(p,a,b) #define IDirectPlay3_Receive(p,a,b,c,d,e) (p)->lpVtbl->fnReceive(p,a,b,c,d,e) #define IDirectPlay3_Send(p,a,b,c,d,e) (p)->lpVtbl->fnSend(p,a,b,c,d,e) #define IDirectPlay3_SetGroupData(p,a,b,c,d) (p)->lpVtbl->fnSetGroupData(p,a,b,c,d) #define IDirectPlay3_SetGroupName(p,a,b,c) (p)->lpVtbl->fnSetGroupName(p,a,b,c) #define IDirectPlay3_SetPlayerData(p,a,b,c,d) (p)->lpVtbl->fnSetPlayerData(p,a,b,c,d) #define IDirectPlay3_SetPlayerName(p,a,b,c) (p)->lpVtbl->fnSetPlayerName(p,a,b,c) #define IDirectPlay3_SetSessionDesc(p,a,b) (p)->lpVtbl->fnSetSessionDesc(p,a,b) /* Direct Play 3 Interface. */ #define IDirectPlay3_AddGroupToGroup(p,a,b) (p)->lpVtbl->fnAddGroupToGroup(p,a,b) #define IDirectPlay3_CreateGroupInGroup(p,a,b,c,d,e,f) (p)->lpVtbl->fnCreateGroupInGroup(p,a,b,c,d,e,f) #define IDirectPlay3_DeleteGroupFromGroup(p,a,b) (p)->lpVtbl->fnDeleteGroupFromGroup(p,a,b) #define IDirectPlay3_EnumConnections(p,a,b,c,d) (p)->lpVtbl->fnEnumConnections(p,a,b,c,d) #define IDirectPlay3_EnumGroupsInGroup(p,a,b,c,d,e) (p)->lpVtbl->fnEnumGroupsInGroup(p,a,b,c,d,e) #define IDirectPlay3_GetGroupConnectionSettings(p,a,b,c,d) (p)->lpVtbl->fnGetGroupConnectionSettings(p,a,b,c,d) #define IDirectPlay3_InitializeConnection(p,a,b) (p)->lpVtbl->fnInitializeConnection(p,a,b) #define IDirectPlay3_SecureOpen(p,a,b,c,d) (p)->lpVtbl->fnSecureOpen(p,a,b,c,d) #define IDirectPlay3_SendChatMessage(p,a,b,c,d) (p)->lpVtbl->fnSendChatMessage(p,a,b,c,d) #define IDirectPlay3_SetGroupConnectionSettings(p,a,b,c) (p)->lpVtbl->fnSetGroupConnectionSettings(p,a,b,c) #define IDirectPlay3_StartSession(p,a,b) (p)->lpVtbl->fnStartSession(p,a,b) #define IDirectPlay3_GetGroupFlags(p,a,b) (p)->lpVtbl->fnGetGroupFlags(p,a,b) #define IDirectPlay3_GetGroupParent(p,a,b) (p)->lpVtbl->fnGetGroupParent(p,a,b) #define IDirectPlay3_GetPlayerAccount(p,a,b,c,d) (p)->lpVtbl->fnGetPlayerAccount(p,a,b,c,d) #define IDirectPlay3_GetPlayerFlags(p,a,b) (p)->lpVtbl->fnGetPlayerFlags(p,a,b) /**************************************************************************** * * DIRECT PLAY LOBBY VIRTUAL TABLE DEFINITIONS * ****************************************************************************/ #define THIS LPDIRECTPLAYLOBBY this typedef struct tagLPDIRECTPLAYLOBBY_VTABLE { /* IUnknown Methods "Inherited Methods" */ STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID * ppvObj) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; /* IDirectPlayLobby Methods */ STDMETHOD(Connect) (THIS_ DWORD, LPDIRECTPLAY2 *, IUnknown *) PURE; STDMETHOD(CreateAddress) (THIS_ REFGUID, REFGUID, LPCVOID, DWORD, LPVOID, LPDWORD) PURE; STDMETHOD(EnumAddress) (THIS_ LPDPENUMADDRESSCALLBACK, LPCVOID, DWORD, LPVOID) PURE; STDMETHOD(EnumAddressTypes) (THIS_ LPDPLENUMADDRESSTYPESCALLBACK, REFGUID, LPVOID, DWORD) PURE; STDMETHOD(EnumLocalApplications)(THIS_ LPDPLENUMLOCALAPPLICATIONSCALLBACK, LPVOID, DWORD) PURE; STDMETHOD(GetConnectionSettings)(THIS_ DWORD, LPVOID, LPDWORD) PURE; STDMETHOD(ReceiveLobbyMessage) (THIS_ DWORD, DWORD, LPDWORD, LPVOID, LPDWORD) PURE; STDMETHOD(RunApplication) (THIS_ DWORD, LPDWORD, LPDPLCONNECTION, HANDLE) PURE; STDMETHOD(SendLobbyMessage) (THIS_ DWORD, DWORD, LPVOID, DWORD) PURE; STDMETHOD(SetConnectionSettings)(THIS_ DWORD, DWORD, LPDPLCONNECTION) PURE; STDMETHOD(SetLobbyMessageEvent) (THIS_ DWORD, DWORD, HANDLE) PURE; } DIRECTPLAYLOBBY_VTABLE, *LPDIRECTPLAYLOBBY_VTABLE; #undef THIS #define THIS LPDIRECTPLAYLOBBY2 this typedef struct tagLPDIRECTPLAYLOBBY2_VTABLE { /* IUnknown Methods "Inherited Methods" */ STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID * ppvObj) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; /* IDirectPlayLobby Methods */ STDMETHOD(Connect) (THIS_ DWORD, LPDIRECTPLAY2 *, IUnknown *) PURE; STDMETHOD(CreateAddress) (THIS_ REFGUID, REFGUID, LPCVOID, DWORD, LPVOID, LPDWORD) PURE; STDMETHOD(EnumAddress) (THIS_ LPDPENUMADDRESSCALLBACK, LPCVOID, DWORD, LPVOID) PURE; STDMETHOD(EnumAddressTypes) (THIS_ LPDPLENUMADDRESSTYPESCALLBACK, REFGUID, LPVOID, DWORD) PURE; STDMETHOD(EnumLocalApplications)(THIS_ LPDPLENUMLOCALAPPLICATIONSCALLBACK, LPVOID, DWORD) PURE; STDMETHOD(GetConnectionSettings)(THIS_ DWORD, LPVOID, LPDWORD) PURE; STDMETHOD(ReceiveLobbyMessage) (THIS_ DWORD, DWORD, LPDWORD, LPVOID, LPDWORD) PURE; STDMETHOD(RunApplication) (THIS_ DWORD, LPDWORD, LPDPLCONNECTION, HANDLE) PURE; STDMETHOD(SendLobbyMessage) (THIS_ DWORD, DWORD, LPVOID, DWORD) PURE; STDMETHOD(SetConnectionSettings)(THIS_ DWORD, DWORD, LPDPLCONNECTION) PURE; STDMETHOD(SetLobbyMessageEvent) (THIS_ DWORD, DWORD, HANDLE) PURE; /* IDirectPlayLobby2 Methods */ STDMETHOD(CreateCompoundAddress)(THIS_ LPCDPCOMPOUNDADDRESSELEMENT, DWORD, LPVOID, LPDWORD) PURE; } DIRECTPLAYLOBBY2_VTABLE, *LPDIRECTPLAYLOBBY2_VTABLE; #undef THIS /********************************************************************************** * * Macros for a nicer interface to DirectPlayLobby * **********************************************************************************/ /* COM Interface */ #define IDirectPlayLobby_QueryInterface(p,a,b) (p)->lpVtbl->fnQueryInterface(p,a,b) #define IDirectPlayLobby_AddRef(p) (p)->lpVtbl->fnAddRef(p) #define IDirectPlayLobby_Release(p) (p)->lpVtbl->fnRelease(p) #define IDirectPlayLobby2_QueryInterface(p,a,b) (p)->lpVtbl->fnQueryInterface(p,a,b) #define IDirectPlayLobby2_AddRef(p) (p)->lpVtbl->fnAddRef(p) #define IDirectPlayLobby2_Release(p) (p)->lpVtbl->fnRelease(p) /* Direct Play Lobby 1 */ #define IDirectPlayLobby_Connect(p,a,b,c) (p)->lpVtbl->fnConnect(p,a,b,c) #define IDirectPlayLobby_CreateAddress(p,a,b,c,d,e,f) (p)->lpVtbl->fnCreateAddress(p,a,b,c,d,e,f) #define IDirectPlayLobby_EnumAddress(p,a,b,c,d) (p)->lpVtbl->fnEnumAddress(p,a,b,c,d) #define IDirectPlayLobby_EnumAddressTypes(p,a,b,c,d) (p)->lpVtbl->fnEnumAddressTypes(p,a,b,c,d) #define IDirectPlayLobby_EnumLocalApplications(p,a,b,c) (p)->lpVtbl->fnEnumLocalApplications(p,a,b,c) #define IDirectPlayLobby_GetConnectionSettings(p,a,b,c) (p)->lpVtbl->fnGetConnectionSettings(p,a,b,c) #define IDirectPlayLobby_ReceiveLobbyMessage(p,a,b,c,d,e) (p)->lpVtbl->fnReceiveLobbyMessage(p,a,b,c,d,e) #define IDirectPlayLobby_RunApplication(p,a,b,c,d) (p)->lpVtbl->fnRunApplication(p,a,b,c,d) #define IDirectPlayLobby_SendLobbyMessage(p,a,b,c,d) (p)->lpVtbl->fnSendLobbyMessage(p,a,b,c,d) #define IDirectPlayLobby_SetConnectionSettings(p,a,b,c) (p)->lpVtbl->fnSetConnectionSettings(p,a,b,c) #define IDirectPlayLobby_SetLobbyMessageEvent(p,a,b,c) (p)->lpVtbl->fnSetLobbyMessageEvent(p,a,b,c) #define IDirectPlayLobby2_Connect(p,a,b,c) (p)->lpVtbl->fnConnect(p,a,b,c) #define IDirectPlayLobby2_CreateAddress(p,a,b,c,d,e,f) (p)->lpVtbl->fnCreateAddress(p,a,b,c,d,e,f) #define IDirectPlayLobby2_EnumAddress(p,a,b,c,d) (p)->lpVtbl->fnEnumAddress(p,a,b,c,d) #define IDirectPlayLobby2_EnumAddressTypes(p,a,b,c,d) (p)->lpVtbl->fnEnumAddressTypes(p,a,b,c,d) #define IDirectPlayLobby2_EnumLocalApplications(p,a,b,c) (p)->lpVtbl->fnEnumLocalApplications(p,a,b,c) #define IDirectPlayLobby2_GetConnectionSettings(p,a,b,c) (p)->lpVtbl->fnGetConnectionSettings(p,a,b,c) #define IDirectPlayLobby2_ReceiveLobbyMessage(p,a,b,c,d,e) (p)->lpVtbl->fnReceiveLobbyMessage(p,a,b,c,d,e) #define IDirectPlayLobby2_RunApplication(p,a,b,c,d) (p)->lpVtbl->fnRunApplication(p,a,b,c,d) #define IDirectPlayLobby2_SendLobbyMessage(p,a,b,c,d) (p)->lpVtbl->fnSendLobbyMessage(p,a,b,c,d) #define IDirectPlayLobby2_SetConnectionSettings(p,a,b,c) (p)->lpVtbl->fnSetConnectionSettings(p,a,b,c) #define IDirectPlayLobby2_SetLobbyMessageEvent(p,a,b,c) (p)->lpVtbl->fnSetLobbyMessageEvent(p,a,b,c) /* Direct Play Lobby 2 */ #define IDirectPlayLobby2_CreateCompoundAddress(p,a,b,c,d) (p)->lpVtbl->fnCreateCompoundAddress(p,a,b,c,d) #pragma pack(4) #undef STDMETHOD #undef STDMETHOD_ #undef PURE #undef FAR #undef THIS_ #endif