/* * Win32 builtin functions * * Copyright 1997 Alexandre Julliard * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "config.h" #include #include #include #include #include #ifdef HAVE_SYS_MMAN_H #include #endif #include "windef.h" #include "wine/winbase16.h" #include "wine/library.h" #include "module.h" #include "file.h" #include "winerror.h" #include "wine/server.h" #include "wine/debug.h" WINE_DEFAULT_DEBUG_CHANNEL(module); WINE_DECLARE_DEBUG_CHANNEL(relay); extern void RELAY_SetupDLL( const char *module ); static HMODULE main_module; /*********************************************************************** * BUILTIN32_dlopen */ void *BUILTIN32_dlopen( const char *name ) { void *handle; char error[256]; if (!(handle = wine_dll_load( name, error, sizeof(error) ))) { if (strstr(error, "cannot open") || strstr(error, "open failed") || (strstr(error, "Shared object") && strstr(error, "not found"))) { /* The file does not exist -> WARN() */ WARN("cannot open .so lib for builtin %s: %s\n", name, error); } else { /* ERR() for all other errors (missing functions, ...) */ ERR("failed to load .so lib for builtin %s: %s\n", name, error ); } } return handle; } /*********************************************************************** * BUILTIN32_dlclose */ int BUILTIN32_dlclose( void *handle ) { /* FIXME: should unregister descriptors first */ /* wine_dll_unload( handle ); */ return 0; } /*********************************************************************** * load_library * * Load a library in memory; callback function for wine_dll_register */ static void load_library( void *base, const char *filename ) { HMODULE module = (HMODULE)base; WINE_MODREF *wm; if (!base) { ERR("could not map image for %s\n", filename ? filename : "main exe" ); return; } if (!(PE_HEADER(module)->FileHeader.Characteristics & IMAGE_FILE_DLL)) { /* if we already have an executable, ignore this one */ if (!main_module) main_module = module; return; /* don't create the modref here, will be done later on */ } if (GetModuleHandleA( filename )) MESSAGE( "Warning: loading builtin %s, but native version already present. Expect trouble.\n", filename ); /* Create 32-bit MODREF */ if (!(wm = PE_CreateModule( module, filename, 0, 0, TRUE ))) { ERR( "can't load %s\n", filename ); SetLastError( ERROR_OUTOFMEMORY ); return; } TRACE( "loaded %s %p %x\n", filename, wm, module ); wm->refCount++; /* we don't support freeing builtin dlls (FIXME)*/ /* setup relay debugging entry points */ if (TRACE_ON(relay)) RELAY_SetupDLL( (void *)module ); } /*********************************************************************** * BUILTIN32_LoadLibraryExA * * Partly copied from the original PE_ version. * */ WINE_MODREF *BUILTIN32_LoadLibraryExA(LPCSTR path, DWORD flags) { WINE_MODREF *wm; char dllname[20], *p; LPCSTR name; void *handle; /* Fix the name in case we have a full path and extension */ name = path; if ((p = strrchr( name, '\\' ))) name = p + 1; if ((p = strrchr( name, '/' ))) name = p + 1; if (strlen(name) >= sizeof(dllname)-4) goto error; strcpy( dllname, name ); p = strrchr( dllname, '.' ); if (!p) strcat( dllname, ".dll" ); for (p = dllname; *p; p++) *p = FILE_tolower(*p); if (!(handle = BUILTIN32_dlopen( dllname ))) goto error; if (!(wm = MODULE_FindModule( path ))) wm = MODULE_FindModule( dllname ); if (!wm) { ERR( "loaded .so but dll %s still not found - library environment problem or version conflict, check your setup.\n", dllname ); /* wine_dll_unload( handle );*/ return NULL; } wm->dlhandle = handle; return wm; error: SetLastError( ERROR_FILE_NOT_FOUND ); return NULL; } /*********************************************************************** * BUILTIN32_Init * * Initialize loading callbacks and return HMODULE of main exe. * 'main' is the main exe in case it was already loaded from a PE file. */ HMODULE BUILTIN32_LoadExeModule( HMODULE main ) { main_module = main; wine_dll_set_callback( load_library ); if (!main_module) MESSAGE( "No built-in EXE module loaded! Did you create a .spec file?\n" ); return main_module; } /*********************************************************************** * BUILTIN32_RegisterDLL * * Register a built-in DLL descriptor. */ void BUILTIN32_RegisterDLL( const IMAGE_NT_HEADERS *header, const char *filename ) { extern void __wine_dll_register( const IMAGE_NT_HEADERS *header, const char *filename ); __wine_dll_register( header, filename ); }