/* * Copyright 2008 Henri Verbeet for CodeWeavers * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA * */ #include "config.h" #include "wine/port.h" #include "dxgi_private.h" WINE_DEFAULT_DEBUG_CHANNEL(dxgi); static inline struct dxgi_factory *impl_from_IDXGIFactory1(IDXGIFactory1 *iface) { return CONTAINING_RECORD(iface, struct dxgi_factory, IDXGIFactory1_iface); } static HRESULT STDMETHODCALLTYPE dxgi_factory_QueryInterface(IDXGIFactory1 *iface, REFIID iid, void **out) { struct dxgi_factory *factory = impl_from_IDXGIFactory1(iface); TRACE("iface %p, iid %s, out %p.\n", iface, debugstr_guid(iid), out); if ((factory->extended && IsEqualGUID(iid, &IID_IDXGIFactory1)) || IsEqualGUID(iid, &IID_IDXGIFactory) || IsEqualGUID(iid, &IID_IDXGIObject) || IsEqualGUID(iid, &IID_IUnknown)) { IUnknown_AddRef(iface); *out = iface; return S_OK; } WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(iid)); *out = NULL; return E_NOINTERFACE; } static ULONG STDMETHODCALLTYPE dxgi_factory_AddRef(IDXGIFactory1 *iface) { struct dxgi_factory *factory = impl_from_IDXGIFactory1(iface); ULONG refcount = InterlockedIncrement(&factory->refcount); TRACE("%p increasing refcount to %u.\n", iface, refcount); return refcount; } static ULONG STDMETHODCALLTYPE dxgi_factory_Release(IDXGIFactory1 *iface) { struct dxgi_factory *factory = impl_from_IDXGIFactory1(iface); ULONG refcount = InterlockedDecrement(&factory->refcount); TRACE("%p decreasing refcount to %u.\n", iface, refcount); if (!refcount) { if (factory->device_window) DestroyWindow(factory->device_window); wined3d_mutex_lock(); wined3d_decref(factory->wined3d); wined3d_mutex_unlock(); wined3d_private_store_cleanup(&factory->private_store); HeapFree(GetProcessHeap(), 0, factory); } return refcount; } static HRESULT STDMETHODCALLTYPE dxgi_factory_SetPrivateData(IDXGIFactory1 *iface, REFGUID guid, UINT data_size, const void *data) { struct dxgi_factory *factory = impl_from_IDXGIFactory1(iface); TRACE("iface %p, guid %s, data_size %u, data %p.\n", iface, debugstr_guid(guid), data_size, data); return dxgi_set_private_data(&factory->private_store, guid, data_size, data); } static HRESULT STDMETHODCALLTYPE dxgi_factory_SetPrivateDataInterface(IDXGIFactory1 *iface, REFGUID guid, const IUnknown *object) { struct dxgi_factory *factory = impl_from_IDXGIFactory1(iface); TRACE("iface %p, guid %s, object %p.\n", iface, debugstr_guid(guid), object); return dxgi_set_private_data_interface(&factory->private_store, guid, object); } static HRESULT STDMETHODCALLTYPE dxgi_factory_GetPrivateData(IDXGIFactory1 *iface, REFGUID guid, UINT *data_size, void *data) { struct dxgi_factory *factory = impl_from_IDXGIFactory1(iface); TRACE("iface %p, guid %s, data_size %p, data %p.\n", iface, debugstr_guid(guid), data_size, data); return dxgi_get_private_data(&factory->private_store, guid, data_size, data); } static HRESULT STDMETHODCALLTYPE dxgi_factory_GetParent(IDXGIFactory1 *iface, REFIID iid, void **parent) { WARN("iface %p, iid %s, parent %p.\n", iface, debugstr_guid(iid), parent); *parent = NULL; return E_NOINTERFACE; } static HRESULT STDMETHODCALLTYPE dxgi_factory_EnumAdapters1(IDXGIFactory1 *iface, UINT adapter_idx, IDXGIAdapter1 **adapter) { struct dxgi_factory *factory = impl_from_IDXGIFactory1(iface); struct dxgi_adapter *adapter_object; UINT adapter_count; HRESULT hr; TRACE("iface %p, adapter_idx %u, adapter %p.\n", iface, adapter_idx, adapter); if (!adapter) return DXGI_ERROR_INVALID_CALL; wined3d_mutex_lock(); adapter_count = wined3d_get_adapter_count(factory->wined3d); wined3d_mutex_unlock(); if (adapter_idx >= adapter_count) { *adapter = NULL; return DXGI_ERROR_NOT_FOUND; } if (FAILED(hr = dxgi_adapter_create(factory, adapter_idx, &adapter_object))) { *adapter = NULL; return hr; } *adapter = &adapter_object->IDXGIAdapter1_iface; TRACE("Returning adapter %p.\n", *adapter); return S_OK; } static HRESULT STDMETHODCALLTYPE dxgi_factory_EnumAdapters(IDXGIFactory1 *iface, UINT adapter_idx, IDXGIAdapter **adapter) { TRACE("iface %p, adapter_idx %u, adapter %p.\n", iface, adapter_idx, adapter); return dxgi_factory_EnumAdapters1(iface, adapter_idx, (IDXGIAdapter1 **)adapter); } static HRESULT STDMETHODCALLTYPE dxgi_factory_MakeWindowAssociation(IDXGIFactory1 *iface, HWND window, UINT flags) { FIXME("iface %p, window %p, flags %#x stub!\n", iface, window, flags); return S_OK; } static HRESULT STDMETHODCALLTYPE dxgi_factory_GetWindowAssociation(IDXGIFactory1 *iface, HWND *window) { FIXME("iface %p, window %p stub!\n", iface, window); return E_NOTIMPL; } static HRESULT STDMETHODCALLTYPE dxgi_factory_CreateSwapChain(IDXGIFactory1 *iface, IUnknown *device, DXGI_SWAP_CHAIN_DESC *desc, IDXGISwapChain **swapchain) { struct wined3d_swapchain *wined3d_swapchain; struct wined3d_swapchain_desc wined3d_desc; unsigned int min_buffer_count; IWineDXGIDevice *dxgi_device; HRESULT hr; FIXME("iface %p, device %p, desc %p, swapchain %p partial stub!\n", iface, device, desc, swapchain); switch (desc->SwapEffect) { case DXGI_SWAP_EFFECT_DISCARD: case DXGI_SWAP_EFFECT_SEQUENTIAL: min_buffer_count = 1; break; case DXGI_SWAP_EFFECT_FLIP_DISCARD: case DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL: min_buffer_count = 2; break; default: WARN("Invalid swap effect %u used, returning DXGI_ERROR_INVALID_CALL.\n", desc->SwapEffect); return DXGI_ERROR_INVALID_CALL; } if (desc->BufferCount < min_buffer_count || desc->BufferCount > 16) { WARN("BufferCount is %u, returning DXGI_ERROR_INVALID_CALL.\n", desc->BufferCount); return DXGI_ERROR_INVALID_CALL; } if (!desc->OutputWindow) { FIXME("No output window, should use factory output window.\n"); } hr = IUnknown_QueryInterface(device, &IID_IWineDXGIDevice, (void **)&dxgi_device); if (FAILED(hr)) { ERR("This is not the device we're looking for\n"); return hr; } FIXME("Ignoring SwapEffect %#x.\n", desc->SwapEffect); wined3d_desc.backbuffer_width = desc->BufferDesc.Width; wined3d_desc.backbuffer_height = desc->BufferDesc.Height; wined3d_desc.backbuffer_format = wined3dformat_from_dxgi_format(desc->BufferDesc.Format); wined3d_desc.backbuffer_count = desc->BufferCount; wined3d_sample_desc_from_dxgi(&wined3d_desc.multisample_type, &wined3d_desc.multisample_quality, &desc->SampleDesc); wined3d_desc.swap_effect = WINED3D_SWAP_EFFECT_DISCARD; wined3d_desc.device_window = desc->OutputWindow; wined3d_desc.windowed = desc->Windowed; wined3d_desc.enable_auto_depth_stencil = FALSE; wined3d_desc.auto_depth_stencil_format = 0; wined3d_desc.flags = wined3d_swapchain_flags_from_dxgi(desc->Flags); wined3d_desc.refresh_rate = dxgi_rational_to_uint(&desc->BufferDesc.RefreshRate); wined3d_desc.swap_interval = WINED3DPRESENT_INTERVAL_DEFAULT; wined3d_desc.auto_restore_display_mode = TRUE; hr = IWineDXGIDevice_create_swapchain(dxgi_device, &wined3d_desc, FALSE, &wined3d_swapchain); IWineDXGIDevice_Release(dxgi_device); if (FAILED(hr)) { WARN("Failed to create swapchain, hr %#x.\n", hr); return hr; } wined3d_mutex_lock(); *swapchain = wined3d_swapchain_get_parent(wined3d_swapchain); wined3d_mutex_unlock(); return S_OK; } static HRESULT STDMETHODCALLTYPE dxgi_factory_CreateSoftwareAdapter(IDXGIFactory1 *iface, HMODULE swrast, IDXGIAdapter **adapter) { FIXME("iface %p, swrast %p, adapter %p stub!\n", iface, swrast, adapter); return E_NOTIMPL; } static BOOL STDMETHODCALLTYPE dxgi_factory_IsCurrent(IDXGIFactory1 *iface) { FIXME("iface %p stub!\n", iface); return TRUE; } static const struct IDXGIFactory1Vtbl dxgi_factory_vtbl = { dxgi_factory_QueryInterface, dxgi_factory_AddRef, dxgi_factory_Release, dxgi_factory_SetPrivateData, dxgi_factory_SetPrivateDataInterface, dxgi_factory_GetPrivateData, dxgi_factory_GetParent, dxgi_factory_EnumAdapters, dxgi_factory_MakeWindowAssociation, dxgi_factory_GetWindowAssociation, dxgi_factory_CreateSwapChain, dxgi_factory_CreateSoftwareAdapter, dxgi_factory_EnumAdapters1, dxgi_factory_IsCurrent, }; struct dxgi_factory *unsafe_impl_from_IDXGIFactory1(IDXGIFactory1 *iface) { if (!iface) return NULL; assert(iface->lpVtbl == &dxgi_factory_vtbl); return CONTAINING_RECORD(iface, struct dxgi_factory, IDXGIFactory1_iface); } static HRESULT dxgi_factory_init(struct dxgi_factory *factory, BOOL extended) { factory->IDXGIFactory1_iface.lpVtbl = &dxgi_factory_vtbl; factory->refcount = 1; wined3d_private_store_init(&factory->private_store); wined3d_mutex_lock(); factory->wined3d = wined3d_create(0); wined3d_mutex_unlock(); if (!factory->wined3d) { wined3d_private_store_cleanup(&factory->private_store); return DXGI_ERROR_UNSUPPORTED; } factory->extended = extended; return S_OK; } HRESULT dxgi_factory_create(REFIID riid, void **factory, BOOL extended) { struct dxgi_factory *object; HRESULT hr; if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object)))) return E_OUTOFMEMORY; if (FAILED(hr = dxgi_factory_init(object, extended))) { WARN("Failed to initialize factory, hr %#x.\n", hr); HeapFree(GetProcessHeap(), 0, object); return hr; } TRACE("Created factory %p.\n", object); hr = IDXGIFactory1_QueryInterface(&object->IDXGIFactory1_iface, riid, factory); IDXGIFactory1_Release(&object->IDXGIFactory1_iface); return hr; } HWND dxgi_factory_get_device_window(struct dxgi_factory *factory) { wined3d_mutex_lock(); if (!factory->device_window) { if (!(factory->device_window = CreateWindowA("static", "DXGI device window", WS_DISABLED, 0, 0, 0, 0, NULL, NULL, NULL, NULL))) { wined3d_mutex_unlock(); ERR("Failed to create a window.\n"); return NULL; } TRACE("Created device window %p for factory %p.\n", factory->device_window, factory); } wined3d_mutex_unlock(); return factory->device_window; }