/* DirectInput Joystick device * * Copyright 1998,2000 Marcus Meissner * Copyright 1998,1999 Lionel Ulmer * Copyright 2000-2001 TransGaming Technologies Inc. * Copyright 2005 Daniel Remenak * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #include "config.h" #include "wine/port.h" #include #include #include #include #include #ifdef HAVE_UNISTD_H # include #endif #ifdef HAVE_SYS_TIME_H # include #endif #include #ifdef HAVE_SYS_IOCTL_H # include #endif #include #ifdef HAVE_SYS_ERRNO_H # include #endif #ifdef HAVE_LINUX_INPUT_H # include # undef SW_MAX # if defined(EVIOCGBIT) && defined(EV_ABS) && defined(BTN_PINKIE) # define HAVE_CORRECT_LINUXINPUT_H # endif #endif #ifdef HAVE_SYS_POLL_H # include #endif #include "wine/debug.h" #include "wine/unicode.h" #include "windef.h" #include "winbase.h" #include "winerror.h" #include "dinput.h" #include "dinput_private.h" #include "device_private.h" WINE_DEFAULT_DEBUG_CHANNEL(dinput); #ifdef HAVE_CORRECT_LINUXINPUT_H #define EVDEVPREFIX "/dev/input/event" /* Wine joystick driver object instances */ #define WINE_JOYSTICK_MAX_AXES 8 #define WINE_JOYSTICK_MAX_POVS 4 #define WINE_JOYSTICK_MAX_BUTTONS 128 typedef struct EffectListItem EffectListItem; struct EffectListItem { LPDIRECTINPUTEFFECT ref; struct EffectListItem* next; }; /* implemented in effect_linuxinput.c */ HRESULT linuxinput_create_effect(int* fd, REFGUID rguid, LPDIRECTINPUTEFFECT* peff); HRESULT linuxinput_get_info_A(int fd, REFGUID rguid, LPDIEFFECTINFOA info); HRESULT linuxinput_get_info_W(int fd, REFGUID rguid, LPDIEFFECTINFOW info); typedef struct JoystickImpl JoystickImpl; static const IDirectInputDevice8AVtbl JoystickAvt; static const IDirectInputDevice8WVtbl JoystickWvt; struct JoyDev { char *device; char *name; GUID guid; int has_ff; int num_effects; /* data returned by EVIOCGBIT for caps, EV_ABS, EV_KEY, and EV_FF */ BYTE evbits[(EV_MAX+7)/8]; BYTE absbits[(ABS_MAX+7)/8]; BYTE keybits[(KEY_MAX+7)/8]; BYTE ffbits[(FF_MAX+7)/8]; #define AXIS_ABS 0 #define AXIS_ABSMIN 1 #define AXIS_ABSMAX 2 #define AXIS_ABSFUZZ 3 #define AXIS_ABSFLAT 4 /* data returned by the EVIOCGABS() ioctl */ int axes[ABS_MAX][5]; }; struct ObjProps { /* what we have */ LONG havemax; LONG havemin; /* what range and deadzone the game wants */ LONG wantmin; LONG wantmax; LONG deadzone; }; struct JoystickImpl { struct IDirectInputDevice2AImpl base; struct JoyDev *joydev; /* The 'parent' DInput */ IDirectInputImpl *dinput; /* joystick private */ int joyfd; DIJOYSTATE2 js; struct ObjProps props[ABS_MAX]; int axes[ABS_MAX]; /* LUT for KEY_ to offset in rgbButtons */ BYTE buttons[KEY_MAX]; DWORD numAxes; DWORD numPOVs; DWORD numButtons; /* Force feedback variables */ EffectListItem* top_effect; int ff_state; }; static void fake_current_js_state(JoystickImpl *ji); static DWORD map_pov(int event_value, int is_x); static void find_joydevs(void); /* This GUID is slightly different from the linux joystick one. Take note. */ static const GUID DInput_Wine_Joystick_Base_GUID = { /* 9e573eda-7734-11d2-8d4a-23903fb6bdf7 */ 0x9e573eda, 0x7734, 0x11d2, {0x8d, 0x4a, 0x23, 0x90, 0x3f, 0xb6, 0xbd, 0xf7} }; #define test_bit(arr,bit) (((BYTE*)(arr))[(bit)>>3]&(1<<((bit)&7))) #define MAX_JOYDEV 64 static int have_joydevs = -1; static struct JoyDev *joydevs = NULL; static void find_joydevs(void) { int i; if (have_joydevs!=-1) { return; } have_joydevs = 0; for (i=0;i 0) { TRACE(" ... with force feedback\n"); joydev.has_ff = 1; } #endif for (j=0;j= have_joydevs) { return FALSE; } if (!((dwDevType == 0) || ((dwDevType == DIDEVTYPE_JOYSTICK) && (version < 0x0800)) || (((dwDevType == DI8DEVCLASS_GAMECTRL) || (dwDevType == DI8DEVTYPE_JOYSTICK)) && (version >= 0x0800)))) return FALSE; #ifndef HAVE_STRUCT_FF_EFFECT_DIRECTION if (dwFlags & DIEDFL_FORCEFEEDBACK) return FALSE; #endif if (!(dwFlags & DIEDFL_FORCEFEEDBACK) || joydevs[id].has_ff) { lpddi->guidInstance = joydevs[id].guid; lpddi->guidProduct = DInput_Wine_Joystick_Base_GUID; lpddi->guidFFDriver = GUID_NULL; if (version >= 0x0800) lpddi->dwDevType = DI8DEVTYPE_JOYSTICK | (DI8DEVTYPEJOYSTICK_STANDARD << 8); else lpddi->dwDevType = DIDEVTYPE_JOYSTICK | (DIDEVTYPEJOYSTICK_TRADITIONAL << 8); strcpy(lpddi->tszInstanceName, joydevs[id].name); strcpy(lpddi->tszProductName, joydevs[id].device); return TRUE; } return FALSE; } static BOOL joydev_enum_deviceW(DWORD dwDevType, DWORD dwFlags, LPDIDEVICEINSTANCEW lpddi, DWORD version, int id) { find_joydevs(); if (id >= have_joydevs) { return FALSE; } if (!((dwDevType == 0) || ((dwDevType == DIDEVTYPE_JOYSTICK) && (version < 0x0800)) || (((dwDevType == DI8DEVCLASS_GAMECTRL) || (dwDevType == DI8DEVTYPE_JOYSTICK)) && (version >= 0x0800)))) return FALSE; #ifndef HAVE_STRUCT_FF_EFFECT_DIRECTION if (dwFlags & DIEDFL_FORCEFEEDBACK) return FALSE; #endif if (!(dwFlags & DIEDFL_FORCEFEEDBACK) || joydevs[id].has_ff) { lpddi->guidInstance = joydevs[id].guid; lpddi->guidProduct = DInput_Wine_Joystick_Base_GUID; lpddi->guidFFDriver = GUID_NULL; if (version >= 0x0800) lpddi->dwDevType = DI8DEVTYPE_JOYSTICK | (DI8DEVTYPEJOYSTICK_STANDARD << 8); else lpddi->dwDevType = DIDEVTYPE_JOYSTICK | (DIDEVTYPEJOYSTICK_TRADITIONAL << 8); MultiByteToWideChar(CP_ACP, 0, joydevs[id].name, -1, lpddi->tszInstanceName, MAX_PATH); MultiByteToWideChar(CP_ACP, 0, joydevs[id].device, -1, lpddi->tszProductName, MAX_PATH); return TRUE; } return FALSE; } static JoystickImpl *alloc_device(REFGUID rguid, const void *jvt, IDirectInputImpl *dinput, struct JoyDev *joydev) { JoystickImpl* newDevice; LPDIDATAFORMAT df = NULL; int i, idx = 0; newDevice = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(JoystickImpl)); if (!newDevice) return NULL; newDevice->base.lpVtbl = jvt; newDevice->base.ref = 1; memcpy(&newDevice->base.guid, rguid, sizeof(*rguid)); InitializeCriticalSection(&newDevice->base.crit); newDevice->base.crit.DebugInfo->Spare[0] = (DWORD_PTR)(__FILE__ ": JoystickImpl*->base.crit"); newDevice->joyfd = -1; newDevice->dinput = dinput; newDevice->joydev = joydev; #ifdef HAVE_STRUCT_FF_EFFECT_DIRECTION newDevice->ff_state = FF_STATUS_STOPPED; #endif /* Create copy of default data format */ if (!(df = HeapAlloc(GetProcessHeap(), 0, c_dfDIJoystick2.dwSize))) goto failed; memcpy(df, &c_dfDIJoystick2, c_dfDIJoystick2.dwSize); if (!(df->rgodf = HeapAlloc(GetProcessHeap(), 0, df->dwNumObjs * df->dwObjSize))) goto failed; /* Supported Axis & POVs should map 1-to-1 */ for (i = 0; i < WINE_JOYSTICK_MAX_AXES; i++) { if (!test_bit(newDevice->joydev->absbits, i)) { newDevice->axes[i] = -1; continue; } memcpy(&df->rgodf[idx], &c_dfDIJoystick2.rgodf[i], df->dwObjSize); newDevice->axes[i] = idx; newDevice->props[idx].havemin = newDevice->joydev->axes[i][AXIS_ABSMIN]; newDevice->props[idx].havemax = newDevice->joydev->axes[i][AXIS_ABSMAX]; newDevice->props[idx].wantmin = 0; newDevice->props[idx].wantmax = 0xffff; newDevice->props[idx].deadzone = 0; df->rgodf[idx++].dwType = DIDFT_MAKEINSTANCE(newDevice->numAxes++) | DIDFT_ABSAXIS; } for (i = 0; i < WINE_JOYSTICK_MAX_POVS; i++) { if (!test_bit(newDevice->joydev->absbits, ABS_HAT0X + i * 2) || !test_bit(newDevice->joydev->absbits, ABS_HAT0Y + i * 2)) { newDevice->axes[ABS_HAT0X + i * 2] = newDevice->axes[ABS_HAT0Y + i * 2] = -1; continue; } memcpy(&df->rgodf[idx], &c_dfDIJoystick2.rgodf[i + WINE_JOYSTICK_MAX_AXES], df->dwObjSize); newDevice->axes[ABS_HAT0X + i * 2] = newDevice->axes[ABS_HAT0Y + i * 2] = i; df->rgodf[idx++].dwType = DIDFT_MAKEINSTANCE(newDevice->numPOVs++) | DIDFT_POV; } /* Buttons can be anywhere, so check all */ for (i = 0; i < KEY_MAX && newDevice->numButtons < WINE_JOYSTICK_MAX_BUTTONS; i++) { if (!test_bit(newDevice->joydev->keybits, i)) continue; memcpy(&df->rgodf[idx], &c_dfDIJoystick2.rgodf[newDevice->numButtons + WINE_JOYSTICK_MAX_AXES + WINE_JOYSTICK_MAX_POVS], df->dwObjSize); newDevice->buttons[i] = 0x80 | newDevice->numButtons; df->rgodf[idx++].dwType = DIDFT_MAKEINSTANCE(newDevice->numButtons++) | DIDFT_PSHBUTTON; } df->dwNumObjs = idx; fake_current_js_state(newDevice); newDevice->base.data_format.wine_df = df; IDirectInput_AddRef((LPDIRECTINPUTDEVICE8A)newDevice->dinput); return newDevice; failed: if (df) HeapFree(GetProcessHeap(), 0, df->rgodf); HeapFree(GetProcessHeap(), 0, df); HeapFree(GetProcessHeap(), 0, newDevice); return NULL; } static HRESULT joydev_create_deviceA(IDirectInputImpl *dinput, REFGUID rguid, REFIID riid, LPDIRECTINPUTDEVICEA* pdev) { int i; find_joydevs(); for (i=0; ibase.ref); if (ref) return ref; /* Reset the FF state, free all effects, etc */ IDirectInputDevice8_SendForceFeedbackCommand(iface, DISFFC_RESET); /* Free the data queue */ HeapFree(GetProcessHeap(), 0, This->base.data_queue); /* release the data transform filter */ HeapFree(GetProcessHeap(), 0, This->base.data_format.wine_df->rgodf); HeapFree(GetProcessHeap(), 0, This->base.data_format.wine_df); release_DataFormat(&This->base.data_format); IDirectInput_Release((LPDIRECTINPUTDEVICE8A)This->dinput); This->base.crit.DebugInfo->Spare[0] = 0; DeleteCriticalSection(&This->base.crit); HeapFree(GetProcessHeap(),0,This); return 0; } /****************************************************************************** * Acquire : gets exclusive control of the joystick */ static HRESULT WINAPI JoystickAImpl_Acquire(LPDIRECTINPUTDEVICE8A iface) { JoystickImpl *This = (JoystickImpl *)iface; HRESULT res; TRACE("(this=%p)\n",This); res = IDirectInputDevice2AImpl_Acquire(iface); if (res==DI_OK) { if (-1==(This->joyfd=open(This->joydev->device,O_RDWR))) { if (-1==(This->joyfd=open(This->joydev->device,O_RDONLY))) { /* Couldn't open the device at all */ perror(This->joydev->device); IDirectInputDevice2AImpl_Unacquire(iface); return DIERR_NOTFOUND; } else { /* Couldn't open in r/w but opened in read-only. */ WARN("Could not open %s in read-write mode. Force feedback will be disabled.\n", This->joydev->device); } } } return res; } /****************************************************************************** * Unacquire : frees the joystick */ static HRESULT WINAPI JoystickAImpl_Unacquire(LPDIRECTINPUTDEVICE8A iface) { JoystickImpl *This = (JoystickImpl *)iface; HRESULT res; TRACE("(this=%p)\n",This); res = IDirectInputDevice2AImpl_Unacquire(iface); if (res==DI_OK && This->joyfd!=-1) { close(This->joyfd); This->joyfd = -1; } return res; } /* * This maps the read value (from the input event) to a value in the * 'wanted' range. It also autodetects the possible range of the axis and * adapts values accordingly. */ static int map_axis(JoystickImpl* This, int axis, int val) { int hmax = This->props[axis].havemax; int hmin = This->props[axis].havemin; int wmin = This->props[axis].wantmin; int wmax = This->props[axis].wantmax; int ret; /* map the value from the hmin-hmax range into the wmin-wmax range */ ret = MulDiv( val - hmin, wmax - wmin, hmax - hmin ) + wmin; TRACE("hmin=%d hmax=%d wmin=%d wmax=%d val=%d ret=%d\n", hmin, hmax, wmin, wmax, val, ret); #if 0 /* deadzone doesn't work comfortably enough right now. needs more testing*/ if ((ret > -deadz/2 ) && (ret < deadz/2)) { FIXME("%d in deadzone, return mid.\n",val); return (wmax-wmin)/2+wmin; } #endif return ret; } /* * set the current state of the js device as it would be with the middle * values on the axes */ static void fake_current_js_state(JoystickImpl *ji) { int i; /* center the axes */ ji->js.lX = ji->axes[ABS_X]!=-1 ? map_axis(ji, ji->axes[ABS_X], ji->joydev->axes[ABS_X ][AXIS_ABS]) : 0; ji->js.lY = ji->axes[ABS_Y]!=-1 ? map_axis(ji, ji->axes[ABS_Y], ji->joydev->axes[ABS_Y ][AXIS_ABS]) : 0; ji->js.lZ = ji->axes[ABS_Z]!=-1 ? map_axis(ji, ji->axes[ABS_Z], ji->joydev->axes[ABS_Z ][AXIS_ABS]) : 0; ji->js.lRx = ji->axes[ABS_RX]!=-1 ? map_axis(ji, ji->axes[ABS_RX], ji->joydev->axes[ABS_RX ][AXIS_ABS]) : 0; ji->js.lRy = ji->axes[ABS_RY]!=-1 ? map_axis(ji, ji->axes[ABS_RY], ji->joydev->axes[ABS_RY ][AXIS_ABS]) : 0; ji->js.lRz = ji->axes[ABS_RZ]!=-1 ? map_axis(ji, ji->axes[ABS_RZ], ji->joydev->axes[ABS_RZ ][AXIS_ABS]) : 0; ji->js.rglSlider[0] = ji->axes[ABS_THROTTLE]!=-1 ? map_axis(ji, ji->axes[ABS_THROTTLE], ji->joydev->axes[ABS_THROTTLE][AXIS_ABS]) : 0; ji->js.rglSlider[1] = ji->axes[ABS_RUDDER]!=-1 ? map_axis(ji, ji->axes[ABS_RUDDER], ji->joydev->axes[ABS_RUDDER ][AXIS_ABS]) : 0; /* POV center is -1 */ for (i=0; i<4; i++) { ji->js.rgdwPOV[i] = -1; } } /* * Maps an event value to a DX "clock" position: * 0 * 27000 -1 9000 * 18000 */ static DWORD map_pov(int event_value, int is_x) { DWORD ret = -1; if (is_x) { if (event_value<0) { ret = 27000; } else if (event_value>0) { ret = 9000; } } else { if (event_value<0) { ret = 0; } else if (event_value>0) { ret = 18000; } } return ret; } /* convert wine format offset to user format object index */ static void joy_polldev(JoystickImpl *This) { struct pollfd plfd; struct input_event ie; if (This->joyfd==-1) return; while (1) { LONG value = 0; int inst_id = -1; plfd.fd = This->joyfd; plfd.events = POLLIN; if (poll(&plfd,1,0) != 1) return; /* we have one event, so we can read */ if (sizeof(ie)!=read(This->joyfd,&ie,sizeof(ie))) return; TRACE("input_event: type %d, code %d, value %d\n",ie.type,ie.code,ie.value); switch (ie.type) { case EV_KEY: /* button */ { int btn = This->buttons[ie.code]; TRACE("(%p) %d -> %d\n", This, ie.code, btn); if (btn & 0x80) { btn &= 0x7F; inst_id = DIDFT_MAKEINSTANCE(btn) | DIDFT_PSHBUTTON; This->js.rgbButtons[btn] = value = ie.value ? 0x80 : 0x00; } break; } case EV_ABS: { int axis = This->axes[ie.code]; if (axis==-1) { break; } inst_id = DIDFT_MAKEINSTANCE(axis) | (ie.code < ABS_HAT0X ? DIDFT_ABSAXIS : DIDFT_POV); value = map_axis(This, axis, ie.value); switch (ie.code) { case ABS_X: This->js.lX = value; break; case ABS_Y: This->js.lY = value; break; case ABS_Z: This->js.lZ = value; break; case ABS_RX: This->js.lRx = value; break; case ABS_RY: This->js.lRy = value; break; case ABS_RZ: This->js.lRz = value; break; case ABS_THROTTLE: This->js.rglSlider[0] = value; break; case ABS_RUDDER: This->js.rglSlider[1] = value; break; case ABS_HAT0X: case ABS_HAT0Y: This->js.rgdwPOV[0] = value = map_pov(ie.value, ie.code==ABS_HAT0X); break; case ABS_HAT1X: case ABS_HAT1Y: This->js.rgdwPOV[1] = value = map_pov(ie.value, ie.code==ABS_HAT1X); break; case ABS_HAT2X: case ABS_HAT2Y: This->js.rgdwPOV[2] = value = map_pov(ie.value, ie.code==ABS_HAT2X); break; case ABS_HAT3X: case ABS_HAT3Y: This->js.rgdwPOV[3] = value = map_pov(ie.value, ie.code==ABS_HAT3X); break; default: FIXME("unhandled joystick axis event (code %d, value %d)\n",ie.code,ie.value); break; } break; } #ifdef HAVE_STRUCT_FF_EFFECT_DIRECTION case EV_FF_STATUS: This->ff_state = ie.value; break; #endif #ifdef EV_SYN case EV_SYN: /* there is nothing to do */ break; #endif default: FIXME("joystick cannot handle type %d event (code %d)\n",ie.type,ie.code); break; } if (inst_id >= 0) queue_event((LPDIRECTINPUTDEVICE8A)This, id_to_offset(&This->base.data_format, inst_id), value, ie.time.tv_usec, This->dinput->evsequence++); } } /****************************************************************************** * GetDeviceState : returns the "state" of the joystick. * */ static HRESULT WINAPI JoystickAImpl_GetDeviceState( LPDIRECTINPUTDEVICE8A iface,DWORD len,LPVOID ptr ) { JoystickImpl *This = (JoystickImpl *)iface; TRACE("(this=%p,0x%08x,%p)\n", This, len, ptr); if (This->joyfd==-1) { WARN("not acquired\n"); return DIERR_NOTACQUIRED; } joy_polldev(This); /* convert and copy data to user supplied buffer */ fill_DataFormat(ptr, &This->js, &This->base.data_format); return DI_OK; } /****************************************************************************** * SetProperty : change input device properties */ static HRESULT WINAPI JoystickAImpl_SetProperty(LPDIRECTINPUTDEVICE8A iface, REFGUID rguid, LPCDIPROPHEADER ph) { JoystickImpl *This = (JoystickImpl *)iface; if (!ph) { WARN("invalid argument\n"); return DIERR_INVALIDPARAM; } TRACE("(this=%p,%s,%p)\n",This,debugstr_guid(rguid),ph); TRACE("ph.dwSize = %d, ph.dwHeaderSize =%d, ph.dwObj = %d, ph.dwHow= %d\n", ph->dwSize, ph->dwHeaderSize, ph->dwObj, ph->dwHow); if (!HIWORD(rguid)) { switch (LOWORD(rguid)) { case (DWORD)DIPROP_RANGE: { LPCDIPROPRANGE pr = (LPCDIPROPRANGE)ph; if (ph->dwHow == DIPH_DEVICE) { int i; TRACE("proprange(%d,%d) all\n", pr->lMin, pr->lMax); for (i = 0; i < This->base.data_format.wine_df->dwNumObjs; i++) { This->props[i].wantmin = pr->lMin; This->props[i].wantmax = pr->lMax; } } else { int obj = find_property(&This->base.data_format, ph); TRACE("proprange(%d,%d) obj=%d\n", pr->lMin, pr->lMax, obj); if (obj >= 0) { This->props[obj].wantmin = pr->lMin; This->props[obj].wantmax = pr->lMax; } } fake_current_js_state(This); break; } case (DWORD)DIPROP_DEADZONE: { LPCDIPROPDWORD pd = (LPCDIPROPDWORD)ph; if (ph->dwHow == DIPH_DEVICE) { int i; TRACE("deadzone(%d) all\n", pd->dwData); for (i = 0; i < This->base.data_format.wine_df->dwNumObjs; i++) { This->props[i].deadzone = pd->dwData; } } else { int obj = find_property(&This->base.data_format, ph); TRACE("deadzone(%d) obj=%d\n", pd->dwData, obj); if (obj >= 0) { This->props[obj].deadzone = pd->dwData; } } fake_current_js_state(This); break; } case (DWORD)DIPROP_CALIBRATIONMODE: { LPCDIPROPDWORD pd = (LPCDIPROPDWORD)ph; FIXME("DIPROP_CALIBRATIONMODE(%d)\n", pd->dwData); break; } default: return IDirectInputDevice2AImpl_SetProperty(iface, rguid, ph); } } return DI_OK; } static HRESULT WINAPI JoystickAImpl_GetCapabilities( LPDIRECTINPUTDEVICE8A iface, LPDIDEVCAPS lpDIDevCaps) { JoystickImpl *This = (JoystickImpl *)iface; TRACE("%p->(%p)\n",iface,lpDIDevCaps); if (!lpDIDevCaps) { WARN("invalid pointer\n"); return E_POINTER; } if (lpDIDevCaps->dwSize != sizeof(DIDEVCAPS)) { WARN("invalid argument\n"); return DIERR_INVALIDPARAM; } lpDIDevCaps->dwFlags = DIDC_ATTACHED; if (This->dinput->dwVersion >= 0x0800) lpDIDevCaps->dwDevType = DI8DEVTYPE_JOYSTICK | (DI8DEVTYPEJOYSTICK_STANDARD << 8); else lpDIDevCaps->dwDevType = DIDEVTYPE_JOYSTICK | (DIDEVTYPEJOYSTICK_TRADITIONAL << 8); if (This->joydev->has_ff) lpDIDevCaps->dwFlags |= DIDC_FORCEFEEDBACK; lpDIDevCaps->dwAxes = This->numAxes; lpDIDevCaps->dwButtons = This->numButtons; lpDIDevCaps->dwPOVs = This->numPOVs; return DI_OK; } static HRESULT WINAPI JoystickAImpl_Poll(LPDIRECTINPUTDEVICE8A iface) { JoystickImpl *This = (JoystickImpl *)iface; TRACE("(%p)\n",This); if (This->joyfd==-1) { return DIERR_NOTACQUIRED; } joy_polldev(This); return DI_OK; } /****************************************************************************** * GetProperty : get input device properties */ static HRESULT WINAPI JoystickAImpl_GetProperty(LPDIRECTINPUTDEVICE8A iface, REFGUID rguid, LPDIPROPHEADER pdiph) { JoystickImpl *This = (JoystickImpl *)iface; TRACE("(this=%p,%s,%p)\n", iface, debugstr_guid(rguid), pdiph); _dump_DIPROPHEADER(pdiph); if (HIWORD(rguid)) return DI_OK; switch (LOWORD(rguid)) { case (DWORD) DIPROP_RANGE: { LPDIPROPRANGE pr = (LPDIPROPRANGE) pdiph; int obj = find_property(&This->base.data_format, pdiph); if (obj < 0) return DIERR_OBJECTNOTFOUND; pr->lMin = This->props[obj].wantmin; pr->lMax = This->props[obj].wantmax; TRACE("range(%d, %d) obj=%d\n", pr->lMin, pr->lMax, obj); break; } case (DWORD) DIPROP_DEADZONE: { LPDIPROPDWORD pd = (LPDIPROPDWORD)pdiph; int obj = find_property(&This->base.data_format, pdiph); if (obj < 0) return DIERR_OBJECTNOTFOUND; pd->dwData = This->props[obj].deadzone; TRACE("deadzone(%d) obj=%d\n", pd->dwData, obj); break; } default: return IDirectInputDevice2AImpl_GetProperty(iface, rguid, pdiph); } return DI_OK; } /****************************************************************************** * GetObjectInfo : get information about a device object such as a button * or axis */ static HRESULT WINAPI JoystickWImpl_GetObjectInfo(LPDIRECTINPUTDEVICE8W iface, LPDIDEVICEOBJECTINSTANCEW pdidoi, DWORD dwObj, DWORD dwHow) { static const WCHAR axisW[] = {'A','x','i','s',' ','%','d',0}; static const WCHAR povW[] = {'P','O','V',' ','%','d',0}; static const WCHAR buttonW[] = {'B','u','t','t','o','n',' ','%','d',0}; HRESULT res; res = IDirectInputDevice2WImpl_GetObjectInfo(iface, pdidoi, dwObj, dwHow); if (res != DI_OK) return res; if (pdidoi->dwType & DIDFT_AXIS) sprintfW(pdidoi->tszName, axisW, DIDFT_GETINSTANCE(pdidoi->dwType)); else if (pdidoi->dwType & DIDFT_POV) sprintfW(pdidoi->tszName, povW, DIDFT_GETINSTANCE(pdidoi->dwType)); else if (pdidoi->dwType & DIDFT_BUTTON) sprintfW(pdidoi->tszName, buttonW, DIDFT_GETINSTANCE(pdidoi->dwType)); _dump_OBJECTINSTANCEW(pdidoi); return res; } static HRESULT WINAPI JoystickAImpl_GetObjectInfo(LPDIRECTINPUTDEVICE8A iface, LPDIDEVICEOBJECTINSTANCEA pdidoi, DWORD dwObj, DWORD dwHow) { HRESULT res; DIDEVICEOBJECTINSTANCEW didoiW; DWORD dwSize = pdidoi->dwSize; didoiW.dwSize = sizeof(didoiW); res = JoystickWImpl_GetObjectInfo((LPDIRECTINPUTDEVICE8W)iface, &didoiW, dwObj, dwHow); if (res != DI_OK) return res; memset(pdidoi, 0, pdidoi->dwSize); memcpy(pdidoi, &didoiW, FIELD_OFFSET(DIDEVICEOBJECTINSTANCEW, tszName)); pdidoi->dwSize = dwSize; WideCharToMultiByte(CP_ACP, 0, didoiW.tszName, -1, pdidoi->tszName, sizeof(pdidoi->tszName), NULL, NULL); return res; } /****************************************************************************** * CreateEffect - Create a new FF effect with the specified params */ static HRESULT WINAPI JoystickAImpl_CreateEffect(LPDIRECTINPUTDEVICE8A iface, REFGUID rguid, LPCDIEFFECT lpeff, LPDIRECTINPUTEFFECT *ppdef, LPUNKNOWN pUnkOuter) { #ifdef HAVE_STRUCT_FF_EFFECT_DIRECTION EffectListItem* new = NULL; HRESULT retval = DI_OK; #endif JoystickImpl* This = (JoystickImpl*)iface; TRACE("(this=%p,%p,%p,%p,%p)\n", This, rguid, lpeff, ppdef, pUnkOuter); #ifndef HAVE_STRUCT_FF_EFFECT_DIRECTION TRACE("not available (compiled w/o ff support)\n"); *ppdef = NULL; return DI_OK; #else new = HeapAlloc(GetProcessHeap(), 0, sizeof(EffectListItem)); new->next = This->top_effect; This->top_effect = new; retval = linuxinput_create_effect(&(This->joyfd), rguid, &(new->ref)); if (retval != DI_OK) return retval; if (lpeff != NULL) retval = IDirectInputEffect_SetParameters(new->ref, lpeff, 0); if (retval != DI_OK && retval != DI_DOWNLOADSKIPPED) return retval; *ppdef = new->ref; if (pUnkOuter != NULL) FIXME("Interface aggregation not implemented.\n"); return DI_OK; #endif /* HAVE_STRUCT_FF_EFFECT_DIRECTION */ } /******************************************************************************* * EnumEffects - Enumerate available FF effects */ static HRESULT WINAPI JoystickAImpl_EnumEffects(LPDIRECTINPUTDEVICE8A iface, LPDIENUMEFFECTSCALLBACKA lpCallback, LPVOID pvRef, DWORD dwEffType) { #ifdef HAVE_STRUCT_FF_EFFECT_DIRECTION DIEFFECTINFOA dei; /* feif */ DWORD type = DIEFT_GETTYPE(dwEffType); JoystickImpl* This = (JoystickImpl*)iface; TRACE("(this=%p,%p,%d) type=%d\n", This, pvRef, dwEffType, type); dei.dwSize = sizeof(DIEFFECTINFOA); if ((type == DIEFT_ALL || type == DIEFT_CONSTANTFORCE) && test_bit(This->joydev->ffbits, FF_CONSTANT)) { IDirectInputDevice8_GetEffectInfo(iface, &dei, &GUID_ConstantForce); (*lpCallback)(&dei, pvRef); } if ((type == DIEFT_ALL || type == DIEFT_PERIODIC) && test_bit(This->joydev->ffbits, FF_PERIODIC)) { if (test_bit(This->joydev->ffbits, FF_SQUARE)) { IDirectInputDevice8_GetEffectInfo(iface, &dei, &GUID_Square); (*lpCallback)(&dei, pvRef); } if (test_bit(This->joydev->ffbits, FF_SINE)) { IDirectInputDevice8_GetEffectInfo(iface, &dei, &GUID_Sine); (*lpCallback)(&dei, pvRef); } if (test_bit(This->joydev->ffbits, FF_TRIANGLE)) { IDirectInputDevice8_GetEffectInfo(iface, &dei, &GUID_Triangle); (*lpCallback)(&dei, pvRef); } if (test_bit(This->joydev->ffbits, FF_SAW_UP)) { IDirectInputDevice8_GetEffectInfo(iface, &dei, &GUID_SawtoothUp); (*lpCallback)(&dei, pvRef); } if (test_bit(This->joydev->ffbits, FF_SAW_DOWN)) { IDirectInputDevice8_GetEffectInfo(iface, &dei, &GUID_SawtoothDown); (*lpCallback)(&dei, pvRef); } } if ((type == DIEFT_ALL || type == DIEFT_RAMPFORCE) && test_bit(This->joydev->ffbits, FF_RAMP)) { IDirectInputDevice8_GetEffectInfo(iface, &dei, &GUID_RampForce); (*lpCallback)(&dei, pvRef); } if (type == DIEFT_ALL || type == DIEFT_CONDITION) { if (test_bit(This->joydev->ffbits, FF_SPRING)) { IDirectInputDevice8_GetEffectInfo(iface, &dei, &GUID_Spring); (*lpCallback)(&dei, pvRef); } if (test_bit(This->joydev->ffbits, FF_DAMPER)) { IDirectInputDevice8_GetEffectInfo(iface, &dei, &GUID_Damper); (*lpCallback)(&dei, pvRef); } if (test_bit(This->joydev->ffbits, FF_INERTIA)) { IDirectInputDevice8_GetEffectInfo(iface, &dei, &GUID_Inertia); (*lpCallback)(&dei, pvRef); } if (test_bit(This->joydev->ffbits, FF_FRICTION)) { IDirectInputDevice8_GetEffectInfo(iface, &dei, &GUID_Friction); (*lpCallback)(&dei, pvRef); } } #endif return DI_OK; } static HRESULT WINAPI JoystickWImpl_EnumEffects(LPDIRECTINPUTDEVICE8W iface, LPDIENUMEFFECTSCALLBACKW lpCallback, LPVOID pvRef, DWORD dwEffType) { #ifdef HAVE_STRUCT_FF_EFFECT_DIRECTION /* seems silly to duplicate all this code but all the structures and functions * are actually different (A/W) */ DIEFFECTINFOW dei; /* feif */ DWORD type = DIEFT_GETTYPE(dwEffType); JoystickImpl* This = (JoystickImpl*)iface; int xfd = This->joyfd; TRACE("(this=%p,%p,%d) type=%d fd=%d\n", This, pvRef, dwEffType, type, xfd); dei.dwSize = sizeof(DIEFFECTINFOW); if ((type == DIEFT_ALL || type == DIEFT_CONSTANTFORCE) && test_bit(This->joydev->ffbits, FF_CONSTANT)) { IDirectInputDevice8_GetEffectInfo(iface, &dei, &GUID_ConstantForce); (*lpCallback)(&dei, pvRef); } if ((type == DIEFT_ALL || type == DIEFT_PERIODIC) && test_bit(This->joydev->ffbits, FF_PERIODIC)) { if (test_bit(This->joydev->ffbits, FF_SQUARE)) { IDirectInputDevice8_GetEffectInfo(iface, &dei, &GUID_Square); (*lpCallback)(&dei, pvRef); } if (test_bit(This->joydev->ffbits, FF_SINE)) { IDirectInputDevice8_GetEffectInfo(iface, &dei, &GUID_Sine); (*lpCallback)(&dei, pvRef); } if (test_bit(This->joydev->ffbits, FF_TRIANGLE)) { IDirectInputDevice8_GetEffectInfo(iface, &dei, &GUID_Triangle); (*lpCallback)(&dei, pvRef); } if (test_bit(This->joydev->ffbits, FF_SAW_UP)) { IDirectInputDevice8_GetEffectInfo(iface, &dei, &GUID_SawtoothUp); (*lpCallback)(&dei, pvRef); } if (test_bit(This->joydev->ffbits, FF_SAW_DOWN)) { IDirectInputDevice8_GetEffectInfo(iface, &dei, &GUID_SawtoothDown); (*lpCallback)(&dei, pvRef); } } if ((type == DIEFT_ALL || type == DIEFT_RAMPFORCE) && test_bit(This->joydev->ffbits, FF_RAMP)) { IDirectInputDevice8_GetEffectInfo(iface, &dei, &GUID_RampForce); (*lpCallback)(&dei, pvRef); } if (type == DIEFT_ALL || type == DIEFT_CONDITION) { if (test_bit(This->joydev->ffbits, FF_SPRING)) { IDirectInputDevice8_GetEffectInfo(iface, &dei, &GUID_Spring); (*lpCallback)(&dei, pvRef); } if (test_bit(This->joydev->ffbits, FF_DAMPER)) { IDirectInputDevice8_GetEffectInfo(iface, &dei, &GUID_Damper); (*lpCallback)(&dei, pvRef); } if (test_bit(This->joydev->ffbits, FF_INERTIA)) { IDirectInputDevice8_GetEffectInfo(iface, &dei, &GUID_Inertia); (*lpCallback)(&dei, pvRef); } if (test_bit(This->joydev->ffbits, FF_FRICTION)) { IDirectInputDevice8_GetEffectInfo(iface, &dei, &GUID_Friction); (*lpCallback)(&dei, pvRef); } } /* return to unacquired state if that's where it was */ if (xfd == -1) IDirectInputDevice8_Unacquire(iface); #endif return DI_OK; } /******************************************************************************* * GetEffectInfo - Get information about a particular effect */ static HRESULT WINAPI JoystickAImpl_GetEffectInfo(LPDIRECTINPUTDEVICE8A iface, LPDIEFFECTINFOA pdei, REFGUID guid) { JoystickImpl* This = (JoystickImpl*)iface; TRACE("(this=%p,%p,%s)\n", This, pdei, _dump_dinput_GUID(guid)); #ifdef HAVE_STRUCT_FF_EFFECT_DIRECTION return linuxinput_get_info_A(This->joyfd, guid, pdei); #else return DI_OK; #endif } static HRESULT WINAPI JoystickWImpl_GetEffectInfo(LPDIRECTINPUTDEVICE8W iface, LPDIEFFECTINFOW pdei, REFGUID guid) { JoystickImpl* This = (JoystickImpl*)iface; TRACE("(this=%p,%p,%s)\n", This, pdei, _dump_dinput_GUID(guid)); #ifdef HAVE_STRUCT_FF_EFFECT_DIRECTION return linuxinput_get_info_W(This->joyfd, guid, pdei); #else return DI_OK; #endif } /******************************************************************************* * GetForceFeedbackState - Get information about the device's FF state */ static HRESULT WINAPI JoystickAImpl_GetForceFeedbackState( LPDIRECTINPUTDEVICE8A iface, LPDWORD pdwOut) { JoystickImpl* This = (JoystickImpl*)iface; TRACE("(this=%p,%p)\n", This, pdwOut); (*pdwOut) = 0; #ifdef HAVE_STRUCT_FF_EFFECT_DIRECTION /* DIGFFS_STOPPED is the only mandatory flag to report */ if (This->ff_state == FF_STATUS_STOPPED) (*pdwOut) |= DIGFFS_STOPPED; #endif return DI_OK; } /******************************************************************************* * SendForceFeedbackCommand - Send a command to the device's FF system */ static HRESULT WINAPI JoystickAImpl_SendForceFeedbackCommand( LPDIRECTINPUTDEVICE8A iface, DWORD dwFlags) { JoystickImpl* This = (JoystickImpl*)iface; TRACE("(this=%p,%d)\n", This, dwFlags); #ifdef HAVE_STRUCT_FF_EFFECT_DIRECTION if (dwFlags == DISFFC_STOPALL) { /* Stop all effects */ EffectListItem* itr = This->top_effect; while (itr) { IDirectInputEffect_Stop(itr->ref); itr = itr->next; } } else if (dwFlags == DISFFC_RESET) { /* Stop, unload, release and free all effects */ /* This returns the device to its "bare" state */ while (This->top_effect) { EffectListItem* temp = This->top_effect; IDirectInputEffect_Stop(temp->ref); IDirectInputEffect_Unload(temp->ref); IDirectInputEffect_Release(temp->ref); This->top_effect = temp->next; HeapFree(GetProcessHeap(), 0, temp); } } else if (dwFlags == DISFFC_PAUSE || dwFlags == DISFFC_CONTINUE) { FIXME("No support for Pause or Continue in linux\n"); } else if (dwFlags == DISFFC_SETACTUATORSOFF || dwFlags == DISFFC_SETACTUATORSON) { FIXME("No direct actuator control in linux\n"); } else { FIXME("Unknown Force Feedback Command!\n"); return DIERR_INVALIDPARAM; } return DI_OK; #else return DIERR_UNSUPPORTED; #endif } /******************************************************************************* * EnumCreatedEffectObjects - Enumerate all the effects that have been * created for this device. */ static HRESULT WINAPI JoystickAImpl_EnumCreatedEffectObjects( LPDIRECTINPUTDEVICE8A iface, LPDIENUMCREATEDEFFECTOBJECTSCALLBACK lpCallback, LPVOID pvRef, DWORD dwFlags) { /* this function is safe to call on non-ff-enabled builds */ JoystickImpl* This = (JoystickImpl*)iface; EffectListItem* itr = This->top_effect; TRACE("(this=%p,%p,%p,%d)\n", This, lpCallback, pvRef, dwFlags); if (!lpCallback) return DIERR_INVALIDPARAM; if (dwFlags != 0) FIXME("Flags specified, but no flags exist yet (DX9)!\n"); while (itr) { (*lpCallback)(itr->ref, pvRef); itr = itr->next; } return DI_OK; } static const IDirectInputDevice8AVtbl JoystickAvt = { IDirectInputDevice2AImpl_QueryInterface, IDirectInputDevice2AImpl_AddRef, JoystickAImpl_Release, JoystickAImpl_GetCapabilities, IDirectInputDevice2AImpl_EnumObjects, JoystickAImpl_GetProperty, JoystickAImpl_SetProperty, JoystickAImpl_Acquire, JoystickAImpl_Unacquire, JoystickAImpl_GetDeviceState, IDirectInputDevice2AImpl_GetDeviceData, IDirectInputDevice2AImpl_SetDataFormat, IDirectInputDevice2AImpl_SetEventNotification, IDirectInputDevice2AImpl_SetCooperativeLevel, JoystickAImpl_GetObjectInfo, IDirectInputDevice2AImpl_GetDeviceInfo, IDirectInputDevice2AImpl_RunControlPanel, IDirectInputDevice2AImpl_Initialize, JoystickAImpl_CreateEffect, JoystickAImpl_EnumEffects, JoystickAImpl_GetEffectInfo, JoystickAImpl_GetForceFeedbackState, JoystickAImpl_SendForceFeedbackCommand, JoystickAImpl_EnumCreatedEffectObjects, IDirectInputDevice2AImpl_Escape, JoystickAImpl_Poll, IDirectInputDevice2AImpl_SendDeviceData, IDirectInputDevice7AImpl_EnumEffectsInFile, IDirectInputDevice7AImpl_WriteEffectToFile, IDirectInputDevice8AImpl_BuildActionMap, IDirectInputDevice8AImpl_SetActionMap, IDirectInputDevice8AImpl_GetImageInfo }; #if !defined(__STRICT_ANSI__) && defined(__GNUC__) # define XCAST(fun) (typeof(JoystickWvt.fun)) #else # define XCAST(fun) (void*) #endif static const IDirectInputDevice8WVtbl JoystickWvt = { IDirectInputDevice2WImpl_QueryInterface, XCAST(AddRef)IDirectInputDevice2AImpl_AddRef, XCAST(Release)JoystickAImpl_Release, XCAST(GetCapabilities)JoystickAImpl_GetCapabilities, IDirectInputDevice2WImpl_EnumObjects, XCAST(GetProperty)JoystickAImpl_GetProperty, XCAST(SetProperty)JoystickAImpl_SetProperty, XCAST(Acquire)JoystickAImpl_Acquire, XCAST(Unacquire)JoystickAImpl_Unacquire, XCAST(GetDeviceState)JoystickAImpl_GetDeviceState, XCAST(GetDeviceData)IDirectInputDevice2AImpl_GetDeviceData, XCAST(SetDataFormat)IDirectInputDevice2AImpl_SetDataFormat, XCAST(SetEventNotification)IDirectInputDevice2AImpl_SetEventNotification, XCAST(SetCooperativeLevel)IDirectInputDevice2AImpl_SetCooperativeLevel, JoystickWImpl_GetObjectInfo, IDirectInputDevice2WImpl_GetDeviceInfo, XCAST(RunControlPanel)IDirectInputDevice2AImpl_RunControlPanel, XCAST(Initialize)IDirectInputDevice2AImpl_Initialize, XCAST(CreateEffect)JoystickAImpl_CreateEffect, JoystickWImpl_EnumEffects, JoystickWImpl_GetEffectInfo, XCAST(GetForceFeedbackState)JoystickAImpl_GetForceFeedbackState, XCAST(SendForceFeedbackCommand)JoystickAImpl_SendForceFeedbackCommand, XCAST(EnumCreatedEffectObjects)JoystickAImpl_EnumCreatedEffectObjects, XCAST(Escape)IDirectInputDevice2AImpl_Escape, XCAST(Poll)JoystickAImpl_Poll, XCAST(SendDeviceData)IDirectInputDevice2AImpl_SendDeviceData, IDirectInputDevice7WImpl_EnumEffectsInFile, IDirectInputDevice7WImpl_WriteEffectToFile, IDirectInputDevice8WImpl_BuildActionMap, IDirectInputDevice8WImpl_SetActionMap, IDirectInputDevice8WImpl_GetImageInfo }; #undef XCAST #else /* HAVE_CORRECT_LINUXINPUT_H */ const struct dinput_device joystick_linuxinput_device = { "Wine Linux-input joystick driver", NULL, NULL, NULL, NULL }; #endif /* HAVE_CORRECT_LINUXINPUT_H */