/* * 16-bit and 32-bit mode stack frame layout * * Copyright 1995, 1998 Alexandre Julliard */ #ifndef __WINE_STACKFRAME_H #define __WINE_STACKFRAME_H #include #include "thread.h" #include "winnt.h" #include "wine/winbase16.h" #include "pshpack1.h" /* 32-bit stack layout after CallTo16() */ typedef struct _STACK32FRAME { SEGPTR frame16; /* 00 16-bit frame from last CallFrom16() */ DWORD restore_addr; /* 04 return address for restoring code selector */ DWORD codeselector; /* 08 code selector to restore */ DWORD edi; /* 0c saved registers */ DWORD esi; /* 10 */ DWORD edx; /* 14 */ DWORD ecx; /* 18 */ DWORD ebx; /* 1c */ DWORD ebp; /* 20 saved 32-bit frame pointer */ DWORD retaddr; /* 24 return address */ DWORD target; /* 28 target address / CONTEXT86 pointer */ DWORD nb_args; /* 2c number of 16-bit argument bytes */ } STACK32FRAME; /* 16-bit stack layout after CallFrom16() */ typedef struct _STACK16FRAME { STACK32FRAME *frame32; /* 00 32-bit frame from last CallTo16() */ DWORD edx; /* 04 saved registers */ DWORD ecx; /* 08 */ DWORD ebp; /* 0c */ WORD ds; /* 10 */ WORD es; /* 12 */ WORD fs; /* 14 */ WORD gs; /* 16 */ DWORD callfrom_ip; /* 18 callfrom tail IP */ DWORD module_cs; /* 1c module code segment */ DWORD relay; /* 20 relay function address */ WORD entry_ip; /* 22 entry point IP */ DWORD entry_point; /* 26 API entry point to call, reused as mutex count */ WORD bp; /* 2a 16-bit stack frame chain */ WORD ip; /* 2c return address */ WORD cs; /* 2e */ } STACK16FRAME; #include "poppack.h" #define THREAD_STACK16(teb) ((STACK16FRAME*)MapSL((teb)->cur_stack)) #define CURRENT_STACK16 (THREAD_STACK16(NtCurrentTeb())) #define CURRENT_DS (CURRENT_STACK16->ds) /* varargs lists on the 16-bit stack */ typedef void *VA_LIST16; #define __VA_ROUNDED16(type) \ ((sizeof(type) + sizeof(WORD) - 1) / sizeof(WORD) * sizeof(WORD)) #define VA_START16(list) ((list) = (VA_LIST16)(CURRENT_STACK16 + 1)) #define VA_ARG16(list,type) \ (((list) = (VA_LIST16)((char *)(list) + __VA_ROUNDED16(type))), \ *((type *)(void *)((char *)(list) - __VA_ROUNDED16(type)))) #define VA_END16(list) ((void)0) /* Push bytes on the 16-bit stack of a thread; * return a segptr to the first pushed byte */ static inline SEGPTR WINE_UNUSED stack16_push( int size ) { TEB *teb = NtCurrentTeb(); STACK16FRAME *frame = THREAD_STACK16(teb); memmove( (char*)frame - size, frame, sizeof(*frame) ); teb->cur_stack -= size; return (SEGPTR)(teb->cur_stack + sizeof(*frame)); } /* Pop bytes from the 16-bit stack of a thread */ static inline void WINE_UNUSED stack16_pop( int size ) { TEB *teb = NtCurrentTeb(); STACK16FRAME *frame = THREAD_STACK16(teb); memmove( (char*)frame + size, frame, sizeof(*frame) ); teb->cur_stack += size; } /* Push a DWORD on the 32-bit stack */ static inline void WINE_UNUSED stack32_push( CONTEXT86 *context, DWORD val ) { context->Esp -= sizeof(DWORD); *(DWORD *)context->Esp = val; } /* Pop a DWORD from the 32-bit stack */ static inline DWORD WINE_UNUSED stack32_pop( CONTEXT86 *context ) { DWORD ret = *(DWORD *)context->Esp; context->Esp += sizeof(DWORD); return ret; } #endif /* __WINE_STACKFRAME_H */