#define INITGUID /* FIXME: we include all the header files containing GUIDs * so that the corresponding variables get defined. But they * don't even all belong to the same DLL !!! * * Therefore, as the builtin DLL's get teased apart (e.g. for elf-dlls) * then this file will have to be partitioned into per dll files. */ #include "initguid.h" #include "shlguid.h" #include "docobj.h" #include "olectl.h" #include "oleidl.h" #include "oaidl.h" #include "ocidl.h" #include "objbase.h" #include "servprov.h" #include "ddraw.h" #include "d3d.h" #include "dinput.h" #include "dsound.h" #include "dplay.h" #include "dplobby.h" #include "vfw.h" #include "shlobj.h" /* and now for the one assumed GUID... */ DEFINE_GUID(GUID_NULL, 0,0,0,0,0,0,0,0,0,0,0);