/* * RPC endpoint mapper * * Copyright 2002 Greg Turner * Copyright 2001 Ove Kåven, TransGaming Technologies * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * TODO: * - actually do things right */ #include #include #include #include "windef.h" #include "winbase.h" #include "winerror.h" #include "winreg.h" #include "rpc.h" #include "wine/debug.h" #include "rpc_binding.h" WINE_DEFAULT_DEBUG_CHANNEL(ole); /* The "real" RPC portmapper endpoints that I know of are: * * ncadg_ip_udp: 135 * ncacn_ip_tcp: 135 * ncacn_np: \\pipe\epmapper (?) * ncalrpc: epmapper * * If the user's machine ran a DCE RPC daemon, it would * probably be possible to connect to it, but there are many * reasons not to, like: * - the user probably does *not* run one, and probably * shouldn't be forced to run one just for local COM * - very few Unix systems use DCE RPC... if they run a RPC * daemon at all, it's usually Sun RPC * - DCE RPC registrations are persistent and saved on disk, * while MS-RPC registrations are documented as non-persistent * and stored only in RAM, and auto-destroyed when the process * dies (something DCE RPC can't do) * * Of course, if the user *did* want to run a DCE RPC daemon anyway, * there would be interoperability advantages, like the possibility * of running a fully functional DCOM server using Wine... */ /*********************************************************************** * RpcEpRegisterA (RPCRT4.@) */ RPC_STATUS WINAPI RpcEpRegisterA( RPC_IF_HANDLE IfSpec, RPC_BINDING_VECTOR *BindingVector, UUID_VECTOR *UuidVector, unsigned char *Annotation ) { RPCSS_NP_MESSAGE msg; RPCSS_NP_REPLY reply; char *vardata_payload, *vp; PRPC_SERVER_INTERFACE If = (PRPC_SERVER_INTERFACE)IfSpec; unsigned long c; RPC_STATUS rslt = RPC_S_OK; TRACE("(%p,%p,%p,%s)\n", IfSpec, BindingVector, UuidVector, debugstr_a(Annotation)); TRACE(" ifid=%s\n", debugstr_guid(&If->InterfaceId.SyntaxGUID)); for (c=0; cCount; c++) { RpcBinding* bind = (RpcBinding*)(BindingVector->BindingH[c]); TRACE(" protseq[%ld]=%s\n", c, debugstr_a(bind->Protseq)); TRACE(" endpoint[%ld]=%s\n", c, debugstr_a(bind->Endpoint)); } if (UuidVector) { for (c=0; cCount; c++) TRACE(" obj[%ld]=%s\n", c, debugstr_guid(UuidVector->Uuid[c])); } /* FIXME: Do something with annotation. */ /* construct the message to rpcss */ msg.message_type = RPCSS_NP_MESSAGE_TYPEID_REGISTEREPMSG; msg.message.registerepmsg.iface = If->InterfaceId; msg.message.registerepmsg.no_replace = 0; msg.message.registerepmsg.object_count = (UuidVector) ? UuidVector->Count : 0; msg.message.registerepmsg.binding_count = BindingVector->Count; /* calculate vardata payload size */ msg.vardata_payload_size = msg.message.registerepmsg.object_count * sizeof(UUID); for (c=0; c < msg.message.registerepmsg.binding_count; c++) { RpcBinding *bind = (RpcBinding *)(BindingVector->BindingH[c]); msg.vardata_payload_size += strlen(bind->Protseq) + 1; msg.vardata_payload_size += strlen(bind->Endpoint) + 1; } /* allocate the payload buffer */ vp = vardata_payload = LocalAlloc(LPTR, msg.vardata_payload_size); if (!vardata_payload) return RPC_S_OUT_OF_MEMORY; /* populate the payload data */ for (c=0; c < msg.message.registerepmsg.object_count; c++) { CopyMemory(vp, UuidVector->Uuid[c], sizeof(UUID)); vp += sizeof(UUID); } for (c=0; c < msg.message.registerepmsg.binding_count; c++) { RpcBinding *bind = (RpcBinding*)(BindingVector->BindingH[c]); unsigned long pslen = strlen(bind->Protseq) + 1, eplen = strlen(bind->Endpoint) + 1; CopyMemory(vp, bind->Protseq, pslen); vp += pslen; CopyMemory(vp, bind->Endpoint, eplen); vp += eplen; } /* send our request */ if (!RPCRT4_RPCSSOnDemandCall(&msg, vardata_payload, &reply)) rslt = RPC_S_OUT_OF_MEMORY; /* free the payload buffer */ LocalFree(vardata_payload); return rslt; } /*********************************************************************** * RpcEpUnregister (RPCRT4.@) */ RPC_STATUS WINAPI RpcEpUnregister( RPC_IF_HANDLE IfSpec, RPC_BINDING_VECTOR *BindingVector, UUID_VECTOR *UuidVector ) { RPCSS_NP_MESSAGE msg; RPCSS_NP_REPLY reply; char *vardata_payload, *vp; PRPC_SERVER_INTERFACE If = (PRPC_SERVER_INTERFACE)IfSpec; unsigned long c; RPC_STATUS rslt = RPC_S_OK; TRACE("(%p,%p,%p)\n", IfSpec, BindingVector, UuidVector); TRACE(" ifid=%s\n", debugstr_guid(&If->InterfaceId.SyntaxGUID)); for (c=0; cCount; c++) { RpcBinding* bind = (RpcBinding*)(BindingVector->BindingH[c]); TRACE(" protseq[%ld]=%s\n", c, debugstr_a(bind->Protseq)); TRACE(" endpoint[%ld]=%s\n", c, debugstr_a(bind->Endpoint)); } if (UuidVector) { for (c=0; cCount; c++) TRACE(" obj[%ld]=%s\n", c, debugstr_guid(UuidVector->Uuid[c])); } /* construct the message to rpcss */ msg.message_type = RPCSS_NP_MESSAGE_TYPEID_UNREGISTEREPMSG; msg.message.unregisterepmsg.iface = If->InterfaceId; msg.message.unregisterepmsg.object_count = (UuidVector) ? UuidVector->Count : 0; msg.message.unregisterepmsg.binding_count = BindingVector->Count; /* calculate vardata payload size */ msg.vardata_payload_size = msg.message.unregisterepmsg.object_count * sizeof(UUID); for (c=0; c < msg.message.unregisterepmsg.binding_count; c++) { RpcBinding *bind = (RpcBinding *)(BindingVector->BindingH[c]); msg.vardata_payload_size += strlen(bind->Protseq) + 1; msg.vardata_payload_size += strlen(bind->Endpoint) + 1; } /* allocate the payload buffer */ vp = vardata_payload = LocalAlloc(LPTR, msg.vardata_payload_size); if (!vardata_payload) return RPC_S_OUT_OF_MEMORY; /* populate the payload data */ for (c=0; c < msg.message.unregisterepmsg.object_count; c++) { CopyMemory(vp, UuidVector->Uuid[c], sizeof(UUID)); vp += sizeof(UUID); } for (c=0; c < msg.message.unregisterepmsg.binding_count; c++) { RpcBinding *bind = (RpcBinding*)(BindingVector->BindingH[c]); unsigned long pslen = strlen(bind->Protseq) + 1, eplen = strlen(bind->Endpoint) + 1; CopyMemory(vp, bind->Protseq, pslen); vp += pslen; CopyMemory(vp, bind->Endpoint, eplen); vp += eplen; } /* send our request */ if (!RPCRT4_RPCSSOnDemandCall(&msg, vardata_payload, &reply)) rslt = RPC_S_OUT_OF_MEMORY; /* free the payload buffer */ LocalFree(vardata_payload); return rslt; } /*********************************************************************** * RpcEpResolveBinding (RPCRT4.@) */ RPC_STATUS WINAPI RpcEpResolveBinding( RPC_BINDING_HANDLE Binding, RPC_IF_HANDLE IfSpec ) { RPCSS_NP_MESSAGE msg; RPCSS_NP_REPLY reply; PRPC_CLIENT_INTERFACE If = (PRPC_CLIENT_INTERFACE)IfSpec; RpcBinding* bind = (RpcBinding*)Binding; TRACE("(%p,%p)\n", Binding, IfSpec); TRACE(" protseq=%s\n", debugstr_a(bind->Protseq)); TRACE(" obj=%s\n", debugstr_guid(&bind->ObjectUuid)); TRACE(" ifid=%s\n", debugstr_guid(&If->InterfaceId.SyntaxGUID)); /* FIXME: totally untested */ /* just return for fully bound handles */ if (bind->Endpoint && (bind->Endpoint[0] != '\0')) return RPC_S_OK; /* construct the message to rpcss */ msg.message_type = RPCSS_NP_MESSAGE_TYPEID_RESOLVEEPMSG; msg.message.resolveepmsg.iface = If->InterfaceId; msg.message.resolveepmsg.object = bind->ObjectUuid; msg.vardata_payload_size = strlen(bind->Protseq) + 1; /* send the message */ if (!RPCRT4_RPCSSOnDemandCall(&msg, bind->Protseq, &reply)) return RPC_S_OUT_OF_MEMORY; /* empty-string result means not registered */ if (reply.as_string[0] == '\0') return EPT_S_NOT_REGISTERED; /* otherwise we fully bind the handle & return RPC_S_OK */ return RPCRT4_ResolveBinding(Binding, reply.as_string); }