/* * Builtin dlls resource support * * Copyright 2000 Alexandre Julliard * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "config.h" #include "wine/port.h" #include #include #include #include #include #ifdef HAVE_SYS_TYPES_H # include #endif #include #ifdef HAVE_SYS_STAT_H # include #endif #ifdef HAVE_SYS_MMAN_H #include #endif #include "windef.h" #include "winbase.h" #include "build.h" #define ALIGNMENT 2 /* alignment for resource data */ #define ALIGN_MASK ((1 << ALIGNMENT) - 1) /* Unicode string or integer id */ struct string_id { char *str; /* ptr to string */ WORD id; /* integer id if str is NULL */ }; /* descriptor for a resource */ struct resource { struct string_id type; struct string_id name; const void *data; unsigned int data_size; WORD memopt; }; /* type level of the resource tree */ struct res_type { const struct string_id *type; /* type name */ const struct resource *res; /* first resource of this type */ unsigned int nb_names; /* total number of names */ }; /* top level of the resource tree */ struct res_tree { struct res_type *types; /* types array */ unsigned int nb_types; /* total number of types */ }; static const unsigned char *file_pos; /* current position in resource file */ static const unsigned char *file_end; /* end of resource file */ static const char *file_name; /* current resource file name */ inline static struct resource *add_resource( DLLSPEC *spec ) { spec->resources = xrealloc( spec->resources, (spec->nb_resources + 1) * sizeof(*spec->resources) ); return &spec->resources[spec->nb_resources++]; } static struct res_type *add_type( struct res_tree *tree, const struct resource *res ) { struct res_type *type; tree->types = xrealloc( tree->types, (tree->nb_types + 1) * sizeof(*tree->types) ); type = &tree->types[tree->nb_types++]; type->type = &res->type; type->res = res; type->nb_names = 0; return type; } /* get the next byte from the current resource file */ static unsigned char get_byte(void) { unsigned char ret = *file_pos++; if (file_pos > file_end) fatal_error( "%s is a truncated/corrupted file\n", file_name ); return ret; } /* get the next word from the current resource file */ static WORD get_word(void) { /* might not be aligned */ #ifdef WORDS_BIGENDIAN unsigned char high = get_byte(); unsigned char low = get_byte(); #else unsigned char low = get_byte(); unsigned char high = get_byte(); #endif return low | (high << 8); } /* get the next dword from the current resource file */ static DWORD get_dword(void) { #ifdef WORDS_BIGENDIAN WORD high = get_word(); WORD low = get_word(); #else WORD low = get_word(); WORD high = get_word(); #endif return low | (high << 16); } /* get a string from the current resource file */ static void get_string( struct string_id *str ) { if (*file_pos == 0xff) { get_byte(); /* skip the 0xff */ str->str = NULL; str->id = get_word(); } else { char *p = xmalloc( (strlen(file_pos) + 1) ); str->str = p; str->id = 0; while ((*p++ = get_byte())); } } /* load the next resource from the current file */ static void load_next_resource( DLLSPEC *spec ) { struct resource *res = add_resource( spec ); get_string( &res->type ); get_string( &res->name ); res->memopt = get_word(); res->data_size = get_dword(); res->data = file_pos; file_pos += res->data_size; if (file_pos > file_end) fatal_error( "%s is a truncated/corrupted file\n", file_name ); } /* load a Win16 .res file */ void load_res16_file( const char *name, DLLSPEC *spec ) { int fd; void *base; struct stat st; if ((fd = open( name, O_RDONLY )) == -1) fatal_perror( "Cannot open %s", name ); if ((fstat( fd, &st ) == -1)) fatal_perror( "Cannot stat %s", name ); if (!st.st_size) fatal_error( "%s is an empty file\n", name ); #ifdef HAVE_MMAP if ((base = mmap( NULL, st.st_size, PROT_READ, MAP_PRIVATE, fd, 0 )) == (void*)-1) #endif /* HAVE_MMAP */ { base = xmalloc( st.st_size ); if (read( fd, base, st.st_size ) != st.st_size) fatal_error( "Cannot read %s\n", name ); } file_name = name; file_pos = base; file_end = file_pos + st.st_size; while (file_pos < file_end) load_next_resource( spec ); } /* compare two strings/ids */ static int cmp_string( const struct string_id *str1, const struct string_id *str2 ) { if (!str1->str) { if (!str2->str) return str1->id - str2->id; return 1; /* an id compares larger than a string */ } if (!str2->str) return -1; return strcasecmp( str1->str, str2->str ); } /* compare two resources for sorting the resource directory */ /* resources are stored first by type, then by name */ static int cmp_res( const void *ptr1, const void *ptr2 ) { const struct resource *res1 = ptr1; const struct resource *res2 = ptr2; int ret; if ((ret = cmp_string( &res1->type, &res2->type ))) return ret; return cmp_string( &res1->name, &res2->name ); } /* build the 2-level (type,name) resource tree */ static struct res_tree *build_resource_tree( DLLSPEC *spec ) { int i; struct res_tree *tree; struct res_type *type = NULL; qsort( spec->resources, spec->nb_resources, sizeof(*spec->resources), cmp_res ); tree = xmalloc( sizeof(*tree) ); tree->types = NULL; tree->nb_types = 0; for (i = 0; i < spec->nb_resources; i++) { if (!i || cmp_string( &spec->resources[i].type, &spec->resources[i-1].type )) /* new type */ type = add_type( tree, &spec->resources[i] ); type->nb_names++; } return tree; } /* free the resource tree */ static void free_resource_tree( struct res_tree *tree ) { free( tree->types ); free( tree ); } inline static void put_byte( unsigned char **buffer, unsigned char val ) { *(*buffer)++ = val; } inline static void put_word( unsigned char **buffer, WORD val ) { #ifdef WORDS_BIGENDIAN put_byte( buffer, HIBYTE(val) ); put_byte( buffer, LOBYTE(val) ); #else put_byte( buffer, LOBYTE(val) ); put_byte( buffer, HIBYTE(val) ); #endif } /* output a string preceded by its length */ static void output_string( unsigned char **buffer, const char *str ) { int len = strlen(str); put_byte( buffer, len ); while (len--) put_byte( buffer, *str++ ); } /* output the resource data */ int output_res16_data( FILE *outfile, DLLSPEC *spec ) { const struct resource *res; unsigned char *buffer, *p; int i, total; if (!spec->nb_resources) return 0; for (i = total = 0, res = spec->resources; i < spec->nb_resources; i++, res++) total += (res->data_size + ALIGN_MASK) & ~ALIGN_MASK; buffer = p = xmalloc( total ); for (i = 0, res = spec->resources; i < spec->nb_resources; i++, res++) { memcpy( p, res->data, res->data_size ); p += res->data_size; while ((int)p & ALIGN_MASK) *p++ = 0; } dump_bytes( outfile, buffer, total, "resource_data", 1 ); free( buffer ); return total; } /* output the resource definitions */ int output_res16_directory( unsigned char *buffer, DLLSPEC *spec ) { int i, offset, res_offset = 0; unsigned int j; struct res_tree *tree; const struct res_type *type; const struct resource *res; unsigned char *start = buffer; tree = build_resource_tree( spec ); offset = 4; /* alignment + terminator */ offset += tree->nb_types * 8; /* typeinfo structures */ offset += spec->nb_resources * 12; /* nameinfo structures */ put_word( &buffer, ALIGNMENT ); /* type and name structures */ for (i = 0, type = tree->types; i < tree->nb_types; i++, type++) { if (type->type->str) { put_word( &buffer, offset ); offset += strlen(type->type->str) + 1; } else put_word( &buffer, type->type->id | 0x8000 ); put_word( &buffer, type->nb_names ); put_word( &buffer, 0 ); put_word( &buffer, 0 ); for (j = 0, res = type->res; j < type->nb_names; j++, res++) { put_word( &buffer, res_offset >> ALIGNMENT ); put_word( &buffer, (res->data_size + ALIGN_MASK) >> ALIGNMENT ); put_word( &buffer, res->memopt ); if (res->name.str) { put_word( &buffer, offset ); offset += strlen(res->name.str) + 1; } else put_word( &buffer, res->name.id | 0x8000 ); put_word( &buffer, 0 ); put_word( &buffer, 0 ); res_offset += (res->data_size + ALIGN_MASK) & ~ALIGN_MASK; } } put_word( &buffer, 0 ); /* terminator */ /* name strings */ for (i = 0, type = tree->types; i < tree->nb_types; i++, type++) { if (type->type->str) output_string( &buffer, type->type->str ); for (j = 0, res = type->res; j < type->nb_names; j++, res++) { if (res->name.str) output_string( &buffer, res->name.str ); } } put_byte( &buffer, 0 ); /* names terminator */ if ((buffer - start) & 1) put_byte( &buffer, 0 ); /* align on word boundary */ free_resource_tree( tree ); return buffer - start; }