MODULE = d3dcompiler_36.dll IMPORTS = dxguid uuid EXTRALIBS = -lwpp EXTRADEFS = -DD3D_COMPILER_VERSION=36 PARENTSRC = ../d3dcompiler_43 C_SRCS = \ asmparser.c \ blob.c \ bytecodewriter.c \ compiler.c \ main.c \ reflection.c \ utils.c LEX_SRCS = \ asmshader.l \ hlsl.l BISON_SRCS = \ asmshader.y \ hlsl.y RC_SRCS = version.rc