/* * Kernel Services Thread * * Copyright 1999 Ulrich Weigand */ #include #include #include "services.h" #include "debugtools.h" DEFAULT_DEBUG_CHANNEL(timer); typedef struct _SERVICE { struct _SERVICE *next; HANDLE self; PAPCFUNC callback; ULONG_PTR callback_arg; BOOL disabled; HANDLE object; } SERVICE; static HANDLE service_thread; static SERVICE *service_first; static DWORD service_counter; /*********************************************************************** * SERVICE_Loop */ static DWORD CALLBACK SERVICE_Loop( void *dummy ) { HANDLE handles[MAXIMUM_WAIT_OBJECTS]; int count = 0; DWORD retval = WAIT_FAILED; while ( TRUE ) { PAPCFUNC callback; ULONG_PTR callback_arg; SERVICE *s; /* Check whether some condition is fulfilled */ HeapLock( GetProcessHeap() ); callback = NULL; callback_arg = 0L; for ( s = service_first; s; s = s->next ) { if (s->disabled) continue; if ( retval >= WAIT_OBJECT_0 && retval < WAIT_OBJECT_0 + count ) { if ( handles[retval - WAIT_OBJECT_0] == s->object ) { retval = WAIT_TIMEOUT; callback = s->callback; callback_arg = s->callback_arg; break; } } } HeapUnlock( GetProcessHeap() ); /* If found, call callback routine */ if ( callback ) { callback( callback_arg ); continue; } /* If not found, determine wait condition */ HeapLock( GetProcessHeap() ); count = 0; for ( s = service_first; s; s = s->next ) { if (s->disabled) continue; if ( count < MAXIMUM_WAIT_OBJECTS ) handles[count++] = s->object; } HeapUnlock( GetProcessHeap() ); /* Wait until some condition satisfied */ TRACE("Waiting for %d objects\n", count ); retval = WaitForMultipleObjectsEx( count, handles, FALSE, INFINITE, TRUE ); TRACE("Wait returned: %ld\n", retval ); } return 0L; } /*********************************************************************** * SERVICE_CreateServiceTable */ static BOOL SERVICE_CreateServiceTable( void ) { /* service_thread must be set *BEFORE* calling CreateThread * otherwise the thread cleanup service will cause an infinite recursion * when installed */ service_thread = INVALID_HANDLE_VALUE; service_thread = CreateThread( NULL, 0, (LPTHREAD_START_ROUTINE)SERVICE_Loop, NULL, 0, NULL ); return (service_thread != 0); } /*********************************************************************** * SERVICE_AddObject * * Warning: the object supplied by the caller must not be closed. It'll * be destroyed when the service is deleted. It's up to the caller * to ensure that object will not be destroyed in between. */ HANDLE SERVICE_AddObject( HANDLE object, PAPCFUNC callback, ULONG_PTR callback_arg ) { SERVICE *s; HANDLE handle; if ( !object || object == INVALID_HANDLE_VALUE || !callback ) return INVALID_HANDLE_VALUE; if (!service_thread && !SERVICE_CreateServiceTable()) return INVALID_HANDLE_VALUE; s = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(SERVICE) ); if ( !s ) return INVALID_HANDLE_VALUE; s->callback = callback; s->callback_arg = callback_arg; s->object = object; s->disabled = FALSE; HeapLock( GetProcessHeap() ); s->self = handle = (HANDLE)++service_counter; s->next = service_first; service_first = s; HeapUnlock( GetProcessHeap() ); QueueUserAPC( NULL, service_thread, 0L ); return handle; } /*********************************************************************** * SERVICE_AddTimer */ HANDLE SERVICE_AddTimer( LONG rate, PAPCFUNC callback, ULONG_PTR callback_arg ) { HANDLE handle, ret; LARGE_INTEGER when; if ( !rate || !callback ) return INVALID_HANDLE_VALUE; handle = CreateWaitableTimerA( NULL, FALSE, NULL ); if (!handle) return INVALID_HANDLE_VALUE; if (!rate) rate = 1; when.s.LowPart = when.s.HighPart = 0; if (!SetWaitableTimer( handle, &when, rate, NULL, NULL, FALSE )) { CloseHandle( handle ); return INVALID_HANDLE_VALUE; } if ((ret = SERVICE_AddObject( handle, callback, callback_arg )) == INVALID_HANDLE_VALUE) { CloseHandle( handle ); return INVALID_HANDLE_VALUE; } return ret; } /*********************************************************************** * SERVICE_Delete */ BOOL SERVICE_Delete( HANDLE service ) { HANDLE handle = INVALID_HANDLE_VALUE; BOOL retv = FALSE; SERVICE **s, *next; HeapLock( GetProcessHeap() ); for ( s = &service_first; *s; s = &(*s)->next ) { if ( (*s)->self == service ) { handle = (*s)->object; next = (*s)->next; HeapFree( GetProcessHeap(), 0, *s ); *s = next; retv = TRUE; break; } } HeapUnlock( GetProcessHeap() ); if ( handle != INVALID_HANDLE_VALUE ) CloseHandle( handle ); QueueUserAPC( NULL, service_thread, 0L ); return retv; } /*********************************************************************** * SERVICE_Enable */ BOOL SERVICE_Enable( HANDLE service ) { BOOL retv = FALSE; SERVICE *s; HeapLock( GetProcessHeap() ); for ( s = service_first; s; s = s->next ) { if ( s->self == service ) { s->disabled = FALSE; retv = TRUE; break; } } HeapUnlock( GetProcessHeap() ); QueueUserAPC( NULL, service_thread, 0L ); return retv; } /*********************************************************************** * SERVICE_Disable */ BOOL SERVICE_Disable( HANDLE service ) { BOOL retv = TRUE; SERVICE *s; HeapLock( GetProcessHeap() ); for ( s = service_first; s; s = s->next ) { if ( s->self == service ) { s->disabled = TRUE; retv = TRUE; break; } } HeapUnlock( GetProcessHeap() ); QueueUserAPC( NULL, service_thread, 0L ); return retv; }