/* * Server-side USER handles * * Copyright (C) 2001 Alexandre Julliard */ #include "thread.h" #include "user.h" struct user_handle { void *ptr; /* pointer to object */ unsigned short type; /* object type (0 if free) */ unsigned short generation; /* generation counter */ }; static struct user_handle *handles; static struct user_handle *freelist; static int nb_handles; static int allocated_handles; static struct user_handle *handle_to_entry( user_handle_t handle ) { int index = (handle & 0xffff) - FIRST_USER_HANDLE; if (index < 0 || index >= nb_handles) return NULL; if (!handles[index].type) return NULL; if ((handle >> 16) && (handle >> 16 != handles[index].generation)) return NULL; return &handles[index]; } inline static user_handle_t entry_to_handle( struct user_handle *ptr ) { int index = ptr - handles; return (index + FIRST_USER_HANDLE) + (ptr->generation << 16); } inline static struct user_handle *alloc_user_entry(void) { struct user_handle *handle; if (freelist) { handle = freelist; freelist = handle->ptr; return handle; } if (nb_handles >= allocated_handles) /* need to grow the array */ { struct user_handle *new_handles; /* grow array by 50% (but at minimum 32 entries) */ int growth = max( 32, allocated_handles / 2 ); int new_size = min( allocated_handles + growth, LAST_USER_HANDLE-FIRST_USER_HANDLE+1 ); if (new_size <= allocated_handles) return NULL; if (!(new_handles = realloc( handles, new_size * sizeof(*handles) ))) return NULL; handles = new_handles; allocated_handles = new_size; } handle = &handles[nb_handles++]; handle->generation = 0; return handle; } inline static void *free_user_entry( struct user_handle *ptr ) { void *ret; ret = ptr->ptr; ptr->ptr = freelist; ptr->type = 0; freelist = ptr; return ret; } /* allocate a user handle for a given object */ user_handle_t alloc_user_handle( void *ptr, enum user_object type ) { struct user_handle *entry = alloc_user_entry(); if (!entry) return 0; entry->ptr = ptr; entry->type = type; if (++entry->generation >= 0xffff) entry->generation = 1; return entry_to_handle( entry ); } /* return a pointer to a user object from its handle */ void *get_user_object( user_handle_t handle, enum user_object type ) { struct user_handle *entry; if (!(entry = handle_to_entry( handle )) || entry->type != type) return NULL; return entry->ptr; } /* get the full handle for a possibly truncated handle */ user_handle_t get_user_full_handle( user_handle_t handle ) { struct user_handle *entry; if (handle >> 16) return handle; if (!(entry = handle_to_entry( handle ))) return handle; return entry_to_handle( entry ); } /* same as get_user_object plus set the handle to the full 32-bit value */ void *get_user_object_handle( user_handle_t *handle, enum user_object type ) { struct user_handle *entry; if (!(entry = handle_to_entry( *handle )) || entry->type != type) return NULL; *handle = entry_to_handle( entry ); return entry->ptr; } /* free a user handle and return a pointer to the object */ void *free_user_handle( user_handle_t handle ) { struct user_handle *entry; if (!(entry = handle_to_entry( handle ))) { set_error( STATUS_INVALID_HANDLE ); return NULL; } return free_user_entry( entry ); } /* return the next user handle after 'handle' that is of a given type */ void *next_user_handle( user_handle_t *handle, enum user_object type ) { struct user_handle *entry; if (!*handle) entry = handles; else { if (!(entry = handle_to_entry( *handle ))) return NULL; entry++; /* start from the next one */ } while (entry < handles + nb_handles) { if (!type || entry->type == type) { *handle = entry_to_handle( entry ); return entry->ptr; } entry++; } return NULL; }