/* * Client part of the client/server communication * * Copyright (C) 1998 Alexandre Julliard * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "config.h" #include "wine/port.h" #include #include #include #include #include #include #include #include #ifdef HAVE_SYS_SOCKET_H # include #endif #ifdef HAVE_SYS_WAIT_H #include #endif #ifdef HAVE_SYS_UN_H #include #endif #ifdef HAVE_SYS_MMAN_H #include #endif #include #ifdef HAVE_SYS_UIO_H #include #endif #ifdef HAVE_UNISTD_H # include #endif #include #include "thread.h" #include "wine/library.h" #include "wine/server.h" #include "winerror.h" #include "options.h" /* Some versions of glibc don't define this */ #ifndef SCM_RIGHTS #define SCM_RIGHTS 1 #endif #define SOCKETNAME "socket" /* name of the socket file */ #define LOCKNAME "lock" /* name of the lock file */ #ifndef HAVE_STRUCT_MSGHDR_MSG_ACCRIGHTS /* data structure used to pass an fd with sendmsg/recvmsg */ struct cmsg_fd { int len; /* sizeof structure */ int level; /* SOL_SOCKET */ int type; /* SCM_RIGHTS */ int fd; /* fd to pass */ }; #endif /* HAVE_STRUCT_MSGHDR_MSG_ACCRIGHTS */ static DWORD boot_thread_id; static sigset_t block_set; /* signals to block during server calls */ static int fd_socket; /* socket to exchange file descriptors with the server */ #ifdef __GNUC__ static void fatal_error( const char *err, ... ) __attribute__((noreturn, format(printf,1,2))); static void fatal_perror( const char *err, ... ) __attribute__((noreturn, format(printf,1,2))); static void server_connect_error( const char *serverdir ) __attribute__((noreturn)); #endif /* die on a fatal error; use only during initialization */ static void fatal_error( const char *err, ... ) { va_list args; va_start( args, err ); fprintf( stderr, "wine: " ); vfprintf( stderr, err, args ); va_end( args ); exit(1); } /* die on a fatal error; use only during initialization */ static void fatal_perror( const char *err, ... ) { va_list args; va_start( args, err ); fprintf( stderr, "wine: " ); vfprintf( stderr, err, args ); perror( " " ); va_end( args ); exit(1); } /*********************************************************************** * server_protocol_error */ void server_protocol_error( const char *err, ... ) { va_list args; va_start( args, err ); fprintf( stderr, "wine client error:%lx: ", NtCurrentTeb()->tid ); vfprintf( stderr, err, args ); va_end( args ); SYSDEPS_AbortThread(1); } /*********************************************************************** * server_protocol_perror */ void server_protocol_perror( const char *err ) { fprintf( stderr, "wine client error:%lx: ", NtCurrentTeb()->tid ); perror( err ); SYSDEPS_AbortThread(1); } /*********************************************************************** * send_request * * Send a request to the server. */ static void send_request( const struct __server_request_info *req ) { int i, ret; if (!req->u.req.request_header.request_size) { if ((ret = write( NtCurrentTeb()->request_fd, &req->u.req, sizeof(req->u.req) )) == sizeof(req->u.req)) return; } else { struct iovec vec[__SERVER_MAX_DATA+1]; vec[0].iov_base = (void *)&req->u.req; vec[0].iov_len = sizeof(req->u.req); for (i = 0; i < req->data_count; i++) { vec[i+1].iov_base = (void *)req->data[i].ptr; vec[i+1].iov_len = req->data[i].size; } if ((ret = writev( NtCurrentTeb()->request_fd, vec, i+1 )) == req->u.req.request_header.request_size + sizeof(req->u.req)) return; } if (ret >= 0) server_protocol_error( "partial write %d\n", ret ); if (errno == EPIPE) SYSDEPS_AbortThread(0); server_protocol_perror( "sendmsg" ); } /*********************************************************************** * read_reply_data * * Read data from the reply buffer; helper for wait_reply. */ static void read_reply_data( void *buffer, size_t size ) { int ret; for (;;) { if ((ret = read( NtCurrentTeb()->reply_fd, buffer, size )) > 0) { if (!(size -= ret)) return; buffer = (char *)buffer + ret; continue; } if (!ret) break; if (errno == EINTR) continue; if (errno == EPIPE) break; server_protocol_perror("read"); } /* the server closed the connection; time to die... */ SYSDEPS_AbortThread(0); } /*********************************************************************** * wait_reply * * Wait for a reply from the server. */ inline static void wait_reply( struct __server_request_info *req ) { read_reply_data( &req->u.reply, sizeof(req->u.reply) ); if (req->u.reply.reply_header.reply_size) read_reply_data( req->reply_data, req->u.reply.reply_header.reply_size ); } /*********************************************************************** * wine_server_call (NTDLL.@) * * Perform a server call. */ unsigned int wine_server_call( void *req_ptr ) { struct __server_request_info * const req = req_ptr; sigset_t old_set; sigprocmask( SIG_BLOCK, &block_set, &old_set ); send_request( req ); wait_reply( req ); sigprocmask( SIG_SETMASK, &old_set, NULL ); return req->u.reply.reply_header.error; } /*********************************************************************** * wine_server_send_fd * * Send a file descriptor to the server. */ void wine_server_send_fd( int fd ) { #ifndef HAVE_STRUCT_MSGHDR_MSG_ACCRIGHTS struct cmsg_fd cmsg; #endif struct send_fd data; struct msghdr msghdr; struct iovec vec; int ret; vec.iov_base = (void *)&data; vec.iov_len = sizeof(data); msghdr.msg_name = NULL; msghdr.msg_namelen = 0; msghdr.msg_iov = &vec; msghdr.msg_iovlen = 1; #ifdef HAVE_STRUCT_MSGHDR_MSG_ACCRIGHTS msghdr.msg_accrights = (void *)&fd; msghdr.msg_accrightslen = sizeof(fd); #else /* HAVE_STRUCT_MSGHDR_MSG_ACCRIGHTS */ cmsg.len = sizeof(cmsg); cmsg.level = SOL_SOCKET; cmsg.type = SCM_RIGHTS; cmsg.fd = fd; msghdr.msg_control = &cmsg; msghdr.msg_controllen = sizeof(cmsg); msghdr.msg_flags = 0; #endif /* HAVE_STRUCT_MSGHDR_MSG_ACCRIGHTS */ data.tid = GetCurrentThreadId(); data.fd = fd; for (;;) { if ((ret = sendmsg( fd_socket, &msghdr, 0 )) == sizeof(data)) return; if (ret >= 0) server_protocol_error( "partial write %d\n", ret ); if (errno == EINTR) continue; if (errno == EPIPE) SYSDEPS_AbortThread(0); server_protocol_perror( "sendmsg" ); } } /*********************************************************************** * receive_fd * * Receive a file descriptor passed from the server. */ static int receive_fd( obj_handle_t *handle ) { struct iovec vec; int ret, fd; #ifdef HAVE_STRUCT_MSGHDR_MSG_ACCRIGHTS struct msghdr msghdr; fd = -1; msghdr.msg_accrights = (void *)&fd; msghdr.msg_accrightslen = sizeof(fd); #else /* HAVE_STRUCT_MSGHDR_MSG_ACCRIGHTS */ struct msghdr msghdr; struct cmsg_fd cmsg; cmsg.len = sizeof(cmsg); cmsg.level = SOL_SOCKET; cmsg.type = SCM_RIGHTS; cmsg.fd = -1; msghdr.msg_control = &cmsg; msghdr.msg_controllen = sizeof(cmsg); msghdr.msg_flags = 0; #endif /* HAVE_STRUCT_MSGHDR_MSG_ACCRIGHTS */ msghdr.msg_name = NULL; msghdr.msg_namelen = 0; msghdr.msg_iov = &vec; msghdr.msg_iovlen = 1; vec.iov_base = (void *)handle; vec.iov_len = sizeof(*handle); for (;;) { if ((ret = recvmsg( fd_socket, &msghdr, 0 )) > 0) { #ifndef HAVE_STRUCT_MSGHDR_MSG_ACCRIGHTS fd = cmsg.fd; #endif if (fd == -1) server_protocol_error( "no fd received for handle %d\n", *handle ); fcntl( fd, F_SETFD, 1 ); /* set close on exec flag */ return fd; } if (!ret) break; if (errno == EINTR) continue; if (errno == EPIPE) break; server_protocol_perror("recvmsg"); } /* the server closed the connection; time to die... */ SYSDEPS_AbortThread(0); } /*********************************************************************** * store_cached_fd * * Store the cached fd value for a given handle back into the server. * Returns the new fd, which can be different if there was already an * fd in the cache for that handle. */ inline static int store_cached_fd( int fd, obj_handle_t handle ) { SERVER_START_REQ( set_handle_info ) { req->handle = handle; req->flags = 0; req->mask = 0; req->fd = fd; if (!wine_server_call( req )) { if (reply->cur_fd != fd) { /* someone was here before us */ close( fd ); fd = reply->cur_fd; } } else { close( fd ); fd = -1; } } SERVER_END_REQ; return fd; } /*********************************************************************** * wine_server_fd_to_handle (NTDLL.@) * * Allocate a file handle for a Unix fd. */ int wine_server_fd_to_handle( int fd, unsigned int access, int inherit, obj_handle_t *handle ) { int ret; *handle = 0; wine_server_send_fd( fd ); SERVER_START_REQ( alloc_file_handle ) { req->access = access; req->inherit = inherit; req->fd = fd; if (!(ret = wine_server_call( req ))) *handle = reply->handle; } SERVER_END_REQ; return ret; } /*********************************************************************** * wine_server_handle_to_fd (NTDLL.@) * * Retrieve the Unix fd corresponding to a file handle. */ int wine_server_handle_to_fd( obj_handle_t handle, unsigned int access, int *unix_fd, enum fd_type *type, int *flags ) { obj_handle_t fd_handle; int ret, fd = -1; *unix_fd = -1; for (;;) { SERVER_START_REQ( get_handle_fd ) { req->handle = handle; req->access = access; if (!(ret = wine_server_call( req ))) fd = reply->fd; if (type) *type = reply->type; if (flags) *flags = reply->flags; } SERVER_END_REQ; if (ret) return ret; if (fd != -1) break; /* it wasn't in the cache, get it from the server */ fd = receive_fd( &fd_handle ); /* and store it back into the cache */ fd = store_cached_fd( fd, fd_handle ); if (fd_handle == handle) break; /* if we received a different handle this means there was * a race with another thread; we restart everything from * scratch in this case. */ } if ((fd != -1) && ((fd = dup(fd)) == -1)) return STATUS_TOO_MANY_OPENED_FILES; *unix_fd = fd; return STATUS_SUCCESS; } /*********************************************************************** * start_server * * Start a new wine server. */ static void start_server( const char *oldcwd ) { static int started; /* we only try once */ char *path, *p; if (!started) { int status; int pid = fork(); if (pid == -1) fatal_perror( "fork" ); if (!pid) { /* if server is explicitly specified, use this */ if ((p = getenv("WINESERVER"))) { if (p[0] != '/' && oldcwd[0] == '/') /* make it an absolute path */ { if (!(path = malloc( strlen(oldcwd) + strlen(p) + 1 ))) fatal_error( "out of memory\n" ); sprintf( path, "%s/%s", oldcwd, p ); p = path; } execl( p, p, NULL ); fatal_perror( "could not exec the server '%s'\n" " specified in the WINESERVER environment variable", p ); } /* first try the installation dir */ execl( BINDIR "/wineserver", "wineserver", NULL ); /* now try the dir we were launched from */ if (full_argv0) { if (!(path = malloc( strlen(full_argv0) + 20 ))) fatal_error( "out of memory\n" ); if ((p = strrchr( strcpy( path, full_argv0 ), '/' ))) { strcpy( p, "/wineserver" ); execl( path, path, NULL ); } free(path); } /* finally try the path */ execlp( "wineserver", "wineserver", NULL ); fatal_error( "could not exec wineserver\n" ); } waitpid( pid, &status, 0 ); status = WIFEXITED(status) ? WEXITSTATUS(status) : 1; if (status == 2) return; /* server lock held by someone else, will retry later */ if (status) exit(status); /* server failed */ started = 1; } } /*********************************************************************** * server_connect_error * * Try to display a meaningful explanation of why we couldn't connect * to the server. */ static void server_connect_error( const char *serverdir ) { int fd; struct flock fl; if ((fd = open( LOCKNAME, O_WRONLY )) == -1) fatal_error( "for some mysterious reason, the wine server never started.\n" ); fl.l_type = F_WRLCK; fl.l_whence = SEEK_SET; fl.l_start = 0; fl.l_len = 1; if (fcntl( fd, F_GETLK, &fl ) != -1) { if (fl.l_type == F_WRLCK) /* the file is locked */ fatal_error( "a wine server seems to be running, but I cannot connect to it.\n" " You probably need to kill that process (it might be pid %d).\n", (int)fl.l_pid ); fatal_error( "for some mysterious reason, the wine server failed to run.\n" ); } fatal_error( "the file system of '%s' doesn't support locks,\n" " and there is a 'socket' file in that directory that prevents wine from starting.\n" " You should make sure no wine server is running, remove that file and try again.\n", serverdir ); } /*********************************************************************** * server_connect * * Attempt to connect to an existing server socket. * We need to be in the server directory already. */ static int server_connect( const char *oldcwd, const char *serverdir ) { struct sockaddr_un addr; struct stat st; int s, slen, retry; /* chdir to the server directory */ if (chdir( serverdir ) == -1) { if (errno != ENOENT) fatal_perror( "chdir to %s", serverdir ); start_server( "." ); if (chdir( serverdir ) == -1) fatal_perror( "chdir to %s", serverdir ); } /* make sure we are at the right place */ if (stat( ".", &st ) == -1) fatal_perror( "stat %s", serverdir ); if (st.st_uid != getuid()) fatal_error( "'%s' is not owned by you\n", serverdir ); if (st.st_mode & 077) fatal_error( "'%s' must not be accessible by other users\n", serverdir ); for (retry = 0; retry < 6; retry++) { /* if not the first try, wait a bit to leave the previous server time to exit */ if (retry) { usleep( 100000 * retry * retry ); start_server( oldcwd ); if (lstat( SOCKETNAME, &st ) == -1) continue; /* still no socket, wait a bit more */ } else if (lstat( SOCKETNAME, &st ) == -1) /* check for an already existing socket */ { if (errno != ENOENT) fatal_perror( "lstat %s/%s", serverdir, SOCKETNAME ); start_server( oldcwd ); if (lstat( SOCKETNAME, &st ) == -1) continue; /* still no socket, wait a bit more */ } /* make sure the socket is sane (ISFIFO needed for Solaris) */ if (!S_ISSOCK(st.st_mode) && !S_ISFIFO(st.st_mode)) fatal_error( "'%s/%s' is not a socket\n", serverdir, SOCKETNAME ); if (st.st_uid != getuid()) fatal_error( "'%s/%s' is not owned by you\n", serverdir, SOCKETNAME ); /* try to connect to it */ addr.sun_family = AF_UNIX; strcpy( addr.sun_path, SOCKETNAME ); slen = sizeof(addr) - sizeof(addr.sun_path) + strlen(addr.sun_path) + 1; #ifdef HAVE_STRUCT_SOCKADDR_UN_SUN_LEN addr.sun_len = slen; #endif if ((s = socket( AF_UNIX, SOCK_STREAM, 0 )) == -1) fatal_perror( "socket" ); if (connect( s, (struct sockaddr *)&addr, slen ) != -1) { fcntl( s, F_SETFD, 1 ); /* set close on exec flag */ return s; } close( s ); } server_connect_error( serverdir ); } /*********************************************************************** * CLIENT_InitServer * * Start the server and create the initial socket pair. */ void CLIENT_InitServer(void) { int size; char *oldcwd; obj_handle_t dummy_handle; /* retrieve the current directory */ for (size = 512; ; size *= 2) { if (!(oldcwd = malloc( size ))) break; if (getcwd( oldcwd, size )) break; free( oldcwd ); if (errno == ERANGE) continue; oldcwd = NULL; break; } /* if argv[0] is a relative path, make it absolute */ full_argv0 = argv0; if (oldcwd && argv0[0] != '/' && strchr( argv0, '/' )) { char *new_argv0 = malloc( strlen(oldcwd) + strlen(argv0) + 2 ); if (new_argv0) { strcpy( new_argv0, oldcwd ); strcat( new_argv0, "/" ); strcat( new_argv0, argv0 ); full_argv0 = new_argv0; } } /* connect to the server */ fd_socket = server_connect( oldcwd, wine_get_server_dir() ); /* switch back to the starting directory */ if (oldcwd) { chdir( oldcwd ); free( oldcwd ); } /* setup the signal mask */ sigemptyset( &block_set ); sigaddset( &block_set, SIGALRM ); sigaddset( &block_set, SIGIO ); sigaddset( &block_set, SIGINT ); sigaddset( &block_set, SIGHUP ); sigaddset( &block_set, SIGUSR1 ); sigaddset( &block_set, SIGUSR2 ); /* receive the first thread request fd on the main socket */ NtCurrentTeb()->request_fd = receive_fd( &dummy_handle ); CLIENT_InitThread(); } /*********************************************************************** * CLIENT_InitThread * * Send an init thread request. Return 0 if OK. */ void CLIENT_InitThread(void) { TEB *teb = NtCurrentTeb(); int version, ret; int reply_pipe[2]; struct sigaction sig_act; sig_act.sa_handler = SIG_IGN; sig_act.sa_flags = 0; sigemptyset( &sig_act.sa_mask ); /* ignore SIGPIPE so that we get a EPIPE error instead */ sigaction( SIGPIPE, &sig_act, NULL ); /* automatic child reaping to avoid zombies */ #ifdef SA_NOCLDWAIT sig_act.sa_flags |= SA_NOCLDWAIT; #endif sigaction( SIGCHLD, &sig_act, NULL ); /* create the server->client communication pipes */ if (pipe( reply_pipe ) == -1) server_protocol_perror( "pipe" ); if (pipe( teb->wait_fd ) == -1) server_protocol_perror( "pipe" ); wine_server_send_fd( reply_pipe[1] ); wine_server_send_fd( teb->wait_fd[1] ); teb->reply_fd = reply_pipe[0]; close( reply_pipe[1] ); /* set close on exec flag */ fcntl( teb->reply_fd, F_SETFD, 1 ); fcntl( teb->wait_fd[0], F_SETFD, 1 ); fcntl( teb->wait_fd[1], F_SETFD, 1 ); SERVER_START_REQ( init_thread ) { req->unix_pid = getpid(); req->unix_tid = SYSDEPS_GetUnixTid(); req->teb = teb; req->entry = teb->entry_point; req->reply_fd = reply_pipe[1]; req->wait_fd = teb->wait_fd[1]; ret = wine_server_call( req ); teb->pid = reply->pid; teb->tid = reply->tid; version = reply->version; if (reply->boot) boot_thread_id = teb->tid; else if (boot_thread_id == teb->tid) boot_thread_id = 0; } SERVER_END_REQ; if (ret) server_protocol_error( "init_thread failed with status %x\n", ret ); if (version != SERVER_PROTOCOL_VERSION) server_protocol_error( "version mismatch %d/%d.\n" "Your %s binary was not upgraded correctly,\n" "or you have an older one somewhere in your PATH.\n" "Or maybe the wrong wineserver is still running?\n", version, SERVER_PROTOCOL_VERSION, (version > SERVER_PROTOCOL_VERSION) ? "wine" : "wineserver" ); } /*********************************************************************** * CLIENT_BootDone * * Signal that we have finished booting, and set debug level. */ void CLIENT_BootDone( int debug_level ) { SERVER_START_REQ( boot_done ) { req->debug_level = debug_level; wine_server_call( req ); } SERVER_END_REQ; } /*********************************************************************** * CLIENT_IsBootThread * * Return TRUE if current thread is the boot thread. */ int CLIENT_IsBootThread(void) { return (GetCurrentThreadId() == (DWORD)boot_thread_id); }