/* * Implementation of IDirect3DRMFace Interface * * Copyright 2013 André Hentschel * * This file contains the (internal) driver registration functions, * driver enumeration APIs and DirectDraw creation functions. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #include "wine/debug.h" #define COBJMACROS #include "winbase.h" #include "wingdi.h" #include "d3drm_private.h" WINE_DEFAULT_DEBUG_CHANNEL(d3drm); typedef struct { IDirect3DRMFace IDirect3DRMFace_iface; IDirect3DRMFace2 IDirect3DRMFace2_iface; LONG ref; } IDirect3DRMFaceImpl; static inline IDirect3DRMFaceImpl *impl_from_IDirect3DRMFace(IDirect3DRMFace *iface) { return CONTAINING_RECORD(iface, IDirect3DRMFaceImpl, IDirect3DRMFace_iface); } static inline IDirect3DRMFaceImpl *impl_from_IDirect3DRMFace2(IDirect3DRMFace2 *iface) { return CONTAINING_RECORD(iface, IDirect3DRMFaceImpl, IDirect3DRMFace2_iface); } /*** IUnknown methods ***/ static HRESULT WINAPI IDirect3DRMFaceImpl_QueryInterface(IDirect3DRMFace* iface, REFIID riid, void** object) { IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface); TRACE("(%p/%p)->(%s, %p)\n", iface, This, debugstr_guid(riid), object); *object = NULL; if (IsEqualGUID(riid, &IID_IUnknown) || IsEqualGUID(riid, &IID_IDirect3DRMFace)) { *object = &This->IDirect3DRMFace_iface; } else if(IsEqualGUID(riid, &IID_IDirect3DRMFace2)) { *object = &This->IDirect3DRMFace2_iface; } else { FIXME("interface %s not implemented\n", debugstr_guid(riid)); return E_NOINTERFACE; } IDirect3DRMFace_AddRef(iface); return S_OK; } static ULONG WINAPI IDirect3DRMFaceImpl_AddRef(IDirect3DRMFace* iface) { IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface); ULONG ref = InterlockedIncrement(&This->ref); TRACE("(%p)->(): new ref = %d\n", This, ref); return ref; } static ULONG WINAPI IDirect3DRMFaceImpl_Release(IDirect3DRMFace* iface) { IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface); ULONG ref = InterlockedDecrement(&This->ref); TRACE("(%p)->(): new ref = %d\n", This, ref); if (!ref) HeapFree(GetProcessHeap(), 0, This); return ref; } /*** IDirect3DRMObject methods ***/ static HRESULT WINAPI IDirect3DRMFaceImpl_Clone(IDirect3DRMFace *iface, IUnknown *outer, REFIID iid, void **out) { FIXME("iface %p, outer %p, iid %s, out %p stub!\n", iface, outer, debugstr_guid(iid), out); return E_NOTIMPL; } static HRESULT WINAPI IDirect3DRMFaceImpl_AddDestroyCallback(IDirect3DRMFace* iface, D3DRMOBJECTCALLBACK cb, LPVOID argument) { IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface); FIXME("(%p/%p)->(%p, %p): stub\n", iface, This, cb, argument); return E_NOTIMPL; } static HRESULT WINAPI IDirect3DRMFaceImpl_DeleteDestroyCallback(IDirect3DRMFace* iface, D3DRMOBJECTCALLBACK cb, LPVOID argument) { IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface); FIXME("(%p/%p)->(%p, %p): stub\n", iface, This, cb, argument); return E_NOTIMPL; } static HRESULT WINAPI IDirect3DRMFaceImpl_SetAppData(IDirect3DRMFace* iface, DWORD data) { IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface); FIXME("(%p/%p)->(%u): stub\n", iface, This, data); return E_NOTIMPL; } static DWORD WINAPI IDirect3DRMFaceImpl_GetAppData(IDirect3DRMFace* iface) { IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface); FIXME("(%p/%p)->(): stub\n", iface, This); return 0; } static HRESULT WINAPI IDirect3DRMFaceImpl_SetName(IDirect3DRMFace *iface, const char *name) { FIXME("iface %p, name %s stub!\n", iface, debugstr_a(name)); return E_NOTIMPL; } static HRESULT WINAPI IDirect3DRMFaceImpl_GetName(IDirect3DRMFace *iface, DWORD *size, char *name) { FIXME("iface %p, size %p, name %p stub!\n", iface, size, name); return E_NOTIMPL; } static HRESULT WINAPI IDirect3DRMFaceImpl_GetClassName(IDirect3DRMFace *iface, DWORD *size, char *name) { IDirect3DRMFaceImpl *face = impl_from_IDirect3DRMFace(iface); TRACE("iface %p, size %p, name %p.\n", iface, size, name); return IDirect3DRMFace2_GetClassName(&face->IDirect3DRMFace2_iface, size, name); } /*** IDirect3DRMFace methods ***/ static HRESULT WINAPI IDirect3DRMFaceImpl_AddVertex(IDirect3DRMFace* iface, D3DVALUE x, D3DVALUE y, D3DVALUE z) { IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface); FIXME("(%p/%p)->(%f, %f, %f): stub\n", iface, This, x, y, z); return E_NOTIMPL; } static HRESULT WINAPI IDirect3DRMFaceImpl_AddVertexAndNormalIndexed(IDirect3DRMFace* iface, DWORD vertex, DWORD normal) { IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface); TRACE("(%p/%p)->(%u, %u): stub\n", iface, This, vertex, normal); return E_NOTIMPL; } static HRESULT WINAPI IDirect3DRMFaceImpl_SetColorRGB(IDirect3DRMFace* iface, D3DVALUE r, D3DVALUE g, D3DVALUE b) { IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface); FIXME("(%p/%p)->(%f, %f, %f): stub\n", iface, This, r, g, b); return E_NOTIMPL; } static HRESULT WINAPI IDirect3DRMFaceImpl_SetColor(IDirect3DRMFace* iface, D3DCOLOR color) { IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface); FIXME("(%p/%p)->(%u): stub\n", iface, This, color); return E_NOTIMPL; } static HRESULT WINAPI IDirect3DRMFaceImpl_SetTexture(IDirect3DRMFace* iface, IDirect3DRMTexture *texture) { IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface); TRACE("(%p/%p)->(%p): stub\n", iface, This, texture); return E_NOTIMPL; } static HRESULT WINAPI IDirect3DRMFaceImpl_SetTextureCoordinates(IDirect3DRMFace* iface, DWORD vertex, D3DVALUE u, D3DVALUE v) { IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface); TRACE("(%p/%p)->(%u, %f, %f): stub\n", iface, This, vertex, u, v); return E_NOTIMPL; } static HRESULT WINAPI IDirect3DRMFaceImpl_SetMaterial(IDirect3DRMFace* iface, IDirect3DRMMaterial *material) { IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface); TRACE("(%p/%p)->(%p): stub\n", iface, This, material); return E_NOTIMPL; } static HRESULT WINAPI IDirect3DRMFaceImpl_SetTextureTopology(IDirect3DRMFace* iface, BOOL wrap_u, BOOL wrap_v) { IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface); TRACE("(%p/%p)->(%d, %d): stub\n", iface, This, wrap_u, wrap_v); return E_NOTIMPL; } static HRESULT WINAPI IDirect3DRMFaceImpl_GetVertex(IDirect3DRMFace* iface, DWORD index, D3DVECTOR *vertex, D3DVECTOR *normal) { IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface); TRACE("(%p/%p)->(%u, %p, %p): stub\n", iface, This, index, vertex, normal); return E_NOTIMPL; } static HRESULT WINAPI IDirect3DRMFaceImpl_GetVertices(IDirect3DRMFace* iface, DWORD *vertex_count, D3DVECTOR *coords, D3DVECTOR *normals) { IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface); TRACE("(%p/%p)->(%p, %p, %p): stub\n", iface, This, vertex_count, coords, normals); return E_NOTIMPL; } static HRESULT WINAPI IDirect3DRMFaceImpl_GetTextureCoordinates(IDirect3DRMFace* iface, DWORD vertex, D3DVALUE *u, D3DVALUE *v) { IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface); TRACE("(%p/%p)->(%u, %p, %p): stub\n", iface, This, vertex, u, v); return E_NOTIMPL; } static HRESULT WINAPI IDirect3DRMFaceImpl_GetTextureTopology(IDirect3DRMFace* iface, BOOL *wrap_u, BOOL *wrap_v) { IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface); TRACE("(%p/%p)->(%p, %p): stub\n", iface, This, wrap_u, wrap_v); return E_NOTIMPL; } static HRESULT WINAPI IDirect3DRMFaceImpl_GetNormal(IDirect3DRMFace* iface, D3DVECTOR *normal) { IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface); TRACE("(%p/%p)->(%p): stub\n", iface, This, normal); return E_NOTIMPL; } static HRESULT WINAPI IDirect3DRMFaceImpl_GetTexture(IDirect3DRMFace* iface, IDirect3DRMTexture **texture) { IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface); TRACE("(%p/%p)->(%p): stub\n", iface, This, texture); return E_NOTIMPL; } static HRESULT WINAPI IDirect3DRMFaceImpl_GetMaterial(IDirect3DRMFace* iface, IDirect3DRMMaterial **material) { IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface); TRACE("(%p/%p)->(%p): stub\n", iface, This, material); return E_NOTIMPL; } static int WINAPI IDirect3DRMFaceImpl_GetVertexCount(IDirect3DRMFace* iface) { IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface); TRACE("(%p/%p)->(): stub\n", iface, This); return 0; } static int WINAPI IDirect3DRMFaceImpl_GetVertexIndex(IDirect3DRMFace* iface, DWORD which) { IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface); TRACE("(%p/%p)->(%u): stub\n", iface, This, which); return 0; } static int WINAPI IDirect3DRMFaceImpl_GetTextureCoordinateIndex(IDirect3DRMFace* iface, DWORD which) { IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface); TRACE("(%p/%p)->(%u): stub\n", iface, This, which); return 0; } static D3DCOLOR WINAPI IDirect3DRMFaceImpl_GetColor(IDirect3DRMFace* iface) { IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace(iface); TRACE("(%p/%p)->(): stub\n", iface, This); return 0; } static const struct IDirect3DRMFaceVtbl Direct3DRMFace_Vtbl = { /*** IUnknown methods ***/ IDirect3DRMFaceImpl_QueryInterface, IDirect3DRMFaceImpl_AddRef, IDirect3DRMFaceImpl_Release, /*** IDirect3DRMObject methods ***/ IDirect3DRMFaceImpl_Clone, IDirect3DRMFaceImpl_AddDestroyCallback, IDirect3DRMFaceImpl_DeleteDestroyCallback, IDirect3DRMFaceImpl_SetAppData, IDirect3DRMFaceImpl_GetAppData, IDirect3DRMFaceImpl_SetName, IDirect3DRMFaceImpl_GetName, IDirect3DRMFaceImpl_GetClassName, /*** IDirect3DRMFace methods ***/ IDirect3DRMFaceImpl_AddVertex, IDirect3DRMFaceImpl_AddVertexAndNormalIndexed, IDirect3DRMFaceImpl_SetColorRGB, IDirect3DRMFaceImpl_SetColor, IDirect3DRMFaceImpl_SetTexture, IDirect3DRMFaceImpl_SetTextureCoordinates, IDirect3DRMFaceImpl_SetMaterial, IDirect3DRMFaceImpl_SetTextureTopology, IDirect3DRMFaceImpl_GetVertex, IDirect3DRMFaceImpl_GetVertices, IDirect3DRMFaceImpl_GetTextureCoordinates, IDirect3DRMFaceImpl_GetTextureTopology, IDirect3DRMFaceImpl_GetNormal, IDirect3DRMFaceImpl_GetTexture, IDirect3DRMFaceImpl_GetMaterial, IDirect3DRMFaceImpl_GetVertexCount, IDirect3DRMFaceImpl_GetVertexIndex, IDirect3DRMFaceImpl_GetTextureCoordinateIndex, IDirect3DRMFaceImpl_GetColor }; /*** IUnknown methods ***/ static HRESULT WINAPI IDirect3DRMFace2Impl_QueryInterface(IDirect3DRMFace2* iface, REFIID riid, void** object) { IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface); return IDirect3DRMFace_QueryInterface(&This->IDirect3DRMFace_iface, riid, object); } static ULONG WINAPI IDirect3DRMFace2Impl_AddRef(IDirect3DRMFace2* iface) { IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface); return IDirect3DRMFace_AddRef(&This->IDirect3DRMFace_iface); } static ULONG WINAPI IDirect3DRMFace2Impl_Release(IDirect3DRMFace2* iface) { IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface); return IDirect3DRMFace_Release(&This->IDirect3DRMFace_iface); } /*** IDirect3DRMObject methods ***/ static HRESULT WINAPI IDirect3DRMFace2Impl_Clone(IDirect3DRMFace2 *iface, IUnknown *outer, REFIID iid, void **out) { FIXME("iface %p, outer %p, iid %s, out %p stub!\n", iface, outer, debugstr_guid(iid), out); return E_NOTIMPL; } static HRESULT WINAPI IDirect3DRMFace2Impl_AddDestroyCallback(IDirect3DRMFace2* iface, D3DRMOBJECTCALLBACK cb, LPVOID argument) { IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface); FIXME("(%p/%p)->(%p, %p): stub\n", iface, This, cb, argument); return E_NOTIMPL; } static HRESULT WINAPI IDirect3DRMFace2Impl_DeleteDestroyCallback(IDirect3DRMFace2* iface, D3DRMOBJECTCALLBACK cb, LPVOID argument) { IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface); FIXME("(%p/%p)->(%p, %p): stub\n", iface, This, cb, argument); return E_NOTIMPL; } static HRESULT WINAPI IDirect3DRMFace2Impl_SetAppData(IDirect3DRMFace2* iface, DWORD data) { IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface); FIXME("(%p/%p)->(%u): stub\n", iface, This, data); return E_NOTIMPL; } static DWORD WINAPI IDirect3DRMFace2Impl_GetAppData(IDirect3DRMFace2* iface) { IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface); FIXME("(%p/%p)->(): stub\n", iface, This); return 0; } static HRESULT WINAPI IDirect3DRMFace2Impl_SetName(IDirect3DRMFace2 *iface, const char *name) { FIXME("iface %p, name %s stub!\n", iface, debugstr_a(name)); return E_NOTIMPL; } static HRESULT WINAPI IDirect3DRMFace2Impl_GetName(IDirect3DRMFace2 *iface, DWORD *size, char *name) { FIXME("iface %p, size %p, name %p stub!\n", iface, size, name); return E_NOTIMPL; } static HRESULT WINAPI IDirect3DRMFace2Impl_GetClassName(IDirect3DRMFace2 *iface, DWORD *size, char *name) { TRACE("iface %p, size %p, name %p.\n", iface, size, name); if (!size || *size < strlen("Face") || !name) return E_INVALIDARG; strcpy(name, "Face"); *size = sizeof("Face"); return D3DRM_OK; } /*** IDirect3DRMFace2 methods ***/ static HRESULT WINAPI IDirect3DRMFace2Impl_AddVertex(IDirect3DRMFace2* iface, D3DVALUE x, D3DVALUE y, D3DVALUE z) { IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface); FIXME("(%p/%p)->(%f, %f, %f): stub\n", iface, This, x, y, z); return E_NOTIMPL; } static HRESULT WINAPI IDirect3DRMFace2Impl_AddVertexAndNormalIndexed(IDirect3DRMFace2* iface, DWORD vertex, DWORD normal) { IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface); TRACE("(%p/%p)->(%u, %u): stub\n", iface, This, vertex, normal); return E_NOTIMPL; } static HRESULT WINAPI IDirect3DRMFace2Impl_SetColorRGB(IDirect3DRMFace2* iface, D3DVALUE r, D3DVALUE g, D3DVALUE b) { IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface); FIXME("(%p/%p)->(%f, %f, %f): stub\n", iface, This, r, g, b); return E_NOTIMPL; } static HRESULT WINAPI IDirect3DRMFace2Impl_SetColor(IDirect3DRMFace2* iface, D3DCOLOR color) { IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface); FIXME("(%p/%p)->(%u): stub\n", iface, This, color); return E_NOTIMPL; } static HRESULT WINAPI IDirect3DRMFace2Impl_SetTexture(IDirect3DRMFace2* iface, IDirect3DRMTexture3 *texture) { IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface); TRACE("(%p/%p)->(%p): stub\n", iface, This, texture); return E_NOTIMPL; } static HRESULT WINAPI IDirect3DRMFace2Impl_SetTextureCoordinates(IDirect3DRMFace2* iface, DWORD vertex, D3DVALUE u, D3DVALUE v) { IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface); TRACE("(%p/%p)->(%u, %f, %f): stub\n", iface, This, vertex, u, v); return E_NOTIMPL; } static HRESULT WINAPI IDirect3DRMFace2Impl_SetMaterial(IDirect3DRMFace2* iface, IDirect3DRMMaterial2 *material) { IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface); TRACE("(%p/%p)->(%p): stub\n", iface, This, material); return E_NOTIMPL; } static HRESULT WINAPI IDirect3DRMFace2Impl_SetTextureTopology(IDirect3DRMFace2* iface, BOOL wrap_u, BOOL wrap_v) { IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface); TRACE("(%p/%p)->(%d, %d): stub\n", iface, This, wrap_u, wrap_v); return E_NOTIMPL; } static HRESULT WINAPI IDirect3DRMFace2Impl_GetVertex(IDirect3DRMFace2* iface, DWORD index, D3DVECTOR *vertex, D3DVECTOR *normal) { IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface); TRACE("(%p/%p)->(%u, %p, %p): stub\n", iface, This, index, vertex, normal); return E_NOTIMPL; } static HRESULT WINAPI IDirect3DRMFace2Impl_GetVertices(IDirect3DRMFace2* iface, DWORD *vertex_count, D3DVECTOR *coords, D3DVECTOR *normals) { IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface); TRACE("(%p/%p)->(%p, %p, %p): stub\n", iface, This, vertex_count, coords, normals); return E_NOTIMPL; } static HRESULT WINAPI IDirect3DRMFace2Impl_GetTextureCoordinates(IDirect3DRMFace2* iface, DWORD vertex, D3DVALUE *u, D3DVALUE *v) { IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface); TRACE("(%p/%p)->(%u, %p, %p): stub\n", iface, This, vertex, u, v); return E_NOTIMPL; } static HRESULT WINAPI IDirect3DRMFace2Impl_GetTextureTopology(IDirect3DRMFace2* iface, BOOL *wrap_u, BOOL *wrap_v) { IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface); TRACE("(%p/%p)->(%p, %p): stub\n", iface, This, wrap_u, wrap_v); return E_NOTIMPL; } static HRESULT WINAPI IDirect3DRMFace2Impl_GetNormal(IDirect3DRMFace2* iface, D3DVECTOR *normal) { IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface); TRACE("(%p/%p)->(%p): stub\n", iface, This, normal); return E_NOTIMPL; } static HRESULT WINAPI IDirect3DRMFace2Impl_GetTexture(IDirect3DRMFace2* iface, IDirect3DRMTexture3 **texture) { IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface); TRACE("(%p/%p)->(%p): stub\n", iface, This, texture); return E_NOTIMPL; } static HRESULT WINAPI IDirect3DRMFace2Impl_GetMaterial(IDirect3DRMFace2* iface, IDirect3DRMMaterial2 **material) { IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface); TRACE("(%p/%p)->(%p): stub\n", iface, This, material); return E_NOTIMPL; } static int WINAPI IDirect3DRMFace2Impl_GetVertexCount(IDirect3DRMFace2* iface) { IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface); TRACE("(%p/%p)->(): stub\n", iface, This); return 0; } static int WINAPI IDirect3DRMFace2Impl_GetVertexIndex(IDirect3DRMFace2* iface, DWORD which) { IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface); TRACE("(%p/%p)->(%u): stub\n", iface, This, which); return 0; } static int WINAPI IDirect3DRMFace2Impl_GetTextureCoordinateIndex(IDirect3DRMFace2* iface, DWORD which) { IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface); TRACE("(%p/%p)->(%u): stub\n", iface, This, which); return 0; } static D3DCOLOR WINAPI IDirect3DRMFace2Impl_GetColor(IDirect3DRMFace2* iface) { IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface); TRACE("(%p/%p)->(): stub\n", iface, This); return 0; } static const struct IDirect3DRMFace2Vtbl Direct3DRMFace2_Vtbl = { /*** IUnknown methods ***/ IDirect3DRMFace2Impl_QueryInterface, IDirect3DRMFace2Impl_AddRef, IDirect3DRMFace2Impl_Release, /*** IDirect3DRMObject methods ***/ IDirect3DRMFace2Impl_Clone, IDirect3DRMFace2Impl_AddDestroyCallback, IDirect3DRMFace2Impl_DeleteDestroyCallback, IDirect3DRMFace2Impl_SetAppData, IDirect3DRMFace2Impl_GetAppData, IDirect3DRMFace2Impl_SetName, IDirect3DRMFace2Impl_GetName, IDirect3DRMFace2Impl_GetClassName, /*** IDirect3DRMFace2 methods ***/ IDirect3DRMFace2Impl_AddVertex, IDirect3DRMFace2Impl_AddVertexAndNormalIndexed, IDirect3DRMFace2Impl_SetColorRGB, IDirect3DRMFace2Impl_SetColor, IDirect3DRMFace2Impl_SetTexture, IDirect3DRMFace2Impl_SetTextureCoordinates, IDirect3DRMFace2Impl_SetMaterial, IDirect3DRMFace2Impl_SetTextureTopology, IDirect3DRMFace2Impl_GetVertex, IDirect3DRMFace2Impl_GetVertices, IDirect3DRMFace2Impl_GetTextureCoordinates, IDirect3DRMFace2Impl_GetTextureTopology, IDirect3DRMFace2Impl_GetNormal, IDirect3DRMFace2Impl_GetTexture, IDirect3DRMFace2Impl_GetMaterial, IDirect3DRMFace2Impl_GetVertexCount, IDirect3DRMFace2Impl_GetVertexIndex, IDirect3DRMFace2Impl_GetTextureCoordinateIndex, IDirect3DRMFace2Impl_GetColor }; HRESULT Direct3DRMFace_create(REFIID riid, IUnknown** ret_iface) { IDirect3DRMFaceImpl* object; TRACE("(%p)\n", ret_iface); object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DRMFaceImpl)); if (!object) return E_OUTOFMEMORY; object->IDirect3DRMFace_iface.lpVtbl = &Direct3DRMFace_Vtbl; object->IDirect3DRMFace2_iface.lpVtbl = &Direct3DRMFace2_Vtbl; object->ref = 1; if (IsEqualGUID(riid, &IID_IDirect3DRMFace2)) *ret_iface = (IUnknown*)&object->IDirect3DRMFace2_iface; else *ret_iface = (IUnknown*)&object->IDirect3DRMFace_iface; return S_OK; }