/* * 16-bit sound support * * Copyright Robert J. Amstadt, 1993 */ #include #include "windef.h" #include "wine/windef16.h" #include "debugtools.h" DEFAULT_DEBUG_CHANNEL(sound); /*********************************************************************** * OpenSound16 */ INT16 WINAPI OpenSound16(void) { FIXME("(void): stub\n"); return -1; } /*********************************************************************** * CloseSound16 */ void WINAPI CloseSound16(void) { FIXME("(void): stub\n"); } /*********************************************************************** * SetVoiceQueueSize16 */ INT16 WINAPI SetVoiceQueueSize16(INT16 nVoice, INT16 nBytes) { FIXME("(%d,%d): stub\n",nVoice,nBytes); return 0; } /*********************************************************************** * SetVoiceNote16 */ INT16 WINAPI SetVoiceNote16(INT16 nVoice, INT16 nValue, INT16 nLength, INT16 nCdots) { FIXME("(%d,%d,%d,%d): stub\n",nVoice,nValue,nLength,nCdots); return 0; } /*********************************************************************** * SetVoiceAccent16 */ INT16 WINAPI SetVoiceAccent16(INT16 nVoice, INT16 nTempo, INT16 nVolume, INT16 nMode, INT16 nPitch) { FIXME("(%d,%d,%d,%d,%d): stub\n", nVoice, nTempo, nVolume, nMode, nPitch); return 0; } /*********************************************************************** * SetVoiceEnvelope16 */ INT16 WINAPI SetVoiceEnvelope16(INT16 nVoice, INT16 nShape, INT16 nRepeat) { FIXME("(%d,%d,%d): stub\n",nVoice,nShape,nRepeat); return 0; } /*********************************************************************** * SetSoundNoise16 */ INT16 WINAPI SetSoundNoise16(INT16 nSource, INT16 nDuration) { FIXME("(%d,%d): stub\n",nSource,nDuration); return 0; } /*********************************************************************** * SetVoiceSound16 */ INT16 WINAPI SetVoiceSound16(INT16 nVoice, DWORD lFrequency, INT16 nDuration) { FIXME("(%d, %ld, %d): stub\n",nVoice,lFrequency, nDuration); return 0; } /*********************************************************************** * StartSound16 */ INT16 WINAPI StartSound16(void) { return 0; } /*********************************************************************** * StopSound16 */ INT16 WINAPI StopSound16(void) { return 0; } /*********************************************************************** * WaitSoundState16 */ INT16 WINAPI WaitSoundState16(INT16 x) { FIXME("(%d): stub\n", x); return 0; } /*********************************************************************** * SyncAllVoices16 */ INT16 WINAPI SyncAllVoices16(void) { FIXME("(void): stub\n"); return 0; } /*********************************************************************** * CountVoiceNotes16 */ INT16 WINAPI CountVoiceNotes16(INT16 x) { FIXME("(%d): stub\n", x); return 0; } /*********************************************************************** * GetThresholdEvent16 */ LPINT16 WINAPI GetThresholdEvent16(void) { FIXME("(void): stub\n"); return NULL; } /*********************************************************************** * GetThresholdStatus16 */ INT16 WINAPI GetThresholdStatus16(void) { FIXME("(void): stub\n"); return 0; } /*********************************************************************** * SetVoiceThreshold16 */ INT16 WINAPI SetVoiceThreshold16(INT16 a, INT16 b) { FIXME("(%d,%d): stub\n", a, b); return 0; } /*********************************************************************** * DoBeep16 */ void WINAPI DoBeep16(void) { FIXME("(void): stub!\n"); }