/* * Copyright 2008 Henri Verbeet for CodeWeavers * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA * */ #include "wine/debug.h" #include "initguid.h" #define COBJMACROS #include "d3d10.h" WINE_DEFAULT_DEBUG_CHANNEL(d3d10core); HRESULT WINAPI DXGID3D10CreateDevice(HMODULE d3d11, IDXGIFactory *factory, IDXGIAdapter *adapter, unsigned int flags, const D3D_FEATURE_LEVEL *feature_levels, unsigned int level_count, void **device); HRESULT WINAPI D3D10CoreRegisterLayers(void) { TRACE("\n"); return E_NOTIMPL; } HRESULT WINAPI D3D10CoreCreateDevice(IDXGIFactory *factory, IDXGIAdapter *adapter, unsigned int flags, D3D_FEATURE_LEVEL feature_level, ID3D10Device **device) { IUnknown *dxgi_device; HMODULE d3d11; HRESULT hr; TRACE("factory %p, adapter %p, flags %#x, feature_level %#x, device %p.\n", factory, adapter, flags, feature_level, device); d3d11 = LoadLibraryA("d3d11.dll"); hr = DXGID3D10CreateDevice(d3d11, factory, adapter, flags, &feature_level, 1, (void **)&dxgi_device); FreeLibrary(d3d11); if (FAILED(hr)) { WARN("Failed to create device, hr %#x.\n", hr); return hr; } hr = IUnknown_QueryInterface(dxgi_device, &IID_ID3D10Device, (void **)device); IUnknown_Release(dxgi_device); if (FAILED(hr)) { ERR("Failed to query ID3D10Device interface, returning E_FAIL.\n"); return E_FAIL; } return S_OK; }