/* * GDI functions * * Copyright 1993 Alexandre Julliard * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #include "config.h" #include #include #include #include #include "windef.h" #include "winbase.h" #include "wingdi.h" #include "winreg.h" #include "winnls.h" #include "winerror.h" #include "winternl.h" #include "gdi_private.h" #include "wine/debug.h" WINE_DEFAULT_DEBUG_CHANNEL(gdi); #define FIRST_GDI_HANDLE 32 #define MAX_GDI_HANDLES 16384 struct hdc_list { HDC hdc; struct hdc_list *next; }; struct gdi_handle_entry { void *obj; /* pointer to the object-specific data */ const struct gdi_obj_funcs *funcs; /* type-specific functions */ struct hdc_list *hdcs; /* list of HDCs interested in this object */ WORD generation; /* generation count for reusing handle values */ WORD type; /* object type (one of the OBJ_* constants) */ WORD selcount; /* number of times the object is selected in a DC */ WORD system : 1; /* system object flag */ WORD deleted : 1; /* whether DeleteObject has been called on this object */ }; static struct gdi_handle_entry gdi_handles[MAX_GDI_HANDLES]; static struct gdi_handle_entry *next_free; static struct gdi_handle_entry *next_unused = gdi_handles; static LONG debug_count; HMODULE gdi32_module = 0; static inline HGDIOBJ entry_to_handle( struct gdi_handle_entry *entry ) { unsigned int idx = entry - gdi_handles + FIRST_GDI_HANDLE; return LongToHandle( idx | (entry->generation << 16) ); } static inline struct gdi_handle_entry *handle_entry( HGDIOBJ handle ) { unsigned int idx = LOWORD(handle) - FIRST_GDI_HANDLE; if (idx < MAX_GDI_HANDLES && gdi_handles[idx].type) { if (!HIWORD( handle ) || HIWORD( handle ) == gdi_handles[idx].generation) return &gdi_handles[idx]; } if (handle) WARN( "invalid handle %p\n", handle ); return NULL; } /*********************************************************************** * GDI stock objects */ static const LOGBRUSH WhiteBrush = { BS_SOLID, RGB(255,255,255), 0 }; static const LOGBRUSH BlackBrush = { BS_SOLID, RGB(0,0,0), 0 }; static const LOGBRUSH NullBrush = { BS_NULL, 0, 0 }; static const LOGBRUSH LtGrayBrush = { BS_SOLID, RGB(192,192,192), 0 }; static const LOGBRUSH GrayBrush = { BS_SOLID, RGB(128,128,128), 0 }; static const LOGBRUSH DkGrayBrush = { BS_SOLID, RGB(64,64,64), 0 }; static const LOGPEN WhitePen = { PS_SOLID, { 0, 0 }, RGB(255,255,255) }; static const LOGPEN BlackPen = { PS_SOLID, { 0, 0 }, RGB(0,0,0) }; static const LOGPEN NullPen = { PS_NULL, { 0, 0 }, 0 }; static const LOGBRUSH DCBrush = { BS_SOLID, RGB(255,255,255), 0 }; static const LOGPEN DCPen = { PS_SOLID, { 0, 0 }, RGB(0,0,0) }; /* reserve one extra entry for the stock default bitmap */ /* this is what Windows does too */ #define NB_STOCK_OBJECTS (STOCK_LAST+2) static HGDIOBJ stock_objects[NB_STOCK_OBJECTS]; static HGDIOBJ scaled_stock_objects[NB_STOCK_OBJECTS]; static CRITICAL_SECTION gdi_section; static CRITICAL_SECTION_DEBUG critsect_debug = { 0, 0, &gdi_section, { &critsect_debug.ProcessLocksList, &critsect_debug.ProcessLocksList }, 0, 0, { (DWORD_PTR)(__FILE__ ": gdi_section") } }; static CRITICAL_SECTION gdi_section = { &critsect_debug, -1, 0, 0, 0, 0 }; /**************************************************************************** * * language-independent stock fonts * */ static const LOGFONTW OEMFixedFont = { 12, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, OEM_CHARSET, 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN, {'\0'} }; static const LOGFONTW AnsiFixedFont = { 12, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, ANSI_CHARSET, 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN, {'C','o','u','r','i','e','r','\0'} }; static const LOGFONTW AnsiVarFont = { 12, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, ANSI_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'M','S',' ','S','a','n','s',' ','S','e','r','i','f','\0'} }; /****************************************************************************** * * language-dependent stock fonts * * 'ANSI' charset and 'DEFAULT' charset is not same. * The chars in CP_ACP should be drawn with 'DEFAULT' charset. * 'ANSI' charset seems to be identical with ISO-8859-1. * 'DEFAULT' charset is a language-dependent charset. * * 'System' font seems to be an alias for language-dependent font. */ /* * language-dependent stock fonts for all known charsets * please see TranslateCharsetInfo (dlls/gdi/font.c) and * CharsetBindingInfo (dlls/x11drv/xfont.c), * and modify entries for your language if needed. */ struct DefaultFontInfo { UINT charset; LOGFONTW SystemFont; LOGFONTW DeviceDefaultFont; LOGFONTW SystemFixedFont; LOGFONTW DefaultGuiFont; }; static const struct DefaultFontInfo default_fonts[] = { { ANSI_CHARSET, { /* System */ 16, 7, 0, 0, FW_BOLD, FALSE, FALSE, FALSE, ANSI_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'S','y','s','t','e','m','\0'} }, { /* Device Default */ 16, 0, 0, 0, FW_BOLD, FALSE, FALSE, FALSE, ANSI_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'S','y','s','t','e','m','\0'} }, { /* System Fixed */ 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, ANSI_CHARSET, 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN, {'C','o','u','r','i','e','r','\0'} }, { /* DefaultGuiFont */ -11, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, ANSI_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'M','S',' ','S','h','e','l','l',' ','D','l','g','\0'} }, }, { EASTEUROPE_CHARSET, { /* System */ 16, 7, 0, 0, FW_BOLD, FALSE, FALSE, FALSE, EASTEUROPE_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'S','y','s','t','e','m','\0'} }, { /* Device Default */ 16, 0, 0, 0, FW_BOLD, FALSE, FALSE, FALSE, EASTEUROPE_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'S','y','s','t','e','m','\0'} }, { /* System Fixed */ 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, EASTEUROPE_CHARSET, 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN, {'C','o','u','r','i','e','r','\0'} }, { /* DefaultGuiFont */ -11, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, EASTEUROPE_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'M','S',' ','S','h','e','l','l',' ','D','l','g','\0'} }, }, { RUSSIAN_CHARSET, { /* System */ 16, 7, 0, 0, FW_BOLD, FALSE, FALSE, FALSE, RUSSIAN_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'S','y','s','t','e','m','\0'} }, { /* Device Default */ 16, 0, 0, 0, FW_BOLD, FALSE, FALSE, FALSE, RUSSIAN_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'S','y','s','t','e','m','\0'} }, { /* System Fixed */ 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, RUSSIAN_CHARSET, 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN, {'C','o','u','r','i','e','r','\0'} }, { /* DefaultGuiFont */ -11, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, RUSSIAN_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'M','S',' ','S','h','e','l','l',' ','D','l','g','\0'} }, }, { GREEK_CHARSET, { /* System */ 16, 7, 0, 0, FW_BOLD, FALSE, FALSE, FALSE, GREEK_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'S','y','s','t','e','m','\0'} }, { /* Device Default */ 16, 0, 0, 0, FW_BOLD, FALSE, FALSE, FALSE, GREEK_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'S','y','s','t','e','m','\0'} }, { /* System Fixed */ 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, GREEK_CHARSET, 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN, {'C','o','u','r','i','e','r','\0'} }, { /* DefaultGuiFont */ -11, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, GREEK_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'M','S',' ','S','h','e','l','l',' ','D','l','g','\0'} }, }, { TURKISH_CHARSET, { /* System */ 16, 7, 0, 0, FW_BOLD, FALSE, FALSE, FALSE, TURKISH_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'S','y','s','t','e','m','\0'} }, { /* Device Default */ 16, 0, 0, 0, FW_BOLD, FALSE, FALSE, FALSE, TURKISH_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'S','y','s','t','e','m','\0'} }, { /* System Fixed */ 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, TURKISH_CHARSET, 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN, {'C','o','u','r','i','e','r','\0'} }, { /* DefaultGuiFont */ -11, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, TURKISH_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'M','S',' ','S','h','e','l','l',' ','D','l','g','\0'} }, }, { HEBREW_CHARSET, { /* System */ 16, 7, 0, 0, FW_BOLD, FALSE, FALSE, FALSE, HEBREW_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'S','y','s','t','e','m','\0'} }, { /* Device Default */ 16, 0, 0, 0, FW_BOLD, FALSE, FALSE, FALSE, HEBREW_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'S','y','s','t','e','m','\0'} }, { /* System Fixed */ 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, HEBREW_CHARSET, 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN, {'C','o','u','r','i','e','r','\0'} }, { /* DefaultGuiFont */ -11, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, HEBREW_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'M','S',' ','S','h','e','l','l',' ','D','l','g','\0'} }, }, { ARABIC_CHARSET, { /* System */ 16, 7, 0, 0, FW_BOLD, FALSE, FALSE, FALSE, ARABIC_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'S','y','s','t','e','m','\0'} }, { /* Device Default */ 16, 0, 0, 0, FW_BOLD, FALSE, FALSE, FALSE, ARABIC_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'S','y','s','t','e','m','\0'} }, { /* System Fixed */ 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, ARABIC_CHARSET, 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN, {'C','o','u','r','i','e','r','\0'} }, { /* DefaultGuiFont */ -11, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, ARABIC_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'M','S',' ','S','h','e','l','l',' ','D','l','g','\0'} }, }, { BALTIC_CHARSET, { /* System */ 16, 7, 0, 0, FW_BOLD, FALSE, FALSE, FALSE, BALTIC_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'S','y','s','t','e','m','\0'} }, { /* Device Default */ 16, 0, 0, 0, FW_BOLD, FALSE, FALSE, FALSE, BALTIC_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'S','y','s','t','e','m','\0'} }, { /* System Fixed */ 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, BALTIC_CHARSET, 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN, {'C','o','u','r','i','e','r','\0'} }, { /* DefaultGuiFont */ -11, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, BALTIC_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'M','S',' ','S','h','e','l','l',' ','D','l','g','\0'} }, }, { THAI_CHARSET, { /* System */ 16, 7, 0, 0, FW_BOLD, FALSE, FALSE, FALSE, THAI_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'S','y','s','t','e','m','\0'} }, { /* Device Default */ 16, 0, 0, 0, FW_BOLD, FALSE, FALSE, FALSE, THAI_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'S','y','s','t','e','m','\0'} }, { /* System Fixed */ 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, THAI_CHARSET, 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN, {'C','o','u','r','i','e','r','\0'} }, { /* DefaultGuiFont */ -11, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, THAI_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'M','S',' ','S','h','e','l','l',' ','D','l','g','\0'} }, }, { SHIFTJIS_CHARSET, { /* System */ 18, 8, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, SHIFTJIS_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'S','y','s','t','e','m','\0'} }, { /* Device Default */ 18, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, SHIFTJIS_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'S','y','s','t','e','m','\0'} }, { /* System Fixed */ 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, SHIFTJIS_CHARSET, 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN, {'C','o','u','r','i','e','r','\0'} }, { /* DefaultGuiFont */ -12, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, SHIFTJIS_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'M','S',' ','S','h','e','l','l',' ','D','l','g','\0'} }, }, { GB2312_CHARSET, { /* System */ 16, 7, 0, 0, FW_BOLD, FALSE, FALSE, FALSE, GB2312_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'S','y','s','t','e','m','\0'} }, { /* Device Default */ 16, 0, 0, 0, FW_BOLD, FALSE, FALSE, FALSE, GB2312_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'S','y','s','t','e','m','\0'} }, { /* System Fixed */ 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, GB2312_CHARSET, 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN, {'C','o','u','r','i','e','r','\0'} }, { /* DefaultGuiFont */ -12, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, GB2312_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'M','S',' ','S','h','e','l','l',' ','D','l','g','\0'} }, }, { HANGEUL_CHARSET, { /* System */ 16, 8, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, HANGEUL_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'S','y','s','t','e','m','\0'} }, { /* Device Default */ 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, HANGEUL_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'S','y','s','t','e','m','\0'} }, { /* System Fixed */ 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, HANGEUL_CHARSET, 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN, {'C','o','u','r','i','e','r','\0'} }, { /* DefaultGuiFont */ -12, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, HANGEUL_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'M','S',' ','S','h','e','l','l',' ','D','l','g','\0'} }, }, { CHINESEBIG5_CHARSET, { /* System */ 16, 7, 0, 0, FW_BOLD, FALSE, FALSE, FALSE, CHINESEBIG5_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'S','y','s','t','e','m','\0'} }, { /* Device Default */ 16, 0, 0, 0, FW_BOLD, FALSE, FALSE, FALSE, CHINESEBIG5_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'S','y','s','t','e','m','\0'} }, { /* System Fixed */ 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, CHINESEBIG5_CHARSET, 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN, {'C','o','u','r','i','e','r','\0'} }, { /* DefaultGuiFont */ -12, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, CHINESEBIG5_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'M','S',' ','S','h','e','l','l',' ','D','l','g','\0'} }, }, { JOHAB_CHARSET, { /* System */ 16, 7, 0, 0, FW_BOLD, FALSE, FALSE, FALSE, JOHAB_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'S','y','s','t','e','m','\0'} }, { /* Device Default */ 16, 0, 0, 0, FW_BOLD, FALSE, FALSE, FALSE, JOHAB_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'S','y','s','t','e','m','\0'} }, { /* System Fixed */ 16, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, JOHAB_CHARSET, 0, 0, DEFAULT_QUALITY, FIXED_PITCH | FF_MODERN, {'C','o','u','r','i','e','r','\0'} }, { /* DefaultGuiFont */ -12, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, JOHAB_CHARSET, 0, 0, DEFAULT_QUALITY, VARIABLE_PITCH | FF_SWISS, {'M','S',' ','S','h','e','l','l',' ','D','l','g','\0'} }, }, }; /************************************************************************* * __wine_make_gdi_object_system (GDI32.@) * * USER has to tell GDI that its system brushes and pens are non-deletable. * For a description of the GDI object magics and their flags, * see "Undocumented Windows" (wrong about the OBJECT_NOSYSTEM flag, though). */ void CDECL __wine_make_gdi_object_system( HGDIOBJ handle, BOOL set) { struct gdi_handle_entry *entry; EnterCriticalSection( &gdi_section ); if ((entry = handle_entry( handle ))) entry->system = !!set; LeaveCriticalSection( &gdi_section ); } /****************************************************************************** * get_default_fonts */ static const struct DefaultFontInfo* get_default_fonts(UINT charset) { unsigned int n; for(n = 0; n < ARRAY_SIZE( default_fonts ); n++) { if ( default_fonts[n].charset == charset ) return &default_fonts[n]; } FIXME( "unhandled charset 0x%08x - use ANSI_CHARSET for default stock objects\n", charset ); return &default_fonts[0]; } /****************************************************************************** * get_default_charset (internal) * * get the language-dependent charset that can handle CP_ACP correctly. */ static UINT get_default_charset( void ) { CHARSETINFO csi; UINT uACP; uACP = GetACP(); csi.ciCharset = ANSI_CHARSET; if ( !TranslateCharsetInfo( ULongToPtr(uACP), &csi, TCI_SRCCODEPAGE ) ) { FIXME( "unhandled codepage %u - use ANSI_CHARSET for default stock objects\n", uACP ); return ANSI_CHARSET; } return csi.ciCharset; } /*********************************************************************** * GDI_get_ref_count * * Retrieve the reference count of a GDI object. * Note: the object must be locked otherwise the count is meaningless. */ UINT GDI_get_ref_count( HGDIOBJ handle ) { struct gdi_handle_entry *entry; UINT ret = 0; EnterCriticalSection( &gdi_section ); if ((entry = handle_entry( handle ))) ret = entry->selcount; LeaveCriticalSection( &gdi_section ); return ret; } /*********************************************************************** * GDI_inc_ref_count * * Increment the reference count of a GDI object. */ HGDIOBJ GDI_inc_ref_count( HGDIOBJ handle ) { struct gdi_handle_entry *entry; EnterCriticalSection( &gdi_section ); if ((entry = handle_entry( handle ))) entry->selcount++; else handle = 0; LeaveCriticalSection( &gdi_section ); return handle; } /*********************************************************************** * GDI_dec_ref_count * * Decrement the reference count of a GDI object. */ BOOL GDI_dec_ref_count( HGDIOBJ handle ) { struct gdi_handle_entry *entry; EnterCriticalSection( &gdi_section ); if ((entry = handle_entry( handle ))) { assert( entry->selcount ); if (!--entry->selcount && entry->deleted) { /* handle delayed DeleteObject*/ entry->deleted = 0; LeaveCriticalSection( &gdi_section ); TRACE( "executing delayed DeleteObject for %p\n", handle ); DeleteObject( handle ); return TRUE; } } LeaveCriticalSection( &gdi_section ); return entry != NULL; } static const WCHAR dpi_key_name[] = {'C','o','n','t','r','o','l',' ','P','a','n','e','l','\\','D','e','s','k','t','o','p','\0'}; static const WCHAR def_dpi_key_name[] = {'S','o','f','t','w','a','r','e','\\','F','o','n','t','s','\0'}; static const WCHAR dpi_value_name[] = {'L','o','g','P','i','x','e','l','s','\0'}; /****************************************************************************** * get_reg_dword * * Read a DWORD value from the registry */ static BOOL get_reg_dword(HKEY base, const WCHAR *key_name, const WCHAR *value_name, DWORD *value) { HKEY key; DWORD type, data, size = sizeof(data); BOOL ret = FALSE; if (RegOpenKeyW(base, key_name, &key) == ERROR_SUCCESS) { if (RegQueryValueExW(key, value_name, NULL, &type, (void *)&data, &size) == ERROR_SUCCESS && type == REG_DWORD) { *value = data; ret = TRUE; } RegCloseKey(key); } return ret; } /****************************************************************************** * get_dpi * * get the dpi from the registry */ DWORD get_dpi(void) { DWORD dpi; if (get_reg_dword(HKEY_CURRENT_USER, dpi_key_name, dpi_value_name, &dpi)) return dpi; if (get_reg_dword(HKEY_CURRENT_CONFIG, def_dpi_key_name, dpi_value_name, &dpi)) return dpi; return 0; } /****************************************************************************** * get_system_dpi * * Get the system DPI, based on the DPI awareness mode. */ DWORD get_system_dpi(void) { static UINT (WINAPI *pGetDpiForSystem)(void); if (!pGetDpiForSystem) { static const WCHAR user32W[] = {'u','s','e','r','3','2','.','d','l','l',0}; HMODULE user = GetModuleHandleW( user32W ); if (user) pGetDpiForSystem = (void *)GetProcAddress( user, "GetDpiForSystem" ); } return pGetDpiForSystem ? pGetDpiForSystem() : 96; } static HFONT create_scaled_font( const LOGFONTW *deffont ) { LOGFONTW lf; static DWORD dpi; if (!dpi) { dpi = get_dpi(); if (!dpi) dpi = 96; } lf = *deffont; lf.lfHeight = MulDiv( lf.lfHeight, dpi, 96 ); return CreateFontIndirectW( &lf ); } /*********************************************************************** * DllMain * * GDI initialization. */ BOOL WINAPI DllMain( HINSTANCE inst, DWORD reason, LPVOID reserved ) { const struct DefaultFontInfo* deffonts; int i; if (reason != DLL_PROCESS_ATTACH) return TRUE; gdi32_module = inst; DisableThreadLibraryCalls( inst ); WineEngInit(); /* create stock objects */ stock_objects[WHITE_BRUSH] = CreateBrushIndirect( &WhiteBrush ); stock_objects[LTGRAY_BRUSH] = CreateBrushIndirect( &LtGrayBrush ); stock_objects[GRAY_BRUSH] = CreateBrushIndirect( &GrayBrush ); stock_objects[DKGRAY_BRUSH] = CreateBrushIndirect( &DkGrayBrush ); stock_objects[BLACK_BRUSH] = CreateBrushIndirect( &BlackBrush ); stock_objects[NULL_BRUSH] = CreateBrushIndirect( &NullBrush ); stock_objects[WHITE_PEN] = CreatePenIndirect( &WhitePen ); stock_objects[BLACK_PEN] = CreatePenIndirect( &BlackPen ); stock_objects[NULL_PEN] = CreatePenIndirect( &NullPen ); stock_objects[DEFAULT_PALETTE] = PALETTE_Init(); stock_objects[DEFAULT_BITMAP] = CreateBitmap( 1, 1, 1, 1, NULL ); /* language-independent stock fonts */ stock_objects[OEM_FIXED_FONT] = CreateFontIndirectW( &OEMFixedFont ); stock_objects[ANSI_FIXED_FONT] = CreateFontIndirectW( &AnsiFixedFont ); stock_objects[ANSI_VAR_FONT] = CreateFontIndirectW( &AnsiVarFont ); /* language-dependent stock fonts */ deffonts = get_default_fonts(get_default_charset()); stock_objects[SYSTEM_FONT] = CreateFontIndirectW( &deffonts->SystemFont ); stock_objects[DEVICE_DEFAULT_FONT] = CreateFontIndirectW( &deffonts->DeviceDefaultFont ); stock_objects[SYSTEM_FIXED_FONT] = CreateFontIndirectW( &deffonts->SystemFixedFont ); stock_objects[DEFAULT_GUI_FONT] = CreateFontIndirectW( &deffonts->DefaultGuiFont ); scaled_stock_objects[OEM_FIXED_FONT] = create_scaled_font( &OEMFixedFont ); scaled_stock_objects[SYSTEM_FONT] = create_scaled_font( &deffonts->SystemFont ); scaled_stock_objects[SYSTEM_FIXED_FONT] = create_scaled_font( &deffonts->SystemFixedFont ); scaled_stock_objects[DEFAULT_GUI_FONT] = create_scaled_font( &deffonts->DefaultGuiFont ); stock_objects[DC_BRUSH] = CreateBrushIndirect( &DCBrush ); stock_objects[DC_PEN] = CreatePenIndirect( &DCPen ); /* clear the NOSYSTEM bit on all stock objects*/ for (i = 0; i < NB_STOCK_OBJECTS; i++) { if (stock_objects[i]) __wine_make_gdi_object_system( stock_objects[i], TRUE ); if (scaled_stock_objects[i]) __wine_make_gdi_object_system( scaled_stock_objects[i], TRUE ); } return TRUE; } static const char *gdi_obj_type( unsigned type ) { switch ( type ) { case OBJ_PEN: return "OBJ_PEN"; case OBJ_BRUSH: return "OBJ_BRUSH"; case OBJ_DC: return "OBJ_DC"; case OBJ_METADC: return "OBJ_METADC"; case OBJ_PAL: return "OBJ_PAL"; case OBJ_FONT: return "OBJ_FONT"; case OBJ_BITMAP: return "OBJ_BITMAP"; case OBJ_REGION: return "OBJ_REGION"; case OBJ_METAFILE: return "OBJ_METAFILE"; case OBJ_MEMDC: return "OBJ_MEMDC"; case OBJ_EXTPEN: return "OBJ_EXTPEN"; case OBJ_ENHMETADC: return "OBJ_ENHMETADC"; case OBJ_ENHMETAFILE: return "OBJ_ENHMETAFILE"; case OBJ_COLORSPACE: return "OBJ_COLORSPACE"; default: return "UNKNOWN"; } } static void dump_gdi_objects( void ) { struct gdi_handle_entry *entry; TRACE( "%u objects:\n", MAX_GDI_HANDLES ); EnterCriticalSection( &gdi_section ); for (entry = gdi_handles; entry < next_unused; entry++) { if (!entry->type) TRACE( "handle %p FREE\n", entry_to_handle( entry )); else TRACE( "handle %p obj %p type %s selcount %u deleted %u\n", entry_to_handle( entry ), entry->obj, gdi_obj_type( entry->type ), entry->selcount, entry->deleted ); } LeaveCriticalSection( &gdi_section ); } /*********************************************************************** * alloc_gdi_handle * * Allocate a GDI handle for an object, which must have been allocated on the process heap. */ HGDIOBJ alloc_gdi_handle( void *obj, WORD type, const struct gdi_obj_funcs *funcs ) { struct gdi_handle_entry *entry; HGDIOBJ ret; assert( type ); /* type 0 is reserved to mark free entries */ EnterCriticalSection( &gdi_section ); entry = next_free; if (entry) next_free = entry->obj; else if (next_unused < gdi_handles + MAX_GDI_HANDLES) entry = next_unused++; else { LeaveCriticalSection( &gdi_section ); ERR( "out of GDI object handles, expect a crash\n" ); if (TRACE_ON(gdi)) dump_gdi_objects(); return 0; } entry->obj = obj; entry->funcs = funcs; entry->hdcs = NULL; entry->type = type; entry->selcount = 0; entry->system = 0; entry->deleted = 0; if (++entry->generation == 0xffff) entry->generation = 1; ret = entry_to_handle( entry ); LeaveCriticalSection( &gdi_section ); TRACE( "allocated %s %p %u/%u\n", gdi_obj_type(type), ret, InterlockedIncrement( &debug_count ), MAX_GDI_HANDLES ); return ret; } /*********************************************************************** * free_gdi_handle * * Free a GDI handle and return a pointer to the object. */ void *free_gdi_handle( HGDIOBJ handle ) { void *object = NULL; struct gdi_handle_entry *entry; EnterCriticalSection( &gdi_section ); if ((entry = handle_entry( handle ))) { TRACE( "freed %s %p %u/%u\n", gdi_obj_type( entry->type ), handle, InterlockedDecrement( &debug_count ) + 1, MAX_GDI_HANDLES ); object = entry->obj; entry->type = 0; entry->obj = next_free; next_free = entry; } LeaveCriticalSection( &gdi_section ); return object; } /*********************************************************************** * get_full_gdi_handle * * Return the full GDI handle from a possibly truncated value. */ HGDIOBJ get_full_gdi_handle( HGDIOBJ handle ) { struct gdi_handle_entry *entry; if (!HIWORD( handle )) { EnterCriticalSection( &gdi_section ); if ((entry = handle_entry( handle ))) handle = entry_to_handle( entry ); LeaveCriticalSection( &gdi_section ); } return handle; } /*********************************************************************** * get_any_obj_ptr * * Return a pointer to, and the type of, the GDI object * associated with the handle. * The object must be released with GDI_ReleaseObj. */ void *get_any_obj_ptr( HGDIOBJ handle, WORD *type ) { void *ptr = NULL; struct gdi_handle_entry *entry; EnterCriticalSection( &gdi_section ); if ((entry = handle_entry( handle ))) { ptr = entry->obj; *type = entry->type; } if (!ptr) LeaveCriticalSection( &gdi_section ); return ptr; } /*********************************************************************** * GDI_GetObjPtr * * Return a pointer to the GDI object associated with the handle. * Return NULL if the object has the wrong type. * The object must be released with GDI_ReleaseObj. */ void *GDI_GetObjPtr( HGDIOBJ handle, WORD type ) { WORD ret_type; void *ptr = get_any_obj_ptr( handle, &ret_type ); if (ptr && ret_type != type) { GDI_ReleaseObj( handle ); ptr = NULL; } return ptr; } /*********************************************************************** * GDI_ReleaseObj * */ void GDI_ReleaseObj( HGDIOBJ handle ) { LeaveCriticalSection( &gdi_section ); } /*********************************************************************** * GDI_CheckNotLock */ void GDI_CheckNotLock(void) { if (RtlIsCriticalSectionLockedByThread(&gdi_section)) { ERR( "BUG: holding GDI lock\n" ); DebugBreak(); } } /*********************************************************************** * DeleteObject (GDI32.@) * * Delete a Gdi object. * * PARAMS * obj [I] Gdi object to delete * * RETURNS * Success: TRUE. If obj was not returned from GetStockObject(), any resources * it consumed are released. * Failure: FALSE, if obj is not a valid Gdi object, or is currently selected * into a DC. */ BOOL WINAPI DeleteObject( HGDIOBJ obj ) { struct gdi_handle_entry *entry; struct hdc_list *hdcs_head; const struct gdi_obj_funcs *funcs = NULL; EnterCriticalSection( &gdi_section ); if (!(entry = handle_entry( obj ))) { LeaveCriticalSection( &gdi_section ); return FALSE; } if (entry->system) { TRACE("Preserving system object %p\n", obj); LeaveCriticalSection( &gdi_section ); return TRUE; } obj = entry_to_handle( entry ); /* make it a full handle */ hdcs_head = entry->hdcs; entry->hdcs = NULL; if (entry->selcount) { TRACE("delayed for %p because object in use, count %u\n", obj, entry->selcount ); entry->deleted = 1; /* mark for delete */ } else funcs = entry->funcs; LeaveCriticalSection( &gdi_section ); while (hdcs_head) { struct hdc_list *next = hdcs_head->next; DC *dc = get_dc_ptr(hdcs_head->hdc); TRACE("hdc %p has interest in %p\n", hdcs_head->hdc, obj); if(dc) { PHYSDEV physdev = GET_DC_PHYSDEV( dc, pDeleteObject ); physdev->funcs->pDeleteObject( physdev, obj ); release_dc_ptr( dc ); } HeapFree(GetProcessHeap(), 0, hdcs_head); hdcs_head = next; } TRACE("%p\n", obj ); if (funcs && funcs->pDeleteObject) return funcs->pDeleteObject( obj ); return TRUE; } /*********************************************************************** * GDI_hdc_using_object * * Call this if the dc requires DeleteObject notification */ void GDI_hdc_using_object(HGDIOBJ obj, HDC hdc) { struct gdi_handle_entry *entry; struct hdc_list *phdc; TRACE("obj %p hdc %p\n", obj, hdc); EnterCriticalSection( &gdi_section ); if ((entry = handle_entry( obj )) && !entry->system) { for (phdc = entry->hdcs; phdc; phdc = phdc->next) if (phdc->hdc == hdc) break; if (!phdc) { phdc = HeapAlloc(GetProcessHeap(), 0, sizeof(*phdc)); phdc->hdc = hdc; phdc->next = entry->hdcs; entry->hdcs = phdc; } } LeaveCriticalSection( &gdi_section ); } /*********************************************************************** * GDI_hdc_not_using_object * */ void GDI_hdc_not_using_object(HGDIOBJ obj, HDC hdc) { struct gdi_handle_entry *entry; struct hdc_list **pphdc; TRACE("obj %p hdc %p\n", obj, hdc); EnterCriticalSection( &gdi_section ); if ((entry = handle_entry( obj )) && !entry->system) { for (pphdc = &entry->hdcs; *pphdc; pphdc = &(*pphdc)->next) if ((*pphdc)->hdc == hdc) { struct hdc_list *phdc = *pphdc; *pphdc = phdc->next; HeapFree(GetProcessHeap(), 0, phdc); break; } } LeaveCriticalSection( &gdi_section ); } /*********************************************************************** * GetStockObject (GDI32.@) */ HGDIOBJ WINAPI GetStockObject( INT obj ) { if ((obj < 0) || (obj >= NB_STOCK_OBJECTS)) return 0; switch (obj) { case OEM_FIXED_FONT: case SYSTEM_FONT: case SYSTEM_FIXED_FONT: case DEFAULT_GUI_FONT: if (get_system_dpi() != 96) return scaled_stock_objects[obj]; break; } return stock_objects[obj]; } /*********************************************************************** * GetObjectA (GDI32.@) */ INT WINAPI GetObjectA( HGDIOBJ handle, INT count, LPVOID buffer ) { struct gdi_handle_entry *entry; const struct gdi_obj_funcs *funcs = NULL; INT result = 0; TRACE("%p %d %p\n", handle, count, buffer ); EnterCriticalSection( &gdi_section ); if ((entry = handle_entry( handle ))) { funcs = entry->funcs; handle = entry_to_handle( entry ); /* make it a full handle */ } LeaveCriticalSection( &gdi_section ); if (funcs) { if (!funcs->pGetObjectA) SetLastError( ERROR_INVALID_HANDLE ); else if (buffer && ((ULONG_PTR)buffer >> 16) == 0) /* catch apps getting argument order wrong */ SetLastError( ERROR_NOACCESS ); else result = funcs->pGetObjectA( handle, count, buffer ); } return result; } /*********************************************************************** * GetObjectW (GDI32.@) */ INT WINAPI GetObjectW( HGDIOBJ handle, INT count, LPVOID buffer ) { struct gdi_handle_entry *entry; const struct gdi_obj_funcs *funcs = NULL; INT result = 0; TRACE("%p %d %p\n", handle, count, buffer ); EnterCriticalSection( &gdi_section ); if ((entry = handle_entry( handle ))) { funcs = entry->funcs; handle = entry_to_handle( entry ); /* make it a full handle */ } LeaveCriticalSection( &gdi_section ); if (funcs) { if (!funcs->pGetObjectW) SetLastError( ERROR_INVALID_HANDLE ); else if (buffer && ((ULONG_PTR)buffer >> 16) == 0) /* catch apps getting argument order wrong */ SetLastError( ERROR_NOACCESS ); else result = funcs->pGetObjectW( handle, count, buffer ); } return result; } /*********************************************************************** * GetObjectType (GDI32.@) */ DWORD WINAPI GetObjectType( HGDIOBJ handle ) { struct gdi_handle_entry *entry; DWORD result = 0; EnterCriticalSection( &gdi_section ); if ((entry = handle_entry( handle ))) result = entry->type; LeaveCriticalSection( &gdi_section ); TRACE("%p -> %u\n", handle, result ); if (!result) SetLastError( ERROR_INVALID_HANDLE ); return result; } /*********************************************************************** * GetCurrentObject (GDI32.@) * * Get the currently selected object of a given type in a device context. * * PARAMS * hdc [I] Device context to get the current object from * type [I] Type of current object to get (OBJ_* defines from "wingdi.h") * * RETURNS * Success: The current object of the given type selected in hdc. * Failure: A NULL handle. * * NOTES * - only the following object types are supported: *| OBJ_PEN *| OBJ_BRUSH *| OBJ_PAL *| OBJ_FONT *| OBJ_BITMAP */ HGDIOBJ WINAPI GetCurrentObject(HDC hdc,UINT type) { HGDIOBJ ret = 0; DC * dc = get_dc_ptr( hdc ); if (!dc) return 0; switch (type) { case OBJ_EXTPEN: /* fall through */ case OBJ_PEN: ret = dc->hPen; break; case OBJ_BRUSH: ret = dc->hBrush; break; case OBJ_PAL: ret = dc->hPalette; break; case OBJ_FONT: ret = dc->hFont; break; case OBJ_BITMAP: ret = dc->hBitmap; break; /* tests show that OBJ_REGION is explicitly ignored */ case OBJ_REGION: break; default: /* the SDK only mentions those above */ FIXME("(%p,%d): unknown type.\n",hdc,type); break; } release_dc_ptr( dc ); return ret; } /*********************************************************************** * SelectObject (GDI32.@) * * Select a Gdi object into a device context. * * PARAMS * hdc [I] Device context to associate the object with * hObj [I] Gdi object to associate with hdc * * RETURNS * Success: A non-NULL handle representing the previously selected object of * the same type as hObj. * Failure: A NULL object. If hdc is invalid, GetLastError() returns ERROR_INVALID_HANDLE. * if hObj is not a valid object handle, no last error is set. In either * case, hdc is unaffected by the call. */ HGDIOBJ WINAPI SelectObject( HDC hdc, HGDIOBJ hObj ) { struct gdi_handle_entry *entry; const struct gdi_obj_funcs *funcs = NULL; TRACE( "(%p,%p)\n", hdc, hObj ); EnterCriticalSection( &gdi_section ); if ((entry = handle_entry( hObj ))) { funcs = entry->funcs; hObj = entry_to_handle( entry ); /* make it a full handle */ } LeaveCriticalSection( &gdi_section ); if (funcs && funcs->pSelectObject) return funcs->pSelectObject( hObj, hdc ); return 0; } /*********************************************************************** * UnrealizeObject (GDI32.@) */ BOOL WINAPI UnrealizeObject( HGDIOBJ obj ) { const struct gdi_obj_funcs *funcs = NULL; struct gdi_handle_entry *entry; EnterCriticalSection( &gdi_section ); if ((entry = handle_entry( obj ))) { funcs = entry->funcs; obj = entry_to_handle( entry ); /* make it a full handle */ } LeaveCriticalSection( &gdi_section ); if (funcs && funcs->pUnrealizeObject) return funcs->pUnrealizeObject( obj ); return funcs != NULL; } /* Solid colors to enumerate */ static const COLORREF solid_colors[] = { RGB(0x00,0x00,0x00), RGB(0xff,0xff,0xff), RGB(0xff,0x00,0x00), RGB(0x00,0xff,0x00), RGB(0x00,0x00,0xff), RGB(0xff,0xff,0x00), RGB(0xff,0x00,0xff), RGB(0x00,0xff,0xff), RGB(0x80,0x00,0x00), RGB(0x00,0x80,0x00), RGB(0x80,0x80,0x00), RGB(0x00,0x00,0x80), RGB(0x80,0x00,0x80), RGB(0x00,0x80,0x80), RGB(0x80,0x80,0x80), RGB(0xc0,0xc0,0xc0) }; /*********************************************************************** * EnumObjects (GDI32.@) */ INT WINAPI EnumObjects( HDC hdc, INT nObjType, GOBJENUMPROC lpEnumFunc, LPARAM lParam ) { UINT i; INT retval = 0; LOGPEN pen; LOGBRUSH brush; TRACE("%p %d %p %08lx\n", hdc, nObjType, lpEnumFunc, lParam ); switch(nObjType) { case OBJ_PEN: /* Enumerate solid pens */ for (i = 0; i < ARRAY_SIZE( solid_colors ); i++) { pen.lopnStyle = PS_SOLID; pen.lopnWidth.x = 1; pen.lopnWidth.y = 0; pen.lopnColor = solid_colors[i]; retval = lpEnumFunc( &pen, lParam ); TRACE("solid pen %08x, ret=%d\n", solid_colors[i], retval); if (!retval) break; } break; case OBJ_BRUSH: /* Enumerate solid brushes */ for (i = 0; i < ARRAY_SIZE( solid_colors ); i++) { brush.lbStyle = BS_SOLID; brush.lbColor = solid_colors[i]; brush.lbHatch = 0; retval = lpEnumFunc( &brush, lParam ); TRACE("solid brush %08x, ret=%d\n", solid_colors[i], retval); if (!retval) break; } /* Now enumerate hatched brushes */ if (retval) for (i = HS_HORIZONTAL; i <= HS_DIAGCROSS; i++) { brush.lbStyle = BS_HATCHED; brush.lbColor = RGB(0,0,0); brush.lbHatch = i; retval = lpEnumFunc( &brush, lParam ); TRACE("hatched brush %d, ret=%d\n", i, retval); if (!retval) break; } break; default: /* FIXME: implement Win32 types */ WARN("(%d): Invalid type\n", nObjType ); break; } return retval; } /*********************************************************************** * SetObjectOwner (GDI32.@) */ void WINAPI SetObjectOwner( HGDIOBJ handle, HANDLE owner ) { /* Nothing to do */ } /*********************************************************************** * GdiInitializeLanguagePack (GDI32.@) */ DWORD WINAPI GdiInitializeLanguagePack( DWORD arg ) { FIXME("stub\n"); return 0; } /*********************************************************************** * GdiFlush (GDI32.@) */ BOOL WINAPI GdiFlush(void) { return TRUE; /* FIXME */ } /*********************************************************************** * GdiGetBatchLimit (GDI32.@) */ DWORD WINAPI GdiGetBatchLimit(void) { return 1; /* FIXME */ } /*********************************************************************** * GdiSetBatchLimit (GDI32.@) */ DWORD WINAPI GdiSetBatchLimit( DWORD limit ) { return 1; /* FIXME */ } /******************************************************************* * GetColorAdjustment [GDI32.@] * * */ BOOL WINAPI GetColorAdjustment(HDC hdc, LPCOLORADJUSTMENT lpca) { FIXME("stub\n"); return FALSE; } /******************************************************************* * GdiComment [GDI32.@] * * */ BOOL WINAPI GdiComment(HDC hdc, UINT cbSize, const BYTE *lpData) { DC *dc = get_dc_ptr(hdc); BOOL ret = FALSE; if(dc) { PHYSDEV physdev = GET_DC_PHYSDEV( dc, pGdiComment ); ret = physdev->funcs->pGdiComment( physdev, cbSize, lpData ); release_dc_ptr( dc ); } return ret; } /******************************************************************* * SetColorAdjustment [GDI32.@] * * */ BOOL WINAPI SetColorAdjustment(HDC hdc, const COLORADJUSTMENT* lpca) { FIXME("stub\n"); return FALSE; }