/* * VGA emulation * * Copyright 1998 Ove KÅven * */ #ifndef __WINE_VGA_H #define __WINE_VGA_H #include "wingdi.h" int VGA_SetMode(unsigned Xres,unsigned Yres,unsigned Depth); int VGA_GetMode(unsigned*Height,unsigned*Width,unsigned*Depth); void VGA_Exit(void); void VGA_SetPalette(PALETTEENTRY*pal,int start,int len); void VGA_SetQuadPalette(RGBQUAD*color,int start,int len); LPSTR VGA_Lock(unsigned*Pitch,unsigned*Height,unsigned*Width,unsigned*Depth); void VGA_Unlock(void); void VGA_Poll(WORD timer); void VGA_ioport_out(WORD port, BYTE val); BYTE VGA_ioport_in(WORD port); #endif /* __WINE_VGA_H */