/* * IDirect3DVolume9 implementation * * Copyright 2002-2005 Jason Edmeades * Raphael Junqueira * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #include "config.h" #include "d3d9_private.h" WINE_DEFAULT_DEBUG_CHANNEL(d3d9); static inline struct d3d9_volume *impl_from_IDirect3DVolume9(IDirect3DVolume9 *iface) { return CONTAINING_RECORD(iface, struct d3d9_volume, IDirect3DVolume9_iface); } static HRESULT WINAPI d3d9_volume_QueryInterface(IDirect3DVolume9 *iface, REFIID riid, void **out) { TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out); if (IsEqualGUID(riid, &IID_IDirect3DVolume9) || IsEqualGUID(riid, &IID_IUnknown)) { IDirect3DVolume9_AddRef(iface); *out = iface; return S_OK; } WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid)); *out = NULL; return E_NOINTERFACE; } static ULONG WINAPI d3d9_volume_AddRef(IDirect3DVolume9 *iface) { struct d3d9_volume *volume = impl_from_IDirect3DVolume9(iface); ULONG refcount; TRACE("iface %p.\n", iface); if (volume->forwardReference) { TRACE("Forwarding to %p.\n", volume->forwardReference); return IUnknown_AddRef(volume->forwardReference); } refcount = InterlockedIncrement(&volume->refcount); TRACE("%p increasing refcount to %u.\n", iface, refcount); if (refcount == 1) { wined3d_mutex_lock(); wined3d_volume_incref(volume->wined3d_volume); wined3d_mutex_unlock(); } return refcount; } static ULONG WINAPI d3d9_volume_Release(IDirect3DVolume9 *iface) { struct d3d9_volume *volume = impl_from_IDirect3DVolume9(iface); ULONG refcount; TRACE("iface %p.\n", iface); if (volume->forwardReference) { TRACE("Forwarding to %p.\n", volume->forwardReference); return IUnknown_Release(volume->forwardReference); } refcount = InterlockedDecrement(&volume->refcount); TRACE("%p decreasing refcount to %u.\n", iface, refcount); if (!refcount) { wined3d_mutex_lock(); wined3d_volume_decref(volume->wined3d_volume); wined3d_mutex_unlock(); } return refcount; } static HRESULT WINAPI d3d9_volume_GetDevice(IDirect3DVolume9 *iface, IDirect3DDevice9 **device) { struct d3d9_volume *volume = impl_from_IDirect3DVolume9(iface); IDirect3DResource9 *resource; HRESULT hr; TRACE("iface %p, device %p.\n", iface, device); hr = IUnknown_QueryInterface(volume->forwardReference, &IID_IDirect3DResource9, (void **)&resource); if (SUCCEEDED(hr)) { hr = IDirect3DResource9_GetDevice(resource, device); IDirect3DResource9_Release(resource); TRACE("Returning device %p.\n", *device); } return hr; } static HRESULT WINAPI d3d9_volume_SetPrivateData(IDirect3DVolume9 *iface, REFGUID guid, const void *data, DWORD data_size, DWORD flags) { struct d3d9_volume *volume = impl_from_IDirect3DVolume9(iface); struct wined3d_resource *resource; HRESULT hr; TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n", iface, debugstr_guid(guid), data, data_size, flags); wined3d_mutex_lock(); resource = wined3d_volume_get_resource(volume->wined3d_volume); hr = wined3d_resource_set_private_data(resource, guid, data, data_size, flags); wined3d_mutex_unlock(); return hr; } static HRESULT WINAPI d3d9_volume_GetPrivateData(IDirect3DVolume9 *iface, REFGUID guid, void *data, DWORD *data_size) { struct d3d9_volume *volume = impl_from_IDirect3DVolume9(iface); struct wined3d_resource *resource; HRESULT hr; TRACE("iface %p, guid %s, data %p, data_size %p.\n", iface, debugstr_guid(guid), data, data_size); wined3d_mutex_lock(); resource = wined3d_volume_get_resource(volume->wined3d_volume); hr = wined3d_resource_get_private_data(resource, guid, data, data_size); wined3d_mutex_unlock(); return hr; } static HRESULT WINAPI d3d9_volume_FreePrivateData(IDirect3DVolume9 *iface, REFGUID guid) { struct d3d9_volume *volume = impl_from_IDirect3DVolume9(iface); struct wined3d_resource *resource; HRESULT hr; TRACE("iface %p, guid %s.\n", iface, debugstr_guid(guid)); wined3d_mutex_lock(); resource = wined3d_volume_get_resource(volume->wined3d_volume); hr = wined3d_resource_free_private_data(resource, guid); wined3d_mutex_unlock(); return hr; } static HRESULT WINAPI d3d9_volume_GetContainer(IDirect3DVolume9 *iface, REFIID riid, void **container) { struct d3d9_volume *volume = impl_from_IDirect3DVolume9(iface); HRESULT hr; TRACE("iface %p, riid %s, container %p.\n", iface, debugstr_guid(riid), container); if (!volume->container) return E_NOINTERFACE; hr = IUnknown_QueryInterface(volume->container, riid, container); TRACE("Returning %p,\n", *container); return hr; } static HRESULT WINAPI d3d9_volume_GetDesc(IDirect3DVolume9 *iface, D3DVOLUME_DESC *desc) { struct d3d9_volume *volume = impl_from_IDirect3DVolume9(iface); struct wined3d_resource_desc wined3d_desc; struct wined3d_resource *wined3d_resource; TRACE("iface %p, desc %p.\n", iface, desc); wined3d_mutex_lock(); wined3d_resource = wined3d_volume_get_resource(volume->wined3d_volume); wined3d_resource_get_desc(wined3d_resource, &wined3d_desc); wined3d_mutex_unlock(); desc->Format = d3dformat_from_wined3dformat(wined3d_desc.format); desc->Type = wined3d_desc.resource_type; desc->Usage = wined3d_desc.usage & WINED3DUSAGE_MASK; desc->Pool = wined3d_desc.pool; desc->Width = wined3d_desc.width; desc->Height = wined3d_desc.height; desc->Depth = wined3d_desc.depth; return D3D_OK; } static HRESULT WINAPI d3d9_volume_LockBox(IDirect3DVolume9 *iface, D3DLOCKED_BOX *locked_box, const D3DBOX *box, DWORD flags) { struct d3d9_volume *volume = impl_from_IDirect3DVolume9(iface); struct wined3d_map_desc map_desc; HRESULT hr; TRACE("iface %p, locked_box %p, box %p, flags %#x.\n", iface, locked_box, box, flags); wined3d_mutex_lock(); hr = wined3d_volume_map(volume->wined3d_volume, &map_desc, (const struct wined3d_box *)box, flags); wined3d_mutex_unlock(); locked_box->RowPitch = map_desc.row_pitch; locked_box->SlicePitch = map_desc.slice_pitch; locked_box->pBits = map_desc.data; return hr; } static HRESULT WINAPI d3d9_volume_UnlockBox(IDirect3DVolume9 *iface) { struct d3d9_volume *volume = impl_from_IDirect3DVolume9(iface); HRESULT hr; TRACE("iface %p.\n", iface); wined3d_mutex_lock(); hr = wined3d_volume_unmap(volume->wined3d_volume); wined3d_mutex_unlock(); return hr; } static const struct IDirect3DVolume9Vtbl d3d9_volume_vtbl = { /* IUnknown */ d3d9_volume_QueryInterface, d3d9_volume_AddRef, d3d9_volume_Release, /* IDirect3DVolume9 */ d3d9_volume_GetDevice, d3d9_volume_SetPrivateData, d3d9_volume_GetPrivateData, d3d9_volume_FreePrivateData, d3d9_volume_GetContainer, d3d9_volume_GetDesc, d3d9_volume_LockBox, d3d9_volume_UnlockBox, }; static void STDMETHODCALLTYPE volume_wined3d_object_destroyed(void *parent) { HeapFree(GetProcessHeap(), 0, parent); } static const struct wined3d_parent_ops d3d9_volume_wined3d_parent_ops = { volume_wined3d_object_destroyed, }; HRESULT volume_init(struct d3d9_volume *volume, struct d3d9_device *device, UINT width, UINT height, UINT depth, DWORD usage, enum wined3d_format_id format, enum wined3d_pool pool) { HRESULT hr; volume->IDirect3DVolume9_iface.lpVtbl = &d3d9_volume_vtbl; volume->refcount = 1; hr = wined3d_volume_create(device->wined3d_device, width, height, depth, usage & WINED3DUSAGE_MASK, format, pool, volume, &d3d9_volume_wined3d_parent_ops, &volume->wined3d_volume); if (FAILED(hr)) { WARN("Failed to create wined3d volume, hr %#x.\n", hr); return hr; } return D3D_OK; }