/* * Win32 builtin dlls support * * Copyright 2000 Alexandre Julliard */ #include "config.h" #include "wine/port.h" #include #include #include #include #include #include #ifdef HAVE_SYS_MMAN_H #include #endif #include "winnt.h" #include "wine/library.h" #define MAX_DLLS 100 static struct { const IMAGE_NT_HEADERS *nt; /* NT header */ const char *filename; /* DLL file name */ } builtin_dlls[MAX_DLLS]; static int nb_dlls; static const IMAGE_NT_HEADERS *main_exe; static load_dll_callback_t load_dll_callback; static char **dll_paths; static int nb_dll_paths; static int dll_path_maxlen; static int init_done; /* build the dll load path from the WINEDLLPATH variable */ static void build_dll_path(void) { int count = 0; char *p, *path = getenv( "WINEDLLPATH" ); init_done = 1; if (!path) return; path = strdup(path); p = path; while (*p) { while (*p == ':') p++; if (!*p) break; count++; while (*p && *p != ':') p++; } dll_paths = malloc( count * sizeof(*dll_paths) ); p = path; nb_dll_paths = 0; while (*p) { while (*p == ':') *p++ = 0; if (!*p) break; dll_paths[nb_dll_paths] = p; while (*p && *p != ':') p++; if (p - dll_paths[nb_dll_paths] > dll_path_maxlen) dll_path_maxlen = p - dll_paths[nb_dll_paths]; nb_dll_paths++; } } /* open a library for a given dll, searching in the dll path * 'name' must be the Windows dll name (e.g. "kernel32.dll") */ static void *dlopen_dll( const char *name, char *error, int errorsize ) { int i, namelen = strlen(name); char *buffer, *p, *ext; void *ret = NULL; if (!init_done) build_dll_path(); buffer = malloc( dll_path_maxlen + namelen + 8 ); /* store the name at the end of the buffer, prefixed by /lib and followed by .so */ p = buffer + dll_path_maxlen; memcpy( p, "/lib", 4 ); p += 4; memcpy( p, name, namelen+1 ); ext = strrchr( p, '.' ); p += namelen; /* check for .dll or .exe extension to remove */ if (ext && (!strcmp( ext, ".dll" ) || !strcmp( ext, ".exe" ))) p = ext; memcpy( p, ".so", 4 ); for (i = 0; i < nb_dll_paths; i++) { int len = strlen(dll_paths[i]); char *p = buffer + dll_path_maxlen - len; memcpy( p, dll_paths[i], len ); if ((ret = wine_dlopen( p, RTLD_NOW, error, errorsize ))) break; } /* now try the default dlopen search path */ if (!ret) ret = wine_dlopen( buffer + dll_path_maxlen + 1, RTLD_NOW, error, errorsize ); free( buffer ); return ret; } /* adjust an array of pointers to make them into RVAs */ static inline void fixup_rva_ptrs( void *array, void *base, int count ) { void **ptr = (void **)array; while (count--) { if (*ptr) *ptr = (void *)((char *)*ptr - (char *)base); ptr++; } } /* fixup RVAs in the resource directory */ static void fixup_resources( IMAGE_RESOURCE_DIRECTORY *dir, char *root, void *base ) { IMAGE_RESOURCE_DIRECTORY_ENTRY *entry; int i; entry = (IMAGE_RESOURCE_DIRECTORY_ENTRY *)(dir + 1); for (i = 0; i < dir->NumberOfNamedEntries + dir->NumberOfIdEntries; i++, entry++) { void *ptr = root + entry->u2.s3.OffsetToDirectory; if (entry->u2.s3.DataIsDirectory) fixup_resources( ptr, root, base ); else { IMAGE_RESOURCE_DATA_ENTRY *data = ptr; fixup_rva_ptrs( &data->OffsetToData, base, 1 ); } } } /* map a builtin dll in memory and fixup RVAs */ static void *map_dll( const IMAGE_NT_HEADERS *nt_descr ) { IMAGE_DATA_DIRECTORY *dir; IMAGE_DOS_HEADER *dos; IMAGE_NT_HEADERS *nt; IMAGE_SECTION_HEADER *sec; BYTE *addr, *code_start, *data_start; size_t page_size = getpagesize(); int nb_sections = 2; /* code + data */ size_t size = (sizeof(IMAGE_DOS_HEADER) + sizeof(IMAGE_NT_HEADERS) + nb_sections * sizeof(IMAGE_SECTION_HEADER)); assert( size <= page_size ); if (nt_descr->OptionalHeader.ImageBase) { addr = wine_anon_mmap( (void *)nt_descr->OptionalHeader.ImageBase, page_size, PROT_READ|PROT_WRITE, MAP_FIXED ); if (addr != (BYTE *)nt_descr->OptionalHeader.ImageBase) return NULL; } else { /* this will leak memory; but it should never happen */ addr = wine_anon_mmap( NULL, page_size, PROT_READ|PROT_WRITE, 0 ); if (addr == (BYTE *)-1) return NULL; } dos = (IMAGE_DOS_HEADER *)addr; nt = (IMAGE_NT_HEADERS *)(dos + 1); sec = (IMAGE_SECTION_HEADER *)(nt + 1); code_start = addr + page_size; /* HACK! */ data_start = code_start + page_size; /* Build the DOS and NT headers */ dos->e_magic = IMAGE_DOS_SIGNATURE; dos->e_lfanew = sizeof(*dos); *nt = *nt_descr; nt->FileHeader.NumberOfSections = nb_sections; nt->OptionalHeader.SizeOfCode = data_start - code_start; nt->OptionalHeader.SizeOfInitializedData = 0; nt->OptionalHeader.SizeOfUninitializedData = 0; nt->OptionalHeader.ImageBase = (DWORD)addr; fixup_rva_ptrs( &nt->OptionalHeader.AddressOfEntryPoint, addr, 1 ); /* Build the code section */ strcpy( sec->Name, ".text" ); sec->SizeOfRawData = data_start - code_start; sec->Misc.VirtualSize = sec->SizeOfRawData; sec->VirtualAddress = code_start - addr; sec->PointerToRawData = code_start - addr; sec->Characteristics = (IMAGE_SCN_CNT_CODE | IMAGE_SCN_MEM_EXECUTE | IMAGE_SCN_MEM_READ); sec++; /* Build the data section */ strcpy( sec->Name, ".data" ); sec->SizeOfRawData = 0; sec->Misc.VirtualSize = sec->SizeOfRawData; sec->VirtualAddress = data_start - addr; sec->PointerToRawData = data_start - addr; sec->Characteristics = (IMAGE_SCN_CNT_INITIALIZED_DATA | IMAGE_SCN_MEM_WRITE | IMAGE_SCN_MEM_READ); sec++; /* Build the import directory */ dir = &nt->OptionalHeader.DataDirectory[IMAGE_FILE_IMPORT_DIRECTORY]; if (dir->Size) { IMAGE_IMPORT_DESCRIPTOR *imports = (void *)dir->VirtualAddress; fixup_rva_ptrs( &dir->VirtualAddress, addr, 1 ); /* we can fixup everything at once since we only have pointers and 0 values */ fixup_rva_ptrs( imports, addr, dir->Size / sizeof(void*) ); } /* Build the resource directory */ dir = &nt->OptionalHeader.DataDirectory[IMAGE_FILE_RESOURCE_DIRECTORY]; if (dir->Size) { void *ptr = (void *)dir->VirtualAddress; fixup_rva_ptrs( &dir->VirtualAddress, addr, 1 ); fixup_resources( ptr, ptr, addr ); } /* Build the export directory */ dir = &nt->OptionalHeader.DataDirectory[IMAGE_FILE_EXPORT_DIRECTORY]; if (dir->Size) { IMAGE_EXPORT_DIRECTORY *exports = (void *)dir->VirtualAddress; fixup_rva_ptrs( &dir->VirtualAddress, addr, 1 ); fixup_rva_ptrs( (void *)exports->AddressOfFunctions, addr, exports->NumberOfFunctions ); fixup_rva_ptrs( (void *)exports->AddressOfNames, addr, exports->NumberOfNames ); fixup_rva_ptrs( &exports->Name, addr, 1 ); fixup_rva_ptrs( &exports->AddressOfFunctions, addr, 1 ); fixup_rva_ptrs( &exports->AddressOfNames, addr, 1 ); fixup_rva_ptrs( &exports->AddressOfNameOrdinals, addr, 1 ); } return addr; } /*********************************************************************** * __wine_dll_register * * Register a built-in DLL descriptor. */ void __wine_dll_register( const IMAGE_NT_HEADERS *header, const char *filename ) { if (load_dll_callback) load_dll_callback( map_dll(header), filename ); else { if (!(header->FileHeader.Characteristics & IMAGE_FILE_DLL)) main_exe = header; else { assert( nb_dlls < MAX_DLLS ); builtin_dlls[nb_dlls].nt = header; builtin_dlls[nb_dlls].filename = filename; nb_dlls++; } } } /*********************************************************************** * wine_dll_set_callback * * Set the callback function for dll loading, and call it * for all dlls that were implicitly loaded already. */ void wine_dll_set_callback( load_dll_callback_t load ) { int i; load_dll_callback = load; for (i = 0; i < nb_dlls; i++) { const IMAGE_NT_HEADERS *nt = builtin_dlls[i].nt; if (!nt) continue; builtin_dlls[i].nt = NULL; load_dll_callback( map_dll(nt), builtin_dlls[i].filename ); } nb_dlls = 0; if (main_exe) load_dll_callback( map_dll(main_exe), "" ); } /*********************************************************************** * wine_dll_load * * Load a builtin dll. */ void *wine_dll_load( const char *filename, char *error, int errorsize ) { int i; /* callback must have been set already */ assert( load_dll_callback ); /* check if we have it in the list */ /* this can happen when initializing pre-loaded dlls in wine_dll_set_callback */ for (i = 0; i < nb_dlls; i++) { if (!builtin_dlls[i].nt) continue; if (!strcmp( builtin_dlls[i].filename, filename )) { const IMAGE_NT_HEADERS *nt = builtin_dlls[i].nt; builtin_dlls[i].nt = NULL; load_dll_callback( map_dll(nt), builtin_dlls[i].filename ); return (void *)1; } } return dlopen_dll( filename, error, errorsize ); } /*********************************************************************** * wine_dll_unload * * Unload a builtin dll. */ void wine_dll_unload( void *handle ) { if (handle != (void *)1) wine_dlclose( handle, NULL, 0 ); } /*********************************************************************** * wine_dll_load_main_exe * * Try to load the .so for the main exe, optionally searching for it in PATH. */ void *wine_dll_load_main_exe( const char *name, int search_path, char *error, int errorsize ) { void *ret = NULL; const char *path = NULL; if (search_path) path = getenv( "PATH" ); if (!path) { /* no path, try only the specified name */ ret = wine_dlopen( name, RTLD_NOW, error, errorsize ); } else { char buffer[128], *tmp = buffer; size_t namelen = strlen(name); size_t pathlen = strlen(path); if (namelen + pathlen + 2 > sizeof(buffer)) tmp = malloc( namelen + pathlen + 2 ); if (tmp) { char *basename = tmp + pathlen; *basename = '/'; strcpy( basename + 1, name ); for (;;) { int len; const char *p = strchr( path, ':' ); if (!p) p = path + strlen(path); if ((len = p - path) > 0) { memcpy( basename - len, path, len ); if ((ret = wine_dlopen( basename - len, RTLD_NOW, error, errorsize ))) break; } if (!*p) break; path = p + 1; } if (tmp != buffer) free( tmp ); } } return ret; }