/* * Direct3D X 8 private include file * * Copyright 2002 Raphael Junqueira * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef __WINE_D3DX8CORE_PRIVATE_H #define __WINE_D3DX8CORE_PRIVATE_H #include #include "windef.h" #include "winbase.h" #include "d3dx8core.h" /* Interfaces */ typedef struct ID3DXBufferImpl ID3DXBufferImpl; typedef struct ID3DXFontImpl ID3DXFontImpl; /* ----------- */ /* ID3DXBuffer */ /* ----------- */ /***************************************************************************** * Predeclare the interface implementation structures */ extern const ID3DXBufferVtbl D3DXBuffer_Vtbl; /***************************************************************************** * ID3DXBufferImpl implementation structure */ struct ID3DXBufferImpl { /* IUnknown fields */ const ID3DXBufferVtbl *lpVtbl; LONG ref; /* ID3DXBuffer fields */ DWORD *buffer; DWORD bufferSize; }; /* --------- */ /* ID3DXFont */ /* --------- */ /***************************************************************************** * ID3DXFontImpl implementation structure */ struct ID3DXFontImpl { /* IUnknown fields */ const ID3DXFontVtbl *lpVtbl; LONG ref; /* ID3DXFont fields */ }; #endif /*__WINE_D3DX8CORE_PRIVATE_H */