/* DirectMusicSynthesizer Private Include * * Copyright (C) 2003-2004 Rok Mandeljc * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef __WINE_DMSYNTH_PRIVATE_H #define __WINE_DMSYNTH_PRIVATE_H #include #define COBJMACROS #include "windef.h" #include "winbase.h" #include "winnt.h" #include "wingdi.h" #include "winuser.h" #include "wine/debug.h" #include "wine/list.h" #include "winreg.h" #include "objbase.h" #include "dmusici.h" #include "dmusicf.h" #include "dmusics.h" #include "dmksctrl.h" /***************************************************************************** * Interfaces */ typedef struct IDirectMusicSynth8Impl IDirectMusicSynth8Impl; typedef struct IDirectMusicSynthSinkImpl IDirectMusicSynthSinkImpl; /***************************************************************************** * ClassFactory */ extern HRESULT WINAPI DMUSIC_CreateDirectMusicSynthImpl(REFIID riid, void **ppobj) DECLSPEC_HIDDEN; extern HRESULT WINAPI DMUSIC_CreateDirectMusicSynthSinkImpl(REFIID riid, void **ppobj) DECLSPEC_HIDDEN; /***************************************************************************** * IDirectMusicSynth8Impl implementation structure */ struct IDirectMusicSynth8Impl { /* IUnknown fields */ IDirectMusicSynth8 IDirectMusicSynth8_iface; IKsControl IKsControl_iface; LONG ref; /* IDirectMusicSynth8 fields */ DMUS_PORTCAPS pCaps; BOOL fActive; IReferenceClock* pLatencyClock; IDirectMusicSynthSink *synth_sink; }; /***************************************************************************** * IDirectMusicSynthSinkImpl implementation structure */ struct IDirectMusicSynthSinkImpl { /* IUnknown fields */ IDirectMusicSynthSink IDirectMusicSynthSink_iface; IKsControl IKsControl_iface; LONG ref; /* IDirectMusicSynthSinkImpl fields */ IReferenceClock* latency_clock; }; /********************************************************************** * Dll lifetime tracking declaration for dmsynth.dll */ extern LONG DMSYNTH_refCount DECLSPEC_HIDDEN; static inline void DMSYNTH_LockModule(void) { InterlockedIncrement( &DMSYNTH_refCount ); } static inline void DMSYNTH_UnlockModule(void) { InterlockedDecrement( &DMSYNTH_refCount ); } /***************************************************************************** * Misc. */ /* used for generic dumping (copied from ddraw) */ typedef struct { DWORD val; const char* name; } flag_info; typedef struct { const GUID *guid; const char* name; } guid_info; /* used for initialising structs (primarily for DMUS_OBJECTDESC) */ #define FE(x) { x, #x } #define GE(x) { &x, #x } /* returns name of given GUID */ extern const char *debugstr_dmguid (const GUID *id) DECLSPEC_HIDDEN; #endif /* __WINE_DMSYNTH_PRIVATE_H */