/* * Copyright 2018 Józef Kucia * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #include "interactioncontext.h" #include "wine/test.h" static void test_context(void) { HINTERACTIONCONTEXT context; HRESULT hr; hr = CreateInteractionContext(&context); ok(hr == S_OK, "Failed to create context, hr %#x.\n", hr); hr = DestroyInteractionContext(context); ok(hr == S_OK, "Failed to destroy context, hr %#x.\n", hr); hr = CreateInteractionContext(NULL); ok(hr == E_POINTER, "Got hr %#x.\n", hr); hr = DestroyInteractionContext(NULL); ok(hr == E_HANDLE, "Got hr %#x.\n", hr); } static void test_properties(void) { HINTERACTIONCONTEXT context; UINT32 value; HRESULT hr; hr = CreateInteractionContext(&context); ok(hr == S_OK, "Failed to create context, hr %#x.\n", hr); hr = GetPropertyInteractionContext(context, INTERACTION_CONTEXT_PROPERTY_FILTER_POINTERS, &value); ok(hr == S_OK, "Failed to get property, hr %#x.\n", hr); ok(value == TRUE, "Got unexpected value %#x.\n", value); hr = SetPropertyInteractionContext(context, INTERACTION_CONTEXT_PROPERTY_FILTER_POINTERS, TRUE); ok(hr == S_OK, "Failed to set property, hr %#x.\n", hr); hr = GetPropertyInteractionContext(context, INTERACTION_CONTEXT_PROPERTY_FILTER_POINTERS, &value); ok(hr == S_OK, "Failed to get property, hr %#x.\n", hr); ok(value == TRUE, "Got unexpected value %#x.\n", value); hr = SetPropertyInteractionContext(context, INTERACTION_CONTEXT_PROPERTY_FILTER_POINTERS, FALSE); ok(hr == S_OK, "Failed to set property, hr %#x.\n", hr); hr = GetPropertyInteractionContext(context, INTERACTION_CONTEXT_PROPERTY_FILTER_POINTERS, &value); ok(hr == S_OK, "Failed to get property, hr %#x.\n", hr); ok(value == FALSE, "Got unexpected value %#x.\n", value); hr = SetPropertyInteractionContext(context, INTERACTION_CONTEXT_PROPERTY_FILTER_POINTERS, 2); ok(hr == E_INVALIDARG, "Got hr %#x.\n", hr); hr = SetPropertyInteractionContext(context, INTERACTION_CONTEXT_PROPERTY_FILTER_POINTERS, 3); ok(hr == E_INVALIDARG, "Got hr %#x.\n", hr); hr = SetPropertyInteractionContext(context, 0xdeadbeef, 0); ok(hr == E_INVALIDARG, "Got hr %#x.\n", hr); hr = GetPropertyInteractionContext(context, 0xdeadbeef, &value); ok(hr == E_INVALIDARG, "Got hr %#x.\n", hr); hr = GetPropertyInteractionContext(context, INTERACTION_CONTEXT_PROPERTY_FILTER_POINTERS, NULL); ok(hr == E_POINTER, "Got hr %#x.\n", hr); hr = SetPropertyInteractionContext(NULL, INTERACTION_CONTEXT_PROPERTY_FILTER_POINTERS, FALSE); ok(hr == E_HANDLE, "Got hr %#x.\n", hr); hr = GetPropertyInteractionContext(NULL, INTERACTION_CONTEXT_PROPERTY_FILTER_POINTERS, &value); ok(hr == E_HANDLE, "Got hr %#x.\n", hr); hr = DestroyInteractionContext(context); ok(hr == S_OK, "Failed to destroy context, hr %#x.\n", hr); } static void test_configuration(void) { HINTERACTIONCONTEXT context; HRESULT hr; static const INTERACTION_CONTEXT_CONFIGURATION config[] = { { INTERACTION_ID_MANIPULATION, INTERACTION_CONFIGURATION_FLAG_MANIPULATION | INTERACTION_CONFIGURATION_FLAG_MANIPULATION_TRANSLATION_X | INTERACTION_CONFIGURATION_FLAG_MANIPULATION_TRANSLATION_Y | INTERACTION_CONFIGURATION_FLAG_MANIPULATION_SCALING | INTERACTION_CONFIGURATION_FLAG_MANIPULATION_TRANSLATION_INERTIA | INTERACTION_CONFIGURATION_FLAG_MANIPULATION_SCALING_INERTIA }, }; hr = CreateInteractionContext(&context); ok(hr == S_OK, "Failed to create context, hr %#x.\n", hr); hr = SetInteractionConfigurationInteractionContext(NULL, 0, NULL); ok(hr == E_HANDLE, "Got hr %#x.\n", hr); hr = SetInteractionConfigurationInteractionContext(context, 0, NULL); ok(hr == E_INVALIDARG, "Got hr %#x.\n", hr); hr = SetInteractionConfigurationInteractionContext(context, 1, NULL); ok(hr == E_POINTER, "Got hr %#x.\n", hr); hr = SetInteractionConfigurationInteractionContext(context, ARRAY_SIZE(config), config); ok(hr == S_OK, "Failed to set configuration, hr %#x.\n", hr); hr = DestroyInteractionContext(context); ok(hr == S_OK, "Failed to destroy context, hr %#x.\n", hr); } START_TEST(ninput) { test_context(); test_properties(); test_configuration(); }