/* * Kernel initialization code * * Copyright 2000 Alexandre Julliard * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "config.h" #include "wine/port.h" #include #include #include #include #ifdef HAVE_SYS_STAT_H # include #endif #include #ifdef HAVE_SYS_TIME_H # include #endif #include #include "windef.h" #include "winbase.h" #include "wincon.h" #include "winternl.h" #include "wownt32.h" #include "wine/winbase16.h" #include "wine/library.h" #include "wincon.h" #include "toolhelp.h" #include "kernel_private.h" #include "kernel16_private.h" #include "console_private.h" extern int __wine_set_signal_handler(unsigned, int (*)(unsigned)); static CRITICAL_SECTION ldt_section; static CRITICAL_SECTION_DEBUG critsect_debug = { 0, 0, &ldt_section, { &critsect_debug.ProcessLocksList, &critsect_debug.ProcessLocksList }, 0, 0, { (DWORD_PTR)(__FILE__ ": ldt_section") } }; static CRITICAL_SECTION ldt_section = { &critsect_debug, -1, 0, 0, 0, 0 }; /*********************************************************************** * locking for LDT routines */ static void ldt_lock(void) { RtlEnterCriticalSection( &ldt_section ); } static void ldt_unlock(void) { RtlLeaveCriticalSection( &ldt_section ); } /*********************************************************************** * KERNEL thread initialisation routine */ static void thread_attach(void) { /* allocate the 16-bit stack (FIXME: should be done lazily) */ HGLOBAL16 hstack = WOWGlobalAlloc16( GMEM_FIXED, 0x10000 ); kernel_get_thread_data()->stack_sel = GlobalHandleToSel16( hstack ); NtCurrentTeb()->WOW32Reserved = (void *)MAKESEGPTR( kernel_get_thread_data()->stack_sel, 0x10000 - sizeof(STACK16FRAME) ); } /*********************************************************************** * KERNEL thread finalisation routine */ static void thread_detach(void) { /* free the 16-bit stack */ WOWGlobalFree16( kernel_get_thread_data()->stack_sel ); NtCurrentTeb()->WOW32Reserved = 0; if (NtCurrentTeb()->Tib.SubSystemTib) TASK_ExitTask(); } /*********************************************************************** * KERNEL process initialisation routine */ static BOOL process_attach(void) { SYSTEM_INFO si; /* FIXME: should probably be done in ntdll */ GetSystemInfo( &si ); NtCurrentTeb()->Peb->NumberOfProcessors = si.dwNumberOfProcessors; /* Setup registry locale information */ LOCALE_InitRegistry(); /* Setup computer name */ COMPUTERNAME_Init(); /* copy process information from ntdll */ ENV_CopyStartupInformation(); #ifdef __i386__ if (GetVersion() & 0x80000000) { /* create the shared heap for broken win95 native dlls */ HeapCreate( HEAP_SHARED, 0, 0 ); /* setup emulation of protected instructions from 32-bit code */ RtlAddVectoredExceptionHandler( TRUE, INSTR_vectored_handler ); } #endif /* initialize LDT locking */ wine_ldt_init_locking( ldt_lock, ldt_unlock ); /* finish the process initialisation for console bits, if needed */ __wine_set_signal_handler(SIGINT, CONSOLE_HandleCtrlC); if (NtCurrentTeb()->Peb->ProcessParameters->ConsoleHandle == (HANDLE)1) /* FIXME */ { HMODULE mod = GetModuleHandleA(0); if (RtlImageNtHeader(mod)->OptionalHeader.Subsystem == IMAGE_SUBSYSTEM_WINDOWS_CUI) AllocConsole(); } /* else TODO for DETACHED_PROCESS: * 1/ inherit console + handles * 2/ create std handles, if handles are not inherited * TBD when not using wineserver handles for console handles */ /* Create 16-bit task */ LoadLibrary16( "krnl386.exe" ); thread_attach(); TASK_CreateMainTask(); return TRUE; } /*********************************************************************** * KERNEL initialisation routine */ BOOL WINAPI DllMain( HINSTANCE hinst, DWORD reason, LPVOID reserved ) { switch(reason) { case DLL_PROCESS_ATTACH: return process_attach(); case DLL_THREAD_ATTACH: thread_attach(); break; case DLL_THREAD_DETACH: thread_detach(); break; case DLL_PROCESS_DETACH: WriteOutProfiles16(); break; } return TRUE; } /*********************************************************************** * MulDiv (KERNEL32.@) * RETURNS * Result of multiplication and division * -1: Overflow occurred or Divisor was 0 */ INT WINAPI MulDiv( INT nMultiplicand, INT nMultiplier, INT nDivisor) { LONGLONG ret; if (!nDivisor) return -1; /* We want to deal with a positive divisor to simplify the logic. */ if (nDivisor < 0) { nMultiplicand = - nMultiplicand; nDivisor = -nDivisor; } /* If the result is positive, we "add" to round. else, we subtract to round. */ if ( ( (nMultiplicand < 0) && (nMultiplier < 0) ) || ( (nMultiplicand >= 0) && (nMultiplier >= 0) ) ) ret = (((LONGLONG)nMultiplicand * nMultiplier) + (nDivisor/2)) / nDivisor; else ret = (((LONGLONG)nMultiplicand * nMultiplier) - (nDivisor/2)) / nDivisor; if ((ret > 2147483647) || (ret < -2147483647)) return -1; return ret; } /*********************************************************************** * GetTickCount (KERNEL32.@) * * Get the number of milliseconds the system has been running. * * PARAMS * None. * * RETURNS * The current tick count. * * NOTES * -The value returned will wrap arounf every 2^32 milliseconds. * -Under Windows, tick 0 is the moment at which the system is rebooted. * Under Wine, tick 0 begins at the moment the wineserver process is started, */ DWORD WINAPI GetTickCount(void) { return NtGetTickCount(); }