/* IDirectMusicLoader8 Implementation * * Copyright (C) 2003-2004 Rok Mandeljc * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Library General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "dmloader_private.h" WINE_DEFAULT_DEBUG_CHANNEL(dmloader); HRESULT WINAPI DMUSIC_GetDefaultGMPath (WCHAR wszPath[MAX_PATH]); /* IDirectMusicLoader8 IUnknown part: */ HRESULT WINAPI IDirectMusicLoader8Impl_QueryInterface (LPDIRECTMUSICLOADER8 iface, REFIID riid, LPVOID *ppobj) { ICOM_THIS(IDirectMusicLoader8Impl,iface); if (IsEqualIID (riid, &IID_IUnknown) || IsEqualIID (riid, &IID_IDirectMusicLoader) || IsEqualIID (riid, &IID_IDirectMusicLoader8)) { IDirectMusicLoader8Impl_AddRef(iface); *ppobj = This; return S_OK; } WARN("(%p)->(%s,%p),not found\n",This,debugstr_guid(riid),ppobj); return E_NOINTERFACE; } ULONG WINAPI IDirectMusicLoader8Impl_AddRef (LPDIRECTMUSICLOADER8 iface) { ICOM_THIS(IDirectMusicLoader8Impl,iface); TRACE("(%p) : AddRef from %ld\n", This, This->ref); return ++(This->ref); } ULONG WINAPI IDirectMusicLoader8Impl_Release (LPDIRECTMUSICLOADER8 iface) { ICOM_THIS(IDirectMusicLoader8Impl,iface); ULONG ref = --This->ref; TRACE("(%p) : ReleaseRef to %ld\n", This, This->ref); if (ref == 0) { HeapFree(GetProcessHeap(), 0, This); } return ref; } /* IDirectMusicLoader8 IDirectMusicLoader part: */ HRESULT WINAPI IDirectMusicLoader8Impl_GetObject (LPDIRECTMUSICLOADER8 iface, LPDMUS_OBJECTDESC pDesc, REFIID riid, LPVOID* ppv) { ICOM_THIS(IDirectMusicLoader8Impl,iface); HRESULT result = 0; struct list *listEntry; LPDMUS_PRIVATE_ALIAS_ENTRY aliasEntry; DMUS_PRIVATE_CACHE_ENTRY *cacheEntry; DMUS_OBJECTDESC CacheDesc; IDirectMusicObject* pObject; LPDMUS_PRIVATE_CACHE_ENTRY newEntry; TRACE("(%p, %p, %s, %p): pDesc:\n", This, pDesc, debugstr_guid(riid), ppv); if (TRACE_ON(dmloader)) DMUSIC_dump_DMUS_OBJECTDESC(pDesc); /* if I understand correctly, SetObject makes sort of aliases for entries in cache; therefore I created alias list, which is similiar to cache list, and is used as resolver (it maps let's say GUID to filename) */ TRACE(": looking for alias\n"); LIST_FOR_EACH (listEntry, &This->AliasList) { aliasEntry = LIST_ENTRY(listEntry, DMUS_PRIVATE_ALIAS_ENTRY, entry); /* for the time being, we support only GUID/name mapping */ if ((aliasEntry->pDesc->dwValidData & DMUS_OBJ_OBJECT) && (pDesc->dwValidData & DMUS_OBJ_OBJECT) && IsEqualGUID (&aliasEntry->pDesc->guidObject, &pDesc->guidObject)) { TRACE(": found alias by GUID (%s)... mapping:\n", debugstr_guid(&aliasEntry->pDesc->guidObject)); if ((aliasEntry->pDesc->dwValidData & DMUS_OBJ_FILENAME) && !(pDesc->dwValidData & DMUS_OBJ_FILENAME)) { TRACE(": - to filename (%s)\n", debugstr_w(aliasEntry->pDesc->wszFileName)); pDesc->dwValidData |= DMUS_OBJ_FILENAME; pDesc->dwValidData |= (aliasEntry->pDesc->dwValidData & DMUS_OBJ_FULLPATH); strncpyW (pDesc->wszFileName, aliasEntry->pDesc->wszFileName, DMUS_MAX_FILENAME); } if ((aliasEntry->pDesc->dwValidData & DMUS_OBJ_NAME) && !(pDesc->dwValidData & DMUS_OBJ_NAME)) { TRACE(": - to name (%s)\n", debugstr_w(aliasEntry->pDesc->wszName)); pDesc->dwValidData |= DMUS_OBJ_NAME; strncpyW (pDesc->wszName, aliasEntry->pDesc->wszName, DMUS_MAX_NAME); } if ((aliasEntry->pDesc->dwValidData & DMUS_OBJ_MEMORY) && !(pDesc->dwValidData & DMUS_OBJ_MEMORY)) { TRACE(": - to memory location\n"); pDesc->dwValidData |= DMUS_OBJ_MEMORY; /* FIXME: is this correct? */ pDesc->pbMemData = aliasEntry->pDesc->pbMemData; pDesc->llMemLength = aliasEntry->pDesc->llMemLength; } if ((aliasEntry->pDesc->dwValidData & DMUS_OBJ_STREAM) && !(pDesc->dwValidData & DMUS_OBJ_STREAM)) { TRACE(": - to stream\n"); pDesc->dwValidData |= DMUS_OBJ_STREAM; IStream_Clone (aliasEntry->pDesc->pStream, &pDesc->pStream); } } else if ((aliasEntry->pDesc->dwValidData & DMUS_OBJ_NAME) && (pDesc->dwValidData & DMUS_OBJ_NAME) && !strncmpW (aliasEntry->pDesc->wszName, pDesc->wszName, DMUS_MAX_NAME)) { TRACE(": found alias by name (%s)... mapping:\n", debugstr_w(aliasEntry->pDesc->wszName)); if ((aliasEntry->pDesc->dwValidData & DMUS_OBJ_FILENAME) && !(pDesc->dwValidData & DMUS_OBJ_FILENAME)) { TRACE(": - to filename (%s)\n", debugstr_w(aliasEntry->pDesc->wszFileName)); pDesc->dwValidData |= DMUS_OBJ_FILENAME; pDesc->dwValidData |= (aliasEntry->pDesc->dwValidData & DMUS_OBJ_FULLPATH); strncpyW (pDesc->wszFileName, aliasEntry->pDesc->wszFileName, DMUS_MAX_FILENAME); } if ((aliasEntry->pDesc->dwValidData & DMUS_OBJ_OBJECT) && !(pDesc->dwValidData & DMUS_OBJ_OBJECT)) { TRACE(": - to object GUID (%s)\n", debugstr_guid(&aliasEntry->pDesc->guidObject)); pDesc->dwValidData |= DMUS_OBJ_OBJECT; memcpy (&pDesc->guidObject, &aliasEntry->pDesc->guidObject, sizeof(GUID)); } if ((aliasEntry->pDesc->dwValidData & DMUS_OBJ_MEMORY) && !(pDesc->dwValidData & DMUS_OBJ_MEMORY)) { TRACE(": - to memory location\n"); pDesc->dwValidData |= DMUS_OBJ_MEMORY; /* FIXME: is this correct? */ pDesc->pbMemData = aliasEntry->pDesc->pbMemData; pDesc->llMemLength = aliasEntry->pDesc->llMemLength; } if ((aliasEntry->pDesc->dwValidData & DMUS_OBJ_STREAM) && !(pDesc->dwValidData & DMUS_OBJ_STREAM)) { TRACE(": - to stream\n"); pDesc->dwValidData |= DMUS_OBJ_STREAM; IStream_Clone (aliasEntry->pDesc->pStream, &pDesc->pStream); } } /*else FIXME(": implement other types of mapping\n"); */ } /* iterate through cache and check whether object has already been loaded */ TRACE(": looking up cache...\n"); DM_STRUCT_INIT(&CacheDesc); LIST_FOR_EACH (listEntry, &This->CacheList) { cacheEntry = LIST_ENTRY(listEntry, DMUS_PRIVATE_CACHE_ENTRY, entry); /* first check whether cached object is "faulty" default dls collection; * I don't think it's recongised by object descriptor, since it contains no * data; it's not very elegant way, but it works :) */ if (cacheEntry->bIsFaultyDLS == TRUE) { if ((pDesc->dwValidData & DMUS_OBJ_OBJECT) && IsEqualGUID (&GUID_DefaultGMCollection, &pDesc->guidObject)) { TRACE(": found faulty default DLS collection... enabling M$ compliant behaviour\n"); return DMUS_E_LOADER_NOFILENAME; } } /* I think it shouldn't happen that pObject is NULL, but better be safe */ if (cacheEntry->pObject) { DM_STRUCT_INIT(&CacheDesc); /* prepare desc for reuse */ IDirectMusicObject_GetDescriptor (cacheEntry->pObject, &CacheDesc); /* according to MSDN, search order is: 1. DMUS_OBJ_OBJECT 2. DMUS_OBJ_MEMORY (FIXME) 3. DMUS_OBJ_FILENAME & DMUS_OBJ_FULLPATH 4. DMUS_OBJ_NAME & DMUS_OBJ_CATEGORY 5. DMUS_OBJ_NAME 6. DMUS_OBJ_FILENAME */ if ((pDesc->dwValidData & DMUS_OBJ_OBJECT) && (CacheDesc.dwValidData & DMUS_OBJ_OBJECT) && IsEqualGUID (&pDesc->guidObject, &CacheDesc.guidObject)) { TRACE(": found it by object GUID\n"); return IDirectMusicObject_QueryInterface (cacheEntry->pObject, riid, ppv); } if ((pDesc->dwValidData & DMUS_OBJ_MEMORY) && (CacheDesc.dwValidData & DMUS_OBJ_MEMORY)) { FIXME(": DMUS_OBJ_MEMORY not supported yet\n"); } if ((pDesc->dwValidData & DMUS_OBJ_FILENAME) && (pDesc->dwValidData & DMUS_OBJ_FULLPATH) && (CacheDesc.dwValidData & DMUS_OBJ_FILENAME) && (CacheDesc.dwValidData & DMUS_OBJ_FULLPATH) && !strncmpW (pDesc->wszFileName, CacheDesc.wszFileName, DMUS_MAX_FILENAME)) { TRACE(": found it by fullpath filename\n"); return IDirectMusicObject_QueryInterface (cacheEntry->pObject, riid, ppv); } if ((pDesc->dwValidData & DMUS_OBJ_NAME) && (pDesc->dwValidData & DMUS_OBJ_CATEGORY) && (CacheDesc.dwValidData & DMUS_OBJ_NAME) && (CacheDesc.dwValidData & DMUS_OBJ_CATEGORY) && !strncmpW (pDesc->wszName, CacheDesc.wszName, DMUS_MAX_NAME) && !strncmpW (pDesc->wszCategory, CacheDesc.wszCategory, DMUS_MAX_CATEGORY)) { TRACE(": found it by name and category\n"); return IDirectMusicObject_QueryInterface (cacheEntry->pObject, riid, ppv); } if ((pDesc->dwValidData & DMUS_OBJ_NAME) && (CacheDesc.dwValidData & DMUS_OBJ_NAME) && !strncmpW (pDesc->wszName, CacheDesc.wszName, DMUS_MAX_NAME)) { TRACE(": found it by name\n"); return IDirectMusicObject_QueryInterface (cacheEntry->pObject, riid, ppv); } if ((pDesc->dwValidData & DMUS_OBJ_FILENAME) && (CacheDesc.dwValidData & DMUS_OBJ_FILENAME) && !strncmpW (pDesc->wszFileName, CacheDesc.wszFileName, DMUS_MAX_FILENAME)) { TRACE(": found it by filename\n"); return IDirectMusicObject_QueryInterface (cacheEntry->pObject, riid, ppv); } } } /* object doesn't exist in cache... guess we'll have to load it */ TRACE(": object does not exist in cache\n"); /* sometimes it happens that guidClass is missing */ if (!(pDesc->dwValidData & DMUS_OBJ_CLASS)) { ERR(": guidClass not valid but needed\n"); *ppv = NULL; return DMUS_E_LOADER_NOCLASSID; } if (pDesc->dwValidData & DMUS_OBJ_FILENAME) { /* load object from file */ /* generate filename; if it's full path, don't add search directory path, otherwise do */ WCHAR wzFileName[MAX_PATH]; DMUS_OBJECTDESC GotDesc; LPSTREAM pStream; IPersistStream* pPersistStream = NULL; if (pDesc->dwValidData & DMUS_OBJ_FULLPATH) { lstrcpyW(wzFileName, pDesc->wszFileName); } else { WCHAR *p; lstrcpyW(wzFileName, This->wzSearchPath); p = wzFileName + lstrlenW(wzFileName); if (p > wzFileName && p[-1] != '\\') *p++ = '\\'; strcpyW(p, pDesc->wszFileName); } TRACE(": loading from file (%s)\n", debugstr_w(wzFileName)); /* create stream and associate it with dls collection file */ result = DMUSIC_CreateLoaderStream ((LPVOID*)&pStream); if (FAILED(result)) { ERR(": could not create loader stream\n"); return result; } result = ILoaderStream_Attach (pStream, wzFileName, (LPDIRECTMUSICLOADER)iface); if (FAILED(result)) { ERR(": could not attach stream to file\n"); return result; } /* create object */ result = CoCreateInstance (&pDesc->guidClass, NULL, CLSCTX_INPROC_SERVER, &IID_IDirectMusicObject, (LPVOID*)&pObject); if (FAILED(result)) { ERR(": could not create object\n"); return result; } /* acquire PersistStream interface */ result = IDirectMusicObject_QueryInterface (pObject, &IID_IPersistStream, (LPVOID*)&pPersistStream); if (FAILED(result)) { ERR("failed to Query\n"); return result; } /* load */ result = IPersistStream_Load (pPersistStream, pStream); if (FAILED(result)) { ERR(": failed to load object\n"); return result; } /* get descriptor */ DM_STRUCT_INIT(&GotDesc); result = IDirectMusicObject_GetDescriptor (pObject, &GotDesc); if (FAILED(result)) { ERR(": failed to get descriptor\n"); return result; } /* now set the "missing" info (check comment at "Loading default DLS collection") */ GotDesc.dwValidData |= (DMUS_OBJ_FILENAME | DMUS_OBJ_LOADED); /* this time only these are missing */ strncpyW (GotDesc.wszFileName, pDesc->wszFileName, DMUS_MAX_FILENAME); /* set wszFileName, even if futile */ /* set descriptor */ IDirectMusicObject_SetDescriptor (pObject, &GotDesc); /* release all loading related stuff */ IStream_Release (pStream); IPersistStream_Release (pPersistStream); } else if (pDesc->dwValidData & DMUS_OBJ_STREAM) { LPSTREAM pClonedStream = NULL; IPersistStream* pPersistStream = NULL; DMUS_OBJECTDESC GotDesc; /* load object from stream */ TRACE(": loading from stream\n"); /* clone stream, given in pDesc */ result = IStream_Clone (pDesc->pStream, &pClonedStream); if (FAILED(result)) { ERR(": failed to clone stream\n"); return result; } /* create object */ result = CoCreateInstance (&pDesc->guidClass, NULL, CLSCTX_INPROC_SERVER, &IID_IDirectMusicObject, (LPVOID*)&pObject); if (FAILED(result)) { ERR(": could not create object\n"); return result; } /* acquire PersistStream interface */ result = IDirectMusicObject_QueryInterface (pObject, &IID_IPersistStream, (LPVOID*)&pPersistStream); if (FAILED(result)) { ERR(": could not acquire IPersistStream\n"); return result; } /* load */ result = IPersistStream_Load (pPersistStream, pClonedStream); if (FAILED(result)) { ERR(": failed to load object\n"); return result; } /* get descriptor */ DM_STRUCT_INIT(&GotDesc); result = IDirectMusicObject_GetDescriptor (pObject, &GotDesc); if (FAILED(result)) { ERR(": failed to get descriptor\n"); return result; } /* now set the "missing" info */ GotDesc.dwValidData |= DMUS_OBJ_LOADED; /* only missing data with streams */ /* set descriptor */ IDirectMusicObject_SetDescriptor (pObject, &GotDesc); /* release all loading-related stuff */ IPersistStream_Release (pPersistStream); IStream_Release (pClonedStream); } else if (pDesc->dwValidData & DMUS_OBJ_OBJECT) { /* load object by GUID */ TRACE(": loading by GUID (only default DLS supported)\n"); if (IsEqualGUID (&pDesc->guidObject, &GUID_DefaultGMCollection)) { /* Loading default DLS collection: *dirty* secret (TM) * By mixing native and builtin loader and collection and * various .dls files, I found out following undocumented * behaviour: * - loader creates two instances of collection object * - it calls ParseDescriptor on first, then releases it * - then it checks returned descriptor; I'm not sure, but * it seems that DMUS_OBJ_OBJECT is not present if DLS * collection is indeed *real* one (gm.dls) * - if above mentioned flag is not set, it creates another * instance and loads it; it also gets descriptor and adds * guidObject and wszFileName (even though this one cannot be * set on native collection, or so it seems) * => it seems to be sort of check whether given 'default * DLS collection' is really one shipped with DX before * actually loading it * -cheers, Rok */ WCHAR wzFileName[DMUS_MAX_FILENAME]; LPSTREAM pStream; LPSTREAM pProbeStream; IDirectMusicObject *pProbeObject; DMUS_OBJECTDESC ProbeDesc; DMUS_OBJECTDESC GotDesc; IPersistStream *pPersistStream = NULL; /* get the path for default collection */ TRACE(": getting default DLS collection path...\n"); if (FAILED(DMUSIC_GetDefaultGMPath (wzFileName))) { ERR(": could not get default collection path\n"); return E_FAIL; } /* create stream and associate it with dls collection file */ TRACE(": creating stream...\n"); result = DMUSIC_CreateLoaderStream ((LPVOID*) &pStream); if (FAILED(result)) { ERR(": could not create loader stream\n"); return result; } TRACE(": attaching stream...\n"); result = ILoaderStream_Attach (pStream, wzFileName, (LPDIRECTMUSICLOADER)iface); if (FAILED(result)) { ERR(": could not attach stream to file\n"); return result; } /* now create a clone of stream for "probe" */ TRACE(": cloning stream (for probing)...\n"); result = IStream_Clone (pStream, &pProbeStream); if (FAILED(result)) { ERR(": could not clone stream\n"); return result; } /* create object for "probing" */ TRACE(": creating IDirectMusicObject (for probing)...\n"); result = CoCreateInstance (&pDesc->guidClass, NULL, CLSCTX_INPROC_SERVER, &IID_IDirectMusicObject, (LPVOID*) &pProbeObject); if (FAILED(result)) { ERR(": could not create object (for probing)\n"); return result; } /* get descriptor from stream */ TRACE(": parsing descriptor on probe stream...\n"); DM_STRUCT_INIT(&ProbeDesc); result = IDirectMusicObject_ParseDescriptor (pProbeObject, pProbeStream, &ProbeDesc); if (FAILED(result)) { ERR(": could not parse descriptor\n"); return result; } /* release all probing-related stuff */ TRACE(": releasing probing-related stuff...\n"); IStream_Release (pProbeStream); IDirectMusicObject_Release (pProbeObject); /* now, if it happens by any chance that dls collection isn't *the one* * TODO: - check if the way below is the appropriate one */ if (ProbeDesc.dwValidData & DMUS_OBJ_OBJECT) { LPDMUS_PRIVATE_CACHE_ENTRY newEntry; WARN(": the default DLS collection is not the one shipped with DX\n"); /* my tests show that we return pointer to something or NULL, depending on + how * input object was defined (therefore we probably don't return anything for object) * and DMUS_E_LOADER_NOFILENAME as error code * (I'd personally rather return DMUS_S_PARTIALLOAD, but I don't set rules) */ newEntry = (LPDMUS_PRIVATE_CACHE_ENTRY) HeapAlloc (GetProcessHeap (), HEAP_ZERO_MEMORY, sizeof(DMUS_PRIVATE_CACHE_ENTRY)); newEntry->pObject = NULL; newEntry->bIsFaultyDLS = TRUE; /* so that cache won't try to get descriptor */ list_add_tail (&This->CacheList, &newEntry->entry); TRACE(": filled in cache entry\n"); return DMUS_E_LOADER_NOFILENAME; } /* now the real loading... create object */ TRACE(": creating IDirectMusicObject (for loading)\n"); result = CoCreateInstance (&pDesc->guidClass, NULL, CLSCTX_INPROC_SERVER, &IID_IDirectMusicObject, (LPVOID*) &pObject); if (FAILED(result)) { ERR(": could not create object (for loading)\n"); return result; } /* acquire PersistStream interface */ TRACE(": getting IPersistStream on object...\n"); result = IDirectMusicObject_QueryInterface (pObject, &IID_IPersistStream, (LPVOID*) &pPersistStream); if (FAILED(result)) { ERR(": could not acquire IPersistStream\n"); return result; } /* load */ TRACE(": loading object..\n"); result = IPersistStream_Load (pPersistStream, pStream); if (FAILED(result)) { ERR(": failed to load object\n"); return result; } /* get descriptor */ TRACE(": getting descriptor of loaded object...\n"); DM_STRUCT_INIT(&GotDesc); result = IDirectMusicObject_GetDescriptor (pObject, &GotDesc); if (FAILED(result)) { ERR(": failed to get descriptor\n"); return result; } /* now set the "missing" info */ TRACE(": adding \"missing\" info...\n"); GotDesc.dwValidData |= (DMUS_OBJ_OBJECT | DMUS_OBJ_FILENAME | DMUS_OBJ_FULLPATH | DMUS_OBJ_LOADED); memcpy (&GotDesc.guidObject, &pDesc->guidObject, sizeof(GUID)); /* set guidObject */ strncpyW (GotDesc.wszFileName, wzFileName, DMUS_MAX_FILENAME); /* set wszFileName, even if futile */ /* set descriptor */ TRACE(": setting descriptor\n"); IDirectMusicObject_SetDescriptor (pObject, &GotDesc); /* release all loading related stuff */ TRACE(": releasing all loading-related stuff\n"); IStream_Release (pStream); IPersistStream_Release (pPersistStream); } else { return E_FAIL; } } else { /* nowhere to load from */ FIXME(": unknown/unsupported way of loading\n"); return E_FAIL; } /* add object to cache */ newEntry = (LPDMUS_PRIVATE_CACHE_ENTRY) HeapAlloc (GetProcessHeap (), HEAP_ZERO_MEMORY, sizeof(DMUS_PRIVATE_CACHE_ENTRY)); if (pObject) { newEntry->pObject = pObject; newEntry->bIsFaultyDLS = FALSE; } list_add_tail (&This->CacheList, &newEntry->entry); TRACE(": filled in cache entry\n"); #if 0 /* for debug purposes (e.g. to check if all files are cached) */ TRACE("*** Loader's cache ***\n"); int i = 0; LIST_FOR_EACH (listEntry, &This->CacheList) { i++; TRACE("Entry nr. %i:\n", i); cacheEntry = LIST_ENTRY(listEntry, DMUS_PRIVATE_CACHE_ENTRY, entry); if (cacheEntry->bIsFaultyDLS == FALSE) { DM_STRUCT_INIT(&CacheDesc); /* prepare desc for reuse */ IDirectMusicObject_GetDescriptor (cacheEntry->pObject, &CacheDesc); DMUSIC_dump_DMUS_OBJECTDESC(&CacheDesc); } else { DPRINTF("faulty DLS collection\n"); } } #endif return IDirectMusicObject_QueryInterface (pObject, riid, ppv); } HRESULT WINAPI IDirectMusicLoader8Impl_SetObject (LPDIRECTMUSICLOADER8 iface, LPDMUS_OBJECTDESC pDesc) { ICOM_THIS(IDirectMusicLoader8Impl,iface); DMUS_PRIVATE_ALIAS_ENTRY *newEntry; DMUS_OBJECTDESC Desc; TRACE("(%p, %p): pDesc:\n", This, pDesc); if (TRACE_ON(dmloader)) DMUSIC_dump_DMUS_OBJECTDESC(pDesc); /* create stream and load additional info from it */ if (pDesc->dwValidData & DMUS_OBJ_FILENAME) { /* generate filename; if it's full path, don't add search directory path, otherwise do */ WCHAR wzFileName[MAX_PATH]; LPSTREAM pStream; IDirectMusicObject* pObject; if (pDesc->dwValidData & DMUS_OBJ_FULLPATH) { lstrcpyW(wzFileName, pDesc->wszFileName); } else { WCHAR *p; lstrcpyW(wzFileName, This->wzSearchPath); p = wzFileName + lstrlenW(wzFileName); if (p > wzFileName && p[-1] != '\\') *p++ = '\\'; strcpyW(p, pDesc->wszFileName); } /* create stream */ DMUSIC_CreateLoaderStream ((LPVOID*) &pStream); /* attach stream */ ILoaderStream_Attach (pStream, wzFileName, (LPDIRECTMUSICLOADER)iface); /* create object */ CoCreateInstance (&pDesc->guidClass, NULL, CLSCTX_INPROC_SERVER, &IID_IDirectMusicObject, (LPVOID*)&pObject); /* parse descriptor */ DM_STRUCT_INIT(&Desc); IDirectMusicObject_ParseDescriptor (pObject, pStream, &Desc); /* release everything */ IDirectMusicObject_Release (pObject); IStream_Release (pStream); } else if (pDesc->dwValidData & DMUS_OBJ_STREAM) { /* clone stream */ LPSTREAM pStream = NULL; IDirectMusicObject* pObject; IStream_Clone (pDesc->pStream, &pStream); /* create object */ CoCreateInstance (&pDesc->guidClass, NULL, CLSCTX_INPROC_SERVER, &IID_IDirectMusicObject, (LPVOID*)&pObject); /* parse descriptor */ DM_STRUCT_INIT(&Desc); IDirectMusicObject_ParseDescriptor (pObject, pStream, &Desc); /* release everything */ IDirectMusicObject_Release (pObject); IStream_Release (pStream); } else { WARN(": no way to get additional info\n"); } /* now set additional info... my tests show that existing fields should be overwritten */ if (Desc.dwValidData & DMUS_OBJ_OBJECT) memcpy (&pDesc->guidObject, &Desc.guidObject, sizeof(Desc.guidObject)); if (Desc.dwValidData & DMUS_OBJ_CLASS) memcpy (&pDesc->guidClass, &Desc.guidClass, sizeof(Desc.guidClass)); if (Desc.dwValidData & DMUS_OBJ_NAME) strncpyW (pDesc->wszName, Desc.wszName, DMUS_MAX_NAME); if (Desc.dwValidData & DMUS_OBJ_CATEGORY) strncpyW (pDesc->wszCategory, Desc.wszCategory, DMUS_MAX_CATEGORY); if (Desc.dwValidData & DMUS_OBJ_FILENAME) strncpyW (pDesc->wszFileName, Desc.wszFileName, DMUS_MAX_FILENAME); if (Desc.dwValidData & DMUS_OBJ_VERSION) memcpy (&pDesc->vVersion, &Desc.vVersion, sizeof(Desc.vVersion)); if (Desc.dwValidData & DMUS_OBJ_DATE) memcpy (&pDesc->ftDate, &Desc.ftDate, sizeof(Desc.ftDate)); pDesc->dwValidData |= Desc.dwValidData; /* add new flags */ /* add new entry */ TRACE(": adding alias entry with following info:\n"); if (TRACE_ON(dmloader)) DMUSIC_dump_DMUS_OBJECTDESC(pDesc); newEntry = HeapAlloc (GetProcessHeap (), HEAP_ZERO_MEMORY, sizeof(DMUS_PRIVATE_ALIAS_ENTRY)); newEntry->pDesc = HeapAlloc (GetProcessHeap (), HEAP_ZERO_MEMORY, sizeof(DMUS_OBJECTDESC)); memcpy (newEntry->pDesc, pDesc, sizeof(DMUS_OBJECTDESC)); list_add_tail (&This->AliasList, &newEntry->entry); return S_OK; } HRESULT WINAPI IDirectMusicLoader8Impl_SetSearchDirectory (LPDIRECTMUSICLOADER8 iface, REFGUID rguidClass, WCHAR* pwzPath, BOOL fClear) { ICOM_THIS(IDirectMusicLoader8Impl,iface); TRACE("(%p, %s, %s, %d)\n", This, debugstr_guid(rguidClass), debugstr_w(pwzPath), fClear); if (0 == strncmpW(This->wzSearchPath, pwzPath, MAX_PATH)) { return S_FALSE; } strncpyW(This->wzSearchPath, pwzPath, MAX_PATH); return S_OK; } HRESULT WINAPI IDirectMusicLoader8Impl_ScanDirectory (LPDIRECTMUSICLOADER8 iface, REFGUID rguidClass, WCHAR* pwzFileExtension, WCHAR* pwzScanFileName) { ICOM_THIS(IDirectMusicLoader8Impl,iface); FIXME("(%p, %s, %p, %p): stub\n", This, debugstr_guid(rguidClass), pwzFileExtension, pwzScanFileName); return S_OK; } HRESULT WINAPI IDirectMusicLoader8Impl_CacheObject (LPDIRECTMUSICLOADER8 iface, IDirectMusicObject* pObject) { ICOM_THIS(IDirectMusicLoader8Impl,iface); FIXME("(%p, %p): stub\n", This, pObject); return S_OK; } HRESULT WINAPI IDirectMusicLoader8Impl_ReleaseObject (LPDIRECTMUSICLOADER8 iface, IDirectMusicObject* pObject) { ICOM_THIS(IDirectMusicLoader8Impl,iface); FIXME("(%p, %p): stub\n", This, pObject); return S_OK; } HRESULT WINAPI IDirectMusicLoader8Impl_ClearCache (LPDIRECTMUSICLOADER8 iface, REFGUID rguidClass) { ICOM_THIS(IDirectMusicLoader8Impl,iface); FIXME("(%p, %s): stub\n", This, debugstr_guid(rguidClass)); return S_OK; } HRESULT WINAPI IDirectMusicLoader8Impl_EnableCache (LPDIRECTMUSICLOADER8 iface, REFGUID rguidClass, BOOL fEnable) { ICOM_THIS(IDirectMusicLoader8Impl,iface); FIXME("(%p, %s, %d): stub\n", This, debugstr_guid(rguidClass), fEnable); return S_OK; } HRESULT WINAPI IDirectMusicLoader8Impl_EnumObject (LPDIRECTMUSICLOADER8 iface, REFGUID rguidClass, DWORD dwIndex, LPDMUS_OBJECTDESC pDesc) { ICOM_THIS(IDirectMusicLoader8Impl,iface); FIXME("(%p, %s, %ld, %p): stub\n", This, debugstr_guid(rguidClass), dwIndex, pDesc); return S_OK; } /* IDirectMusicLoader8 Interface part follow: */ void WINAPI IDirectMusicLoader8Impl_CollectGarbage (LPDIRECTMUSICLOADER8 iface) { ICOM_THIS(IDirectMusicLoader8Impl,iface); FIXME("(%p): stub\n", This); } HRESULT WINAPI IDirectMusicLoader8Impl_ReleaseObjectByUnknown (LPDIRECTMUSICLOADER8 iface, IUnknown* pObject) { ICOM_THIS(IDirectMusicLoader8Impl,iface); FIXME("(%p, %p): stub\n", This, pObject); return S_OK; } HRESULT WINAPI IDirectMusicLoader8Impl_LoadObjectFromFile (LPDIRECTMUSICLOADER8 iface, REFGUID rguidClassID, REFIID iidInterfaceID, WCHAR* pwzFilePath, void** ppObject) { ICOM_THIS(IDirectMusicLoader8Impl,iface); DMUS_OBJECTDESC ObjDesc; TRACE("(%p, %s, %s, %s, %p): wrapping to IDirectMusicLoader8Impl_GetObject\n", This, debugstr_guid(rguidClassID), debugstr_guid(iidInterfaceID), debugstr_w(pwzFilePath), ppObject); ObjDesc.dwSize = sizeof(DMUS_OBJECTDESC); ObjDesc.dwValidData = DMUS_OBJ_FILENAME | DMUS_OBJ_FULLPATH | DMUS_OBJ_CLASS; /* I believe I've read somewhere in MSDN that this function requires either full path or relative path */ ObjDesc.guidClass = *rguidClassID; /* OK, MSDN says that search order is the following: - current directory (DONE) - windows search path (FIXME: how do I get that?) - loader's search path (DONE) */ /* search in current directory */ if (!SearchPathW (NULL, pwzFilePath, NULL, sizeof(ObjDesc.wszFileName)/sizeof(WCHAR), ObjDesc.wszFileName, NULL) && /* search in loader's search path */ !SearchPathW (This->wzSearchPath, pwzFilePath, NULL, sizeof(ObjDesc.wszFileName)/sizeof(WCHAR), ObjDesc.wszFileName, NULL)) { /* cannot find file */ TRACE("cannot find file\n"); return DMUS_E_LOADER_FAILEDOPEN; } TRACE("full file path = %s\n", debugstr_w (ObjDesc.wszFileName)); return IDirectMusicLoader8Impl_GetObject (iface, &ObjDesc, iidInterfaceID, ppObject); } ICOM_VTABLE(IDirectMusicLoader8) DirectMusicLoader8_Vtbl = { ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE IDirectMusicLoader8Impl_QueryInterface, IDirectMusicLoader8Impl_AddRef, IDirectMusicLoader8Impl_Release, IDirectMusicLoader8Impl_GetObject, IDirectMusicLoader8Impl_SetObject, IDirectMusicLoader8Impl_SetSearchDirectory, IDirectMusicLoader8Impl_ScanDirectory, IDirectMusicLoader8Impl_CacheObject, IDirectMusicLoader8Impl_ReleaseObject, IDirectMusicLoader8Impl_ClearCache, IDirectMusicLoader8Impl_EnableCache, IDirectMusicLoader8Impl_EnumObject, IDirectMusicLoader8Impl_CollectGarbage, IDirectMusicLoader8Impl_ReleaseObjectByUnknown, IDirectMusicLoader8Impl_LoadObjectFromFile }; /* for ClassFactory */ HRESULT WINAPI DMUSIC_CreateDirectMusicLoaderImpl (LPCGUID lpcGUID, LPVOID *ppobj, LPUNKNOWN pUnkOuter) { IDirectMusicLoader8Impl *obj; TRACE("(%p,%p,%p)\n",lpcGUID, ppobj, pUnkOuter); obj = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirectMusicLoader8Impl)); if (NULL == obj) { *ppobj = (LPDIRECTMUSICLOADER8)NULL; return E_OUTOFMEMORY; } obj->lpVtbl = &DirectMusicLoader8_Vtbl; obj->ref = 0; /* will be inited with QueryInterface */ MultiByteToWideChar (CP_ACP, 0, ".\\", -1, obj->wzSearchPath, MAX_PATH); list_init (&obj->CacheList); list_init (&obj->AliasList); return IDirectMusicLoader8Impl_QueryInterface ((LPDIRECTMUSICLOADER8)obj, lpcGUID, ppobj); } /* help function for IDirectMusicLoader8Impl_GetObject */ HRESULT WINAPI DMUSIC_GetDefaultGMPath (WCHAR wszPath[MAX_PATH]) { HKEY hkDM; DWORD returnType, sizeOfReturnBuffer = MAX_PATH; char szPath[MAX_PATH]; if ((RegOpenKeyExA (HKEY_LOCAL_MACHINE, "Software\\Microsoft\\DirectMusic" , 0, KEY_READ, &hkDM) != ERROR_SUCCESS) || (RegQueryValueExA (hkDM, "GMFilePath", NULL, &returnType, szPath, &sizeOfReturnBuffer) != ERROR_SUCCESS)) { WARN(": registry entry missing\n" ); return E_FAIL; } /* FIXME: Check return types to ensure we're interpreting data right */ MultiByteToWideChar (CP_ACP, 0, szPath, -1, wszPath, MAX_PATH); return S_OK; }