/* * Process synchronisation * * Copyright 1996, 1997, 1998 Marcus Meissner * Copyright 1997, 1999 Alexandre Julliard * Copyright 1999, 2000 Juergen Schmied * Copyright 2003 Eric Pouech * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "config.h" #include #include #include #ifdef HAVE_SYS_TIME_H # include #endif #ifdef HAVE_POLL_H #include #endif #ifdef HAVE_SYS_POLL_H # include #endif #ifdef HAVE_UNISTD_H # include #endif #ifdef HAVE_SCHED_H # include #endif #include #include #include #include #include #define NONAMELESSUNION #define NONAMELESSSTRUCT #include "windef.h" #include "thread.h" #include "wine/server.h" #include "wine/debug.h" #include "ntdll_misc.h" WINE_DEFAULT_DEBUG_CHANNEL(ntdll); /* * Semaphores */ /****************************************************************************** * NtCreateSemaphore (NTDLL.@) */ NTSTATUS WINAPI NtCreateSemaphore( OUT PHANDLE SemaphoreHandle, IN ACCESS_MASK access, IN const OBJECT_ATTRIBUTES *attr OPTIONAL, IN LONG InitialCount, IN LONG MaximumCount ) { DWORD len = attr && attr->ObjectName ? attr->ObjectName->Length : 0; NTSTATUS ret; if (MaximumCount <= 0 || InitialCount < 0 || InitialCount > MaximumCount) return STATUS_INVALID_PARAMETER; if (len >= MAX_PATH * sizeof(WCHAR)) return STATUS_NAME_TOO_LONG; SERVER_START_REQ( create_semaphore ) { req->access = access; req->attributes = (attr) ? attr->Attributes : 0; req->initial = InitialCount; req->max = MaximumCount; if (len) wine_server_add_data( req, attr->ObjectName->Buffer, len ); ret = wine_server_call( req ); *SemaphoreHandle = reply->handle; } SERVER_END_REQ; return ret; } /****************************************************************************** * NtOpenSemaphore (NTDLL.@) */ NTSTATUS WINAPI NtOpenSemaphore( OUT PHANDLE SemaphoreHandle, IN ACCESS_MASK access, IN const OBJECT_ATTRIBUTES *attr ) { DWORD len = attr && attr->ObjectName ? attr->ObjectName->Length : 0; NTSTATUS ret; if (len >= MAX_PATH * sizeof(WCHAR)) return STATUS_NAME_TOO_LONG; SERVER_START_REQ( open_semaphore ) { req->access = access; req->attributes = (attr) ? attr->Attributes : 0; if (len) wine_server_add_data( req, attr->ObjectName->Buffer, len ); ret = wine_server_call( req ); *SemaphoreHandle = reply->handle; } SERVER_END_REQ; return ret; } /****************************************************************************** * NtQuerySemaphore (NTDLL.@) */ NTSTATUS WINAPI NtQuerySemaphore( HANDLE SemaphoreHandle, SEMAPHORE_INFORMATION_CLASS SemaphoreInformationClass, PVOID SemaphoreInformation, ULONG Length, PULONG ReturnLength) { FIXME("(%p,%d,%p,0x%08lx,%p) stub!\n", SemaphoreHandle, SemaphoreInformationClass, SemaphoreInformation, Length, ReturnLength); return STATUS_SUCCESS; } /****************************************************************************** * NtReleaseSemaphore (NTDLL.@) */ NTSTATUS WINAPI NtReleaseSemaphore( HANDLE handle, ULONG count, PULONG previous ) { NTSTATUS ret; SERVER_START_REQ( release_semaphore ) { req->handle = handle; req->count = count; if (!(ret = wine_server_call( req ))) { if (previous) *previous = reply->prev_count; } } SERVER_END_REQ; return ret; } /* * Events */ /************************************************************************** * NtCreateEvent (NTDLL.@) * ZwCreateEvent (NTDLL.@) */ NTSTATUS WINAPI NtCreateEvent( OUT PHANDLE EventHandle, IN ACCESS_MASK DesiredAccess, IN const OBJECT_ATTRIBUTES *attr, IN BOOLEAN ManualReset, IN BOOLEAN InitialState) { DWORD len = attr && attr->ObjectName ? attr->ObjectName->Length : 0; NTSTATUS ret; if (len >= MAX_PATH * sizeof(WCHAR)) return STATUS_NAME_TOO_LONG; SERVER_START_REQ( create_event ) { req->access = DesiredAccess; req->attributes = (attr) ? attr->Attributes : 0; req->manual_reset = ManualReset; req->initial_state = InitialState; if (len) wine_server_add_data( req, attr->ObjectName->Buffer, len ); ret = wine_server_call( req ); *EventHandle = reply->handle; } SERVER_END_REQ; return ret; } /****************************************************************************** * NtOpenEvent (NTDLL.@) * ZwOpenEvent (NTDLL.@) */ NTSTATUS WINAPI NtOpenEvent( OUT PHANDLE EventHandle, IN ACCESS_MASK DesiredAccess, IN const OBJECT_ATTRIBUTES *attr ) { DWORD len = attr && attr->ObjectName ? attr->ObjectName->Length : 0; NTSTATUS ret; if (len >= MAX_PATH * sizeof(WCHAR)) return STATUS_NAME_TOO_LONG; SERVER_START_REQ( open_event ) { req->access = DesiredAccess; req->attributes = (attr) ? attr->Attributes : 0; if (len) wine_server_add_data( req, attr->ObjectName->Buffer, len ); ret = wine_server_call( req ); *EventHandle = reply->handle; } SERVER_END_REQ; return ret; } /****************************************************************************** * NtSetEvent (NTDLL.@) * ZwSetEvent (NTDLL.@) */ NTSTATUS WINAPI NtSetEvent( HANDLE handle, PULONG NumberOfThreadsReleased ) { NTSTATUS ret; /* FIXME: set NumberOfThreadsReleased */ SERVER_START_REQ( event_op ) { req->handle = handle; req->op = SET_EVENT; ret = wine_server_call( req ); } SERVER_END_REQ; return ret; } /****************************************************************************** * NtResetEvent (NTDLL.@) */ NTSTATUS WINAPI NtResetEvent( HANDLE handle, PULONG NumberOfThreadsReleased ) { NTSTATUS ret; /* resetting an event can't release any thread... */ if (NumberOfThreadsReleased) *NumberOfThreadsReleased = 0; SERVER_START_REQ( event_op ) { req->handle = handle; req->op = RESET_EVENT; ret = wine_server_call( req ); } SERVER_END_REQ; return ret; } /****************************************************************************** * NtClearEvent (NTDLL.@) * * FIXME * same as NtResetEvent ??? */ NTSTATUS WINAPI NtClearEvent ( HANDLE handle ) { return NtResetEvent( handle, NULL ); } /****************************************************************************** * NtPulseEvent (NTDLL.@) * * FIXME * PulseCount */ NTSTATUS WINAPI NtPulseEvent( HANDLE handle, PULONG PulseCount ) { NTSTATUS ret; if (PulseCount) FIXME("(%p,%ld)\n", handle, *PulseCount); SERVER_START_REQ( event_op ) { req->handle = handle; req->op = PULSE_EVENT; ret = wine_server_call( req ); } SERVER_END_REQ; return ret; } /****************************************************************************** * NtQueryEvent (NTDLL.@) */ NTSTATUS WINAPI NtQueryEvent ( IN HANDLE EventHandle, IN UINT EventInformationClass, OUT PVOID EventInformation, IN ULONG EventInformationLength, OUT PULONG ReturnLength) { FIXME("(%p)\n", EventHandle); return STATUS_SUCCESS; } /* * Mutants (known as Mutexes in Kernel32) */ /****************************************************************************** * NtCreateMutant [NTDLL.@] * ZwCreateMutant [NTDLL.@] */ NTSTATUS WINAPI NtCreateMutant(OUT HANDLE* MutantHandle, IN ACCESS_MASK access, IN const OBJECT_ATTRIBUTES* attr OPTIONAL, IN BOOLEAN InitialOwner) { NTSTATUS status; DWORD len = attr && attr->ObjectName ? attr->ObjectName->Length : 0; if (len >= MAX_PATH * sizeof(WCHAR)) return STATUS_NAME_TOO_LONG; SERVER_START_REQ( create_mutex ) { req->access = access; req->attributes = (attr) ? attr->Attributes : 0; req->owned = InitialOwner; if (len) wine_server_add_data( req, attr->ObjectName->Buffer, len ); status = wine_server_call( req ); *MutantHandle = reply->handle; } SERVER_END_REQ; return status; } /************************************************************************** * NtOpenMutant [NTDLL.@] * ZwOpenMutant [NTDLL.@] */ NTSTATUS WINAPI NtOpenMutant(OUT HANDLE* MutantHandle, IN ACCESS_MASK access, IN const OBJECT_ATTRIBUTES* attr ) { NTSTATUS status; DWORD len = attr && attr->ObjectName ? attr->ObjectName->Length : 0; if (len >= MAX_PATH * sizeof(WCHAR)) return STATUS_NAME_TOO_LONG; SERVER_START_REQ( open_mutex ) { req->access = access; req->attributes = (attr) ? attr->Attributes : 0; if (len) wine_server_add_data( req, attr->ObjectName->Buffer, len ); status = wine_server_call( req ); *MutantHandle = reply->handle; } SERVER_END_REQ; return status; } /************************************************************************** * NtReleaseMutant [NTDLL.@] * ZwReleaseMutant [NTDLL.@] */ NTSTATUS WINAPI NtReleaseMutant( IN HANDLE handle, OUT PLONG prev_count OPTIONAL) { NTSTATUS status; SERVER_START_REQ( release_mutex ) { req->handle = handle; status = wine_server_call( req ); if (prev_count) *prev_count = reply->prev_count; } SERVER_END_REQ; return status; } /****************************************************************** * NtQueryMutant [NTDLL.@] * ZwQueryMutant [NTDLL.@] */ NTSTATUS WINAPI NtQueryMutant(IN HANDLE handle, IN MUTANT_INFORMATION_CLASS MutantInformationClass, OUT PVOID MutantInformation, IN ULONG MutantInformationLength, OUT PULONG ResultLength OPTIONAL ) { FIXME("(%p %u %p %lu %p): stub!\n", handle, MutantInformationClass, MutantInformation, MutantInformationLength, ResultLength); return STATUS_NOT_IMPLEMENTED; } /* * Timers */ /************************************************************************** * NtCreateTimer [NTDLL.@] * ZwCreateTimer [NTDLL.@] */ NTSTATUS WINAPI NtCreateTimer(OUT HANDLE *handle, IN ACCESS_MASK access, IN const OBJECT_ATTRIBUTES *attr OPTIONAL, IN TIMER_TYPE timer_type) { DWORD len = (attr && attr->ObjectName) ? attr->ObjectName->Length : 0; NTSTATUS status; if (len >= MAX_PATH * sizeof(WCHAR)) return STATUS_NAME_TOO_LONG; if (timer_type != NotificationTimer && timer_type != SynchronizationTimer) return STATUS_INVALID_PARAMETER; SERVER_START_REQ( create_timer ) { req->access = access; req->attributes = (attr) ? attr->Attributes : 0; req->manual = (timer_type == NotificationTimer) ? TRUE : FALSE; if (len) wine_server_add_data( req, attr->ObjectName->Buffer, len ); status = wine_server_call( req ); *handle = reply->handle; } SERVER_END_REQ; return status; } /************************************************************************** * NtOpenTimer [NTDLL.@] * ZwOpenTimer [NTDLL.@] */ NTSTATUS WINAPI NtOpenTimer(OUT PHANDLE handle, IN ACCESS_MASK access, IN const OBJECT_ATTRIBUTES* attr ) { DWORD len = (attr && attr->ObjectName) ? attr->ObjectName->Length : 0; NTSTATUS status; if (len >= MAX_PATH * sizeof(WCHAR)) return STATUS_NAME_TOO_LONG; SERVER_START_REQ( open_timer ) { req->access = access; req->attributes = (attr) ? attr->Attributes : 0; if (len) wine_server_add_data( req, attr->ObjectName->Buffer, len ); status = wine_server_call( req ); *handle = reply->handle; } SERVER_END_REQ; return status; } /************************************************************************** * NtSetTimer [NTDLL.@] * ZwSetTimer [NTDLL.@] */ NTSTATUS WINAPI NtSetTimer(IN HANDLE handle, IN const LARGE_INTEGER* when, IN PTIMER_APC_ROUTINE callback, IN PVOID callback_arg, IN BOOLEAN resume, IN ULONG period OPTIONAL, OUT PBOOLEAN state OPTIONAL) { NTSTATUS status = STATUS_SUCCESS; TRACE("(%p,%p,%p,%p,%08x,0x%08lx,%p) stub\n", handle, when, callback, callback_arg, resume, period, state); SERVER_START_REQ( set_timer ) { if (!when->u.LowPart && !when->u.HighPart) { /* special case to start timeout on now+period without too many calculations */ req->expire.sec = 0; req->expire.usec = 0; } else NTDLL_get_server_timeout( &req->expire, when ); req->handle = handle; req->period = period; req->callback = callback; req->arg = callback_arg; status = wine_server_call( req ); if (state) *state = reply->signaled; } SERVER_END_REQ; /* set error but can still succeed */ if (resume && status == STATUS_SUCCESS) return STATUS_TIMER_RESUME_IGNORED; return status; } /************************************************************************** * NtCancelTimer [NTDLL.@] * ZwCancelTimer [NTDLL.@] */ NTSTATUS WINAPI NtCancelTimer(IN HANDLE handle, OUT BOOLEAN* state) { NTSTATUS status; SERVER_START_REQ( cancel_timer ) { req->handle = handle; status = wine_server_call( req ); if (state) *state = reply->signaled; } SERVER_END_REQ; return status; } /****************************************************************************** * NtQueryTimer (NTDLL.@) * * Retrieves information about a timer. * * PARAMS * TimerHandle [I] The timer to retrieve information about. * TimerInformationClass [I] The type of information to retrieve. * TimerInformation [O] Pointer to buffer to store information in. * Length [I] The length of the buffer pointed to by TimerInformation. * ReturnLength [O] Optional. The size of buffer actually used. * * RETURNS * Success: STATUS_SUCCESS * Failure: STATUS_INFO_LENGTH_MISMATCH, if Length doesn't match the required data * size for the class specified. * STATUS_INVALID_INFO_CLASS, if an invalid TimerInformationClass was specified. * STATUS_ACCESS_DENIED, if TimerHandle does not have TIMER_QUERY_STATE access * to the timer. */ NTSTATUS WINAPI NtQueryTimer( HANDLE TimerHandle, TIMER_INFORMATION_CLASS TimerInformationClass, PVOID TimerInformation, ULONG Length, PULONG ReturnLength) { TIMER_BASIC_INFORMATION * basic_info = (TIMER_BASIC_INFORMATION *)TimerInformation; NTSTATUS status; LARGE_INTEGER now; TRACE("(%p,%d,%p,0x%08lx,%p)\n", TimerHandle, TimerInformationClass, TimerInformation, Length, ReturnLength); switch (TimerInformationClass) { case TimerBasicInformation: if (Length < sizeof(TIMER_BASIC_INFORMATION)) return STATUS_INFO_LENGTH_MISMATCH; SERVER_START_REQ(get_timer_info) { req->handle = TimerHandle; status = wine_server_call(req); /* convert server time to absolute NTDLL time */ NTDLL_from_server_timeout(&basic_info->RemainingTime, &reply->when); basic_info->TimerState = reply->signaled; } SERVER_END_REQ; /* convert from absolute into relative time */ NtQuerySystemTime(&now); if (now.QuadPart > basic_info->RemainingTime.QuadPart) basic_info->RemainingTime.QuadPart = 0; else basic_info->RemainingTime.QuadPart -= now.QuadPart; if (ReturnLength) *ReturnLength = sizeof(TIMER_BASIC_INFORMATION); return status; } FIXME("Unhandled class %d\n", TimerInformationClass); return STATUS_INVALID_INFO_CLASS; } /****************************************************************************** * NtQueryTimerResolution [NTDLL.@] */ NTSTATUS WINAPI NtQueryTimerResolution(OUT ULONG* min_resolution, OUT ULONG* max_resolution, OUT ULONG* current_resolution) { FIXME("(%p,%p,%p), stub!\n", min_resolution, max_resolution, current_resolution); return STATUS_NOT_IMPLEMENTED; } /****************************************************************************** * NtSetTimerResolution [NTDLL.@] */ NTSTATUS WINAPI NtSetTimerResolution(IN ULONG resolution, IN BOOLEAN set_resolution, OUT ULONG* current_resolution ) { FIXME("(%lu,%u,%p), stub!\n", resolution, set_resolution, current_resolution); return STATUS_NOT_IMPLEMENTED; } /*********************************************************************** * wait_reply * * Wait for a reply on the waiting pipe of the current thread. */ static int wait_reply( void *cookie ) { int signaled; struct wake_up_reply reply; for (;;) { int ret; ret = read( ntdll_get_thread_data()->wait_fd[0], &reply, sizeof(reply) ); if (ret == sizeof(reply)) { if (!reply.cookie) break; /* thread got killed */ if (reply.cookie == cookie) return reply.signaled; /* we stole another reply, wait for the real one */ signaled = wait_reply( cookie ); /* and now put the wrong one back in the pipe */ for (;;) { ret = write( ntdll_get_thread_data()->wait_fd[1], &reply, sizeof(reply) ); if (ret == sizeof(reply)) break; if (ret >= 0) server_protocol_error( "partial wakeup write %d\n", ret ); if (errno == EINTR) continue; server_protocol_perror("wakeup write"); } return signaled; } if (ret >= 0) server_protocol_error( "partial wakeup read %d\n", ret ); if (errno == EINTR) continue; server_protocol_perror("wakeup read"); } /* the server closed the connection; time to die... */ server_abort_thread(0); } /*********************************************************************** * call_apcs * * Call outstanding APCs. */ static void call_apcs( BOOL alertable ) { FARPROC proc; LARGE_INTEGER time; void *arg1, *arg2, *arg3; for (;;) { int type = APC_NONE; SERVER_START_REQ( get_apc ) { req->alertable = alertable; if (!wine_server_call( req )) type = reply->type; proc = reply->func; arg1 = reply->arg1; arg2 = reply->arg2; arg3 = reply->arg3; } SERVER_END_REQ; switch (type) { case APC_NONE: return; /* no more APCs */ case APC_USER: proc( arg1, arg2, arg3 ); break; case APC_TIMER: /* convert sec/usec to NT time */ RtlSecondsSince1970ToTime( (time_t)arg1, &time ); time.QuadPart += (DWORD)arg2 * 10; proc( arg3, time.u.LowPart, time.u.HighPart ); break; case APC_ASYNC_IO: NtCurrentTeb()->num_async_io--; proc( arg1, (IO_STATUS_BLOCK*)arg2, (ULONG)arg3 ); break; default: server_protocol_error( "get_apc_request: bad type %d\n", type ); break; } } } /*********************************************************************** * NTDLL_wait_for_multiple_objects * * Implementation of NtWaitForMultipleObjects */ NTSTATUS NTDLL_wait_for_multiple_objects( UINT count, const HANDLE *handles, UINT flags, const LARGE_INTEGER *timeout, HANDLE signal_object ) { NTSTATUS ret; int cookie; if (timeout) flags |= SELECT_TIMEOUT; for (;;) { SERVER_START_REQ( select ) { req->flags = flags; req->cookie = &cookie; req->signal = signal_object; NTDLL_get_server_timeout( &req->timeout, timeout ); wine_server_add_data( req, handles, count * sizeof(HANDLE) ); ret = wine_server_call( req ); } SERVER_END_REQ; if (ret == STATUS_PENDING) ret = wait_reply( &cookie ); if (ret != STATUS_USER_APC) break; call_apcs( (flags & SELECT_ALERTABLE) != 0 ); if (flags & SELECT_ALERTABLE) break; signal_object = 0; /* don't signal it multiple times */ } /* A test on Windows 2000 shows that Windows always yields during a wait, but a wait that is hit by an event gets a priority boost as well. This seems to model that behavior the closest. */ if (ret == WAIT_TIMEOUT) NtYieldExecution(); return ret; } /* wait operations */ /****************************************************************** * NtWaitForMultipleObjects (NTDLL.@) */ NTSTATUS WINAPI NtWaitForMultipleObjects( DWORD count, const HANDLE *handles, BOOLEAN wait_all, BOOLEAN alertable, const LARGE_INTEGER *timeout ) { UINT flags = SELECT_INTERRUPTIBLE; if (!count || count > MAXIMUM_WAIT_OBJECTS) return STATUS_INVALID_PARAMETER_1; if (wait_all) flags |= SELECT_ALL; if (alertable) flags |= SELECT_ALERTABLE; return NTDLL_wait_for_multiple_objects( count, handles, flags, timeout, 0 ); } /****************************************************************** * NtWaitForSingleObject (NTDLL.@) */ NTSTATUS WINAPI NtWaitForSingleObject(HANDLE handle, BOOLEAN alertable, const LARGE_INTEGER *timeout ) { return NtWaitForMultipleObjects( 1, &handle, FALSE, alertable, timeout ); } /****************************************************************** * NtSignalAndWaitForSingleObject (NTDLL.@) */ NTSTATUS WINAPI NtSignalAndWaitForSingleObject( HANDLE hSignalObject, HANDLE hWaitObject, BOOLEAN alertable, const LARGE_INTEGER *timeout ) { UINT flags = SELECT_INTERRUPTIBLE; if (!hSignalObject) return STATUS_INVALID_HANDLE; if (alertable) flags |= SELECT_ALERTABLE; return NTDLL_wait_for_multiple_objects( 1, &hWaitObject, flags, timeout, hSignalObject ); } /****************************************************************** * NtYieldExecution (NTDLL.@) */ NTSTATUS WINAPI NtYieldExecution(void) { #ifdef HAVE_SCHED_YIELD sched_yield(); return STATUS_SUCCESS; #else return STATUS_NO_YIELD_PERFORMED; #endif } /****************************************************************** * NtDelayExecution (NTDLL.@) */ NTSTATUS WINAPI NtDelayExecution( BOOLEAN alertable, const LARGE_INTEGER *timeout ) { /* if alertable or async I/O in progress, we need to query the server */ if (alertable || NtCurrentTeb()->num_async_io) { UINT flags = SELECT_INTERRUPTIBLE; if (alertable) flags |= SELECT_ALERTABLE; return NTDLL_wait_for_multiple_objects( 0, NULL, flags, timeout, 0 ); } if (!timeout) /* sleep forever */ { for (;;) select( 0, NULL, NULL, NULL, NULL ); } else { abs_time_t when; NTDLL_get_server_timeout( &when, timeout ); /* Note that we yield after establishing the desired timeout */ NtYieldExecution(); for (;;) { struct timeval tv; gettimeofday( &tv, 0 ); tv.tv_sec = when.sec - tv.tv_sec; if ((tv.tv_usec = when.usec - tv.tv_usec) < 0) { tv.tv_usec += 1000000; tv.tv_sec--; } /* if our yield already passed enough time, we're done */ if (tv.tv_sec < 0) break; if (select( 0, NULL, NULL, NULL, &tv ) != -1) break; } } return STATUS_SUCCESS; }