#ifndef __WINE_WINDOWS_H #define __WINE_WINDOWS_H #ifdef __WINE__ #error Wine should not include windows.h internally #endif /* All the basic includes */ /* #include "excpt.h" */ #include "windef.h" #include "winbase.h" #include "wingdi.h" #include "winuser.h" #include "winnls.h" #include "wincon.h" #include "winver.h" #include "winreg.h" #include "winnetwk.h" /* Not so essential ones */ #ifndef WIN32_LEAN_AND_MEAN #include "cderr.h" #include "dde.h" #include "ddeml.h" #include "dlgs.h" #include "lzexpand.h" #include "mmsystem.h" /* #include "nb30.h" */ #include "rpc.h" #include "shellapi.h" /* #include "winperf.h" */ #include "winsock2.h" /* #include "mswsock.h" */ #ifndef NOCRYPT #include "wincrypt.h" #endif /* !NOCRYPT */ #ifndef NOGDI #include "commdlg.h" #include "winspool.h" #ifdef INC_OLE1 #include "ole.h" #else #include "ole2.h" #endif #endif /* !NOGDI */ #endif /* !WIN32_LEAN_AND_MEAN */ #ifdef INC_OLE2 #include "ole2.h" #endif /* INC_OLE2 */ #ifndef NOSERVICE #include "winsvc.h" #endif /* !NOSERVICE */ #ifndef NOMCX #include "mcx.h" #endif /* !NOMCX */ #ifndef NOIMM #include "imm.h" #endif /* !NOIMM */ #if 0 Where does this belong? Nobody uses this stuff anyway. typedef struct { BYTE i; /* much more .... */ } KANJISTRUCT; typedef KANJISTRUCT *LPKANJISTRUCT; typedef KANJISTRUCT *NPKANJISTRUCT; typedef KANJISTRUCT *PKANJISTRUCT; BOOL16 WINAPI CheckMenuRadioButton16(HMENU16,UINT16,UINT16,UINT16,BOOL16); BOOL WINAPI CheckMenuRadioButton(HMENU,UINT,UINT,UINT,BOOL); WORD WINAPI WOWHandle16(HANDLE,WOW_HANDLE_TYPE); #endif /* 0 */ #endif /* __WINE_WINDOWS_H */