/* * X11DRV bitmap objects * * Copyright 1993 Alexandre Julliard * 1999 Noel Borthwick * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #include "config.h" #include #include #include "windef.h" #include "wingdi.h" #include "wine/debug.h" #include "x11drv.h" WINE_DEFAULT_DEBUG_CHANNEL(x11drv); /* GCs used for B&W and color bitmap operations */ static GC bitmap_gc[32]; X_PHYSBITMAP BITMAP_stock_phys_bitmap = { 0 }; /* phys bitmap for the default stock bitmap */ static XContext bitmap_context; /* X context to associate a phys bitmap to a handle */ GC get_bitmap_gc(int depth) { if(depth < 1 || depth > 32) return 0; return bitmap_gc[depth-1]; } /*********************************************************************** * X11DRV_BITMAP_Init */ void X11DRV_BITMAP_Init(void) { int depth_count, index, i; int *depth_list; Pixmap tmpPixmap; wine_tsx11_lock(); bitmap_context = XUniqueContext(); BITMAP_stock_phys_bitmap.depth = 1; BITMAP_stock_phys_bitmap.pixmap = XCreatePixmap( gdi_display, root_window, 1, 1, 1 ); bitmap_gc[0] = XCreateGC( gdi_display, BITMAP_stock_phys_bitmap.pixmap, 0, NULL ); XSetGraphicsExposures( gdi_display, bitmap_gc[0], False ); XSetSubwindowMode( gdi_display, bitmap_gc[0], IncludeInferiors ); /* Create a GC for all available depths. GCs at depths other than 1-bit/screen_depth are for use * in combination with XRender which allows us to create dibsections at more depths. */ depth_list = XListDepths(gdi_display, DefaultScreen(gdi_display), &depth_count); for (i = 0; i < depth_count; i++) { index = depth_list[i] - 1; if (bitmap_gc[index]) continue; if ((tmpPixmap = XCreatePixmap( gdi_display, root_window, 1, 1, depth_list[i]))) { if ((bitmap_gc[index] = XCreateGC( gdi_display, tmpPixmap, 0, NULL ))) { XSetGraphicsExposures( gdi_display, bitmap_gc[index], False ); XSetSubwindowMode( gdi_display, bitmap_gc[index], IncludeInferiors ); } XFreePixmap( gdi_display, tmpPixmap ); } } XFree( depth_list ); wine_tsx11_unlock(); } /*********************************************************************** * SelectBitmap (X11DRV.@) */ HBITMAP X11DRV_SelectBitmap( PHYSDEV dev, HBITMAP hbitmap ) { X11DRV_PDEVICE *physDev = get_x11drv_dev( dev ); X_PHYSBITMAP *physBitmap; BITMAP bitmap; if (!GetObjectW( hbitmap, sizeof(bitmap), &bitmap )) return 0; if (hbitmap == BITMAP_stock_phys_bitmap.hbitmap) physBitmap = &BITMAP_stock_phys_bitmap; else if (!(physBitmap = X11DRV_get_phys_bitmap( hbitmap ))) return 0; physDev->bitmap = physBitmap; physDev->drawable = physBitmap->pixmap; physDev->color_shifts = physBitmap->trueColor ? &physBitmap->color_shifts : NULL; SetRect( &physDev->drawable_rect, 0, 0, bitmap.bmWidth, bitmap.bmHeight ); physDev->dc_rect = physDev->drawable_rect; /* Change GC depth if needed */ if (physDev->depth != physBitmap->depth) { physDev->depth = physBitmap->depth; wine_tsx11_lock(); XFreeGC( gdi_display, physDev->gc ); physDev->gc = XCreateGC( gdi_display, physDev->drawable, 0, NULL ); XSetGraphicsExposures( gdi_display, physDev->gc, False ); XSetSubwindowMode( gdi_display, physDev->gc, IncludeInferiors ); XFlush( gdi_display ); wine_tsx11_unlock(); } return hbitmap; } /*********************************************************************** * X11DRV_create_phys_bitmap */ BOOL X11DRV_create_phys_bitmap( HBITMAP hbitmap, const BITMAP *bitmap, int depth, int true_color, const ColorShifts *shifts ) { X_PHYSBITMAP *physBitmap; if (bitmap->bmWidth > 65535 || bitmap->bmHeight > 65535 || bitmap->bmPlanes != 1 || (bitmap->bmBitsPixel != 1 && bitmap->bmBitsPixel != screen_bpp)) { WARN( "Trying to create invalid pixmap %dx%d planes %d bpp %d\n", bitmap->bmWidth, bitmap->bmHeight, bitmap->bmPlanes, bitmap->bmBitsPixel ); return FALSE; } TRACE( "(%p) %dx%d %d bpp\n", hbitmap, bitmap->bmWidth, bitmap->bmHeight, bitmap->bmBitsPixel ); if (!(physBitmap = X11DRV_init_phys_bitmap( hbitmap ))) return FALSE; physBitmap->depth = depth; physBitmap->trueColor = true_color; if (true_color) physBitmap->color_shifts = *shifts; wine_tsx11_lock(); physBitmap->pixmap = XCreatePixmap( gdi_display, root_window, bitmap->bmWidth, bitmap->bmHeight, physBitmap->depth ); if (physBitmap->pixmap) { GC gc = get_bitmap_gc( depth ); XSetFunction( gdi_display, gc, GXclear ); XFillRectangle( gdi_display, physBitmap->pixmap, gc, 0, 0, bitmap->bmWidth, bitmap->bmHeight ); XSetFunction( gdi_display, gc, GXcopy ); } wine_tsx11_unlock(); if (!physBitmap->pixmap) { WARN("Can't create Pixmap\n"); HeapFree( GetProcessHeap(), 0, physBitmap ); return FALSE; } return TRUE; } /**************************************************************************** * CreateBitmap (X11DRV.@) * * Create a device dependent X11 bitmap * * Returns TRUE on success else FALSE */ BOOL X11DRV_CreateBitmap( PHYSDEV dev, HBITMAP hbitmap ) { BITMAP bitmap; if (!GetObjectW( hbitmap, sizeof(bitmap), &bitmap )) return FALSE; if (bitmap.bmBitsPixel == 1) return X11DRV_create_phys_bitmap( hbitmap, &bitmap, 1, FALSE, NULL ); return X11DRV_create_phys_bitmap( hbitmap, &bitmap, screen_depth, (visual->class == TrueColor || visual->class == DirectColor), &X11DRV_PALETTE_default_shifts ); } /**************************************************************************** * CopyBitmap (X11DRV.@) */ BOOL X11DRV_CopyBitmap( HBITMAP src, HBITMAP dst ) { X_PHYSBITMAP *phys_src, *phys_dst; BITMAP bitmap; if (!(phys_src = X11DRV_get_phys_bitmap( src ))) return FALSE; if (!GetObjectW( dst, sizeof(bitmap), &bitmap )) return FALSE; TRACE("%p->%p %dx%d %d bpp\n", src, dst, bitmap.bmWidth, bitmap.bmHeight, bitmap.bmBitsPixel); if (!(phys_dst = X11DRV_init_phys_bitmap( dst ))) return FALSE; phys_dst->depth = phys_src->depth; phys_dst->trueColor = phys_src->trueColor; if (phys_dst->trueColor) phys_dst->color_shifts = phys_src->color_shifts; wine_tsx11_lock(); phys_dst->pixmap = XCreatePixmap( gdi_display, root_window, bitmap.bmWidth, bitmap.bmHeight, phys_dst->depth ); XCopyArea( gdi_display, phys_src->pixmap, phys_dst->pixmap, get_bitmap_gc(phys_dst->depth), 0, 0, bitmap.bmWidth, bitmap.bmHeight, 0, 0 ); wine_tsx11_unlock(); if (!phys_dst->pixmap) { WARN("Can't create Pixmap\n"); HeapFree( GetProcessHeap(), 0, phys_dst ); return FALSE; } return TRUE; } /*********************************************************************** * DeleteBitmap (X11DRV.@) */ BOOL X11DRV_DeleteBitmap( HBITMAP hbitmap ) { X_PHYSBITMAP *physBitmap = X11DRV_get_phys_bitmap( hbitmap ); if (physBitmap) { DIBSECTION dib; if (GetObjectW( hbitmap, sizeof(dib), &dib ) == sizeof(dib)) X11DRV_DIB_DeleteDIBSection( physBitmap, &dib ); if (physBitmap->glxpixmap) destroy_glxpixmap( gdi_display, physBitmap->glxpixmap ); wine_tsx11_lock(); if (physBitmap->pixmap) XFreePixmap( gdi_display, physBitmap->pixmap ); XDeleteContext( gdi_display, (XID)hbitmap, bitmap_context ); wine_tsx11_unlock(); HeapFree( GetProcessHeap(), 0, physBitmap ); } return TRUE; } /*********************************************************************** * X11DRV_get_phys_bitmap * * Retrieve the X physical bitmap info. */ X_PHYSBITMAP *X11DRV_get_phys_bitmap( HBITMAP hbitmap ) { X_PHYSBITMAP *ret; wine_tsx11_lock(); if (XFindContext( gdi_display, (XID)hbitmap, bitmap_context, (char **)&ret )) ret = NULL; wine_tsx11_unlock(); return ret; } /*********************************************************************** * X11DRV_init_phys_bitmap * * Initialize the X physical bitmap info. */ X_PHYSBITMAP *X11DRV_init_phys_bitmap( HBITMAP hbitmap ) { X_PHYSBITMAP *ret; if ((ret = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*ret) )) != NULL) { ret->hbitmap = hbitmap; wine_tsx11_lock(); XSaveContext( gdi_display, (XID)hbitmap, bitmap_context, (char *)ret ); wine_tsx11_unlock(); } return ret; } /*********************************************************************** * X11DRV_get_pixmap * * Retrieve the pixmap associated to a bitmap. */ Pixmap X11DRV_get_pixmap( HBITMAP hbitmap ) { X_PHYSBITMAP *physBitmap = X11DRV_get_phys_bitmap( hbitmap ); if (!physBitmap) return 0; return physBitmap->pixmap; }