#ifndef __WINE_DSOUND_H #define __WINE_DSOUND_H #include "winbase.h" /* for CRITICAL_SECTION */ #include "mmsystem.h" #include "d3dtypes.h" #ifdef __cplusplus extern "C" { #endif /* defined(__cplusplus) */ /***************************************************************************** * Predeclare the interfaces */ DEFINE_GUID(CLSID_DirectSound, 0x47d4d946, 0x62e8, 0x11cf, 0x93, 0xbc, 0x44, 0x45, 0x53, 0x54, 0x0, 0x0); DEFINE_GUID(IID_IDirectSound, 0x279AFA83,0x4981,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60); typedef struct IDirectSound IDirectSound,*LPDIRECTSOUND; DEFINE_GUID(IID_IDirectSoundBuffer, 0x279AFA85,0x4981,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60); typedef struct IDirectSoundBuffer IDirectSoundBuffer,*LPDIRECTSOUNDBUFFER,**LPLPDIRECTSOUNDBUFFER; DEFINE_GUID(IID_IDirectSoundNotify, 0xB0210783,0x89cd,0x11d0,0xAF,0x08,0x00,0xA0,0xC9,0x25,0xCD,0x16); typedef struct IDirectSoundNotify IDirectSoundNotify,*LPDIRECTSOUNDNOTIFY; DEFINE_GUID(IID_IDirectSound3DListener, 0x279AFA84,0x4981,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60); typedef struct IDirectSound3DListener IDirectSound3DListener,*LPDIRECTSOUND3DLISTENER; DEFINE_GUID(IID_IDirectSound3DBuffer, 0x279AFA86,0x4981,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60); typedef struct IDirectSound3DBuffer IDirectSound3DBuffer,*LPDIRECTSOUND3DBUFFER; DEFINE_GUID(IID_IDirectSoundCapture, 0xB0210781,0x89CD,0x11D0,0xAF,0x08,0x00,0xA0,0xC9,0x25,0xCD,0x16); typedef struct IDirectSoundCapture IDirectSoundCapture,*LPDIRECTSOUNDCAPTURE; DEFINE_GUID(IID_IDirectSoundCaptureBuffer,0xB0210782,0x89CD,0x11D0,0xAF,0x08,0x00,0xA0,0xC9,0x25,0xCD,0x16); typedef struct IDirectSoundCaptureBuffer IDirectSoundCaptureBuffer,*LPDIRECTSOUNDCAPTUREBUFFER; DEFINE_GUID(IID_IKsPropertySet, 0x31EFAC30,0x515C,0x11D0,0xA9,0xAA,0x00,0xAA,0x00,0x61,0xBE,0x93); typedef struct IKsPropertySet IKsPropertySet,*LPKSPROPERTYSET; #define _FACDS 0x878 #define MAKE_DSHRESULT(code) MAKE_HRESULT(1,_FACDS,code) #define DS_OK 0 #define DSERR_ALLOCATED MAKE_DSHRESULT(10) #define DSERR_CONTROLUNAVAIL MAKE_DSHRESULT(30) #define DSERR_INVALIDPARAM E_INVALIDARG #define DSERR_INVALIDCALL MAKE_DSHRESULT(50) #define DSERR_GENERIC E_FAIL #define DSERR_PRIOLEVELNEEDED MAKE_DSHRESULT(70) #define DSERR_OUTOFMEMORY E_OUTOFMEMORY #define DSERR_BADFORMAT MAKE_DSHRESULT(100) #define DSERR_UNSUPPORTED E_NOTIMPL #define DSERR_NODRIVER MAKE_DSHRESULT(120) #define DSERR_ALREADYINITIALIZED MAKE_DSHRESULT(130) #define DSERR_NOAGGREGATION CLASS_E_NOAGGREGATION #define DSERR_BUFFERLOST MAKE_DSHRESULT(150) #define DSERR_OTHERAPPHASPRIO MAKE_DSHRESULT(160) #define DSERR_UNINITIALIZED MAKE_DSHRESULT(170) #define DSCAPS_PRIMARYMONO 0x00000001 #define DSCAPS_PRIMARYSTEREO 0x00000002 #define DSCAPS_PRIMARY8BIT 0x00000004 #define DSCAPS_PRIMARY16BIT 0x00000008 #define DSCAPS_CONTINUOUSRATE 0x00000010 #define DSCAPS_EMULDRIVER 0x00000020 #define DSCAPS_CERTIFIED 0x00000040 #define DSCAPS_SECONDARYMONO 0x00000100 #define DSCAPS_SECONDARYSTEREO 0x00000200 #define DSCAPS_SECONDARY8BIT 0x00000400 #define DSCAPS_SECONDARY16BIT 0x00000800 #define DSSCL_NORMAL 1 #define DSSCL_PRIORITY 2 #define DSSCL_EXCLUSIVE 3 #define DSSCL_WRITEPRIMARY 4 typedef struct _DSCAPS { DWORD dwSize; DWORD dwFlags; DWORD dwMinSecondarySampleRate; DWORD dwMaxSecondarySampleRate; DWORD dwPrimaryBuffers; DWORD dwMaxHwMixingAllBuffers; DWORD dwMaxHwMixingStaticBuffers; DWORD dwMaxHwMixingStreamingBuffers; DWORD dwFreeHwMixingAllBuffers; DWORD dwFreeHwMixingStaticBuffers; DWORD dwFreeHwMixingStreamingBuffers; DWORD dwMaxHw3DAllBuffers; DWORD dwMaxHw3DStaticBuffers; DWORD dwMaxHw3DStreamingBuffers; DWORD dwFreeHw3DAllBuffers; DWORD dwFreeHw3DStaticBuffers; DWORD dwFreeHw3DStreamingBuffers; DWORD dwTotalHwMemBytes; DWORD dwFreeHwMemBytes; DWORD dwMaxContigFreeHwMemBytes; DWORD dwUnlockTransferRateHwBuffers; DWORD dwPlayCpuOverheadSwBuffers; DWORD dwReserved1; DWORD dwReserved2; } DSCAPS,*LPDSCAPS; #define DSBPLAY_LOOPING 0x00000001 #define DSBSTATUS_PLAYING 0x00000001 #define DSBSTATUS_BUFFERLOST 0x00000002 #define DSBSTATUS_LOOPING 0x00000004 #define DSBLOCK_FROMWRITECURSOR 0x00000001 #define DSBLOCK_ENTIREBUFFER 0x00000002 #define DSBCAPS_PRIMARYBUFFER 0x00000001 #define DSBCAPS_STATIC 0x00000002 #define DSBCAPS_LOCHARDWARE 0x00000004 #define DSBCAPS_LOCSOFTWARE 0x00000008 #define DSBCAPS_CTRL3D 0x00000010 #define DSBCAPS_CTRLFREQUENCY 0x00000020 #define DSBCAPS_CTRLPAN 0x00000040 #define DSBCAPS_CTRLVOLUME 0x00000080 #define DSBCAPS_CTRLPOSITIONNOTIFY 0x00000100 #define DSBCAPS_CTRLDEFAULT 0x000000E0 /* Pan + volume + frequency. */ #define DSBCAPS_CTRLALL 0x000001F0 /* All control capabilities */ #define DSBCAPS_STICKYFOCUS 0x00004000 #define DSBCAPS_GLOBALFOCUS 0x00008000 #define DSBCAPS_GETCURRENTPOSITION2 0x00010000 /* More accurate play cursor under emulation*/ #define DSBCAPS_MUTE3DATMAXDISTANCE 0x00020000 #define DSBPAN_LEFT -10000 #define DSBPAN_RIGHT 10000 #define DSBVOLUME_MAX 0 #define DSBVOLUME_MIN -10000 #define DSBFREQUENCY_MIN 100 #define DSBFREQUENCY_MAX 100000 #define DSBFREQUENCY_ORIGINAL 0 typedef struct _DSBCAPS { DWORD dwSize; DWORD dwFlags; DWORD dwBufferBytes; DWORD dwUnlockTransferRate; DWORD dwPlayCpuOverhead; } DSBCAPS,*LPDSBCAPS; #define DSSCL_NORMAL 1 #define DSSCL_PRIORITY 2 #define DSSCL_EXCLUSIVE 3 #define DSSCL_WRITEPRIMARY 4 typedef struct _DSBUFFERDESC { DWORD dwSize; DWORD dwFlags; DWORD dwBufferBytes; DWORD dwReserved; LPWAVEFORMATEX lpwfxFormat; } DSBUFFERDESC,*LPDSBUFFERDESC; typedef struct _DSBPOSITIONNOTIFY { DWORD dwOffset; HANDLE hEventNotify; } DSBPOSITIONNOTIFY,*LPDSBPOSITIONNOTIFY; typedef const DSBPOSITIONNOTIFY *LPCDSBPOSITIONNOTIFY; #define DSSPEAKER_HEADPHONE 1 #define DSSPEAKER_MONO 2 #define DSSPEAKER_QUAD 3 #define DSSPEAKER_STEREO 4 #define DSSPEAKER_SURROUND 5 #define DSSPEAKER_GEOMETRY_MIN 0x00000005 /* 5 degrees */ #define DSSPEAKER_GEOMETRY_NARROW 0x0000000A /* 10 degrees */ #define DSSPEAKER_GEOMETRY_WIDE 0x00000014 /* 20 degrees */ #define DSSPEAKER_GEOMETRY_MAX 0x000000B4 /* 180 degrees */ typedef struct _DSCBUFFERDESC { DWORD dwSize; DWORD dwFlags; DWORD dwBufferBytes; DWORD dwReserved; LPWAVEFORMATEX lpwfxFormat; } DSCBUFFERDESC, *LPDSCBUFFERDESC; typedef const DSCBUFFERDESC *LPCDSCBUFFERDESC; typedef struct _DSCCAPS { DWORD DwSize; DWORD dwFlags; DWORD dwFormats; DWORD dwChannels; } DSCCAPS, *LPDSCCAPS; typedef const DSCCAPS *LPCDSCCAPS; typedef struct _DSCBCAPS { DWORD dwSize; DWORD dwFlags; DWORD dwBufferBytes; DWORD dwReserved; } DSCBCAPS, *LPDSCBCAPS; typedef const DSCBCAPS *LPCDSCBCAPS; #ifndef __LPCGUID_DEFINED__ #define __LPCGUID_DEFINED__ typedef const GUID *LPCGUID; #endif typedef LPVOID* LPLPVOID; typedef BOOL CALLBACK (*LPDSENUMCALLBACKW)(LPGUID,LPWSTR,LPWSTR,LPVOID); typedef BOOL CALLBACK (*LPDSENUMCALLBACKA)(LPGUID,LPSTR,LPSTR,LPVOID); extern HRESULT WINAPI DirectSoundCreate(LPCGUID lpGUID,LPDIRECTSOUND * ppDS,IUnknown *pUnkOuter ); extern HRESULT WINAPI DirectSoundEnumerateA(LPDSENUMCALLBACKA, LPVOID); extern HRESULT WINAPI DirectSoundEnumerateW(LPDSENUMCALLBACKW, LPVOID); extern HRESULT WINAPI DirectSoundCaptureCreate(LPCGUID, LPDIRECTSOUNDCAPTURE *, LPUNKNOWN); extern HRESULT WINAPI DirectSoundCaptureEnumerateA(LPDSENUMCALLBACKA, LPVOID); extern HRESULT WINAPI DirectSoundCaptureEnumerateW(LPDSENUMCALLBACKW, LPVOID); /***************************************************************************** * IDirectSound interface */ #define ICOM_INTERFACE IDirectSound #define IDirectSound_METHODS \ ICOM_METHOD3(HRESULT,CreateSoundBuffer, LPDSBUFFERDESC,lpcDSBufferDesc, LPLPDIRECTSOUNDBUFFER,lplpDirectSoundBuffer, IUnknown*,pUnkOuter) \ ICOM_METHOD1(HRESULT,GetCaps, LPDSCAPS,lpDSCaps) \ ICOM_METHOD2(HRESULT,DuplicateSoundBuffer, LPDIRECTSOUNDBUFFER,lpDsbOriginal, LPLPDIRECTSOUNDBUFFER,lplpDsbDuplicate) \ ICOM_METHOD2(HRESULT,SetCooperativeLevel, HWND,hwnd, DWORD,dwLevel) \ ICOM_METHOD (HRESULT,Compact) \ ICOM_METHOD1(HRESULT,GetSpeakerConfig, LPDWORD,lpdwSpeakerConfig) \ ICOM_METHOD1(HRESULT,SetSpeakerConfig, DWORD,dwSpeakerConfig) \ ICOM_METHOD1(HRESULT,Initialize, LPCGUID,lpcGuid) #define IDirectSound_IMETHODS \ IUnknown_IMETHODS \ IDirectSound_METHODS ICOM_DEFINE(IDirectSound,IUnknown) #undef ICOM_INTERFACE /*** IUnknown methods ***/ #define IDirectSound_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b) #define IDirectSound_AddRef(p) ICOM_CALL (AddRef,p) #define IDirectSound_Release(p) ICOM_CALL (Release,p) /*** IDirectSound methods ***/ #define IDirectSound_CreateSoundBuffer(p,a,b,c) ICOM_CALL3(CreateSoundBuffer,p,a,b,c) #define IDirectSound_GetCaps(p,a) ICOM_CALL1(GetCaps,p,a) #define IDirectSound_DuplicateSoundBuffer(p,a,b) ICOM_CALL2(DuplicateSoundBuffer,p,a,b) #define IDirectSound_SetCooperativeLevel(p,a,b) ICOM_CALL2(SetCooperativeLevel,p,a,b) #define IDirectSound_Compact(p) ICOM_CALL (Compact,p) #define IDirectSound_GetSpeakerConfig(p,a) ICOM_CALL1(GetSpeakerConfig,p,a) #define IDirectSound_SetSpeakerConfig(p,a) ICOM_CALL1(SetSpeakerConfig,p,a) #define IDirectSound_Initialize(p,a) ICOM_CALL1(Initialize,p,a) /***************************************************************************** * IDirectSoundBuffer interface */ #define ICOM_INTERFACE IDirectSoundBuffer #define IDirectSoundBuffer_METHODS \ ICOM_METHOD1(HRESULT,GetCaps, LPDSBCAPS,lpDSBufferCaps) \ ICOM_METHOD2(HRESULT,GetCurrentPosition, LPDWORD,lpdwCurrentPlayCursor, LPDWORD,lpdwCurrentWriteCursor) \ ICOM_METHOD3(HRESULT,GetFormat, LPWAVEFORMATEX,lpwfxFormat, DWORD,dwSizeAllocated, LPDWORD,lpdwSizeWritten) \ ICOM_METHOD1(HRESULT,GetVolume, LPLONG,lplVolume) \ ICOM_METHOD1(HRESULT,GetPan, LPLONG,lplpan) \ ICOM_METHOD1(HRESULT,GetFrequency, LPDWORD,lpdwFrequency) \ ICOM_METHOD1(HRESULT,GetStatus, LPDWORD,lpdwStatus) \ ICOM_METHOD2(HRESULT,Initialize, LPDIRECTSOUND,lpDirectSound, LPDSBUFFERDESC,lpcDSBufferDesc) \ ICOM_METHOD7(HRESULT,Lock, DWORD,dwWriteCursor, DWORD,dwWriteBytes, LPVOID,lplpvAudioPtr1, LPDWORD,lpdwAudioBytes1, LPVOID,lplpvAudioPtr2, LPDWORD,lpdwAudioBytes2, DWORD,dwFlags) \ ICOM_METHOD3(HRESULT,Play, DWORD,dwReserved1, DWORD,dwReserved2, DWORD,dwFlags) \ ICOM_METHOD1(HRESULT,SetCurrentPosition, DWORD,dwNewPosition) \ ICOM_METHOD1(HRESULT,SetFormat, LPWAVEFORMATEX,lpcfxFormat) \ ICOM_METHOD1(HRESULT,SetVolume, LONG,lVolume) \ ICOM_METHOD1(HRESULT,SetPan, LONG,lPan) \ ICOM_METHOD1(HRESULT,SetFrequency, DWORD,dwFrequency) \ ICOM_METHOD (HRESULT,Stop) \ ICOM_METHOD4(HRESULT,Unlock, LPVOID,lpvAudioPtr1, DWORD,dwAudioBytes1, LPVOID,lpvAudioPtr2, DWORD,dwAudioPtr2) \ ICOM_METHOD (HRESULT,Restore) #define IDirectSoundBuffer_IMETHODS \ IUnknown_IMETHODS \ IDirectSoundBuffer_METHODS ICOM_DEFINE(IDirectSoundBuffer,IUnknown) #undef ICOM_INTERFACE /*** IUnknown methods ***/ #define IDirectSoundBuffer_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b) #define IDirectSoundBuffer_AddRef(p) ICOM_CALL (AddRef,p) #define IDirectSoundBuffer_Release(p) ICOM_CALL (Release,p) /*** IDirectSoundBuffer methods ***/ #define IDirectSoundBuffer_GetCaps(p,a) ICOM_CALL1(GetCaps,p,a) #define IDirectSoundBuffer_GetCurrentPosition16(p,a,b) ICOM_CALL2(GetCurrentPosition16,p,a,b) #define IDirectSoundBuffer_GetFormat(p,a,b,c) ICOM_CALL3(GetFormat,p,a,b,c) #define IDirectSoundBuffer_GetVolume(p,a) ICOM_CALL1(GetVolume,p,a) #define IDirectSoundBuffer_GetPan(p,a) ICOM_CALL1(GetPan,p,a) #define IDirectSoundBuffer_GetFrequency(p,a) ICOM_CALL1(GetFrequency,p,a) #define IDirectSoundBuffer_GetStatus(p,a) ICOM_CALL1(GetStatus,p,a) #define IDirectSoundBuffer_Initialize(p,a,b) ICOM_CALL2(Initialize,p,a,b) #define IDirectSoundBuffer_Lock(p,a,b,c,d,e,f,g) ICOM_CALL7(Lock,p,a,b,c,d,e,f,g) #define IDirectSoundBuffer_Play(p,a,b,c) ICOM_CALL3(Play,p,a,b,c) #define IDirectSoundBuffer_SetCurrentPosition(p,a) ICOM_CALL1(SetCurrentPosition,p,a) #define IDirectSoundBuffer_SetFormat(p,a) ICOM_CALL1(SetFormat,p,a) #define IDirectSoundBuffer_SetVolume(p,a) ICOM_CALL1(SetVolume,p,a) #define IDirectSoundBuffer_SetPan(p,a) ICOM_CALL1(SetPan,p,a) #define IDirectSoundBuffer_SetFrequency(p,a) ICOM_CALL1(SetFrequency,p,a) #define IDirectSoundBuffer_Stop(p) ICOM_CALL (Stop,p) #define IDirectSoundBuffer_Unlock(p,a,b,c,d) ICOM_CALL4(Unlock,p,a,b,c,d) #define IDirectSoundBuffer_Restore(p) ICOM_CALL (Restore,p) /***************************************************************************** * IDirectSoundCapture interface */ #define ICOM_INTERFACE IDirectSoundCapture #define IDirectSoundCapture_METHODS \ ICOM_METHOD3(HRESULT,CreateCaptureBuffer, LPCDSCBUFFERDESC,lpcDSCBufferDesc,LPDIRECTSOUNDCAPTUREBUFFER*,lplpDSCaptureBuffer, LPUNKNOWN,pUnk) \ ICOM_METHOD1(HRESULT,GetCaps, LPDSCCAPS,lpDSCCaps) \ ICOM_METHOD1(HRESULT,Initialize, LPCGUID,lpcGUID) #define IDirectSoundCapture_IMETHODS \ IUnknown_IMETHODS \ IDirectSoundCapture_METHODS ICOM_DEFINE(IDirectSoundCapture,IUnknown) #undef ICOM_INTERFACE #define IDirectSoundCapture_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b) #define IDirectSoundCapture_AddRef(p) ICOM_CALL (AddRef,p) #define IDirectSoundCapture_Release(p) ICOM_CALL (Release,p) #define IDirectSoundCapture_CreateCaptureBuffer(p,a,b,c) ICOM_CALL3(CreateCaptureBuffer,p,a,b,c) #define IDirectSoundCapture_GetCaps(p,a) ICOM_CALL (GetCaps,p,a) #define IDirectSoundCapture_Initialize(p,a) ICOM_CALL (Initialize,p,a) /***************************************************************************** * IDirectSoundCaptureBuffer interface */ #define ICOM_INTERFACE IDirectSoundCaptureBuffer #define IDirectSoundCaptureBuffer_METHODS \ ICOM_METHOD1(HRESULT,GetCaps, LPDSCBCAPS,lpDSCBCaps) \ ICOM_METHOD2(HRESULT,GetCurrentPosition, LPDWORD,lpdwCapturePosition,LPDWORD,lpdwReadPosition) \ ICOM_METHOD3(HRESULT,GetFormat, LPWAVEFORMATEX,lpwfxFormat, DWORD,dwSizeAllocated, LPDWORD,lpdwSizeWritten) \ ICOM_METHOD1(HRESULT,GetStatus, LPDWORD,lpdwStatus) \ ICOM_METHOD2(HRESULT,Initialize, LPDIRECTSOUNDCAPTURE,lpDSC, LPCDSCBUFFERDESC,lpcDSCBDesc) \ ICOM_METHOD7(HRESULT,Lock, DWORD,dwReadCusor, DWORD,dwReadBytes, LPVOID*,lplpvAudioPtr1, LPDWORD,lpdwAudioBytes1, LPVOID*,lplpvAudioPtr2, LPDWORD,lpdwAudioBytes2, DWORD,dwFlags) \ ICOM_METHOD1(HRESULT,Start, DWORD,dwFlags) \ ICOM_METHOD (HRESULT,Stop) \ ICOM_METHOD4(HRESULT,Unlock, LPVOID,lpvAudioPtr1, DWORD,dwAudioBytes1, LPVOID,lpvAudioPtr2, DWORD,dwAudioBytes2) #define IDirectSoundCaptureBuffer_IMETHODS \ IUnknown_IMETHODS \ IDirectSoundCaptureBuffer_METHODS ICOM_DEFINE(IDirectSoundCaptureBuffer,IUnknown) #undef ICOM_INTERFACE #define IDirectSoundCaptureBuffer_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b) #define IDirectSoundCaptureBuffer_AddRef(p) ICOM_CALL (AddRef,p) #define IDirectSoundCaptureBuffer_Release(p) ICOM_CALL (Release,p) #define IDirectSoundCaptureBuffer_GetCurrentPosition(p,a,b) ICOM_CALL2(GetCurrentPosition,p,a,b) #define IDirectSoundCaptureBuffer_GetFormat(p,a,b,c) ICOM_CALL3(GetFormat,p,a,b,c) #define IDirectSoundCaptureBuffer_GetStatus(p,a) ICOM_CALL1(GetStatus,p,a) #define IDirectSoundCaptureBuffer_Initialize(p,a,b) ICOM_CALL2(Initialize,p,a,b) #define IDirectSoundCaptureBuffer_Lock(p,a,b,c,d,e,f,g) ICOM_CALL7(Lock,p,a,b,c,d,e,f,g) #define IDirectSoundCaptureBuffer_Start(p,a) ICOM_CALL1(Start,p,a) #define IDirectSoundCaptureBuffer_Stop(p) ICOM_CALL (Stop,p) #define IDirectSoundCaptureBuffer_Unlock(p,a,b,c,d) ICOM_CALL4(Unlock,p,a,b,c,d) /***************************************************************************** * IDirectSoundNotify interface */ #define WINE_NOBUFFER 0x80000000 #define DSBPN_OFFSETSTOP -1 #define ICOM_INTERFACE IDirectSoundNotify #define IDirectSoundNotify_METHODS \ ICOM_METHOD2(HRESULT,SetNotificationPositions, DWORD,cPositionNotifies, LPCDSBPOSITIONNOTIFY,lpcPositionNotifies) #define IDirectSoundNotify_IMETHODS \ IUnknown_IMETHODS \ IDirectSoundNotify_METHODS ICOM_DEFINE(IDirectSoundNotify,IUnknown) #undef ICOM_INTERFACE /*** IUnknown methods ***/ #define IDirectSoundNotify_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b) #define IDirectSoundNotify_AddRef(p) ICOM_CALL (AddRef,p) #define IDirectSoundNotify_Release(p) ICOM_CALL (Release,p) /*** IDirectSoundNotify methods ***/ #define IDirectSoundNotify_SetNotificationPositions(p,a,b) ICOM_CALL2(SetNotificationPositions,p,a,b) /***************************************************************************** * IDirectSound3DListener interface */ #define DS3DMODE_NORMAL 0x00000000 #define DS3DMODE_HEADRELATIVE 0x00000001 #define DS3DMODE_DISABLE 0x00000002 #define DS3D_IMMEDIATE 0x00000000 #define DS3D_DEFERRED 0x00000001 #define DS3D_MINDISTANCEFACTOR 0.0f #define DS3D_MAXDISTANCEFACTOR 10.0f #define DS3D_DEFAULTDISTANCEFACTOR 1.0f #define DS3D_MINROLLOFFFACTOR 0.0f #define DS3D_MAXROLLOFFFACTOR 10.0f #define DS3D_DEFAULTROLLOFFFACTOR 1.0f #define DS3D_MINDOPPLERFACTOR 0.0f #define DS3D_MAXDOPPLERFACTOR 10.0f #define DS3D_DEFAULTDOPPLERFACTOR 1.0f #define DS3D_DEFAULTMINDISTANCE 1.0f #define DS3D_DEFAULTMAXDISTANCE 1000000000.0f #define DS3D_MINCONEANGLE 0 #define DS3D_MAXCONEANGLE 360 #define DS3D_DEFAULTCONEANGLE 360 #define DS3D_DEFAULTCONEOUTSIDEVOLUME 0 typedef struct _DS3DLISTENER { DWORD dwSize; D3DVECTOR vPosition; D3DVECTOR vVelocity; D3DVECTOR vOrientFront; D3DVECTOR vOrientTop; D3DVALUE flDistanceFactor; D3DVALUE flRolloffFactor; D3DVALUE flDopplerFactor; } DS3DLISTENER, *LPDS3DLISTENER; typedef const DS3DLISTENER *LPCDS3DLISTENER; #define ICOM_INTERFACE IDirectSound3DListener #define IDirectSound3DListener_METHODS \ ICOM_METHOD1(HRESULT,GetAllParameters, LPDS3DLISTENER,lpListener) \ ICOM_METHOD1(HRESULT,GetDistanceFactor, LPD3DVALUE,lpflDistanceFactor) \ ICOM_METHOD1(HRESULT,GetDopplerFactor, LPD3DVALUE,lpflDopplerFactor) \ ICOM_METHOD2(HRESULT,GetOrientation, LPD3DVECTOR,lpvOrientFront, LPD3DVECTOR,lpvOrientTop) \ ICOM_METHOD1(HRESULT,GetPosition, LPD3DVECTOR,lpvPosition) \ ICOM_METHOD1(HRESULT,GetRolloffFactor, LPD3DVALUE,lpflRolloffFactor) \ ICOM_METHOD1(HRESULT,GetVelocity, LPD3DVECTOR,lpvVelocity) \ ICOM_METHOD2(HRESULT,SetAllParameters, LPCDS3DLISTENER,lpcListener, DWORD,dwApply) \ ICOM_METHOD2(HRESULT,SetDistanceFactor, D3DVALUE,flDistanceFactor, DWORD,dwApply) \ ICOM_METHOD2(HRESULT,SetDopplerFactor, D3DVALUE,flDopplerFactor, DWORD,dwApply) \ ICOM_METHOD7(HRESULT,SetOrientation, D3DVALUE,xFront, D3DVALUE,yFront, D3DVALUE,zFront, D3DVALUE,xTop, D3DVALUE,yTop, D3DVALUE,zTop, DWORD,dwApply) \ ICOM_METHOD4(HRESULT,SetPosition, D3DVALUE,x, D3DVALUE,y, D3DVALUE,z, DWORD,dwApply) \ ICOM_METHOD2(HRESULT,SetRolloffFactor, D3DVALUE,flRolloffFactor, DWORD,dwApply) \ ICOM_METHOD4(HRESULT,SetVelocity, D3DVALUE,x, D3DVALUE,y, D3DVALUE,z, DWORD,dwApply) \ ICOM_METHOD (HRESULT,CommitDeferredSettings) #define IDirectSound3DListener_IMETHODS \ IUnknown_IMETHODS \ IDirectSound3DListener_METHODS ICOM_DEFINE(IDirectSound3DListener,IUnknown) #undef ICOM_INTERFACE /*** IUnknown methods ***/ #define IDirectSound3DListener_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b) #define IDirectSound3DListener_AddRef(p) ICOM_CALL (AddRef,p) #define IDirectSound3DListener_Release(p) ICOM_CALL (Release,p) /*** IDirectSound3DListener methods ***/ #define IDirectSound3DListener_GetAllParameters(p,a) ICOM_CALL1(GetAllParameters,p,a) #define IDirectSound3DListener_GetDistanceFactor(p,a) ICOM_CALL1(GetDistanceFactor,p,a) #define IDirectSound3DListener_GetDopplerFactor(p,a) ICOM_CALL1(GetDopplerFactor,p,a) #define IDirectSound3DListener_GetOrientation(p,a,b) ICOM_CALL2(GetOrientation,p,a,b) #define IDirectSound3DListener_GetPosition(p,a) ICOM_CALL1(GetPosition,p,a) #define IDirectSound3DListener_GetRolloffFactor(p,a) ICOM_CALL1(GetRolloffFactor,p,a) #define IDirectSound3DListener_GetVelocity(p,a) ICOM_CALL1(GetVelocity,p,a) #define IDirectSound3DListener_SetAllParameters(p,a,b) ICOM_CALL2(SetAllParameters,p,a,b) #define IDirectSound3DListener_SetDistanceFactor(p,a,b) ICOM_CALL2(SetDistanceFactor,p,a,b) #define IDirectSound3DListener_SetDopplerFactor(p,a,b) ICOM_CALL2(SetDopplerFactor,p,a,b) #define IDirectSound3DListener_SetOrientation(p,a,b,c,d,e,f,g) ICOM_CALL7(SetOrientation,p,a,b,c,d,e,f,g) #define IDirectSound3DListener_SetPosition(p,a,b,c,d) ICOM_CALL4(SetPosition,p,a,b,c,d) #define IDirectSound3DListener_SetRolloffFactor(p,a,b) ICOM_CALL2(SetRolloffFactor,p,a,b) #define IDirectSound3DListener_SetVelocity(p,a,b,c,d) ICOM_CALL4(SetVelocity,p,a,b,c,d) #define IDirectSound3DListener_CommitDeferredSettings(p) ICOM_CALL (CommitDeferredSettings,p) /***************************************************************************** * IDirectSound3DBuffer interface */ typedef struct _DS3DBUFFER { DWORD dwSize; D3DVECTOR vPosition; D3DVECTOR vVelocity; DWORD dwInsideConeAngle; DWORD dwOutsideConeAngle; D3DVECTOR vConeOrientation; LONG lConeOutsideVolume; D3DVALUE flMinDistance; D3DVALUE flMaxDistance; DWORD dwMode; } DS3DBUFFER, *LPDS3DBUFFER; typedef const DS3DBUFFER *LPCDS3DBUFFER; #define ICOM_INTERFACE IDirectSound3DBuffer #define IDirectSound3DBuffer_METHODS \ ICOM_METHOD1(HRESULT,GetAllParameters, LPDS3DBUFFER,lpDs3dBuffer) \ ICOM_METHOD2(HRESULT,GetConeAngles, LPDWORD,lpdwInsideConeAngle, LPDWORD,lpdwOutsideConeAngle) \ ICOM_METHOD1(HRESULT,GetConeOrientation, LPD3DVECTOR,lpvOrientation) \ ICOM_METHOD1(HRESULT,GetConeOutsideVolume, LPLONG,lplConeOutsideVolume) \ ICOM_METHOD1(HRESULT,GetMaxDistance, LPD3DVALUE,lpflMaxDistance) \ ICOM_METHOD1(HRESULT,GetMinDistance, LPD3DVALUE,lpflMinDistance) \ ICOM_METHOD1(HRESULT,GetMode, LPDWORD,lpwdMode) \ ICOM_METHOD1(HRESULT,GetPosition, LPD3DVECTOR,lpvPosition) \ ICOM_METHOD1(HRESULT,GetVelocity, LPD3DVECTOR,lpvVelocity) \ ICOM_METHOD2(HRESULT,SetAllParameters, LPCDS3DBUFFER,lpcDs3dBuffer, DWORD,dwApply) \ ICOM_METHOD3(HRESULT,SetConeAngles, DWORD,dwInsideConeAngle, DWORD,dwOutsideConeAngle, DWORD,dwApply) \ ICOM_METHOD4(HRESULT,SetConeOrientation, D3DVALUE,x, D3DVALUE,y, D3DVALUE,z, DWORD,dwApply) \ ICOM_METHOD2(HRESULT,SetConeOutsideVolume, LONG,lConeOutsideVolume, DWORD,dwApply) \ ICOM_METHOD2(HRESULT,SetMaxDistance, D3DVALUE,flMaxDistance, DWORD,dwApply) \ ICOM_METHOD2(HRESULT,SetMinDistance, D3DVALUE,flMinDistance, DWORD,dwApply) \ ICOM_METHOD2(HRESULT,SetMode, DWORD,dwMode, DWORD,dwApply) \ ICOM_METHOD4(HRESULT,SetPosition, D3DVALUE,x, D3DVALUE,y, D3DVALUE,z, DWORD,dwApply) \ ICOM_METHOD4(HRESULT,SetVelocity, D3DVALUE,x, D3DVALUE,y, D3DVALUE,z, DWORD,dwApply) #define IDirectSound3DBuffer_IMETHODS \ IUnknown_IMETHODS \ IDirectSound3DBuffer_METHODS ICOM_DEFINE(IDirectSound3DBuffer,IUnknown) #undef ICOM_INTERFACE /*** IUnknown methods ***/ #define IDirectSound3DBuffer_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b) #define IDirectSound3DBuffer_AddRef(p) ICOM_CALL (AddRef,p) #define IDirectSound3DBuffer_Release(p) ICOM_CALL (Release,p) /*** IDirectSound3DBuffer methods ***/ #define IDirectSound3DBuffer_GetAllParameters(p,a) ICOM_CALL1(GetAllParameters,p,a) #define IDirectSound3DBuffer_GetConeAngles(p,a,b) ICOM_CALL2(GetConeAngles,p,a,b) #define IDirectSound3DBuffer_GetConeOrientation(p,a) ICOM_CALL1(GetConeOrientation,p,a) #define IDirectSound3DBuffer_GetConeOutsideVolume(p,a) ICOM_CALL1(GetConeOutsideVolume,p,a) #define IDirectSound3DBuffer_GetMaxDistance(p,a) ICOM_CALL1(GetMaxDistance,p,a) #define IDirectSound3DBuffer_GetMinDistance(p,a) ICOM_CALL1(GetMinDistance,p,a) #define IDirectSound3DBuffer_GetMode(p,a) ICOM_CALL1(GetMode,p,a) #define IDirectSound3DBuffer_GetPosition(p,a) ICOM_CALL1(GetPosition,p,a) #define IDirectSound3DBuffer_GetVelocity(p,a) ICOM_CALL1(GetVelocity,p,a) #define IDirectSound3DBuffer_SetAllParameters(p,a,b) ICOM_CALL2(SetAllParameters,p,a,b) #define IDirectSound3DBuffer_SetConeAngles(p,a,b) ICOM_CALL3(SetConeAngles,p,a,b) #define IDirectSound3DBuffer_SetConeOrientation(p,a,b,c,d) ICOM_CALL4(SetConeOrientation,p,a,b,c,d) #define IDirectSound3DBuffer_SetConeOutsideVolume(p,a,b) ICOM_CALL2(SetConeOutsideVolume,p,a,b) #define IDirectSound3DBuffer_SetMaxDistance(p,a,b) ICOM_CALL2(SetMaxDistance,p,a,b) #define IDirectSound3DBuffer_SetMinDistance(p,a,b) ICOM_CALL2(SetMinDistance,p,a,b) #define IDirectSound3DBuffer_SetMode(p,a,b) ICOM_CALL2(SetMode,p,a,b) #define IDirectSound3DBuffer_SetPosition(p,a,b,c,d) ICOM_CALL4(SetPosition,p,a,b,c,d) #define IDirectSound3DBuffer_SetVelocity(p,a,b,c,d) ICOM_CALL4(SetVelocity,p,a,b,c,d) /***************************************************************************** * IKsPropertySet interface */ #define KSPROPERTY_SUPPORT_GET 1 #define KSPROPERTY_SUPPORT_SET 2 #define ICOM_INTERFACE IKsPropertySet #define IKsPropertySet_METHODS \ ICOM_METHOD7(HRESULT,Get,REFGUID,rgid,ULONG,x1,LPVOID,p1,ULONG,x2,LPVOID,p2,ULONG,x3,ULONG*,px4);\ ICOM_METHOD6(HRESULT,Set,REFGUID,rgid,ULONG,x1,LPVOID,p1,ULONG,x2,LPVOID,p2,ULONG,x3);\ ICOM_METHOD3(HRESULT,QuerySupport,REFGUID,rgid,ULONG,x1,ULONG*,px2); #define IKsPropertySet_IMETHODS \ IUnknown_IMETHODS \ IKsPropertySet_METHODS ICOM_DEFINE(IKsPropertySet,IUnknown) #undef ICOM_INTERFACE #define IKsPropertySet_QueryInterface(p,a,b) ICOM_CALL2(QueryInterface,p,a,b) #define IKsPropertySet_AddRef(p) ICOM_CALL (AddRef,p) #define IKsPropertySet_Release(p) ICOM_CALL (Release,p) #define IKsPropertySet_Get(p,a,b,c,d,e,f,g) ICOM_CALL7(Get,p,a,b,c,d,e,f,g) #define IKsPropertySet_Set(p,a,b,c,d,e,f) ICOM_CALL6(Set,p,a,b,c,d,e,f) #define IKsPropertySet_QuerySupport(p,a,b,c) ICOM_CALL3(QuerySupport,p,a,b,c) #ifdef __cplusplus } /* extern "C" */ #endif /* defined(__cplusplus) */ #endif /* __WINE_DSOUND_H */