/* * Builtin dlls resource support * * Copyright 2000 Alexandre Julliard * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #include "config.h" #include "wine/port.h" #include #include #include #include #include #include #ifdef HAVE_SYS_TYPES_H # include #endif #include #include "build.h" /* Unicode string or integer id */ struct string_id { char *str; /* ptr to string */ unsigned short id; /* integer id if str is NULL */ }; /* descriptor for a resource */ struct resource { struct string_id type; struct string_id name; const void *data; unsigned int name_offset; unsigned int data_size; unsigned int memopt; }; /* type level of the resource tree */ struct res_type { const struct string_id *type; /* type name */ struct resource *res; /* first resource of this type */ unsigned int name_offset; /* name offset if string */ unsigned int nb_names; /* total number of names */ }; /* top level of the resource tree */ struct res_tree { struct res_type *types; /* types array */ unsigned int nb_types; /* total number of types */ }; static inline struct resource *add_resource( DLLSPEC *spec ) { spec->resources = xrealloc( spec->resources, (spec->nb_resources + 1) * sizeof(*spec->resources) ); return &spec->resources[spec->nb_resources++]; } static struct res_type *add_type( struct res_tree *tree, struct resource *res ) { struct res_type *type; tree->types = xrealloc( tree->types, (tree->nb_types + 1) * sizeof(*tree->types) ); type = &tree->types[tree->nb_types++]; type->type = &res->type; type->res = res; type->nb_names = 0; return type; } /* get a string from the current resource file */ static void get_string( struct string_id *str ) { unsigned char c = get_byte(); if (c == 0xff) { str->str = NULL; str->id = get_word(); } else { str->str = (char *)input_buffer + input_buffer_pos - 1; str->id = 0; while (get_byte()) /* nothing */; } } /* load the next resource from the current file */ static void load_next_resource( DLLSPEC *spec ) { struct resource *res = add_resource( spec ); get_string( &res->type ); get_string( &res->name ); res->memopt = get_word(); res->data_size = get_dword(); res->data = input_buffer + input_buffer_pos; input_buffer_pos += res->data_size; if (input_buffer_pos > input_buffer_size) fatal_error( "%s is a truncated/corrupted file\n", input_buffer_filename ); } /* load a Win16 .res file */ void load_res16_file( const char *name, DLLSPEC *spec ) { init_input_buffer( name ); while (input_buffer_pos < input_buffer_size) load_next_resource( spec ); } /* compare two strings/ids */ static int cmp_string( const struct string_id *str1, const struct string_id *str2 ) { if (!str1->str) { if (!str2->str) return str1->id - str2->id; return 1; /* an id compares larger than a string */ } if (!str2->str) return -1; return strcasecmp( str1->str, str2->str ); } /* compare two resources for sorting the resource directory */ /* resources are stored first by type, then by name */ static int cmp_res( const void *ptr1, const void *ptr2 ) { const struct resource *res1 = ptr1; const struct resource *res2 = ptr2; int ret; if ((ret = cmp_string( &res1->type, &res2->type ))) return ret; return cmp_string( &res1->name, &res2->name ); } /* build the 2-level (type,name) resource tree */ static struct res_tree *build_resource_tree( DLLSPEC *spec ) { unsigned int i, j, offset; struct res_tree *tree; struct res_type *type = NULL; struct resource *res; qsort( spec->resources, spec->nb_resources, sizeof(*spec->resources), cmp_res ); offset = 2; /* alignment */ tree = xmalloc( sizeof(*tree) ); tree->types = NULL; tree->nb_types = 0; for (i = 0; i < spec->nb_resources; i++) { if (!i || cmp_string( &spec->resources[i].type, &spec->resources[i-1].type )) /* new type */ { type = add_type( tree, &spec->resources[i] ); offset += 8; } type->nb_names++; offset += 12; } offset += 2; /* terminator */ for (i = 0, type = tree->types; i < tree->nb_types; i++, type++) { if (type->type->str) { type->name_offset = offset; offset += strlen(type->type->str) + 1; } else type->name_offset = type->type->id | 0x8000; for (j = 0, res = type->res; j < type->nb_names; j++, res++) { if (res->name.str) { res->name_offset = offset; offset += strlen(res->name.str) + 1; } else res->name_offset = res->name.id | 0x8000; } } return tree; } /* free the resource tree */ static void free_resource_tree( struct res_tree *tree ) { free( tree->types ); free( tree ); } /* output a string preceded by its length */ static void output_string( const char *str ) { unsigned int i, len = strlen(str); output( "\t.byte 0x%02x", len ); for (i = 0; i < len; i++) output( ",0x%02x", (unsigned char)str[i] ); output( " /* %s */\n", str ); } /* output a string preceded by its length in binary format*/ static void output_bin_string( const char *str ) { put_byte( strlen(str) ); while (*str) put_byte( *str++ ); } /* output the resource data */ void output_res16_data( DLLSPEC *spec ) { const struct resource *res; unsigned int i; for (i = 0, res = spec->resources; i < spec->nb_resources; i++, res++) { output( ".L__wine_spec_resource_%u:\n", i ); dump_bytes( res->data, res->data_size ); } } /* output the resource definitions */ void output_res16_directory( DLLSPEC *spec ) { unsigned int i, j; struct res_tree *tree; const struct res_type *type; const struct resource *res; tree = build_resource_tree( spec ); output( "\n.L__wine_spec_ne_rsrctab:\n" ); output( "\t.short 0\n" ); /* alignment */ /* type and name structures */ for (i = 0, type = tree->types; i < tree->nb_types; i++, type++) { output( "\t.short 0x%04x,%u,0,0\n", type->name_offset, type->nb_names ); for (j = 0, res = type->res; j < type->nb_names; j++, res++) { output( "\t.short .L__wine_spec_resource_%lu-.L__wine_spec_dos_header,%u\n", (unsigned long)(res - spec->resources), res->data_size ); output( "\t.short 0x%04x,0x%04x,0,0\n", res->memopt, res->name_offset ); } } output( "\t.short 0\n" ); /* terminator */ /* name strings */ for (i = 0, type = tree->types; i < tree->nb_types; i++, type++) { if (type->type->str) output_string( type->type->str ); for (j = 0, res = type->res; j < type->nb_names; j++, res++) if (res->name.str) output_string( res->name.str ); } output( "\t.byte 0\n" ); /* names terminator */ free_resource_tree( tree ); } /* output the resource data in binary format */ void output_bin_res16_data( DLLSPEC *spec ) { const struct resource *res; unsigned int i; for (i = 0, res = spec->resources; i < spec->nb_resources; i++, res++) put_data( res->data, res->data_size ); } /* output the resource definitions in binary format */ void output_bin_res16_directory( DLLSPEC *spec, unsigned int data_offset ) { unsigned int i, j; struct res_tree *tree; const struct res_type *type; const struct resource *res; tree = build_resource_tree( spec ); put_word( 0 ); /* alignment */ /* type and name structures */ for (i = 0, type = tree->types; i < tree->nb_types; i++, type++) { put_word( type->name_offset ); put_word( type->nb_names ); put_word( 0 ); put_word( 0 ); for (j = 0, res = type->res; j < type->nb_names; j++, res++) { put_word( data_offset ); put_word( res->data_size ); put_word( res->memopt ); put_word( res->name_offset ); put_word( 0 ); put_word( 0 ); data_offset += res->data_size; } } put_word( 0 ); /* terminator */ /* name strings */ for (i = 0, type = tree->types; i < tree->nb_types; i++, type++) { if (type->type->str) output_bin_string( type->type->str ); for (j = 0, res = type->res; j < type->nb_names; j++, res++) if (res->name.str) output_bin_string( res->name.str ); } put_byte( 0 ); /* names terminator */ free_resource_tree( tree ); }