/* * Server-side objects * * Copyright (C) 1998 Alexandre Julliard * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #include "config.h" #include "wine/port.h" #include #include #include #include #include #include #include #ifdef HAVE_VALGRIND_MEMCHECK_H #include #endif #include "ntstatus.h" #define WIN32_NO_STATUS #include "winternl.h" #include "file.h" #include "process.h" #include "thread.h" #include "unicode.h" #include "security.h" struct namespace { unsigned int hash_size; /* size of hash table */ struct list names[1]; /* array of hash entry lists */ }; #ifdef DEBUG_OBJECTS static struct list object_list = LIST_INIT(object_list); static struct list static_object_list = LIST_INIT(static_object_list); void dump_objects(void) { struct list *p; LIST_FOR_EACH( p, &static_object_list ) { struct object *ptr = LIST_ENTRY( p, struct object, obj_list ); fprintf( stderr, "%p:%d: ", ptr, ptr->refcount ); dump_object_name( ptr ); ptr->ops->dump( ptr, 1 ); } LIST_FOR_EACH( p, &object_list ) { struct object *ptr = LIST_ENTRY( p, struct object, obj_list ); fprintf( stderr, "%p:%d: ", ptr, ptr->refcount ); dump_object_name( ptr ); ptr->ops->dump( ptr, 1 ); } } void close_objects(void) { struct list *ptr; /* release the static objects */ while ((ptr = list_head( &static_object_list ))) { struct object *obj = LIST_ENTRY( ptr, struct object, obj_list ); /* move it back to the standard list before freeing */ list_remove( &obj->obj_list ); list_add_head( &object_list, &obj->obj_list ); release_object( obj ); } dump_objects(); /* dump any remaining objects */ } #endif /* DEBUG_OBJECTS */ /*****************************************************************/ /* mark a block of memory as uninitialized for debugging purposes */ static inline void mark_block_uninitialized( void *ptr, size_t size ) { memset( ptr, 0x55, size ); #if defined(VALGRIND_MAKE_MEM_UNDEFINED) VALGRIND_DISCARD( VALGRIND_MAKE_MEM_UNDEFINED( ptr, size )); #elif defined(VALGRIND_MAKE_WRITABLE) VALGRIND_DISCARD( VALGRIND_MAKE_WRITABLE( ptr, size )); #endif } /* malloc replacement */ void *mem_alloc( size_t size ) { void *ptr = malloc( size ); if (ptr) mark_block_uninitialized( ptr, size ); else set_error( STATUS_NO_MEMORY ); return ptr; } /* duplicate a block of memory */ void *memdup( const void *data, size_t len ) { void *ptr = malloc( len ); if (ptr) memcpy( ptr, data, len ); else set_error( STATUS_NO_MEMORY ); return ptr; } /*****************************************************************/ void namespace_add( struct namespace *namespace, struct object_name *ptr ) { unsigned int hash = hash_strW( ptr->name, ptr->len, namespace->hash_size ); list_add_head( &namespace->names[hash], &ptr->entry ); } /* allocate a name for an object */ static struct object_name *alloc_name( const struct unicode_str *name ) { struct object_name *ptr; if ((ptr = mem_alloc( sizeof(*ptr) + name->len - sizeof(ptr->name) ))) { ptr->len = name->len; ptr->parent = NULL; memcpy( ptr->name, name->str, name->len ); } return ptr; } /* get the name of an existing object */ const WCHAR *get_object_name( struct object *obj, data_size_t *len ) { struct object_name *ptr = obj->name; if (!ptr) return NULL; *len = ptr->len; return ptr->name; } /* get the full path name of an existing object */ WCHAR *get_object_full_name( struct object *obj, data_size_t *ret_len ) { static const WCHAR backslash = '\\'; struct object *ptr = obj; data_size_t len = 0; char *ret; while (ptr && ptr->name) { struct object_name *name = ptr->name; len += name->len + sizeof(WCHAR); ptr = name->parent; } if (!len) return NULL; if (!(ret = malloc( len ))) return NULL; *ret_len = len; while (obj && obj->name) { struct object_name *name = obj->name; memcpy( ret + len - name->len, name->name, name->len ); len -= name->len + sizeof(WCHAR); memcpy( ret + len, &backslash, sizeof(WCHAR) ); obj = name->parent; } return (WCHAR *)ret; } /* allocate and initialize an object */ void *alloc_object( const struct object_ops *ops ) { struct object *obj = mem_alloc( ops->size ); if (obj) { obj->refcount = 1; obj->handle_count = 0; obj->ops = ops; obj->name = NULL; obj->sd = NULL; list_init( &obj->wait_queue ); #ifdef DEBUG_OBJECTS list_add_head( &object_list, &obj->obj_list ); #endif return obj; } return NULL; } /* free an object once it has been destroyed */ static void free_object( struct object *obj ) { free( obj->sd ); #ifdef DEBUG_OBJECTS list_remove( &obj->obj_list ); memset( obj, 0xaa, obj->ops->size ); #endif free( obj ); } /* find an object by name starting from the specified root */ /* if it doesn't exist, its parent is returned, and name_left contains the remaining name */ struct object *lookup_named_object( struct object *root, const struct unicode_str *name, unsigned int attr, struct unicode_str *name_left ) { struct object *obj, *parent; struct unicode_str name_tmp = *name, *ptr = &name_tmp; if (root) { /* if root is specified path shouldn't start with backslash */ if (name_tmp.len && name_tmp.str[0] == '\\') { set_error( STATUS_OBJECT_PATH_SYNTAX_BAD ); return NULL; } parent = grab_object( root ); } else { if (!name_tmp.len || name_tmp.str[0] != '\\') { set_error( STATUS_OBJECT_PATH_SYNTAX_BAD ); return NULL; } /* skip leading backslash */ name_tmp.str++; name_tmp.len -= sizeof(WCHAR); parent = get_root_directory(); } if (!name_tmp.len) ptr = NULL; /* special case for empty path */ clear_error(); while ((obj = parent->ops->lookup_name( parent, ptr, attr ))) { /* move to the next element */ release_object ( parent ); parent = obj; } if (get_error()) { release_object( parent ); return NULL; } if (name_left) *name_left = name_tmp; return parent; } /* return length of first path element in name */ data_size_t get_path_element( const WCHAR *name, data_size_t len ) { data_size_t i; for (i = 0; i < len / sizeof(WCHAR); i++) if (name[i] == '\\') break; return i * sizeof(WCHAR); } static struct object *create_object( struct object *parent, const struct object_ops *ops, const struct unicode_str *name, const struct security_descriptor *sd ) { struct object *obj; struct object_name *name_ptr; if (!(name_ptr = alloc_name( name ))) return NULL; if (!(obj = alloc_object( ops ))) goto failed; if (sd && !default_set_sd( obj, sd, OWNER_SECURITY_INFORMATION | GROUP_SECURITY_INFORMATION | DACL_SECURITY_INFORMATION | SACL_SECURITY_INFORMATION )) goto failed; if (!obj->ops->link_name( obj, name_ptr, parent )) goto failed; name_ptr->obj = obj; obj->name = name_ptr; return obj; failed: if (obj) free_object( obj ); free( name_ptr ); return NULL; } /* create an object as named child under the specified parent */ void *create_named_object( struct object *parent, const struct object_ops *ops, const struct unicode_str *name, unsigned int attributes, const struct security_descriptor *sd ) { struct object *obj, *new_obj; struct unicode_str new_name; clear_error(); if (!name || !name->len) { if (!(new_obj = alloc_object( ops ))) return NULL; if (sd && !default_set_sd( new_obj, sd, OWNER_SECURITY_INFORMATION | GROUP_SECURITY_INFORMATION | DACL_SECURITY_INFORMATION | SACL_SECURITY_INFORMATION )) { free_object( new_obj ); return NULL; } return new_obj; } if (!(obj = lookup_named_object( parent, name, attributes, &new_name ))) return NULL; if (!new_name.len) { if (attributes & OBJ_OPENIF && obj->ops == ops) set_error( STATUS_OBJECT_NAME_EXISTS ); else { release_object( obj ); obj = NULL; if (attributes & OBJ_OPENIF) set_error( STATUS_OBJECT_TYPE_MISMATCH ); else set_error( STATUS_OBJECT_NAME_COLLISION ); } return obj; } new_obj = create_object( obj, ops, &new_name, sd ); release_object( obj ); return new_obj; } /* open a object by name under the specified parent */ void *open_named_object( struct object *parent, const struct object_ops *ops, const struct unicode_str *name, unsigned int attributes ) { struct unicode_str name_left; struct object *obj; if ((obj = lookup_named_object( parent, name, attributes, &name_left ))) { if (name_left.len) /* not fully parsed */ set_error( STATUS_OBJECT_NAME_NOT_FOUND ); else if (ops && obj->ops != ops) set_error( STATUS_OBJECT_TYPE_MISMATCH ); else return obj; release_object( obj ); } return NULL; } /* recursive helper for dump_object_name */ static void dump_name( struct object *obj ) { struct object_name *name = obj->name; if (!name) return; if (name->parent) dump_name( name->parent ); fputs( "\\\\", stderr ); dump_strW( name->name, name->len, stderr, "[]" ); } /* dump the name of an object to stderr */ void dump_object_name( struct object *obj ) { if (!obj->name) return; fputc( '[', stderr ); dump_name( obj ); fputs( "] ", stderr ); } /* unlink a named object from its namespace, without freeing the object itself */ void unlink_named_object( struct object *obj ) { struct object_name *name_ptr = obj->name; if (!name_ptr) return; obj->name = NULL; obj->ops->unlink_name( obj, name_ptr ); if (name_ptr->parent) release_object( name_ptr->parent ); free( name_ptr ); } /* mark an object as being stored statically, i.e. only released at shutdown */ void make_object_static( struct object *obj ) { #ifdef DEBUG_OBJECTS list_remove( &obj->obj_list ); list_add_head( &static_object_list, &obj->obj_list ); #endif } /* grab an object (i.e. increment its refcount) and return the object */ struct object *grab_object( void *ptr ) { struct object *obj = (struct object *)ptr; assert( obj->refcount < INT_MAX ); obj->refcount++; return obj; } /* release an object (i.e. decrement its refcount) */ void release_object( void *ptr ) { struct object *obj = (struct object *)ptr; assert( obj->refcount ); if (!--obj->refcount) { assert( !obj->handle_count ); /* if the refcount is 0, nobody can be in the wait queue */ assert( list_empty( &obj->wait_queue )); free_kernel_objects( obj ); unlink_named_object( obj ); obj->ops->destroy( obj ); free_object( obj ); } } /* find an object by its name; the refcount is incremented */ struct object *find_object( const struct namespace *namespace, const struct unicode_str *name, unsigned int attributes ) { const struct list *list; struct list *p; if (!name || !name->len) return NULL; list = &namespace->names[ hash_strW( name->str, name->len, namespace->hash_size ) ]; LIST_FOR_EACH( p, list ) { const struct object_name *ptr = LIST_ENTRY( p, struct object_name, entry ); if (ptr->len != name->len) continue; if (attributes & OBJ_CASE_INSENSITIVE) { if (!memicmp_strW( ptr->name, name->str, name->len )) return grab_object( ptr->obj ); } else { if (!memcmp( ptr->name, name->str, name->len )) return grab_object( ptr->obj ); } } return NULL; } /* find an object by its index; the refcount is incremented */ struct object *find_object_index( const struct namespace *namespace, unsigned int index ) { unsigned int i; /* FIXME: not efficient at all */ for (i = 0; i < namespace->hash_size; i++) { const struct object_name *ptr; LIST_FOR_EACH_ENTRY( ptr, &namespace->names[i], const struct object_name, entry ) { if (!index--) return grab_object( ptr->obj ); } } set_error( STATUS_NO_MORE_ENTRIES ); return NULL; } /* allocate a namespace */ struct namespace *create_namespace( unsigned int hash_size ) { struct namespace *namespace; unsigned int i; namespace = mem_alloc( sizeof(*namespace) + (hash_size - 1) * sizeof(namespace->names[0]) ); if (namespace) { namespace->hash_size = hash_size; for (i = 0; i < hash_size; i++) list_init( &namespace->names[i] ); } return namespace; } /* functions for unimplemented/default object operations */ struct object_type *no_get_type( struct object *obj ) { return NULL; } int no_add_queue( struct object *obj, struct wait_queue_entry *entry ) { set_error( STATUS_OBJECT_TYPE_MISMATCH ); return 0; } void no_satisfied( struct object *obj, struct wait_queue_entry *entry ) { } int no_signal( struct object *obj, unsigned int access ) { set_error( STATUS_OBJECT_TYPE_MISMATCH ); return 0; } struct fd *no_get_fd( struct object *obj ) { set_error( STATUS_OBJECT_TYPE_MISMATCH ); return NULL; } unsigned int no_map_access( struct object *obj, unsigned int access ) { if (access & GENERIC_READ) access |= STANDARD_RIGHTS_READ; if (access & GENERIC_WRITE) access |= STANDARD_RIGHTS_WRITE; if (access & GENERIC_EXECUTE) access |= STANDARD_RIGHTS_EXECUTE; if (access & GENERIC_ALL) access |= STANDARD_RIGHTS_ALL; return access & ~(GENERIC_READ | GENERIC_WRITE | GENERIC_EXECUTE | GENERIC_ALL); } struct security_descriptor *default_get_sd( struct object *obj ) { return obj->sd; } int set_sd_defaults_from_token( struct object *obj, const struct security_descriptor *sd, unsigned int set_info, struct token *token ) { struct security_descriptor new_sd, *new_sd_ptr; int present; const SID *owner = NULL, *group = NULL; const ACL *sacl, *dacl; ACL *replaced_sacl = NULL; char *ptr; if (!set_info) return 1; new_sd.control = sd->control & ~SE_SELF_RELATIVE; if (set_info & OWNER_SECURITY_INFORMATION && sd->owner_len) { owner = sd_get_owner( sd ); new_sd.owner_len = sd->owner_len; } else if (obj->sd && obj->sd->owner_len) { owner = sd_get_owner( obj->sd ); new_sd.owner_len = obj->sd->owner_len; } else if (token) { owner = token_get_user( token ); new_sd.owner_len = security_sid_len( owner ); } else new_sd.owner_len = 0; if (set_info & GROUP_SECURITY_INFORMATION && sd->group_len) { group = sd_get_group( sd ); new_sd.group_len = sd->group_len; } else if (obj->sd && obj->sd->group_len) { group = sd_get_group( obj->sd ); new_sd.group_len = obj->sd->group_len; } else if (token) { group = token_get_primary_group( token ); new_sd.group_len = security_sid_len( group ); } else new_sd.group_len = 0; sacl = sd_get_sacl( sd, &present ); if (set_info & SACL_SECURITY_INFORMATION && present) { new_sd.control |= SE_SACL_PRESENT; new_sd.sacl_len = sd->sacl_len; } else if (set_info & LABEL_SECURITY_INFORMATION && present) { const ACL *old_sacl = NULL; if (obj->sd && obj->sd->control & SE_SACL_PRESENT) old_sacl = sd_get_sacl( obj->sd, &present ); if (!(replaced_sacl = replace_security_labels( old_sacl, sacl ))) return 0; new_sd.control |= SE_SACL_PRESENT; new_sd.sacl_len = replaced_sacl->AclSize; sacl = replaced_sacl; } else { if (obj->sd) sacl = sd_get_sacl( obj->sd, &present ); if (obj->sd && present) { new_sd.control |= SE_SACL_PRESENT; new_sd.sacl_len = obj->sd->sacl_len; } else new_sd.sacl_len = 0; } dacl = sd_get_dacl( sd, &present ); if (set_info & DACL_SECURITY_INFORMATION && present) { new_sd.control |= SE_DACL_PRESENT; new_sd.dacl_len = sd->dacl_len; } else { if (obj->sd) dacl = sd_get_dacl( obj->sd, &present ); if (obj->sd && present) { new_sd.control |= SE_DACL_PRESENT; new_sd.dacl_len = obj->sd->dacl_len; } else if (token) { dacl = token_get_default_dacl( token ); new_sd.control |= SE_DACL_PRESENT; new_sd.dacl_len = dacl->AclSize; } else new_sd.dacl_len = 0; } ptr = mem_alloc( sizeof(new_sd) + new_sd.owner_len + new_sd.group_len + new_sd.sacl_len + new_sd.dacl_len ); if (!ptr) { free( replaced_sacl ); return 0; } new_sd_ptr = (struct security_descriptor*)ptr; memcpy( ptr, &new_sd, sizeof(new_sd) ); ptr += sizeof(new_sd); memcpy( ptr, owner, new_sd.owner_len ); ptr += new_sd.owner_len; memcpy( ptr, group, new_sd.group_len ); ptr += new_sd.group_len; memcpy( ptr, sacl, new_sd.sacl_len ); ptr += new_sd.sacl_len; memcpy( ptr, dacl, new_sd.dacl_len ); free( replaced_sacl ); free( obj->sd ); obj->sd = new_sd_ptr; return 1; } /** Set the security descriptor using the current primary token for defaults. */ int default_set_sd( struct object *obj, const struct security_descriptor *sd, unsigned int set_info ) { return set_sd_defaults_from_token( obj, sd, set_info, current->process->token ); } struct object *no_lookup_name( struct object *obj, struct unicode_str *name, unsigned int attr ) { if (!name) set_error( STATUS_OBJECT_TYPE_MISMATCH ); return NULL; } int no_link_name( struct object *obj, struct object_name *name, struct object *parent ) { set_error( STATUS_OBJECT_TYPE_MISMATCH ); return 0; } void default_unlink_name( struct object *obj, struct object_name *name ) { list_remove( &name->entry ); } struct object *no_open_file( struct object *obj, unsigned int access, unsigned int sharing, unsigned int options ) { set_error( STATUS_OBJECT_TYPE_MISMATCH ); return NULL; } int no_close_handle( struct object *obj, struct process *process, obj_handle_t handle ) { return 1; /* ok to close */ } void no_destroy( struct object *obj ) { }