/* * Server-side window hooks support * * Copyright (C) 2002 Alexandre Julliard * Copyright (C) 2005 Dmitry Timoshkov * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #include "config.h" #include "wine/port.h" #include #include #include #include "ntstatus.h" #define WIN32_NO_STATUS #include "windef.h" #include "winbase.h" #include "winuser.h" #include "winternl.h" #include "object.h" #include "process.h" #include "request.h" #include "user.h" struct hook_table; struct hook { struct list chain; /* hook chain entry */ user_handle_t handle; /* user handle for this hook */ struct process *process; /* process the hook is set to */ struct thread *thread; /* thread the hook is set to */ struct thread *owner; /* owner of the out of context hook */ struct hook_table *table; /* hook table that contains this hook */ int index; /* hook table index */ int event_min; int event_max; int flags; client_ptr_t proc; /* hook function */ int unicode; /* is it a unicode hook? */ WCHAR *module; /* module name for global hooks */ data_size_t module_size; }; #define WH_WINEVENT (WH_MAXHOOK+1) #define NB_HOOKS (WH_WINEVENT-WH_MINHOOK+1) #define HOOK_ENTRY(p) LIST_ENTRY( (p), struct hook, chain ) struct hook_table { struct object obj; /* object header */ struct list hooks[NB_HOOKS]; /* array of hook chains */ int counts[NB_HOOKS]; /* use counts for each hook chain */ }; static void hook_table_dump( struct object *obj, int verbose ); static void hook_table_destroy( struct object *obj ); static const struct object_ops hook_table_ops = { sizeof(struct hook_table), /* size */ hook_table_dump, /* dump */ no_get_type, /* get_type */ no_add_queue, /* add_queue */ NULL, /* remove_queue */ NULL, /* signaled */ NULL, /* satisfied */ no_signal, /* signal */ no_get_fd, /* get_fd */ no_map_access, /* map_access */ default_get_sd, /* get_sd */ default_set_sd, /* set_sd */ no_lookup_name, /* lookup_name */ no_link_name, /* link_name */ NULL, /* unlink_name */ no_open_file, /* open_file */ no_kernel_obj_list, /* get_kernel_obj_list */ no_close_handle, /* close_handle */ hook_table_destroy /* destroy */ }; /* create a new hook table */ static struct hook_table *alloc_hook_table(void) { struct hook_table *table; int i; if ((table = alloc_object( &hook_table_ops ))) { for (i = 0; i < NB_HOOKS; i++) { list_init( &table->hooks[i] ); table->counts[i] = 0; } } return table; } static struct hook_table *get_global_hooks( struct thread *thread ) { struct hook_table *table; struct desktop *desktop; if (!thread->desktop) return NULL; if (!(desktop = get_thread_desktop( thread, 0 ))) return NULL; table = desktop->global_hooks; release_object( desktop ); return table; } /* create a new hook and add it to the specified table */ static struct hook *add_hook( struct desktop *desktop, struct thread *thread, int index, int global ) { struct hook *hook; struct hook_table *table = global ? desktop->global_hooks : get_queue_hooks(thread); if (!table) { if (!(table = alloc_hook_table())) return NULL; if (global) desktop->global_hooks = table; else set_queue_hooks( thread, table ); } if (!(hook = mem_alloc( sizeof(*hook) ))) return NULL; if (!(hook->handle = alloc_user_handle( hook, USER_HOOK ))) { free( hook ); return NULL; } hook->thread = thread ? (struct thread *)grab_object( thread ) : NULL; hook->table = table; hook->index = index; list_add_head( &table->hooks[index], &hook->chain ); if (thread) thread->desktop_users++; return hook; } /* free a hook, removing it from its chain */ static void free_hook( struct hook *hook ) { free_user_handle( hook->handle ); free( hook->module ); if (hook->thread) { assert( hook->thread->desktop_users > 0 ); hook->thread->desktop_users--; release_object( hook->thread ); } if (hook->process) release_object( hook->process ); release_object( hook->owner ); list_remove( &hook->chain ); free( hook ); } /* find a hook from its index and proc */ static struct hook *find_hook( struct thread *thread, int index, client_ptr_t proc ) { struct list *p; struct hook_table *table = get_queue_hooks( thread ); if (table) { LIST_FOR_EACH( p, &table->hooks[index] ) { struct hook *hook = HOOK_ENTRY( p ); if (hook->proc == proc) return hook; } } return NULL; } /* get the first hook in the chain */ static inline struct hook *get_first_hook( struct hook_table *table, int index ) { struct list *elem = list_head( &table->hooks[index] ); return elem ? HOOK_ENTRY( elem ) : NULL; } /* check if a given hook should run in the owner thread instead of the current thread */ static inline int run_hook_in_owner_thread( struct hook *hook ) { if ((hook->index == WH_MOUSE_LL - WH_MINHOOK || hook->index == WH_KEYBOARD_LL - WH_MINHOOK)) return hook->owner != current; return 0; } /* check if a given hook should run in the current thread */ static inline int run_hook_in_current_thread( struct hook *hook ) { if (hook->process && hook->process != current->process) return 0; if ((hook->flags & WINEVENT_SKIPOWNPROCESS) && hook->process == current->process) return 0; if (hook->thread && hook->thread != current) return 0; if ((hook->flags & WINEVENT_SKIPOWNTHREAD) && hook->thread == current) return 0; /* don't run low-level hooks in processes suspended for debugging */ if (run_hook_in_owner_thread( hook ) && hook->owner->process->suspend) return 0; return 1; } /* find the first non-deleted hook in the chain */ static inline struct hook *get_first_valid_hook( struct hook_table *table, int index, int event, user_handle_t win, int object_id, int child_id ) { struct hook *hook = get_first_hook( table, index ); while (hook) { if (hook->proc && run_hook_in_current_thread( hook )) { if (event >= hook->event_min && event <= hook->event_max) { if (hook->flags & WINEVENT_INCONTEXT) return hook; /* only winevent hooks may be out of context */ assert(hook->index + WH_MINHOOK == WH_WINEVENT); post_win_event( hook->owner, event, win, object_id, child_id, hook->proc, hook->module, hook->module_size, hook->handle ); } } hook = HOOK_ENTRY( list_next( &table->hooks[index], &hook->chain ) ); } return hook; } /* find the next hook in the chain, skipping the deleted ones */ static struct hook *get_next_hook( struct thread *thread, struct hook *hook, int event, user_handle_t win, int object_id, int child_id ) { struct hook_table *global_hooks, *table = hook->table; int index = hook->index; while ((hook = HOOK_ENTRY( list_next( &table->hooks[index], &hook->chain ) ))) { if (hook->proc && run_hook_in_current_thread( hook )) { if (event >= hook->event_min && event <= hook->event_max) { if (hook->flags & WINEVENT_INCONTEXT) return hook; /* only winevent hooks may be out of context */ assert(hook->index + WH_MINHOOK == WH_WINEVENT); post_win_event( hook->owner, event, win, object_id, child_id, hook->proc, hook->module, hook->module_size, hook->handle ); } } } global_hooks = get_global_hooks( thread ); if (global_hooks && table != global_hooks) /* now search through the global table */ { hook = get_first_valid_hook( global_hooks, index, event, win, object_id, child_id ); } return hook; } static void hook_table_dump( struct object *obj, int verbose ) { /* struct hook_table *table = (struct hook_table *)obj; */ fprintf( stderr, "Hook table\n" ); } static void hook_table_destroy( struct object *obj ) { int i; struct hook *hook; struct hook_table *table = (struct hook_table *)obj; for (i = 0; i < NB_HOOKS; i++) { while ((hook = get_first_hook( table, i )) != NULL) free_hook( hook ); } } /* remove a hook, freeing it if the chain is not in use */ static void remove_hook( struct hook *hook ) { if (hook->table->counts[hook->index]) hook->proc = 0; /* chain is in use, just mark it and return */ else free_hook( hook ); } /* release a hook chain, removing deleted hooks if the use count drops to 0 */ static void release_hook_chain( struct hook_table *table, int index ) { if (!table->counts[index]) /* use count shouldn't already be 0 */ { set_error( STATUS_INVALID_PARAMETER ); return; } if (!--table->counts[index]) { struct hook *hook = get_first_hook( table, index ); while (hook) { struct hook *next = HOOK_ENTRY( list_next( &table->hooks[hook->index], &hook->chain ) ); if (!hook->proc) free_hook( hook ); hook = next; } } } /* remove all global hooks owned by a given thread */ void remove_thread_hooks( struct thread *thread ) { struct hook_table *global_hooks = get_global_hooks( thread ); int index; if (!global_hooks) return; /* only low-level keyboard/mouse global hooks can be owned by a thread */ for (index = WH_KEYBOARD_LL - WH_MINHOOK; index <= WH_MOUSE_LL - WH_MINHOOK; index++) { struct hook *hook = get_first_hook( global_hooks, index ); while (hook) { struct hook *next = HOOK_ENTRY( list_next( &global_hooks->hooks[index], &hook->chain ) ); if (hook->thread == thread) remove_hook( hook ); hook = next; } } } /* get a bitmap of active hooks in a hook table */ static int is_hook_active( struct hook_table *table, int index ) { struct hook *hook = get_first_hook( table, index ); while (hook) { if (hook->proc && run_hook_in_current_thread( hook )) return 1; hook = HOOK_ENTRY( list_next( &table->hooks[index], &hook->chain ) ); } return 0; } /* get a bitmap of all active hooks for the current thread */ unsigned int get_active_hooks(void) { struct hook_table *table = get_queue_hooks( current ); struct hook_table *global_hooks = get_global_hooks( current ); unsigned int ret = 1u << 31; /* set high bit to indicate that the bitmap is valid */ int id; for (id = WH_MINHOOK; id <= WH_WINEVENT; id++) { if ((table && is_hook_active( table, id - WH_MINHOOK )) || (global_hooks && is_hook_active( global_hooks, id - WH_MINHOOK ))) ret |= 1 << (id - WH_MINHOOK); } return ret; } /* return the thread that owns the first global hook */ struct thread *get_first_global_hook( int id ) { struct hook *hook; struct hook_table *global_hooks = get_global_hooks( current ); if (!global_hooks) return NULL; if (!(hook = get_first_valid_hook( global_hooks, id - WH_MINHOOK, EVENT_MIN, 0, 0, 0 ))) return NULL; return hook->owner; } /* set a window hook */ DECL_HANDLER(set_hook) { struct process *process = NULL; struct thread *thread = NULL; struct desktop *desktop; struct hook *hook; WCHAR *module; int global; data_size_t module_size = get_req_data_size(); if (!req->proc || req->id < WH_MINHOOK || req->id > WH_WINEVENT) { set_error( STATUS_INVALID_PARAMETER ); return; } if (!(desktop = get_thread_desktop( current, DESKTOP_HOOKCONTROL ))) return; if (req->pid && !(process = get_process_from_id( req->pid ))) goto done; if (req->tid) { if (!(thread = get_thread_from_id( req->tid ))) goto done; if (process && process != thread->process) { set_error( STATUS_INVALID_PARAMETER ); goto done; } } if (req->id == WH_KEYBOARD_LL || req->id == WH_MOUSE_LL) { /* low-level hardware hooks are special: always global, but without a module */ if (thread) { set_error( STATUS_INVALID_PARAMETER ); goto done; } module = NULL; global = 1; } else if (!req->tid) { /* out of context hooks do not need a module handle */ if (!module_size && (req->flags & WINEVENT_INCONTEXT)) { set_error( STATUS_INVALID_PARAMETER ); goto done; } if (!(module = memdup( get_req_data(), module_size ))) goto done; global = 1; } else { /* module is optional only if hook is in current process */ if (!module_size) { module = NULL; if (thread->process != current->process) { set_error( STATUS_INVALID_PARAMETER ); goto done; } } else if (!(module = memdup( get_req_data(), module_size ))) goto done; global = 0; } if ((hook = add_hook( desktop, thread, req->id - WH_MINHOOK, global ))) { hook->owner = (struct thread *)grab_object( current ); hook->process = process ? (struct process *)grab_object( process ) : NULL; hook->event_min = req->event_min; hook->event_max = req->event_max; hook->flags = req->flags; hook->proc = req->proc; hook->unicode = req->unicode; hook->module = module; hook->module_size = module_size; reply->handle = hook->handle; reply->active_hooks = get_active_hooks(); } else free( module ); done: if (process) release_object( process ); if (thread) release_object( thread ); release_object( desktop ); } /* remove a window hook */ DECL_HANDLER(remove_hook) { struct hook *hook; if (req->handle) { if (!(hook = get_user_object( req->handle, USER_HOOK ))) { set_error( STATUS_INVALID_HANDLE ); return; } } else { if (!req->proc || req->id < WH_MINHOOK || req->id > WH_WINEVENT) { set_error( STATUS_INVALID_PARAMETER ); return; } if (!(hook = find_hook( current, req->id - WH_MINHOOK, req->proc ))) { set_error( STATUS_INVALID_PARAMETER ); return; } } remove_hook( hook ); reply->active_hooks = get_active_hooks(); } /* start calling a hook chain */ DECL_HANDLER(start_hook_chain) { struct hook *hook; struct hook_table *table = get_queue_hooks( current ); struct hook_table *global_table = get_global_hooks( current ); if (req->id < WH_MINHOOK || req->id > WH_WINEVENT) { set_error( STATUS_INVALID_PARAMETER ); return; } reply->active_hooks = get_active_hooks(); if (!table || !(hook = get_first_valid_hook( table, req->id - WH_MINHOOK, req->event, req->window, req->object_id, req->child_id ))) { /* try global table */ if (!global_table || !(hook = get_first_valid_hook( global_table, req->id - WH_MINHOOK, req->event, req->window, req->object_id, req->child_id ))) return; /* no hook set */ } if (run_hook_in_owner_thread( hook )) { reply->pid = get_process_id( hook->owner->process ); reply->tid = get_thread_id( hook->owner ); } else { reply->pid = 0; reply->tid = 0; } reply->proc = hook->proc; reply->handle = hook->handle; reply->unicode = hook->unicode; if (table) table->counts[hook->index]++; if (global_table) global_table->counts[hook->index]++; if (hook->module) set_reply_data( hook->module, hook->module_size ); } /* finished calling a hook chain */ DECL_HANDLER(finish_hook_chain) { struct hook_table *table = get_queue_hooks( current ); struct hook_table *global_hooks = get_global_hooks( current ); int index = req->id - WH_MINHOOK; if (req->id < WH_MINHOOK || req->id > WH_WINEVENT) { set_error( STATUS_INVALID_PARAMETER ); return; } if (table) release_hook_chain( table, index ); if (global_hooks) release_hook_chain( global_hooks, index ); } /* get the hook information */ DECL_HANDLER(get_hook_info) { struct hook *hook; if (!(hook = get_user_object( req->handle, USER_HOOK ))) return; if (hook->thread && (hook->thread != current)) { set_error( STATUS_INVALID_HANDLE ); return; } if (req->get_next && !(hook = get_next_hook( current, hook, req->event, req->window, req->object_id, req->child_id ))) return; reply->handle = hook->handle; reply->id = hook->index + WH_MINHOOK; reply->unicode = hook->unicode; if (hook->module) set_reply_data( hook->module, min(hook->module_size,get_reply_max_size()) ); if (run_hook_in_owner_thread( hook )) { reply->pid = get_process_id( hook->owner->process ); reply->tid = get_thread_id( hook->owner ); } else { reply->pid = 0; reply->tid = 0; } reply->proc = hook->proc; }