/* * Copyright 2015 Andrew Eikum for CodeWeavers * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #define NONAMELESSUNION #define COBJMACROS #include "config.h" #include "wine/port.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "android.h" #include "windef.h" #include "winbase.h" #include "winnls.h" #include "winreg.h" #include "wine/debug.h" #include "wine/unicode.h" #include "wine/list.h" #include "ole2.h" #include "mmdeviceapi.h" #include "devpkey.h" #include "dshow.h" #include "dsound.h" #include "initguid.h" #include "endpointvolume.h" #include "audiopolicy.h" #include "audioclient.h" WINE_DEFAULT_DEBUG_CHANNEL(androidaudio); #define DECL_FUNCPTR(f) static typeof(f) * p##f DECL_FUNCPTR( slCreateEngine ); DECL_FUNCPTR( SL_IID_ANDROIDSIMPLEBUFFERQUEUE ); DECL_FUNCPTR( SL_IID_ENGINE ); DECL_FUNCPTR( SL_IID_PLAY ); DECL_FUNCPTR( SL_IID_PLAYBACKRATE ); DECL_FUNCPTR( SL_IID_RECORD ); #define SLCALL_N(obj, func) (*obj)->func(obj) #define SLCALL(obj, func, ...) (*obj)->func(obj, __VA_ARGS__) #define NULL_PTR_ERR MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, RPC_X_NULL_REF_POINTER) static const REFERENCE_TIME DefaultPeriod = 100000; static const REFERENCE_TIME MinimumPeriod = 50000; struct ACImpl; typedef struct ACImpl ACImpl; typedef struct _AudioSession { GUID guid; struct list clients; IMMDevice *device; float master_vol; UINT32 channel_count; float *channel_vols; BOOL mute; CRITICAL_SECTION lock; struct list entry; } AudioSession; typedef struct _AudioSessionWrapper { IAudioSessionControl2 IAudioSessionControl2_iface; IChannelAudioVolume IChannelAudioVolume_iface; ISimpleAudioVolume ISimpleAudioVolume_iface; LONG ref; ACImpl *client; AudioSession *session; } AudioSessionWrapper; struct ACImpl { IAudioClient IAudioClient_iface; IAudioRenderClient IAudioRenderClient_iface; IAudioCaptureClient IAudioCaptureClient_iface; IAudioClock IAudioClock_iface; IAudioClock2 IAudioClock2_iface; IAudioStreamVolume IAudioStreamVolume_iface; LONG ref; IMMDevice *parent; IUnknown *pUnkFTMarshal; WAVEFORMATEX *fmt; EDataFlow dataflow; DWORD flags; AUDCLNT_SHAREMODE share; HANDLE event; float *vols; SLObjectItf player; SLObjectItf recorder; SLAndroidSimpleBufferQueueItf bufq; SLPlayItf playitf; SLRecordItf recorditf; BOOL initted, playing; UINT64 written_frames, last_pos_frames; UINT32 period_us, period_frames, bufsize_frames, held_frames, tmp_buffer_frames, wrap_buffer_frames, in_sl_frames; UINT32 oss_bufsize_bytes, lcl_offs_frames; /* offs into local_buffer where valid data starts */ BYTE *local_buffer, *tmp_buffer, *wrap_buffer; LONG32 getbuf_last; /* <0 when using tmp_buffer */ HANDLE timer; CRITICAL_SECTION lock; AudioSession *session; AudioSessionWrapper *session_wrapper; struct list entry; }; typedef struct _SessionMgr { IAudioSessionManager2 IAudioSessionManager2_iface; LONG ref; IMMDevice *device; } SessionMgr; static struct list g_devices = LIST_INIT(g_devices); static HANDLE g_timer_q; static CRITICAL_SECTION g_sessions_lock; static CRITICAL_SECTION_DEBUG g_sessions_lock_debug = { 0, 0, &g_sessions_lock, { &g_sessions_lock_debug.ProcessLocksList, &g_sessions_lock_debug.ProcessLocksList }, 0, 0, { (DWORD_PTR)(__FILE__ ": g_sessions_lock") } }; static CRITICAL_SECTION g_sessions_lock = { &g_sessions_lock_debug, -1, 0, 0, 0, 0 }; static struct list g_sessions = LIST_INIT(g_sessions); static AudioSessionWrapper *AudioSessionWrapper_Create(ACImpl *client); static const IAudioClientVtbl AudioClient_Vtbl; static const IAudioRenderClientVtbl AudioRenderClient_Vtbl; static const IAudioCaptureClientVtbl AudioCaptureClient_Vtbl; static const IAudioSessionControl2Vtbl AudioSessionControl2_Vtbl; static const ISimpleAudioVolumeVtbl SimpleAudioVolume_Vtbl; static const IAudioClockVtbl AudioClock_Vtbl; static const IAudioClock2Vtbl AudioClock2_Vtbl; static const IAudioStreamVolumeVtbl AudioStreamVolume_Vtbl; static const IChannelAudioVolumeVtbl ChannelAudioVolume_Vtbl; static const IAudioSessionManager2Vtbl AudioSessionManager2_Vtbl; static inline ACImpl *impl_from_IAudioClient(IAudioClient *iface) { return CONTAINING_RECORD(iface, ACImpl, IAudioClient_iface); } static inline ACImpl *impl_from_IAudioRenderClient(IAudioRenderClient *iface) { return CONTAINING_RECORD(iface, ACImpl, IAudioRenderClient_iface); } static inline ACImpl *impl_from_IAudioCaptureClient(IAudioCaptureClient *iface) { return CONTAINING_RECORD(iface, ACImpl, IAudioCaptureClient_iface); } static inline AudioSessionWrapper *impl_from_IAudioSessionControl2(IAudioSessionControl2 *iface) { return CONTAINING_RECORD(iface, AudioSessionWrapper, IAudioSessionControl2_iface); } static inline AudioSessionWrapper *impl_from_ISimpleAudioVolume(ISimpleAudioVolume *iface) { return CONTAINING_RECORD(iface, AudioSessionWrapper, ISimpleAudioVolume_iface); } static inline AudioSessionWrapper *impl_from_IChannelAudioVolume(IChannelAudioVolume *iface) { return CONTAINING_RECORD(iface, AudioSessionWrapper, IChannelAudioVolume_iface); } static inline ACImpl *impl_from_IAudioClock(IAudioClock *iface) { return CONTAINING_RECORD(iface, ACImpl, IAudioClock_iface); } static inline ACImpl *impl_from_IAudioClock2(IAudioClock2 *iface) { return CONTAINING_RECORD(iface, ACImpl, IAudioClock2_iface); } static inline ACImpl *impl_from_IAudioStreamVolume(IAudioStreamVolume *iface) { return CONTAINING_RECORD(iface, ACImpl, IAudioStreamVolume_iface); } static inline SessionMgr *impl_from_IAudioSessionManager2(IAudioSessionManager2 *iface) { return CONTAINING_RECORD(iface, SessionMgr, IAudioSessionManager2_iface); } #define LOAD_FUNCPTR(lib, func) do { \ if ((p##func = dlsym( lib, #func )) == NULL) \ { ERR( "can't find symbol %s\n", #func); return FALSE; } \ } while(0) static INIT_ONCE init_once = INIT_ONCE_STATIC_INIT; static BOOL WINAPI load_opensles( INIT_ONCE *once, void *param, void **context ) { void *libopensles; if (!(libopensles = dlopen( "libOpenSLES.so", RTLD_GLOBAL ))) { ERR( "failed to load libOpenSLES.so: %s\n", dlerror() ); return FALSE; } LOAD_FUNCPTR( libopensles, slCreateEngine ); LOAD_FUNCPTR( libopensles, SL_IID_ANDROIDSIMPLEBUFFERQUEUE ); LOAD_FUNCPTR( libopensles, SL_IID_ENGINE ); LOAD_FUNCPTR( libopensles, SL_IID_PLAY ); LOAD_FUNCPTR( libopensles, SL_IID_PLAYBACKRATE ); LOAD_FUNCPTR( libopensles, SL_IID_RECORD ); if (!(g_timer_q = CreateTimerQueue())) return FALSE; return TRUE; } /* From */ enum DriverPriority { Priority_Unavailable = 0, Priority_Low, Priority_Neutral, Priority_Preferred }; int WINAPI AUDDRV_GetPriority(void) { if (!InitOnceExecuteOnce( &init_once, load_opensles, NULL, NULL )) return Priority_Unavailable; return Priority_Preferred; } static SLObjectItf sl; static SLEngineItf engine; static SLObjectItf outputmix; HRESULT AUDDRV_Init(void) { static const SLEngineOption options[] = { {SL_ENGINEOPTION_THREADSAFE, SL_BOOLEAN_TRUE} }; SLresult sr; sr = pslCreateEngine(&sl, 1, options, 0, NULL, NULL); if(sr != SL_RESULT_SUCCESS){ WARN("slCreateEngine failed: 0x%x\n", sr); return E_FAIL; } sr = SLCALL(sl, Realize, SL_BOOLEAN_FALSE); if(sr != SL_RESULT_SUCCESS){ SLCALL_N(sl, Destroy); WARN("Engine Realize failed: 0x%x\n", sr); return E_FAIL; } sr = SLCALL(sl, GetInterface, *pSL_IID_ENGINE, (void*)&engine); if(sr != SL_RESULT_SUCCESS){ SLCALL_N(sl, Destroy); WARN("GetInterface failed: 0x%x\n", sr); return E_FAIL; } sr = SLCALL(engine, CreateOutputMix, &outputmix, 0, NULL, NULL); if(sr != SL_RESULT_SUCCESS){ SLCALL_N(sl, Destroy); WARN("CreateOutputMix failed: 0x%x\n", sr); return E_FAIL; } sr = SLCALL(outputmix, Realize, SL_BOOLEAN_FALSE); if(sr != SL_RESULT_SUCCESS){ SLCALL_N(outputmix, Destroy); SLCALL_N(sl, Destroy); WARN("outputmix Realize failed: 0x%x\n", sr); return E_FAIL; } return S_OK; } static const GUID outGuid = {0x0a047ace, 0x22b1, 0x4342, {0x98, 0xbb, 0xf8, 0x56, 0x32, 0x26, 0x61, 0x00}}; static const GUID inGuid = {0x0a047ace, 0x22b1, 0x4342, {0x98, 0xbb, 0xf8, 0x56, 0x32, 0x26, 0x61, 0x01}}; HRESULT WINAPI AUDDRV_GetEndpointIDs(EDataFlow flow, WCHAR ***ids, GUID **guids, UINT *num, UINT *def_index) { static const WCHAR outName[] = {'A','n','d','r','o','i','d',' ','A','u','d','i','o',' ','O','u','t',0}; static const WCHAR inName[] = {'A','n','d','r','o','i','d',' ','A','u','d','i','o',' ','I','n',0}; TRACE("%u %p %p %p %p\n", flow, ids, guids, num, def_index); *def_index = 0; *num = 1; *ids = HeapAlloc(GetProcessHeap(), 0, sizeof(WCHAR *)); *guids = HeapAlloc(GetProcessHeap(), 0, sizeof(GUID)); if(flow == eRender){ (*ids)[0] = HeapAlloc(GetProcessHeap(), 0, sizeof(outName)); memcpy((*ids)[0], outName, sizeof(outName)); memcpy(&(*guids)[0], &outGuid, sizeof(outGuid)); }else{ (*ids)[0] = HeapAlloc(GetProcessHeap(), 0, sizeof(inName)); memcpy((*ids)[0], inName, sizeof(inName)); memcpy(&(*guids)[0], &inGuid, sizeof(inGuid)); } return S_OK; } HRESULT WINAPI AUDDRV_GetAudioEndpoint(GUID *guid, IMMDevice *dev, IAudioClient **out) { ACImpl *This; HRESULT hr; EDataFlow flow; TRACE("%s %p %p\n", debugstr_guid(guid), dev, out); if(!sl) AUDDRV_Init(); if(IsEqualGUID(guid, &outGuid)) flow = eRender; else if(IsEqualGUID(guid, &inGuid)) flow = eCapture; else return AUDCLNT_E_DEVICE_INVALIDATED; This = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(ACImpl)); if(!This) return E_OUTOFMEMORY; hr = CoCreateFreeThreadedMarshaler((IUnknown *)&This->IAudioClient_iface, &This->pUnkFTMarshal); if (FAILED(hr)) { HeapFree(GetProcessHeap(), 0, This); return hr; } This->dataflow = flow; This->IAudioClient_iface.lpVtbl = &AudioClient_Vtbl; This->IAudioRenderClient_iface.lpVtbl = &AudioRenderClient_Vtbl; This->IAudioCaptureClient_iface.lpVtbl = &AudioCaptureClient_Vtbl; This->IAudioClock_iface.lpVtbl = &AudioClock_Vtbl; This->IAudioClock2_iface.lpVtbl = &AudioClock2_Vtbl; This->IAudioStreamVolume_iface.lpVtbl = &AudioStreamVolume_Vtbl; InitializeCriticalSection(&This->lock); This->lock.DebugInfo->Spare[0] = (DWORD_PTR)(__FILE__ ": ACImpl.lock"); This->parent = dev; IMMDevice_AddRef(This->parent); IAudioClient_AddRef(&This->IAudioClient_iface); *out = &This->IAudioClient_iface; return S_OK; } static HRESULT WINAPI AudioClient_QueryInterface(IAudioClient *iface, REFIID riid, void **ppv) { ACImpl *This = impl_from_IAudioClient(iface); TRACE("(%p)->(%s, %p)\n", iface, debugstr_guid(riid), ppv); if(!ppv) return E_POINTER; *ppv = NULL; if(IsEqualIID(riid, &IID_IUnknown) || IsEqualIID(riid, &IID_IAudioClient)) *ppv = iface; else if(IsEqualIID(riid, &IID_IMarshal)) return IUnknown_QueryInterface(This->pUnkFTMarshal, riid, ppv); if(*ppv){ IUnknown_AddRef((IUnknown*)*ppv); return S_OK; } WARN("Unknown interface %s\n", debugstr_guid(riid)); return E_NOINTERFACE; } static ULONG WINAPI AudioClient_AddRef(IAudioClient *iface) { ACImpl *This = impl_from_IAudioClient(iface); ULONG ref; ref = InterlockedIncrement(&This->ref); TRACE("(%p) Refcount now %u\n", This, ref); return ref; } static ULONG WINAPI AudioClient_Release(IAudioClient *iface) { ACImpl *This = impl_from_IAudioClient(iface); ULONG ref; ref = InterlockedDecrement(&This->ref); TRACE("(%p) Refcount now %u\n", This, ref); if(!ref){ if(This->timer){ HANDLE event; DWORD wait; event = CreateEventW(NULL, TRUE, FALSE, NULL); wait = !DeleteTimerQueueTimer(g_timer_q, This->timer, event); wait = wait && GetLastError() == ERROR_IO_PENDING; if(event && wait) WaitForSingleObject(event, INFINITE); CloseHandle(event); } IAudioClient_Stop(iface); IMMDevice_Release(This->parent); IUnknown_Release(This->pUnkFTMarshal); This->lock.DebugInfo->Spare[0] = 0; DeleteCriticalSection(&This->lock); if(This->recorder) SLCALL_N(This->recorder, Destroy); if(This->player) SLCALL_N(This->player, Destroy); if(This->initted){ EnterCriticalSection(&g_sessions_lock); list_remove(&This->entry); LeaveCriticalSection(&g_sessions_lock); } HeapFree(GetProcessHeap(), 0, This->vols); HeapFree(GetProcessHeap(), 0, This->local_buffer); HeapFree(GetProcessHeap(), 0, This->tmp_buffer); HeapFree(GetProcessHeap(), 0, This->wrap_buffer); CoTaskMemFree(This->fmt); HeapFree(GetProcessHeap(), 0, This); } return ref; } static void dump_fmt(const WAVEFORMATEX *fmt) { TRACE("wFormatTag: 0x%x (", fmt->wFormatTag); switch(fmt->wFormatTag){ case WAVE_FORMAT_PCM: TRACE("WAVE_FORMAT_PCM"); break; case WAVE_FORMAT_IEEE_FLOAT: TRACE("WAVE_FORMAT_IEEE_FLOAT"); break; case WAVE_FORMAT_EXTENSIBLE: TRACE("WAVE_FORMAT_EXTENSIBLE"); break; default: TRACE("Unknown"); break; } TRACE(")\n"); TRACE("nChannels: %u\n", fmt->nChannels); TRACE("nSamplesPerSec: %u\n", fmt->nSamplesPerSec); TRACE("nAvgBytesPerSec: %u\n", fmt->nAvgBytesPerSec); TRACE("nBlockAlign: %u\n", fmt->nBlockAlign); TRACE("wBitsPerSample: %u\n", fmt->wBitsPerSample); TRACE("cbSize: %u\n", fmt->cbSize); if(fmt->wFormatTag == WAVE_FORMAT_EXTENSIBLE){ WAVEFORMATEXTENSIBLE *fmtex = (void*)fmt; TRACE("dwChannelMask: %08x\n", fmtex->dwChannelMask); TRACE("Samples: %04x\n", fmtex->Samples.wReserved); TRACE("SubFormat: %s\n", wine_dbgstr_guid(&fmtex->SubFormat)); } } static DWORD get_channel_mask(unsigned int channels) { switch(channels){ case 0: return 0; case 1: return KSAUDIO_SPEAKER_MONO; case 2: return KSAUDIO_SPEAKER_STEREO; case 3: return KSAUDIO_SPEAKER_STEREO | SPEAKER_LOW_FREQUENCY; case 4: return KSAUDIO_SPEAKER_QUAD; /* not _SURROUND */ case 5: return KSAUDIO_SPEAKER_QUAD | SPEAKER_LOW_FREQUENCY; case 6: return KSAUDIO_SPEAKER_5POINT1; /* not 5POINT1_SURROUND */ case 7: return KSAUDIO_SPEAKER_5POINT1 | SPEAKER_BACK_CENTER; case 8: return KSAUDIO_SPEAKER_7POINT1_SURROUND; /* Vista deprecates 7POINT1 */ } FIXME("Unknown speaker configuration: %u\n", channels); return 0; } static WAVEFORMATEX *clone_format(const WAVEFORMATEX *fmt) { WAVEFORMATEX *ret; size_t size; if(fmt->wFormatTag == WAVE_FORMAT_EXTENSIBLE) size = sizeof(WAVEFORMATEXTENSIBLE); else size = sizeof(WAVEFORMATEX); ret = CoTaskMemAlloc(size); if(!ret) return NULL; memcpy(ret, fmt, size); ret->cbSize = size - sizeof(WAVEFORMATEX); return ret; } static void session_init_vols(AudioSession *session, UINT channels) { if(session->channel_count < channels){ UINT i; if(session->channel_vols) session->channel_vols = HeapReAlloc(GetProcessHeap(), 0, session->channel_vols, sizeof(float) * channels); else session->channel_vols = HeapAlloc(GetProcessHeap(), 0, sizeof(float) * channels); if(!session->channel_vols) return; for(i = session->channel_count; i < channels; ++i) session->channel_vols[i] = 1.f; session->channel_count = channels; } } static AudioSession *create_session(const GUID *guid, IMMDevice *device, UINT num_channels) { AudioSession *ret; ret = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(AudioSession)); if(!ret) return NULL; memcpy(&ret->guid, guid, sizeof(GUID)); ret->device = device; list_init(&ret->clients); list_add_head(&g_sessions, &ret->entry); InitializeCriticalSection(&ret->lock); ret->lock.DebugInfo->Spare[0] = (DWORD_PTR)(__FILE__ ": AudioSession.lock"); session_init_vols(ret, num_channels); ret->master_vol = 1.f; return ret; } /* if channels == 0, then this will return or create a session with * matching dataflow and GUID. otherwise, channels must also match */ static HRESULT get_audio_session(const GUID *sessionguid, IMMDevice *device, UINT channels, AudioSession **out) { AudioSession *session; if(!sessionguid || IsEqualGUID(sessionguid, &GUID_NULL)){ *out = create_session(&GUID_NULL, device, channels); if(!*out) return E_OUTOFMEMORY; return S_OK; } *out = NULL; LIST_FOR_EACH_ENTRY(session, &g_sessions, AudioSession, entry){ if(session->device == device && IsEqualGUID(sessionguid, &session->guid)){ session_init_vols(session, channels); *out = session; break; } } if(!*out){ *out = create_session(sessionguid, device, channels); if(!*out) return E_OUTOFMEMORY; } return S_OK; } static HRESULT waveformat_to_pcm(ACImpl *This, const WAVEFORMATEX *fmt, SLAndroidDataFormat_PCM_EX *pcm) { if(fmt->nSamplesPerSec < 8000 || fmt->nSamplesPerSec > 48000) return AUDCLNT_E_UNSUPPORTED_FORMAT; pcm->formatType = SL_ANDROID_DATAFORMAT_PCM_EX; pcm->sampleRate = fmt->nSamplesPerSec * 1000; /* sampleRate is in milli-Hz */ pcm->bitsPerSample = fmt->wBitsPerSample; pcm->containerSize = fmt->wBitsPerSample; if(fmt->wFormatTag == WAVE_FORMAT_PCM || (fmt->wFormatTag == WAVE_FORMAT_EXTENSIBLE && IsEqualGUID(&((WAVEFORMATEXTENSIBLE*)fmt)->SubFormat, &KSDATAFORMAT_SUBTYPE_PCM))){ if(pcm->bitsPerSample == 8) pcm->representation = SL_ANDROID_PCM_REPRESENTATION_UNSIGNED_INT; else if(pcm->bitsPerSample == 16) pcm->representation = SL_ANDROID_PCM_REPRESENTATION_SIGNED_INT; else return AUDCLNT_E_UNSUPPORTED_FORMAT; }else if(fmt->wFormatTag == WAVE_FORMAT_IEEE_FLOAT || (fmt->wFormatTag == WAVE_FORMAT_EXTENSIBLE && IsEqualGUID(&((WAVEFORMATEXTENSIBLE*)fmt)->SubFormat, &KSDATAFORMAT_SUBTYPE_IEEE_FLOAT))){ if(pcm->bitsPerSample == 32) pcm->representation = SL_ANDROID_PCM_REPRESENTATION_FLOAT; else return AUDCLNT_E_UNSUPPORTED_FORMAT; }else return AUDCLNT_E_UNSUPPORTED_FORMAT; /* only up to stereo */ pcm->numChannels = fmt->nChannels; if(pcm->numChannels == 1) pcm->channelMask = SL_SPEAKER_FRONT_CENTER; else if(This->dataflow == eRender && pcm->numChannels == 2) pcm->channelMask = SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT; else return AUDCLNT_E_UNSUPPORTED_FORMAT; pcm->endianness = SL_BYTEORDER_LITTLEENDIAN; return S_OK; } static HRESULT try_open_render_device(SLAndroidDataFormat_PCM_EX *pcm, unsigned int num_buffers, SLObjectItf *out) { SLresult sr; SLDataSource source; SLDataSink sink; SLDataLocator_OutputMix loc_outmix; SLboolean required[2]; SLInterfaceID iids[2]; SLDataLocator_AndroidSimpleBufferQueue loc_bq; SLObjectItf player; loc_bq.locatorType = SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE; loc_bq.numBuffers = num_buffers; source.pLocator = &loc_bq; source.pFormat = pcm; loc_outmix.locatorType = SL_DATALOCATOR_OUTPUTMIX; loc_outmix.outputMix = outputmix; sink.pLocator = &loc_outmix; sink.pFormat = NULL; required[0] = SL_BOOLEAN_TRUE; iids[0] = *pSL_IID_ANDROIDSIMPLEBUFFERQUEUE; required[1] = SL_BOOLEAN_TRUE; iids[1] = *pSL_IID_PLAYBACKRATE; sr = SLCALL(engine, CreateAudioPlayer, &player, &source, &sink, 2, iids, required); if(sr != SL_RESULT_SUCCESS){ WARN("CreateAudioPlayer failed: 0x%x\n", sr); return E_FAIL; } sr = SLCALL(player, Realize, SL_BOOLEAN_FALSE); if(sr != SL_RESULT_SUCCESS){ SLCALL_N(player, Destroy); WARN("Player Realize failed: 0x%x\n", sr); return E_FAIL; } if(out) *out = player; else SLCALL_N(player, Destroy); return S_OK; } static HRESULT try_open_capture_device(SLAndroidDataFormat_PCM_EX *pcm, unsigned int num_buffers, SLObjectItf *out) { SLresult sr; SLDataSource source; SLDataSink sink; SLDataLocator_IODevice loc_mic; SLboolean required[1]; SLInterfaceID iids[1]; SLDataLocator_AndroidSimpleBufferQueue loc_bq; SLObjectItf recorder; loc_mic.locatorType = SL_DATALOCATOR_IODEVICE; loc_mic.deviceType = SL_IODEVICE_AUDIOINPUT; loc_mic.deviceID = SL_DEFAULTDEVICEID_AUDIOINPUT; loc_mic.device = NULL; source.pLocator = &loc_mic; source.pFormat = NULL; loc_bq.locatorType = SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE; loc_bq.numBuffers = num_buffers; sink.pLocator = &loc_bq; sink.pFormat = pcm; required[0] = SL_BOOLEAN_TRUE; iids[0] = *pSL_IID_ANDROIDSIMPLEBUFFERQUEUE; sr = SLCALL(engine, CreateAudioRecorder, &recorder, &source, &sink, 1, iids, required); if(sr != SL_RESULT_SUCCESS){ WARN("CreateAudioRecorder failed: 0x%x\n", sr); return E_FAIL; } sr = SLCALL(recorder, Realize, SL_BOOLEAN_FALSE); if(sr != SL_RESULT_SUCCESS){ SLCALL_N(recorder, Destroy); WARN("Recorder Realize failed: 0x%x\n", sr); return E_FAIL; } if(out) *out = recorder; else SLCALL_N(recorder, Destroy); return S_OK; } static HRESULT WINAPI AudioClient_Initialize(IAudioClient *iface, AUDCLNT_SHAREMODE mode, DWORD flags, REFERENCE_TIME duration, REFERENCE_TIME period, const WAVEFORMATEX *fmt, const GUID *sessionguid) { ACImpl *This = impl_from_IAudioClient(iface); int i, num_buffers; HRESULT hr; SLresult sr; SLAndroidDataFormat_PCM_EX pcm; TRACE("(%p)->(%x, %x, %s, %s, %p, %s)\n", This, mode, flags, wine_dbgstr_longlong(duration), wine_dbgstr_longlong(period), fmt, debugstr_guid(sessionguid)); if(!fmt) return E_POINTER; dump_fmt(fmt); if(mode != AUDCLNT_SHAREMODE_SHARED && mode != AUDCLNT_SHAREMODE_EXCLUSIVE) return E_INVALIDARG; if(flags & ~(AUDCLNT_STREAMFLAGS_CROSSPROCESS | AUDCLNT_STREAMFLAGS_LOOPBACK | AUDCLNT_STREAMFLAGS_EVENTCALLBACK | AUDCLNT_STREAMFLAGS_NOPERSIST | AUDCLNT_STREAMFLAGS_RATEADJUST | AUDCLNT_SESSIONFLAGS_EXPIREWHENUNOWNED | AUDCLNT_SESSIONFLAGS_DISPLAY_HIDE | AUDCLNT_SESSIONFLAGS_DISPLAY_HIDEWHENEXPIRED)){ TRACE("Unknown flags: %08x\n", flags); return E_INVALIDARG; } if(mode == AUDCLNT_SHAREMODE_SHARED){ period = DefaultPeriod; if( duration < 3 * period) duration = 3 * period; }else{ if(!period) period = DefaultPeriod; /* not minimum */ if(period < MinimumPeriod || period > 5000000) return AUDCLNT_E_INVALID_DEVICE_PERIOD; if(duration > 20000000) /* the smaller the period, the lower this limit */ return AUDCLNT_E_BUFFER_SIZE_ERROR; if(flags & AUDCLNT_STREAMFLAGS_EVENTCALLBACK){ if(duration != period) return AUDCLNT_E_BUFDURATION_PERIOD_NOT_EQUAL; FIXME("EXCLUSIVE mode with EVENTCALLBACK\n"); return AUDCLNT_E_DEVICE_IN_USE; }else{ if( duration < 8 * period) duration = 8 * period; /* may grow above 2s */ } } EnterCriticalSection(&This->lock); if(This->initted){ LeaveCriticalSection(&This->lock); return AUDCLNT_E_ALREADY_INITIALIZED; } This->period_us = period / 10; This->period_frames = MulDiv(fmt->nSamplesPerSec, period, 10000000); This->bufsize_frames = MulDiv(duration, fmt->nSamplesPerSec, 10000000); if(mode == AUDCLNT_SHAREMODE_EXCLUSIVE) This->bufsize_frames -= This->bufsize_frames % This->period_frames; else if(This->bufsize_frames % This->period_frames != 0) /* hack: round up to integer multiple */ This->bufsize_frames += This->period_frames - This->bufsize_frames % This->period_frames; hr = waveformat_to_pcm(This, fmt, &pcm); if(FAILED(hr)){ LeaveCriticalSection(&This->lock); return hr; } num_buffers = This->bufsize_frames / This->period_frames; if(This->dataflow == eRender){ hr = try_open_render_device(&pcm, num_buffers, &This->player); if(FAILED(hr)){ LeaveCriticalSection(&This->lock); return hr; } sr = SLCALL(This->player, GetInterface, *pSL_IID_ANDROIDSIMPLEBUFFERQUEUE, &This->bufq); if(sr != SL_RESULT_SUCCESS){ SLCALL_N(This->player, Destroy); This->player = NULL; WARN("Player GetInterface(BufferQueue) failed: 0x%x\n", sr); LeaveCriticalSection(&This->lock); return E_FAIL; } sr = SLCALL(This->player, GetInterface, *pSL_IID_PLAY, &This->playitf); if(sr != SL_RESULT_SUCCESS){ SLCALL_N(This->player, Destroy); This->player = NULL; WARN("Player GetInterface(Play) failed: 0x%x\n", sr); LeaveCriticalSection(&This->lock); return E_FAIL; } }else{ hr = try_open_capture_device(&pcm, num_buffers, &This->recorder); if(FAILED(hr)){ LeaveCriticalSection(&This->lock); return hr; } sr = SLCALL(This->recorder, GetInterface, *pSL_IID_ANDROIDSIMPLEBUFFERQUEUE, &This->bufq); if(sr != SL_RESULT_SUCCESS){ SLCALL_N(This->recorder, Destroy); This->recorder = NULL; WARN("Recorder GetInterface(BufferQueue) failed: 0x%x\n", sr); LeaveCriticalSection(&This->lock); return E_FAIL; } sr = SLCALL(This->recorder, GetInterface, *pSL_IID_RECORD, &This->recorditf); if(sr != SL_RESULT_SUCCESS){ SLCALL_N(This->recorder, Destroy); This->recorder = NULL; WARN("Recorder GetInterface(Record) failed: 0x%x\n", sr); LeaveCriticalSection(&This->lock); return E_FAIL; } } This->fmt = clone_format(fmt); if(!This->fmt){ if(This->player){ SLCALL_N(This->player, Destroy); This->player = NULL; } if(This->recorder){ SLCALL_N(This->recorder, Destroy); This->recorder = NULL; } LeaveCriticalSection(&This->lock); return E_OUTOFMEMORY; } This->local_buffer = HeapAlloc(GetProcessHeap(), 0, This->bufsize_frames * fmt->nBlockAlign); if(!This->local_buffer){ CoTaskMemFree(This->fmt); This->fmt = NULL; if(This->player){ SLCALL_N(This->player, Destroy); This->player = NULL; } if(This->recorder){ SLCALL_N(This->recorder, Destroy); This->recorder = NULL; } LeaveCriticalSection(&This->lock); return E_OUTOFMEMORY; } if(This->dataflow == eCapture){ while(This->in_sl_frames < This->bufsize_frames){ TRACE("enqueueing: %u frames from %u\n", This->period_frames, (This->lcl_offs_frames + This->in_sl_frames) % This->bufsize_frames); sr = SLCALL(This->bufq, Enqueue, This->local_buffer + ((This->lcl_offs_frames + This->in_sl_frames) % This->bufsize_frames) * This->fmt->nBlockAlign, This->period_frames * This->fmt->nBlockAlign); if(sr != SL_RESULT_SUCCESS) WARN("Enqueue failed: 0x%x\n", sr); This->in_sl_frames += This->period_frames; } } This->vols = HeapAlloc(GetProcessHeap(), 0, fmt->nChannels * sizeof(float)); if(!This->vols){ CoTaskMemFree(This->fmt); This->fmt = NULL; if(This->player){ SLCALL_N(This->player, Destroy); This->player = NULL; } if(This->recorder){ SLCALL_N(This->recorder, Destroy); This->recorder = NULL; } LeaveCriticalSection(&This->lock); return E_OUTOFMEMORY; } for(i = 0; i < fmt->nChannels; ++i) This->vols[i] = 1.f; This->share = mode; This->flags = flags; This->oss_bufsize_bytes = 0; EnterCriticalSection(&g_sessions_lock); hr = get_audio_session(sessionguid, This->parent, fmt->nChannels, &This->session); if(FAILED(hr)){ LeaveCriticalSection(&g_sessions_lock); HeapFree(GetProcessHeap(), 0, This->vols); This->vols = NULL; CoTaskMemFree(This->fmt); This->fmt = NULL; if(This->player){ SLCALL_N(This->player, Destroy); This->player = NULL; } if(This->recorder){ SLCALL_N(This->recorder, Destroy); This->recorder = NULL; } LeaveCriticalSection(&This->lock); return hr; } list_add_tail(&This->session->clients, &This->entry); LeaveCriticalSection(&g_sessions_lock); This->initted = TRUE; TRACE("numBuffers: %u, bufsize: %u, period: %u\n", num_buffers, This->bufsize_frames, This->period_frames); LeaveCriticalSection(&This->lock); return S_OK; } static HRESULT WINAPI AudioClient_GetBufferSize(IAudioClient *iface, UINT32 *frames) { ACImpl *This = impl_from_IAudioClient(iface); TRACE("(%p)->(%p)\n", This, frames); if(!frames) return E_POINTER; EnterCriticalSection(&This->lock); if(!This->initted){ LeaveCriticalSection(&This->lock); return AUDCLNT_E_NOT_INITIALIZED; } *frames = This->bufsize_frames; TRACE("buffer size: %u\n", *frames); LeaveCriticalSection(&This->lock); return S_OK; } static HRESULT WINAPI AudioClient_GetStreamLatency(IAudioClient *iface, REFERENCE_TIME *latency) { ACImpl *This = impl_from_IAudioClient(iface); TRACE("(%p)->(%p)\n", This, latency); if(!latency) return E_POINTER; EnterCriticalSection(&This->lock); if(!This->initted){ LeaveCriticalSection(&This->lock); return AUDCLNT_E_NOT_INITIALIZED; } /* pretend we process audio in Period chunks, so max latency includes * the period time. Some native machines add .6666ms in shared mode. */ *latency = This->period_us * 10 + 6666; LeaveCriticalSection(&This->lock); return S_OK; } static HRESULT WINAPI AudioClient_GetCurrentPadding(IAudioClient *iface, UINT32 *numpad) { ACImpl *This = impl_from_IAudioClient(iface); TRACE("(%p)->(%p)\n", This, numpad); if(!numpad) return E_POINTER; EnterCriticalSection(&This->lock); if(!This->initted){ LeaveCriticalSection(&This->lock); return AUDCLNT_E_NOT_INITIALIZED; } *numpad = This->held_frames; TRACE("padding: %u\n", *numpad); LeaveCriticalSection(&This->lock); return S_OK; } static HRESULT WINAPI AudioClient_IsFormatSupported(IAudioClient *iface, AUDCLNT_SHAREMODE mode, const WAVEFORMATEX *pwfx, WAVEFORMATEX **outpwfx) { ACImpl *This = impl_from_IAudioClient(iface); SLAndroidDataFormat_PCM_EX pcm; HRESULT hr; TRACE("(%p)->(%x, %p, %p)\n", This, mode, pwfx, outpwfx); if(!pwfx || (mode == AUDCLNT_SHAREMODE_SHARED && !outpwfx)) return E_POINTER; if(mode != AUDCLNT_SHAREMODE_SHARED && mode != AUDCLNT_SHAREMODE_EXCLUSIVE) return E_INVALIDARG; if(pwfx->wFormatTag == WAVE_FORMAT_EXTENSIBLE && pwfx->cbSize < sizeof(WAVEFORMATEXTENSIBLE) - sizeof(WAVEFORMATEX)) return E_INVALIDARG; dump_fmt(pwfx); if(outpwfx) *outpwfx = NULL; hr = waveformat_to_pcm(This, pwfx, &pcm); if(SUCCEEDED(hr)){ if(This->dataflow == eRender){ hr = try_open_render_device(&pcm, 10, NULL); }else{ hr = try_open_capture_device(&pcm, 10, NULL); } } if(FAILED(hr)){ if(outpwfx){ hr = IAudioClient_GetMixFormat(iface, outpwfx); if(FAILED(hr)) return hr; return S_FALSE; } hr = AUDCLNT_E_UNSUPPORTED_FORMAT; } TRACE("returning: %08x\n", hr); return hr; } static HRESULT WINAPI AudioClient_GetMixFormat(IAudioClient *iface, WAVEFORMATEX **pwfx) { ACImpl *This = impl_from_IAudioClient(iface); WAVEFORMATEXTENSIBLE *fmt; TRACE("(%p)->(%p)\n", This, pwfx); if(!pwfx) return E_POINTER; *pwfx = NULL; fmt = CoTaskMemAlloc(sizeof(WAVEFORMATEXTENSIBLE)); if(!fmt) return E_OUTOFMEMORY; fmt->Format.wFormatTag = WAVE_FORMAT_EXTENSIBLE; fmt->Format.wBitsPerSample = 16; fmt->SubFormat = KSDATAFORMAT_SUBTYPE_PCM; if(This->dataflow == eRender) fmt->Format.nChannels = 2; else fmt->Format.nChannels = 1; fmt->Format.nSamplesPerSec = 48000; /* TODO: query supported? recording? */ fmt->Format.nBlockAlign = (fmt->Format.wBitsPerSample * fmt->Format.nChannels) / 8; fmt->Format.nAvgBytesPerSec = fmt->Format.nSamplesPerSec * fmt->Format.nBlockAlign; fmt->Samples.wValidBitsPerSample = fmt->Format.wBitsPerSample; fmt->dwChannelMask = get_channel_mask(fmt->Format.nChannels); fmt->Format.cbSize = sizeof(WAVEFORMATEXTENSIBLE) - sizeof(WAVEFORMATEX); *pwfx = (WAVEFORMATEX*)fmt; dump_fmt(*pwfx); return S_OK; } static HRESULT WINAPI AudioClient_GetDevicePeriod(IAudioClient *iface, REFERENCE_TIME *defperiod, REFERENCE_TIME *minperiod) { ACImpl *This = impl_from_IAudioClient(iface); TRACE("(%p)->(%p, %p)\n", This, defperiod, minperiod); if(!defperiod && !minperiod) return E_POINTER; if(defperiod) *defperiod = DefaultPeriod; if(minperiod) *minperiod = MinimumPeriod; return S_OK; } static void silence_buffer(ACImpl *This, BYTE *buffer, UINT32 frames) { WAVEFORMATEXTENSIBLE *fmtex = (WAVEFORMATEXTENSIBLE*)This->fmt; if((This->fmt->wFormatTag == WAVE_FORMAT_PCM || (This->fmt->wFormatTag == WAVE_FORMAT_EXTENSIBLE && IsEqualGUID(&fmtex->SubFormat, &KSDATAFORMAT_SUBTYPE_PCM))) && This->fmt->wBitsPerSample == 8) memset(buffer, 128, frames * This->fmt->nBlockAlign); else memset(buffer, 0, frames * This->fmt->nBlockAlign); } static void sl_read_data(ACImpl *This) { SLAndroidSimpleBufferQueueState state; SLresult sr; SLuint32 elapsed; memset(&state, 0, sizeof(state)); sr = SLCALL(This->bufq, GetState, &state); if(sr != SL_RESULT_SUCCESS){ WARN("GetState failed: 0x%x\n", sr); return; } TRACE("got: count: %u, index: %u, held: %u, in_sl: %u\n", state.count, state.index, This->held_frames, This->in_sl_frames); elapsed = This->in_sl_frames - state.count * This->period_frames; This->held_frames += elapsed; This->in_sl_frames = state.count * This->period_frames; if(This->held_frames == This->bufsize_frames){ /* overrun */ TRACE("overrun??\n"); This->lcl_offs_frames += This->period_frames; This->held_frames -= This->period_frames; } TRACE("good range: %u, %u\n", This->lcl_offs_frames, This->lcl_offs_frames + This->held_frames); TRACE("held: %u, in_sl: %u\n", This->held_frames, This->in_sl_frames); while(This->held_frames + This->in_sl_frames < This->bufsize_frames){ TRACE("enqueueing: %u frames from %u\n", This->period_frames, (This->lcl_offs_frames + This->held_frames + This->in_sl_frames) % This->bufsize_frames); sr = SLCALL(This->bufq, Enqueue, This->local_buffer + ((This->lcl_offs_frames + This->held_frames + This->in_sl_frames) % This->bufsize_frames) * This->fmt->nBlockAlign, This->period_frames * This->fmt->nBlockAlign); if(sr != SL_RESULT_SUCCESS) WARN("Enqueue failed: 0x%x\n", sr); This->in_sl_frames += This->period_frames; } } static DWORD wrap_enqueue(ACImpl *This) { DWORD to_enqueue = min(This->held_frames, This->period_frames); DWORD offs = (This->lcl_offs_frames + This->in_sl_frames) % This->bufsize_frames; BYTE *buf = This->local_buffer + offs * This->fmt->nBlockAlign; if(offs + to_enqueue > This->bufsize_frames){ DWORD chunk = This->bufsize_frames - offs; if(This->wrap_buffer_frames < to_enqueue){ HeapFree(GetProcessHeap(), 0, This->wrap_buffer); This->wrap_buffer = HeapAlloc(GetProcessHeap(), 0, to_enqueue * This->fmt->nBlockAlign); This->wrap_buffer_frames = to_enqueue; } memcpy(This->wrap_buffer, This->local_buffer + offs * This->fmt->nBlockAlign, chunk * This->fmt->nBlockAlign); memcpy(This->wrap_buffer + chunk * This->fmt->nBlockAlign, This->local_buffer, (to_enqueue - chunk) * This->fmt->nBlockAlign); buf = This->wrap_buffer; } SLCALL(This->bufq, Enqueue, buf, to_enqueue * This->fmt->nBlockAlign); return to_enqueue; } static void sl_write_data(ACImpl *This) { SLAndroidSimpleBufferQueueState state; SLresult sr; SLuint32 elapsed; memset(&state, 0, sizeof(state)); sr = SLCALL(This->bufq, GetState, &state); if(sr != SL_RESULT_SUCCESS){ WARN("GetState failed: 0x%x\n", sr); return; } TRACE("got: count: %u, index: %u\n", state.count, state.index); elapsed = This->in_sl_frames - state.count * This->period_frames; if(elapsed > This->held_frames) This->held_frames = 0; else This->held_frames -= elapsed; This->lcl_offs_frames += elapsed; This->lcl_offs_frames %= This->bufsize_frames; This->in_sl_frames = state.count * This->period_frames; while(This->held_frames >= This->in_sl_frames + This->period_frames){ /* have at least a period to write, so write it */ TRACE("enqueueing: %u frames from %u\n", This->period_frames, (This->lcl_offs_frames + This->in_sl_frames) % This->bufsize_frames); This->in_sl_frames += wrap_enqueue(This); } if(This->held_frames && This->in_sl_frames < This->period_frames * 3){ /* write out the last bit with a partial period */ TRACE("enqueueing partial period: %u frames from %u\n", This->held_frames, (This->lcl_offs_frames + This->in_sl_frames) % This->bufsize_frames); This->in_sl_frames += wrap_enqueue(This); } TRACE("done with enqueue, lcl_offs: %u, in_sl: %u, held: %u\n", This->lcl_offs_frames, This->in_sl_frames, This->held_frames); } static void CALLBACK sl_period_callback(void *user, BOOLEAN timer) { ACImpl *This = user; EnterCriticalSection(&This->lock); if(This->playing){ if(This->dataflow == eRender) sl_write_data(This); else if(This->dataflow == eCapture) sl_read_data(This); } LeaveCriticalSection(&This->lock); if(This->event) SetEvent(This->event); } static HRESULT WINAPI AudioClient_Start(IAudioClient *iface) { ACImpl *This = impl_from_IAudioClient(iface); SLresult sr; TRACE("(%p)\n", This); EnterCriticalSection(&This->lock); if(!This->initted){ LeaveCriticalSection(&This->lock); return AUDCLNT_E_NOT_INITIALIZED; } if((This->flags & AUDCLNT_STREAMFLAGS_EVENTCALLBACK) && !This->event){ LeaveCriticalSection(&This->lock); return AUDCLNT_E_EVENTHANDLE_NOT_SET; } if(This->playing){ LeaveCriticalSection(&This->lock); return AUDCLNT_E_NOT_STOPPED; } if(This->dataflow == eRender){ sr = SLCALL(This->playitf, SetPlayState, SL_PLAYSTATE_PLAYING); if(sr != SL_RESULT_SUCCESS){ WARN("SetPlayState failed: 0x%x\n", sr); LeaveCriticalSection(&This->lock); return E_FAIL; } }else{ sr = SLCALL(This->recorditf, SetRecordState, SL_RECORDSTATE_RECORDING); if(sr != SL_RESULT_SUCCESS){ WARN("SetRecordState failed: 0x%x\n", sr); LeaveCriticalSection(&This->lock); return E_FAIL; } } if(!This->timer){ if(!CreateTimerQueueTimer(&This->timer, g_timer_q, sl_period_callback, This, 0, This->period_us / 1000, WT_EXECUTEINTIMERTHREAD)) WARN("Unable to create period timer: %u\n", GetLastError()); } This->playing = TRUE; LeaveCriticalSection(&This->lock); return S_OK; } static HRESULT WINAPI AudioClient_Stop(IAudioClient *iface) { ACImpl *This = impl_from_IAudioClient(iface); SLresult sr; TRACE("(%p)\n", This); EnterCriticalSection(&This->lock); if(!This->initted){ LeaveCriticalSection(&This->lock); return AUDCLNT_E_NOT_INITIALIZED; } if(!This->playing){ LeaveCriticalSection(&This->lock); return S_FALSE; } if(This->dataflow == eRender){ sr = SLCALL(This->playitf, SetPlayState, SL_PLAYSTATE_PAUSED); if(sr != SL_RESULT_SUCCESS){ WARN("SetPlayState failed: 0x%x\n", sr); LeaveCriticalSection(&This->lock); return E_FAIL; } }else{ sr = SLCALL(This->recorditf, SetRecordState, SL_RECORDSTATE_STOPPED); if(sr != SL_RESULT_SUCCESS){ WARN("SetRecordState failed: 0x%x\n", sr); LeaveCriticalSection(&This->lock); return E_FAIL; } } This->playing = FALSE; LeaveCriticalSection(&This->lock); return S_OK; } static HRESULT WINAPI AudioClient_Reset(IAudioClient *iface) { ACImpl *This = impl_from_IAudioClient(iface); SLresult sr; TRACE("(%p)\n", This); EnterCriticalSection(&This->lock); if(!This->initted){ LeaveCriticalSection(&This->lock); return AUDCLNT_E_NOT_INITIALIZED; } if(This->playing){ LeaveCriticalSection(&This->lock); return AUDCLNT_E_NOT_STOPPED; } if(This->getbuf_last){ LeaveCriticalSection(&This->lock); return AUDCLNT_E_BUFFER_OPERATION_PENDING; } sr = SLCALL_N(This->bufq, Clear); if(sr != SL_RESULT_SUCCESS){ WARN("Clear failed: 0x%x\n", sr); LeaveCriticalSection(&This->lock); return E_FAIL; } This->lcl_offs_frames = 0; This->in_sl_frames = 0; if(This->dataflow == eRender){ This->written_frames = 0; This->last_pos_frames = 0; }else{ This->written_frames += This->held_frames; while(This->in_sl_frames < This->bufsize_frames){ TRACE("enqueueing: %u frames from %u\n", This->period_frames, (This->lcl_offs_frames + This->in_sl_frames) % This->bufsize_frames); sr = SLCALL(This->bufq, Enqueue, This->local_buffer + ((This->lcl_offs_frames + This->in_sl_frames) % This->bufsize_frames) * This->fmt->nBlockAlign, This->period_frames * This->fmt->nBlockAlign); if(sr != SL_RESULT_SUCCESS) WARN("Enqueue failed: 0x%x\n", sr); This->in_sl_frames += This->period_frames; } } This->held_frames = 0; LeaveCriticalSection(&This->lock); return S_OK; } static HRESULT WINAPI AudioClient_SetEventHandle(IAudioClient *iface, HANDLE event) { ACImpl *This = impl_from_IAudioClient(iface); TRACE("(%p)->(%p)\n", This, event); if(!event) return E_INVALIDARG; EnterCriticalSection(&This->lock); if(!This->initted){ LeaveCriticalSection(&This->lock); return AUDCLNT_E_NOT_INITIALIZED; } if(!(This->flags & AUDCLNT_STREAMFLAGS_EVENTCALLBACK)){ LeaveCriticalSection(&This->lock); return AUDCLNT_E_EVENTHANDLE_NOT_EXPECTED; } if (This->event){ LeaveCriticalSection(&This->lock); FIXME("called twice\n"); return HRESULT_FROM_WIN32(ERROR_INVALID_NAME); } This->event = event; LeaveCriticalSection(&This->lock); return S_OK; } static HRESULT WINAPI AudioClient_GetService(IAudioClient *iface, REFIID riid, void **ppv) { ACImpl *This = impl_from_IAudioClient(iface); TRACE("(%p)->(%s, %p)\n", This, debugstr_guid(riid), ppv); if(!ppv) return E_POINTER; *ppv = NULL; EnterCriticalSection(&This->lock); if(!This->initted){ LeaveCriticalSection(&This->lock); return AUDCLNT_E_NOT_INITIALIZED; } if(IsEqualIID(riid, &IID_IAudioRenderClient)){ if(This->dataflow != eRender){ LeaveCriticalSection(&This->lock); return AUDCLNT_E_WRONG_ENDPOINT_TYPE; } IAudioRenderClient_AddRef(&This->IAudioRenderClient_iface); *ppv = &This->IAudioRenderClient_iface; }else if(IsEqualIID(riid, &IID_IAudioCaptureClient)){ if(This->dataflow != eCapture){ LeaveCriticalSection(&This->lock); return AUDCLNT_E_WRONG_ENDPOINT_TYPE; } IAudioCaptureClient_AddRef(&This->IAudioCaptureClient_iface); *ppv = &This->IAudioCaptureClient_iface; }else if(IsEqualIID(riid, &IID_IAudioClock)){ IAudioClock_AddRef(&This->IAudioClock_iface); *ppv = &This->IAudioClock_iface; }else if(IsEqualIID(riid, &IID_IAudioStreamVolume)){ IAudioStreamVolume_AddRef(&This->IAudioStreamVolume_iface); *ppv = &This->IAudioStreamVolume_iface; }else if(IsEqualIID(riid, &IID_IAudioSessionControl)){ if(!This->session_wrapper){ This->session_wrapper = AudioSessionWrapper_Create(This); if(!This->session_wrapper){ LeaveCriticalSection(&This->lock); return E_OUTOFMEMORY; } }else IAudioSessionControl2_AddRef(&This->session_wrapper->IAudioSessionControl2_iface); *ppv = &This->session_wrapper->IAudioSessionControl2_iface; }else if(IsEqualIID(riid, &IID_IChannelAudioVolume)){ if(!This->session_wrapper){ This->session_wrapper = AudioSessionWrapper_Create(This); if(!This->session_wrapper){ LeaveCriticalSection(&This->lock); return E_OUTOFMEMORY; } }else IChannelAudioVolume_AddRef(&This->session_wrapper->IChannelAudioVolume_iface); *ppv = &This->session_wrapper->IChannelAudioVolume_iface; }else if(IsEqualIID(riid, &IID_ISimpleAudioVolume)){ if(!This->session_wrapper){ This->session_wrapper = AudioSessionWrapper_Create(This); if(!This->session_wrapper){ LeaveCriticalSection(&This->lock); return E_OUTOFMEMORY; } }else ISimpleAudioVolume_AddRef(&This->session_wrapper->ISimpleAudioVolume_iface); *ppv = &This->session_wrapper->ISimpleAudioVolume_iface; } if(*ppv){ LeaveCriticalSection(&This->lock); return S_OK; } LeaveCriticalSection(&This->lock); FIXME("stub %s\n", debugstr_guid(riid)); return E_NOINTERFACE; } static const IAudioClientVtbl AudioClient_Vtbl = { AudioClient_QueryInterface, AudioClient_AddRef, AudioClient_Release, AudioClient_Initialize, AudioClient_GetBufferSize, AudioClient_GetStreamLatency, AudioClient_GetCurrentPadding, AudioClient_IsFormatSupported, AudioClient_GetMixFormat, AudioClient_GetDevicePeriod, AudioClient_Start, AudioClient_Stop, AudioClient_Reset, AudioClient_SetEventHandle, AudioClient_GetService }; static HRESULT WINAPI AudioRenderClient_QueryInterface( IAudioRenderClient *iface, REFIID riid, void **ppv) { ACImpl *This = impl_from_IAudioRenderClient(iface); TRACE("(%p)->(%s, %p)\n", iface, debugstr_guid(riid), ppv); if(!ppv) return E_POINTER; *ppv = NULL; if(IsEqualIID(riid, &IID_IUnknown) || IsEqualIID(riid, &IID_IAudioRenderClient)) *ppv = iface; else if(IsEqualIID(riid, &IID_IMarshal)) return IUnknown_QueryInterface(This->pUnkFTMarshal, riid, ppv); if(*ppv){ IUnknown_AddRef((IUnknown*)*ppv); return S_OK; } WARN("Unknown interface %s\n", debugstr_guid(riid)); return E_NOINTERFACE; } static ULONG WINAPI AudioRenderClient_AddRef(IAudioRenderClient *iface) { ACImpl *This = impl_from_IAudioRenderClient(iface); return AudioClient_AddRef(&This->IAudioClient_iface); } static ULONG WINAPI AudioRenderClient_Release(IAudioRenderClient *iface) { ACImpl *This = impl_from_IAudioRenderClient(iface); return AudioClient_Release(&This->IAudioClient_iface); } static HRESULT WINAPI AudioRenderClient_GetBuffer(IAudioRenderClient *iface, UINT32 frames, BYTE **data) { ACImpl *This = impl_from_IAudioRenderClient(iface); UINT32 write_pos; TRACE("(%p)->(%u, %p)\n", This, frames, data); if(!data) return E_POINTER; *data = NULL; EnterCriticalSection(&This->lock); if(This->getbuf_last){ LeaveCriticalSection(&This->lock); return AUDCLNT_E_OUT_OF_ORDER; } if(!frames){ LeaveCriticalSection(&This->lock); return S_OK; } if(This->held_frames + frames > This->bufsize_frames){ LeaveCriticalSection(&This->lock); return AUDCLNT_E_BUFFER_TOO_LARGE; } write_pos = (This->lcl_offs_frames + This->held_frames) % This->bufsize_frames; if(write_pos + frames > This->bufsize_frames){ if(This->tmp_buffer_frames < frames){ DWORD alloc = frames < This->period_frames ? This->period_frames : frames; HeapFree(GetProcessHeap(), 0, This->tmp_buffer); This->tmp_buffer = HeapAlloc(GetProcessHeap(), 0, alloc * This->fmt->nBlockAlign); if(!This->tmp_buffer){ LeaveCriticalSection(&This->lock); return E_OUTOFMEMORY; } This->tmp_buffer_frames = alloc; } *data = This->tmp_buffer; This->getbuf_last = -frames; }else{ *data = This->local_buffer + write_pos * This->fmt->nBlockAlign; This->getbuf_last = frames; } silence_buffer(This, *data, frames); LeaveCriticalSection(&This->lock); return S_OK; } static void oss_wrap_buffer(ACImpl *This, BYTE *buffer, UINT32 written_frames) { UINT32 write_offs_frames = (This->lcl_offs_frames + This->held_frames) % This->bufsize_frames; UINT32 write_offs_bytes = write_offs_frames * This->fmt->nBlockAlign; UINT32 chunk_frames = This->bufsize_frames - write_offs_frames; UINT32 chunk_bytes = chunk_frames * This->fmt->nBlockAlign; UINT32 written_bytes = written_frames * This->fmt->nBlockAlign; if(written_bytes <= chunk_bytes){ memcpy(This->local_buffer + write_offs_bytes, buffer, written_bytes); }else{ memcpy(This->local_buffer + write_offs_bytes, buffer, chunk_bytes); memcpy(This->local_buffer, buffer + chunk_bytes, written_bytes - chunk_bytes); } } static HRESULT WINAPI AudioRenderClient_ReleaseBuffer( IAudioRenderClient *iface, UINT32 written_frames, DWORD flags) { ACImpl *This = impl_from_IAudioRenderClient(iface); BYTE *buffer; TRACE("(%p)->(%u, %x)\n", This, written_frames, flags); EnterCriticalSection(&This->lock); if(!written_frames){ This->getbuf_last = 0; LeaveCriticalSection(&This->lock); return S_OK; } if(!This->getbuf_last){ LeaveCriticalSection(&This->lock); return AUDCLNT_E_OUT_OF_ORDER; } if(written_frames > (This->getbuf_last >= 0 ? This->getbuf_last : -This->getbuf_last)){ LeaveCriticalSection(&This->lock); return AUDCLNT_E_INVALID_SIZE; } if(This->getbuf_last >= 0) buffer = This->local_buffer + This->fmt->nBlockAlign * ((This->lcl_offs_frames + This->held_frames) % This->bufsize_frames); else buffer = This->tmp_buffer; if(flags & AUDCLNT_BUFFERFLAGS_SILENT) silence_buffer(This, buffer, written_frames); if(This->getbuf_last < 0) oss_wrap_buffer(This, buffer, written_frames); This->held_frames += written_frames; This->written_frames += written_frames; This->getbuf_last = 0; LeaveCriticalSection(&This->lock); return S_OK; } static const IAudioRenderClientVtbl AudioRenderClient_Vtbl = { AudioRenderClient_QueryInterface, AudioRenderClient_AddRef, AudioRenderClient_Release, AudioRenderClient_GetBuffer, AudioRenderClient_ReleaseBuffer }; static HRESULT WINAPI AudioCaptureClient_QueryInterface( IAudioCaptureClient *iface, REFIID riid, void **ppv) { ACImpl *This = impl_from_IAudioCaptureClient(iface); TRACE("(%p)->(%s, %p)\n", iface, debugstr_guid(riid), ppv); if(!ppv) return E_POINTER; *ppv = NULL; if(IsEqualIID(riid, &IID_IUnknown) || IsEqualIID(riid, &IID_IAudioCaptureClient)) *ppv = iface; else if(IsEqualIID(riid, &IID_IMarshal)) return IUnknown_QueryInterface(This->pUnkFTMarshal, riid, ppv); if(*ppv){ IUnknown_AddRef((IUnknown*)*ppv); return S_OK; } WARN("Unknown interface %s\n", debugstr_guid(riid)); return E_NOINTERFACE; } static ULONG WINAPI AudioCaptureClient_AddRef(IAudioCaptureClient *iface) { ACImpl *This = impl_from_IAudioCaptureClient(iface); return IAudioClient_AddRef(&This->IAudioClient_iface); } static ULONG WINAPI AudioCaptureClient_Release(IAudioCaptureClient *iface) { ACImpl *This = impl_from_IAudioCaptureClient(iface); return IAudioClient_Release(&This->IAudioClient_iface); } static HRESULT WINAPI AudioCaptureClient_GetBuffer(IAudioCaptureClient *iface, BYTE **data, UINT32 *frames, DWORD *flags, UINT64 *devpos, UINT64 *qpcpos) { ACImpl *This = impl_from_IAudioCaptureClient(iface); TRACE("(%p)->(%p, %p, %p, %p, %p)\n", This, data, frames, flags, devpos, qpcpos); if(!data) return E_POINTER; *data = NULL; if(!frames || !flags) return E_POINTER; EnterCriticalSection(&This->lock); if(This->getbuf_last){ LeaveCriticalSection(&This->lock); return AUDCLNT_E_OUT_OF_ORDER; } if(This->held_frames < This->period_frames){ *frames = 0; LeaveCriticalSection(&This->lock); return AUDCLNT_S_BUFFER_EMPTY; } *flags = 0; *frames = This->period_frames; if(This->lcl_offs_frames + *frames > This->bufsize_frames){ UINT32 chunk_bytes, offs_bytes, frames_bytes; if(This->tmp_buffer_frames < *frames){ HeapFree(GetProcessHeap(), 0, This->tmp_buffer); This->tmp_buffer = HeapAlloc(GetProcessHeap(), 0, *frames * This->fmt->nBlockAlign); if(!This->tmp_buffer){ LeaveCriticalSection(&This->lock); return E_OUTOFMEMORY; } This->tmp_buffer_frames = *frames; } *data = This->tmp_buffer; chunk_bytes = (This->bufsize_frames - This->lcl_offs_frames) * This->fmt->nBlockAlign; offs_bytes = This->lcl_offs_frames * This->fmt->nBlockAlign; frames_bytes = *frames * This->fmt->nBlockAlign; memcpy(This->tmp_buffer, This->local_buffer + offs_bytes, chunk_bytes); memcpy(This->tmp_buffer + chunk_bytes, This->local_buffer, frames_bytes - chunk_bytes); }else *data = This->local_buffer + This->lcl_offs_frames * This->fmt->nBlockAlign; TRACE("returning %u from %u\n", This->period_frames, This->lcl_offs_frames); This->getbuf_last = *frames; if(devpos) *devpos = This->written_frames; if(qpcpos){ LARGE_INTEGER stamp, freq; QueryPerformanceCounter(&stamp); QueryPerformanceFrequency(&freq); *qpcpos = (stamp.QuadPart * (INT64)10000000) / freq.QuadPart; } LeaveCriticalSection(&This->lock); return *frames ? S_OK : AUDCLNT_S_BUFFER_EMPTY; } static HRESULT WINAPI AudioCaptureClient_ReleaseBuffer( IAudioCaptureClient *iface, UINT32 done) { ACImpl *This = impl_from_IAudioCaptureClient(iface); TRACE("(%p)->(%u)\n", This, done); EnterCriticalSection(&This->lock); if(!done){ This->getbuf_last = 0; LeaveCriticalSection(&This->lock); return S_OK; } if(!This->getbuf_last){ LeaveCriticalSection(&This->lock); return AUDCLNT_E_OUT_OF_ORDER; } if(This->getbuf_last != done){ LeaveCriticalSection(&This->lock); return AUDCLNT_E_INVALID_SIZE; } This->written_frames += done; This->held_frames -= done; This->lcl_offs_frames += done; This->lcl_offs_frames %= This->bufsize_frames; This->getbuf_last = 0; TRACE("lcl: %u, held: %u\n", This->lcl_offs_frames, This->held_frames); LeaveCriticalSection(&This->lock); return S_OK; } static HRESULT WINAPI AudioCaptureClient_GetNextPacketSize( IAudioCaptureClient *iface, UINT32 *frames) { ACImpl *This = impl_from_IAudioCaptureClient(iface); TRACE("(%p)->(%p)\n", This, frames); if(!frames) return E_POINTER; EnterCriticalSection(&This->lock); *frames = This->held_frames < This->period_frames ? 0 : This->period_frames; LeaveCriticalSection(&This->lock); return S_OK; } static const IAudioCaptureClientVtbl AudioCaptureClient_Vtbl = { AudioCaptureClient_QueryInterface, AudioCaptureClient_AddRef, AudioCaptureClient_Release, AudioCaptureClient_GetBuffer, AudioCaptureClient_ReleaseBuffer, AudioCaptureClient_GetNextPacketSize }; static HRESULT WINAPI AudioClock_QueryInterface(IAudioClock *iface, REFIID riid, void **ppv) { ACImpl *This = impl_from_IAudioClock(iface); TRACE("(%p)->(%s, %p)\n", iface, debugstr_guid(riid), ppv); if(!ppv) return E_POINTER; *ppv = NULL; if(IsEqualIID(riid, &IID_IUnknown) || IsEqualIID(riid, &IID_IAudioClock)) *ppv = iface; else if(IsEqualIID(riid, &IID_IAudioClock2)) *ppv = &This->IAudioClock2_iface; if(*ppv){ IUnknown_AddRef((IUnknown*)*ppv); return S_OK; } WARN("Unknown interface %s\n", debugstr_guid(riid)); return E_NOINTERFACE; } static ULONG WINAPI AudioClock_AddRef(IAudioClock *iface) { ACImpl *This = impl_from_IAudioClock(iface); return IAudioClient_AddRef(&This->IAudioClient_iface); } static ULONG WINAPI AudioClock_Release(IAudioClock *iface) { ACImpl *This = impl_from_IAudioClock(iface); return IAudioClient_Release(&This->IAudioClient_iface); } static HRESULT WINAPI AudioClock_GetFrequency(IAudioClock *iface, UINT64 *freq) { ACImpl *This = impl_from_IAudioClock(iface); TRACE("(%p)->(%p)\n", This, freq); if(This->share == AUDCLNT_SHAREMODE_SHARED) *freq = (UINT64)This->fmt->nSamplesPerSec * This->fmt->nBlockAlign; else *freq = This->fmt->nSamplesPerSec; return S_OK; } static HRESULT WINAPI AudioClock_GetPosition(IAudioClock *iface, UINT64 *pos, UINT64 *qpctime) { ACImpl *This = impl_from_IAudioClock(iface); TRACE("(%p)->(%p, %p)\n", This, pos, qpctime); if(!pos) return E_POINTER; EnterCriticalSection(&This->lock); if(This->dataflow == eRender){ *pos = This->written_frames - This->held_frames; if(*pos < This->last_pos_frames) *pos = This->last_pos_frames; }else if(This->dataflow == eCapture){ *pos = This->written_frames - This->held_frames; } This->last_pos_frames = *pos; TRACE("returning: 0x%s\n", wine_dbgstr_longlong(*pos)); if(This->share == AUDCLNT_SHAREMODE_SHARED) *pos *= This->fmt->nBlockAlign; LeaveCriticalSection(&This->lock); if(qpctime){ LARGE_INTEGER stamp, freq; QueryPerformanceCounter(&stamp); QueryPerformanceFrequency(&freq); *qpctime = (stamp.QuadPart * (INT64)10000000) / freq.QuadPart; } return S_OK; } static HRESULT WINAPI AudioClock_GetCharacteristics(IAudioClock *iface, DWORD *chars) { ACImpl *This = impl_from_IAudioClock(iface); TRACE("(%p)->(%p)\n", This, chars); if(!chars) return E_POINTER; *chars = AUDIOCLOCK_CHARACTERISTIC_FIXED_FREQ; return S_OK; } static const IAudioClockVtbl AudioClock_Vtbl = { AudioClock_QueryInterface, AudioClock_AddRef, AudioClock_Release, AudioClock_GetFrequency, AudioClock_GetPosition, AudioClock_GetCharacteristics }; static HRESULT WINAPI AudioClock2_QueryInterface(IAudioClock2 *iface, REFIID riid, void **ppv) { ACImpl *This = impl_from_IAudioClock2(iface); return IAudioClock_QueryInterface(&This->IAudioClock_iface, riid, ppv); } static ULONG WINAPI AudioClock2_AddRef(IAudioClock2 *iface) { ACImpl *This = impl_from_IAudioClock2(iface); return IAudioClient_AddRef(&This->IAudioClient_iface); } static ULONG WINAPI AudioClock2_Release(IAudioClock2 *iface) { ACImpl *This = impl_from_IAudioClock2(iface); return IAudioClient_Release(&This->IAudioClient_iface); } static HRESULT WINAPI AudioClock2_GetDevicePosition(IAudioClock2 *iface, UINT64 *pos, UINT64 *qpctime) { ACImpl *This = impl_from_IAudioClock2(iface); FIXME("(%p)->(%p, %p)\n", This, pos, qpctime); return E_NOTIMPL; } static const IAudioClock2Vtbl AudioClock2_Vtbl = { AudioClock2_QueryInterface, AudioClock2_AddRef, AudioClock2_Release, AudioClock2_GetDevicePosition }; static AudioSessionWrapper *AudioSessionWrapper_Create(ACImpl *client) { AudioSessionWrapper *ret; ret = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(AudioSessionWrapper)); if(!ret) return NULL; ret->IAudioSessionControl2_iface.lpVtbl = &AudioSessionControl2_Vtbl; ret->ISimpleAudioVolume_iface.lpVtbl = &SimpleAudioVolume_Vtbl; ret->IChannelAudioVolume_iface.lpVtbl = &ChannelAudioVolume_Vtbl; ret->ref = 1; ret->client = client; if(client){ ret->session = client->session; AudioClient_AddRef(&client->IAudioClient_iface); } return ret; } static HRESULT WINAPI AudioSessionControl_QueryInterface( IAudioSessionControl2 *iface, REFIID riid, void **ppv) { TRACE("(%p)->(%s, %p)\n", iface, debugstr_guid(riid), ppv); if(!ppv) return E_POINTER; *ppv = NULL; if(IsEqualIID(riid, &IID_IUnknown) || IsEqualIID(riid, &IID_IAudioSessionControl) || IsEqualIID(riid, &IID_IAudioSessionControl2)) *ppv = iface; if(*ppv){ IUnknown_AddRef((IUnknown*)*ppv); return S_OK; } WARN("Unknown interface %s\n", debugstr_guid(riid)); return E_NOINTERFACE; } static ULONG WINAPI AudioSessionControl_AddRef(IAudioSessionControl2 *iface) { AudioSessionWrapper *This = impl_from_IAudioSessionControl2(iface); ULONG ref; ref = InterlockedIncrement(&This->ref); TRACE("(%p) Refcount now %u\n", This, ref); return ref; } static ULONG WINAPI AudioSessionControl_Release(IAudioSessionControl2 *iface) { AudioSessionWrapper *This = impl_from_IAudioSessionControl2(iface); ULONG ref; ref = InterlockedDecrement(&This->ref); TRACE("(%p) Refcount now %u\n", This, ref); if(!ref){ if(This->client){ EnterCriticalSection(&This->client->lock); This->client->session_wrapper = NULL; LeaveCriticalSection(&This->client->lock); AudioClient_Release(&This->client->IAudioClient_iface); } HeapFree(GetProcessHeap(), 0, This); } return ref; } static HRESULT WINAPI AudioSessionControl_GetState(IAudioSessionControl2 *iface, AudioSessionState *state) { AudioSessionWrapper *This = impl_from_IAudioSessionControl2(iface); ACImpl *client; TRACE("(%p)->(%p)\n", This, state); if(!state) return NULL_PTR_ERR; EnterCriticalSection(&g_sessions_lock); if(list_empty(&This->session->clients)){ *state = AudioSessionStateExpired; LeaveCriticalSection(&g_sessions_lock); return S_OK; } LIST_FOR_EACH_ENTRY(client, &This->session->clients, ACImpl, entry){ EnterCriticalSection(&client->lock); if(client->playing){ *state = AudioSessionStateActive; LeaveCriticalSection(&client->lock); LeaveCriticalSection(&g_sessions_lock); return S_OK; } LeaveCriticalSection(&client->lock); } LeaveCriticalSection(&g_sessions_lock); *state = AudioSessionStateInactive; return S_OK; } static HRESULT WINAPI AudioSessionControl_GetDisplayName( IAudioSessionControl2 *iface, WCHAR **name) { AudioSessionWrapper *This = impl_from_IAudioSessionControl2(iface); FIXME("(%p)->(%p) - stub\n", This, name); return E_NOTIMPL; } static HRESULT WINAPI AudioSessionControl_SetDisplayName( IAudioSessionControl2 *iface, const WCHAR *name, const GUID *session) { AudioSessionWrapper *This = impl_from_IAudioSessionControl2(iface); FIXME("(%p)->(%p, %s) - stub\n", This, name, debugstr_guid(session)); return E_NOTIMPL; } static HRESULT WINAPI AudioSessionControl_GetIconPath( IAudioSessionControl2 *iface, WCHAR **path) { AudioSessionWrapper *This = impl_from_IAudioSessionControl2(iface); FIXME("(%p)->(%p) - stub\n", This, path); return E_NOTIMPL; } static HRESULT WINAPI AudioSessionControl_SetIconPath( IAudioSessionControl2 *iface, const WCHAR *path, const GUID *session) { AudioSessionWrapper *This = impl_from_IAudioSessionControl2(iface); FIXME("(%p)->(%p, %s) - stub\n", This, path, debugstr_guid(session)); return E_NOTIMPL; } static HRESULT WINAPI AudioSessionControl_GetGroupingParam( IAudioSessionControl2 *iface, GUID *group) { AudioSessionWrapper *This = impl_from_IAudioSessionControl2(iface); FIXME("(%p)->(%p) - stub\n", This, group); return E_NOTIMPL; } static HRESULT WINAPI AudioSessionControl_SetGroupingParam( IAudioSessionControl2 *iface, const GUID *group, const GUID *session) { AudioSessionWrapper *This = impl_from_IAudioSessionControl2(iface); FIXME("(%p)->(%s, %s) - stub\n", This, debugstr_guid(group), debugstr_guid(session)); return E_NOTIMPL; } static HRESULT WINAPI AudioSessionControl_RegisterAudioSessionNotification( IAudioSessionControl2 *iface, IAudioSessionEvents *events) { AudioSessionWrapper *This = impl_from_IAudioSessionControl2(iface); FIXME("(%p)->(%p) - stub\n", This, events); return S_OK; } static HRESULT WINAPI AudioSessionControl_UnregisterAudioSessionNotification( IAudioSessionControl2 *iface, IAudioSessionEvents *events) { AudioSessionWrapper *This = impl_from_IAudioSessionControl2(iface); FIXME("(%p)->(%p) - stub\n", This, events); return S_OK; } static HRESULT WINAPI AudioSessionControl_GetSessionIdentifier( IAudioSessionControl2 *iface, WCHAR **id) { AudioSessionWrapper *This = impl_from_IAudioSessionControl2(iface); FIXME("(%p)->(%p) - stub\n", This, id); return E_NOTIMPL; } static HRESULT WINAPI AudioSessionControl_GetSessionInstanceIdentifier( IAudioSessionControl2 *iface, WCHAR **id) { AudioSessionWrapper *This = impl_from_IAudioSessionControl2(iface); FIXME("(%p)->(%p) - stub\n", This, id); return E_NOTIMPL; } static HRESULT WINAPI AudioSessionControl_GetProcessId( IAudioSessionControl2 *iface, DWORD *pid) { AudioSessionWrapper *This = impl_from_IAudioSessionControl2(iface); TRACE("(%p)->(%p)\n", This, pid); if(!pid) return E_POINTER; *pid = GetCurrentProcessId(); return S_OK; } static HRESULT WINAPI AudioSessionControl_IsSystemSoundsSession( IAudioSessionControl2 *iface) { AudioSessionWrapper *This = impl_from_IAudioSessionControl2(iface); TRACE("(%p)\n", This); return S_FALSE; } static HRESULT WINAPI AudioSessionControl_SetDuckingPreference( IAudioSessionControl2 *iface, BOOL optout) { AudioSessionWrapper *This = impl_from_IAudioSessionControl2(iface); TRACE("(%p)->(%d)\n", This, optout); return S_OK; } static const IAudioSessionControl2Vtbl AudioSessionControl2_Vtbl = { AudioSessionControl_QueryInterface, AudioSessionControl_AddRef, AudioSessionControl_Release, AudioSessionControl_GetState, AudioSessionControl_GetDisplayName, AudioSessionControl_SetDisplayName, AudioSessionControl_GetIconPath, AudioSessionControl_SetIconPath, AudioSessionControl_GetGroupingParam, AudioSessionControl_SetGroupingParam, AudioSessionControl_RegisterAudioSessionNotification, AudioSessionControl_UnregisterAudioSessionNotification, AudioSessionControl_GetSessionIdentifier, AudioSessionControl_GetSessionInstanceIdentifier, AudioSessionControl_GetProcessId, AudioSessionControl_IsSystemSoundsSession, AudioSessionControl_SetDuckingPreference }; static HRESULT WINAPI SimpleAudioVolume_QueryInterface( ISimpleAudioVolume *iface, REFIID riid, void **ppv) { TRACE("(%p)->(%s, %p)\n", iface, debugstr_guid(riid), ppv); if(!ppv) return E_POINTER; *ppv = NULL; if(IsEqualIID(riid, &IID_IUnknown) || IsEqualIID(riid, &IID_ISimpleAudioVolume)) *ppv = iface; if(*ppv){ IUnknown_AddRef((IUnknown*)*ppv); return S_OK; } WARN("Unknown interface %s\n", debugstr_guid(riid)); return E_NOINTERFACE; } static ULONG WINAPI SimpleAudioVolume_AddRef(ISimpleAudioVolume *iface) { AudioSessionWrapper *This = impl_from_ISimpleAudioVolume(iface); return AudioSessionControl_AddRef(&This->IAudioSessionControl2_iface); } static ULONG WINAPI SimpleAudioVolume_Release(ISimpleAudioVolume *iface) { AudioSessionWrapper *This = impl_from_ISimpleAudioVolume(iface); return AudioSessionControl_Release(&This->IAudioSessionControl2_iface); } static HRESULT WINAPI SimpleAudioVolume_SetMasterVolume( ISimpleAudioVolume *iface, float level, const GUID *context) { AudioSessionWrapper *This = impl_from_ISimpleAudioVolume(iface); AudioSession *session = This->session; TRACE("(%p)->(%f, %s)\n", session, level, wine_dbgstr_guid(context)); if(level < 0.f || level > 1.f) return E_INVALIDARG; if(context) FIXME("Notifications not supported yet\n"); EnterCriticalSection(&session->lock); session->master_vol = level; TRACE("OSS doesn't support setting volume\n"); LeaveCriticalSection(&session->lock); return S_OK; } static HRESULT WINAPI SimpleAudioVolume_GetMasterVolume( ISimpleAudioVolume *iface, float *level) { AudioSessionWrapper *This = impl_from_ISimpleAudioVolume(iface); AudioSession *session = This->session; TRACE("(%p)->(%p)\n", session, level); if(!level) return NULL_PTR_ERR; *level = session->master_vol; return S_OK; } static HRESULT WINAPI SimpleAudioVolume_SetMute(ISimpleAudioVolume *iface, BOOL mute, const GUID *context) { AudioSessionWrapper *This = impl_from_ISimpleAudioVolume(iface); AudioSession *session = This->session; TRACE("(%p)->(%u, %p)\n", session, mute, context); EnterCriticalSection(&session->lock); session->mute = mute; LeaveCriticalSection(&session->lock); return S_OK; } static HRESULT WINAPI SimpleAudioVolume_GetMute(ISimpleAudioVolume *iface, BOOL *mute) { AudioSessionWrapper *This = impl_from_ISimpleAudioVolume(iface); AudioSession *session = This->session; TRACE("(%p)->(%p)\n", session, mute); if(!mute) return NULL_PTR_ERR; *mute = This->session->mute; return S_OK; } static const ISimpleAudioVolumeVtbl SimpleAudioVolume_Vtbl = { SimpleAudioVolume_QueryInterface, SimpleAudioVolume_AddRef, SimpleAudioVolume_Release, SimpleAudioVolume_SetMasterVolume, SimpleAudioVolume_GetMasterVolume, SimpleAudioVolume_SetMute, SimpleAudioVolume_GetMute }; static HRESULT WINAPI AudioStreamVolume_QueryInterface( IAudioStreamVolume *iface, REFIID riid, void **ppv) { TRACE("(%p)->(%s, %p)\n", iface, debugstr_guid(riid), ppv); if(!ppv) return E_POINTER; *ppv = NULL; if(IsEqualIID(riid, &IID_IUnknown) || IsEqualIID(riid, &IID_IAudioStreamVolume)) *ppv = iface; if(*ppv){ IUnknown_AddRef((IUnknown*)*ppv); return S_OK; } WARN("Unknown interface %s\n", debugstr_guid(riid)); return E_NOINTERFACE; } static ULONG WINAPI AudioStreamVolume_AddRef(IAudioStreamVolume *iface) { ACImpl *This = impl_from_IAudioStreamVolume(iface); return IAudioClient_AddRef(&This->IAudioClient_iface); } static ULONG WINAPI AudioStreamVolume_Release(IAudioStreamVolume *iface) { ACImpl *This = impl_from_IAudioStreamVolume(iface); return IAudioClient_Release(&This->IAudioClient_iface); } static HRESULT WINAPI AudioStreamVolume_GetChannelCount( IAudioStreamVolume *iface, UINT32 *out) { ACImpl *This = impl_from_IAudioStreamVolume(iface); TRACE("(%p)->(%p)\n", This, out); if(!out) return E_POINTER; *out = This->fmt->nChannels; return S_OK; } static HRESULT WINAPI AudioStreamVolume_SetChannelVolume( IAudioStreamVolume *iface, UINT32 index, float level) { ACImpl *This = impl_from_IAudioStreamVolume(iface); TRACE("(%p)->(%d, %f)\n", This, index, level); if(level < 0.f || level > 1.f) return E_INVALIDARG; if(index >= This->fmt->nChannels) return E_INVALIDARG; EnterCriticalSection(&This->lock); This->vols[index] = level; TRACE("OSS doesn't support setting volume\n"); LeaveCriticalSection(&This->lock); return S_OK; } static HRESULT WINAPI AudioStreamVolume_GetChannelVolume( IAudioStreamVolume *iface, UINT32 index, float *level) { ACImpl *This = impl_from_IAudioStreamVolume(iface); TRACE("(%p)->(%d, %p)\n", This, index, level); if(!level) return E_POINTER; if(index >= This->fmt->nChannels) return E_INVALIDARG; *level = This->vols[index]; return S_OK; } static HRESULT WINAPI AudioStreamVolume_SetAllVolumes( IAudioStreamVolume *iface, UINT32 count, const float *levels) { ACImpl *This = impl_from_IAudioStreamVolume(iface); int i; TRACE("(%p)->(%d, %p)\n", This, count, levels); if(!levels) return E_POINTER; if(count != This->fmt->nChannels) return E_INVALIDARG; EnterCriticalSection(&This->lock); for(i = 0; i < count; ++i) This->vols[i] = levels[i]; TRACE("OSS doesn't support setting volume\n"); LeaveCriticalSection(&This->lock); return S_OK; } static HRESULT WINAPI AudioStreamVolume_GetAllVolumes( IAudioStreamVolume *iface, UINT32 count, float *levels) { ACImpl *This = impl_from_IAudioStreamVolume(iface); int i; TRACE("(%p)->(%d, %p)\n", This, count, levels); if(!levels) return E_POINTER; if(count != This->fmt->nChannels) return E_INVALIDARG; EnterCriticalSection(&This->lock); for(i = 0; i < count; ++i) levels[i] = This->vols[i]; LeaveCriticalSection(&This->lock); return S_OK; } static const IAudioStreamVolumeVtbl AudioStreamVolume_Vtbl = { AudioStreamVolume_QueryInterface, AudioStreamVolume_AddRef, AudioStreamVolume_Release, AudioStreamVolume_GetChannelCount, AudioStreamVolume_SetChannelVolume, AudioStreamVolume_GetChannelVolume, AudioStreamVolume_SetAllVolumes, AudioStreamVolume_GetAllVolumes }; static HRESULT WINAPI ChannelAudioVolume_QueryInterface( IChannelAudioVolume *iface, REFIID riid, void **ppv) { TRACE("(%p)->(%s, %p)\n", iface, debugstr_guid(riid), ppv); if(!ppv) return E_POINTER; *ppv = NULL; if(IsEqualIID(riid, &IID_IUnknown) || IsEqualIID(riid, &IID_IChannelAudioVolume)) *ppv = iface; if(*ppv){ IUnknown_AddRef((IUnknown*)*ppv); return S_OK; } WARN("Unknown interface %s\n", debugstr_guid(riid)); return E_NOINTERFACE; } static ULONG WINAPI ChannelAudioVolume_AddRef(IChannelAudioVolume *iface) { AudioSessionWrapper *This = impl_from_IChannelAudioVolume(iface); return AudioSessionControl_AddRef(&This->IAudioSessionControl2_iface); } static ULONG WINAPI ChannelAudioVolume_Release(IChannelAudioVolume *iface) { AudioSessionWrapper *This = impl_from_IChannelAudioVolume(iface); return AudioSessionControl_Release(&This->IAudioSessionControl2_iface); } static HRESULT WINAPI ChannelAudioVolume_GetChannelCount( IChannelAudioVolume *iface, UINT32 *out) { AudioSessionWrapper *This = impl_from_IChannelAudioVolume(iface); AudioSession *session = This->session; TRACE("(%p)->(%p)\n", session, out); if(!out) return NULL_PTR_ERR; *out = session->channel_count; return S_OK; } static HRESULT WINAPI ChannelAudioVolume_SetChannelVolume( IChannelAudioVolume *iface, UINT32 index, float level, const GUID *context) { AudioSessionWrapper *This = impl_from_IChannelAudioVolume(iface); AudioSession *session = This->session; TRACE("(%p)->(%d, %f, %s)\n", session, index, level, wine_dbgstr_guid(context)); if(level < 0.f || level > 1.f) return E_INVALIDARG; if(index >= session->channel_count) return E_INVALIDARG; if(context) FIXME("Notifications not supported yet\n"); EnterCriticalSection(&session->lock); session->channel_vols[index] = level; TRACE("OSS doesn't support setting volume\n"); LeaveCriticalSection(&session->lock); return S_OK; } static HRESULT WINAPI ChannelAudioVolume_GetChannelVolume( IChannelAudioVolume *iface, UINT32 index, float *level) { AudioSessionWrapper *This = impl_from_IChannelAudioVolume(iface); AudioSession *session = This->session; TRACE("(%p)->(%d, %p)\n", session, index, level); if(!level) return NULL_PTR_ERR; if(index >= session->channel_count) return E_INVALIDARG; *level = session->channel_vols[index]; return S_OK; } static HRESULT WINAPI ChannelAudioVolume_SetAllVolumes( IChannelAudioVolume *iface, UINT32 count, const float *levels, const GUID *context) { AudioSessionWrapper *This = impl_from_IChannelAudioVolume(iface); AudioSession *session = This->session; int i; TRACE("(%p)->(%d, %p, %s)\n", session, count, levels, wine_dbgstr_guid(context)); if(!levels) return NULL_PTR_ERR; if(count != session->channel_count) return E_INVALIDARG; if(context) FIXME("Notifications not supported yet\n"); EnterCriticalSection(&session->lock); for(i = 0; i < count; ++i) session->channel_vols[i] = levels[i]; TRACE("OSS doesn't support setting volume\n"); LeaveCriticalSection(&session->lock); return S_OK; } static HRESULT WINAPI ChannelAudioVolume_GetAllVolumes( IChannelAudioVolume *iface, UINT32 count, float *levels) { AudioSessionWrapper *This = impl_from_IChannelAudioVolume(iface); AudioSession *session = This->session; int i; TRACE("(%p)->(%d, %p)\n", session, count, levels); if(!levels) return NULL_PTR_ERR; if(count != session->channel_count) return E_INVALIDARG; for(i = 0; i < count; ++i) levels[i] = session->channel_vols[i]; return S_OK; } static const IChannelAudioVolumeVtbl ChannelAudioVolume_Vtbl = { ChannelAudioVolume_QueryInterface, ChannelAudioVolume_AddRef, ChannelAudioVolume_Release, ChannelAudioVolume_GetChannelCount, ChannelAudioVolume_SetChannelVolume, ChannelAudioVolume_GetChannelVolume, ChannelAudioVolume_SetAllVolumes, ChannelAudioVolume_GetAllVolumes }; static HRESULT WINAPI AudioSessionManager_QueryInterface(IAudioSessionManager2 *iface, REFIID riid, void **ppv) { TRACE("(%p)->(%s, %p)\n", iface, debugstr_guid(riid), ppv); if(!ppv) return E_POINTER; *ppv = NULL; if(IsEqualIID(riid, &IID_IUnknown) || IsEqualIID(riid, &IID_IAudioSessionManager) || IsEqualIID(riid, &IID_IAudioSessionManager2)) *ppv = iface; if(*ppv){ IUnknown_AddRef((IUnknown*)*ppv); return S_OK; } WARN("Unknown interface %s\n", debugstr_guid(riid)); return E_NOINTERFACE; } static ULONG WINAPI AudioSessionManager_AddRef(IAudioSessionManager2 *iface) { SessionMgr *This = impl_from_IAudioSessionManager2(iface); ULONG ref; ref = InterlockedIncrement(&This->ref); TRACE("(%p) Refcount now %u\n", This, ref); return ref; } static ULONG WINAPI AudioSessionManager_Release(IAudioSessionManager2 *iface) { SessionMgr *This = impl_from_IAudioSessionManager2(iface); ULONG ref; ref = InterlockedDecrement(&This->ref); TRACE("(%p) Refcount now %u\n", This, ref); if(!ref) HeapFree(GetProcessHeap(), 0, This); return ref; } static HRESULT WINAPI AudioSessionManager_GetAudioSessionControl( IAudioSessionManager2 *iface, const GUID *session_guid, DWORD flags, IAudioSessionControl **out) { SessionMgr *This = impl_from_IAudioSessionManager2(iface); AudioSession *session; AudioSessionWrapper *wrapper; HRESULT hr; TRACE("(%p)->(%s, %x, %p)\n", This, debugstr_guid(session_guid), flags, out); hr = get_audio_session(session_guid, This->device, 0, &session); if(FAILED(hr)) return hr; wrapper = AudioSessionWrapper_Create(NULL); if(!wrapper) return E_OUTOFMEMORY; wrapper->session = session; *out = (IAudioSessionControl*)&wrapper->IAudioSessionControl2_iface; return S_OK; } static HRESULT WINAPI AudioSessionManager_GetSimpleAudioVolume( IAudioSessionManager2 *iface, const GUID *session_guid, DWORD flags, ISimpleAudioVolume **out) { SessionMgr *This = impl_from_IAudioSessionManager2(iface); AudioSession *session; AudioSessionWrapper *wrapper; HRESULT hr; TRACE("(%p)->(%s, %x, %p)\n", This, debugstr_guid(session_guid), flags, out); hr = get_audio_session(session_guid, This->device, 0, &session); if(FAILED(hr)) return hr; wrapper = AudioSessionWrapper_Create(NULL); if(!wrapper) return E_OUTOFMEMORY; wrapper->session = session; *out = &wrapper->ISimpleAudioVolume_iface; return S_OK; } static HRESULT WINAPI AudioSessionManager_GetSessionEnumerator( IAudioSessionManager2 *iface, IAudioSessionEnumerator **out) { SessionMgr *This = impl_from_IAudioSessionManager2(iface); FIXME("(%p)->(%p) - stub\n", This, out); return E_NOTIMPL; } static HRESULT WINAPI AudioSessionManager_RegisterSessionNotification( IAudioSessionManager2 *iface, IAudioSessionNotification *notification) { SessionMgr *This = impl_from_IAudioSessionManager2(iface); FIXME("(%p)->(%p) - stub\n", This, notification); return E_NOTIMPL; } static HRESULT WINAPI AudioSessionManager_UnregisterSessionNotification( IAudioSessionManager2 *iface, IAudioSessionNotification *notification) { SessionMgr *This = impl_from_IAudioSessionManager2(iface); FIXME("(%p)->(%p) - stub\n", This, notification); return E_NOTIMPL; } static HRESULT WINAPI AudioSessionManager_RegisterDuckNotification( IAudioSessionManager2 *iface, const WCHAR *session_id, IAudioVolumeDuckNotification *notification) { SessionMgr *This = impl_from_IAudioSessionManager2(iface); FIXME("(%p)->(%p) - stub\n", This, notification); return E_NOTIMPL; } static HRESULT WINAPI AudioSessionManager_UnregisterDuckNotification( IAudioSessionManager2 *iface, IAudioVolumeDuckNotification *notification) { SessionMgr *This = impl_from_IAudioSessionManager2(iface); FIXME("(%p)->(%p) - stub\n", This, notification); return E_NOTIMPL; } static const IAudioSessionManager2Vtbl AudioSessionManager2_Vtbl = { AudioSessionManager_QueryInterface, AudioSessionManager_AddRef, AudioSessionManager_Release, AudioSessionManager_GetAudioSessionControl, AudioSessionManager_GetSimpleAudioVolume, AudioSessionManager_GetSessionEnumerator, AudioSessionManager_RegisterSessionNotification, AudioSessionManager_UnregisterSessionNotification, AudioSessionManager_RegisterDuckNotification, AudioSessionManager_UnregisterDuckNotification }; HRESULT WINAPI AUDDRV_GetAudioSessionManager(IMMDevice *device, IAudioSessionManager2 **out) { SessionMgr *This; This = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(SessionMgr)); if(!This) return E_OUTOFMEMORY; This->IAudioSessionManager2_iface.lpVtbl = &AudioSessionManager2_Vtbl; This->device = device; This->ref = 1; *out = &This->IAudioSessionManager2_iface; return S_OK; }