/* * Microsoft Network API implementation * * Copyright 2003 Rein Klazes * Copyright 2006 Alexandre Julliard * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #include #include "windef.h" #include "winbase.h" #include "wine/debug.h" WINE_DEFAULT_DEBUG_CHANNEL(msnet); /*********************************************************************** * DllMain (MSNET32.@) */ BOOL WINAPI DllMain( HINSTANCE inst, DWORD reason, LPVOID reserved ) { switch(reason) { case DLL_WINE_PREATTACH: return FALSE; /* prefer native version */ case DLL_PROCESS_ATTACH: DisableThreadLibraryCalls( inst ); break; } return TRUE; } /*********************************************************************** * @ (MSNET32.57) */ LONG WINAPI MSNET32_57( LONG a1, LONG a2, LPVOID a3, LONG a4, LPVOID a5 ) { FIXME("(0x%04x 0x%04x %p 0x%04x %p): stub\n", a1, a2, a3, a4, a5); return -1; /* FAILURE */ }