/* * Joystick testing control panel applet resource file * * Copyright 2012 Lucas Fialho Zawacki * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA * */ #include "joy.h" #pragma makedep po LANGUAGE LANG_ENGLISH, SUBLANG_DEFAULT STRINGTABLE BEGIN IDS_CPL_NAME "Game Controllers" IDS_CPL_INFO "Test and configure game controllers." END IDD_LIST DIALOG 0, 0, 320, 220 STYLE WS_CAPTION | WS_CHILD | WS_DISABLED CAPTION "Joysticks" FONT 8, "Ms Shell Dlg" { PUSHBUTTON "&Disable", IDC_BUTTONDISABLE, 200, 20, 60, 15 PUSHBUTTON "&Enable", IDC_BUTTONENABLE, 200, 105, 60, 15 LTEXT "Connected", IDC_STATIC, 10, 10, 100, 10 LISTBOX IDC_JOYSTICKLIST, 10, 20, 180, 70, WS_TABSTOP | WS_VSCROLL | LBS_NOTIFY LTEXT "Disabled", IDC_STATIC, 10, 95, 100, 10 LISTBOX IDC_DISABLEDLIST, 10, 105, 180, 70, WS_TABSTOP | WS_VSCROLL | LBS_NOTIFY LTEXT "After disabling or enabling a device, the connected joysticks won't be updated here until you restart this applet.", IDC_STATIC, 10, 175, 200, 25 } IDD_TEST DIALOG 0, 0, 320, 220 STYLE WS_CAPTION | WS_CHILD | WS_DISABLED CAPTION "Test Joystick" FONT 8, "Ms Shell Dlg" { COMBOBOX IDC_TESTSELECTCOMBO, 5, 5, 200, 60, CBS_DROPDOWNLIST | CBS_HASSTRINGS GROUPBOX "Buttons", IDC_STATIC, 0, 110, 250, 110 GROUPBOX "", IDC_TESTGROUPXY, 15, 30, 60, 60 GROUPBOX "", IDC_TESTGROUPRXRY, 92, 30, 60, 60 GROUPBOX "", IDC_TESTGROUPZRZ, 169, 30, 60, 60 GROUPBOX "", IDC_TESTGROUPPOV, 246, 30, 60, 60 } IDD_FORCEFEEDBACK DIALOG 0, 0, 320, 220 STYLE WS_CAPTION | WS_CHILD | WS_DISABLED CAPTION "Test Force Feedback" FONT 8, "Ms Shell Dlg" { COMBOBOX IDC_FFSELECTCOMBO, 5, 5, 200, 60, CBS_DROPDOWNLIST | CBS_HASSTRINGS LTEXT "Available Effects", IDC_STATIC, 10, 30, 100, 10 LISTBOX IDC_FFEFFECTLIST, 10, 40, 180, 70, WS_TABSTOP | WS_VSCROLL | LBS_NOTIFY LTEXT "Press any button in the controller to activate the chosen effect. The effect direction can be changed with the controller axis.", IDC_STATIC, 10, 110, 210, 25 GROUPBOX "Direction", IDC_STATIC, 220, 30, 60, 60 } LANGUAGE LANG_NEUTRAL, SUBLANG_NEUTRAL /* @makedep: joy.ico */ ICO_MAIN ICON "joy.ico" #define WINE_FILENAME_STR "joy.cpl" #define WINE_FILEDESCRIPTION_STR "Game Controllers Configuration Panel" #include "wine/wine_common_ver.rc"