/* * OpenGL function forwarding to the display driver * * Copyright (c) 1999 Lionel Ulmer * Copyright (c) 2005 Raphael Junqueira * Copyright (c) 2006 Roderick Colenbrander * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #include "config.h" #include "wine/port.h" #include #include #include #include "windef.h" #include "winbase.h" #include "wingdi.h" #include "winerror.h" #include "winternl.h" #include "winnt.h" #include "gdi_private.h" static const WCHAR opengl32W[] = {'o','p','e','n','g','l','3','2','.','d','l','l',0}; static HMODULE opengl32; static INT (WINAPI *wglChoosePixelFormat)(HDC,const PIXELFORMATDESCRIPTOR *); static INT (WINAPI *wglDescribePixelFormat)(HDC,INT,UINT,PIXELFORMATDESCRIPTOR*); static INT (WINAPI *wglGetPixelFormat)(HDC); static BOOL (WINAPI *wglSetPixelFormat)(HDC,INT,const PIXELFORMATDESCRIPTOR*); static BOOL (WINAPI *wglSwapBuffers)(HDC); /*********************************************************************** * __wine_get_wgl_driver (GDI32.@) */ struct opengl_funcs * CDECL __wine_get_wgl_driver( HDC hdc, UINT version ) { struct opengl_funcs *ret = NULL; DC * dc = get_dc_ptr( hdc ); if (dc) { PHYSDEV physdev = GET_DC_PHYSDEV( dc, wine_get_wgl_driver ); ret = physdev->funcs->wine_get_wgl_driver( physdev, version ); release_dc_ptr( dc ); } return ret; } /****************************************************************************** * ChoosePixelFormat (GDI32.@) */ INT WINAPI ChoosePixelFormat( HDC hdc, const PIXELFORMATDESCRIPTOR *pfd ) { if (!wglChoosePixelFormat) { if (!opengl32) opengl32 = LoadLibraryW( opengl32W ); if (!(wglChoosePixelFormat = (void *)GetProcAddress( opengl32, "wglChoosePixelFormat" ))) return 0; } return wglChoosePixelFormat( hdc, pfd ); } /****************************************************************************** * DescribePixelFormat (GDI32.@) */ INT WINAPI DescribePixelFormat( HDC hdc, INT fmt, UINT size, PIXELFORMATDESCRIPTOR *pfd ) { if (!wglDescribePixelFormat) { if (!opengl32) opengl32 = LoadLibraryW( opengl32W ); if (!(wglDescribePixelFormat = (void *)GetProcAddress( opengl32, "wglDescribePixelFormat" ))) return 0; } return wglDescribePixelFormat( hdc, fmt, size, pfd ); } /****************************************************************************** * GetPixelFormat (GDI32.@) */ INT WINAPI GetPixelFormat( HDC hdc ) { if (!wglGetPixelFormat) { if (!opengl32) opengl32 = LoadLibraryW( opengl32W ); if (!(wglGetPixelFormat = (void *)GetProcAddress( opengl32, "wglGetPixelFormat" ))) return 0; } return wglGetPixelFormat( hdc ); } /****************************************************************************** * SetPixelFormat (GDI32.@) */ BOOL WINAPI SetPixelFormat( HDC hdc, INT fmt, const PIXELFORMATDESCRIPTOR *pfd ) { if (!wglSetPixelFormat) { if (!opengl32) opengl32 = LoadLibraryW( opengl32W ); if (!(wglSetPixelFormat = (void *)GetProcAddress( opengl32, "wglSetPixelFormat" ))) return FALSE; } return wglSetPixelFormat( hdc, fmt, pfd ); } /****************************************************************************** * SwapBuffers (GDI32.@) */ BOOL WINAPI SwapBuffers( HDC hdc ) { if (!wglSwapBuffers) { if (!opengl32) opengl32 = LoadLibraryW( opengl32W ); if (!(wglSwapBuffers = (void *)GetProcAddress( opengl32, "wglSwapBuffers" ))) return FALSE; } return wglSwapBuffers( hdc ); }