/* * GDI brush objects * * Copyright 1993, 1994 Alexandre Julliard * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #include "config.h" #include #include #include "windef.h" #include "winbase.h" #include "wingdi.h" #include "gdi_private.h" #include "wine/debug.h" WINE_DEFAULT_DEBUG_CHANNEL(gdi); /* GDI logical brush object */ typedef struct { LOGBRUSH logbrush; struct brush_pattern pattern; } BRUSHOBJ; #define NB_HATCH_STYLES 6 static HGDIOBJ BRUSH_SelectObject( HGDIOBJ handle, HDC hdc ); static INT BRUSH_GetObject( HGDIOBJ handle, INT count, LPVOID buffer ); static BOOL BRUSH_DeleteObject( HGDIOBJ handle ); static const struct gdi_obj_funcs brush_funcs = { BRUSH_SelectObject, /* pSelectObject */ BRUSH_GetObject, /* pGetObjectA */ BRUSH_GetObject, /* pGetObjectW */ NULL, /* pUnrealizeObject */ BRUSH_DeleteObject /* pDeleteObject */ }; static BOOL copy_bitmap( struct brush_pattern *brush, HBITMAP bitmap ) { char buffer[FIELD_OFFSET( BITMAPINFO, bmiColors[256])]; BITMAPINFO *info = (BITMAPINFO *)buffer; struct gdi_image_bits bits; struct bitblt_coords src; BITMAPOBJ *bmp = GDI_GetObjPtr( bitmap, OBJ_BITMAP ); if (!bmp) return FALSE; src.visrect.left = src.x = 0; src.visrect.top = src.y = 0; src.visrect.right = src.width = bmp->dib.dsBm.bmWidth; src.visrect.bottom = src.height = bmp->dib.dsBm.bmHeight; if (get_image_from_bitmap( bmp, info, &bits, &src )) goto done; brush->bits = bits; if (!bits.free) { if (!(brush->bits.ptr = HeapAlloc( GetProcessHeap(), 0, info->bmiHeader.biSizeImage ))) goto done; memcpy( brush->bits.ptr, bits.ptr, info->bmiHeader.biSizeImage ); brush->bits.free = free_heap_bits; } if (!(brush->info = HeapAlloc( GetProcessHeap(), 0, get_dib_info_size( info, DIB_RGB_COLORS )))) { if (brush->bits.free) brush->bits.free( &brush->bits ); goto done; } memcpy( brush->info, info, get_dib_info_size( info, DIB_RGB_COLORS )); brush->bits.is_copy = FALSE; /* the bits can't be modified */ brush->usage = DIB_RGB_COLORS; done: GDI_ReleaseObj( bitmap ); return brush->info != NULL; } BOOL store_brush_pattern( LOGBRUSH *brush, struct brush_pattern *pattern ) { HGLOBAL hmem = 0; pattern->info = NULL; pattern->bits.free = NULL; switch (brush->lbStyle) { case BS_SOLID: case BS_HOLLOW: return TRUE; case BS_HATCHED: if (brush->lbHatch > HS_DIAGCROSS) { if (brush->lbHatch >= HS_API_MAX) return FALSE; brush->lbStyle = BS_SOLID; brush->lbHatch = 0; } return TRUE; case BS_PATTERN8X8: brush->lbStyle = BS_PATTERN; /* fall through */ case BS_PATTERN: brush->lbColor = 0; return copy_bitmap( pattern, (HBITMAP)brush->lbHatch ); case BS_DIBPATTERN: hmem = (HGLOBAL)brush->lbHatch; if (!(brush->lbHatch = (ULONG_PTR)GlobalLock( hmem ))) return FALSE; /* fall through */ case BS_DIBPATTERNPT: pattern->usage = brush->lbColor; pattern->info = copy_packed_dib( (BITMAPINFO *)brush->lbHatch, pattern->usage ); if (hmem) GlobalUnlock( hmem ); if (!pattern->info) return FALSE; pattern->bits.ptr = (char *)pattern->info + get_dib_info_size( pattern->info, pattern->usage ); brush->lbStyle = BS_DIBPATTERN; brush->lbColor = 0; return TRUE; case BS_DIBPATTERN8X8: case BS_MONOPATTERN: case BS_INDEXED: default: WARN( "invalid brush style %u\n", brush->lbStyle ); return FALSE; } } void free_brush_pattern( struct brush_pattern *pattern ) { if (pattern->bits.free) pattern->bits.free( &pattern->bits ); HeapFree( GetProcessHeap(), 0, pattern->info ); } BOOL get_brush_bitmap_info( HBRUSH handle, BITMAPINFO *info, void **bits, UINT *usage ) { BRUSHOBJ *brush; BOOL ret = FALSE; if (!(brush = GDI_GetObjPtr( handle, OBJ_BRUSH ))) return FALSE; if (brush->pattern.info) { memcpy( info, brush->pattern.info, get_dib_info_size( brush->pattern.info, brush->pattern.usage )); if (info->bmiHeader.biBitCount <= 8 && !info->bmiHeader.biClrUsed) fill_default_color_table( info ); *bits = brush->pattern.bits.ptr; *usage = brush->pattern.usage; ret = TRUE; } GDI_ReleaseObj( handle ); return ret; } /*********************************************************************** * CreateBrushIndirect (GDI32.@) * * Create a logical brush with a given style, color or pattern. * * PARAMS * brush [I] Pointer to a LOGBRUSH structure describing the desired brush. * * RETURNS * A handle to the created brush, or a NULL handle if the brush cannot be * created. * * NOTES * - The brush returned should be freed by the caller using DeleteObject() * when it is no longer required. * - Windows 95 and earlier cannot create brushes from bitmaps or DIBs larger * than 8x8 pixels. If a larger bitmap is given, only a portion of the bitmap * is used. */ HBRUSH WINAPI CreateBrushIndirect( const LOGBRUSH * brush ) { BRUSHOBJ * ptr; HBRUSH hbrush; if (!(ptr = HeapAlloc( GetProcessHeap(), 0, sizeof(*ptr) ))) return 0; ptr->logbrush = *brush; if (store_brush_pattern( &ptr->logbrush, &ptr->pattern ) && (hbrush = alloc_gdi_handle( ptr, OBJ_BRUSH, &brush_funcs ))) { TRACE("%p\n", hbrush); return hbrush; } free_brush_pattern( &ptr->pattern ); HeapFree( GetProcessHeap(), 0, ptr ); return 0; } /*********************************************************************** * CreateHatchBrush (GDI32.@) * * Create a logical brush with a hatched pattern. * * PARAMS * style [I] Direction of lines for the hatch pattern (HS_* values from "wingdi.h") * color [I] Colour of the hatched pattern * * RETURNS * A handle to the created brush, or a NULL handle if the brush cannot * be created. * * NOTES * - This function uses CreateBrushIndirect() to create the brush. * - The brush returned should be freed by the caller using DeleteObject() * when it is no longer required. */ HBRUSH WINAPI CreateHatchBrush( INT style, COLORREF color ) { LOGBRUSH logbrush; TRACE("%d %06x\n", style, color ); logbrush.lbStyle = BS_HATCHED; logbrush.lbColor = color; logbrush.lbHatch = style; return CreateBrushIndirect( &logbrush ); } /*********************************************************************** * CreatePatternBrush (GDI32.@) * * Create a logical brush with a pattern from a bitmap. * * PARAMS * hbitmap [I] Bitmap containing pattern for the brush * * RETURNS * A handle to the created brush, or a NULL handle if the brush cannot * be created. * * NOTES * - This function uses CreateBrushIndirect() to create the brush. * - The brush returned should be freed by the caller using DeleteObject() * when it is no longer required. */ HBRUSH WINAPI CreatePatternBrush( HBITMAP hbitmap ) { LOGBRUSH logbrush = { BS_PATTERN, 0, 0 }; TRACE("%p\n", hbitmap ); logbrush.lbHatch = (ULONG_PTR)hbitmap; return CreateBrushIndirect( &logbrush ); } /*********************************************************************** * CreateDIBPatternBrush (GDI32.@) * * Create a logical brush with a pattern from a DIB. * * PARAMS * hbitmap [I] Global object containing BITMAPINFO structure for the pattern * coloruse [I] Specifies color format, if provided * * RETURNS * A handle to the created brush, or a NULL handle if the brush cannot * be created. * * NOTES * - This function uses CreateBrushIndirect() to create the brush. * - The brush returned should be freed by the caller using DeleteObject() * when it is no longer required. * - This function is for compatibility only. CreateDIBPatternBrushPt() should * be used instead. */ HBRUSH WINAPI CreateDIBPatternBrush( HGLOBAL hbitmap, UINT coloruse ) { LOGBRUSH logbrush; TRACE("%p\n", hbitmap ); logbrush.lbStyle = BS_DIBPATTERN; logbrush.lbColor = coloruse; logbrush.lbHatch = (ULONG_PTR)hbitmap; return CreateBrushIndirect( &logbrush ); } /*********************************************************************** * CreateDIBPatternBrushPt (GDI32.@) * * Create a logical brush with a pattern from a DIB. * * PARAMS * data [I] Pointer to a BITMAPINFO structure and image data for the pattern * coloruse [I] Specifies color format, if provided * * RETURNS * A handle to the created brush, or a NULL handle if the brush cannot * be created. * * NOTES * - This function uses CreateBrushIndirect() to create the brush. * - The brush returned should be freed by the caller using DeleteObject() * when it is no longer required. */ HBRUSH WINAPI CreateDIBPatternBrushPt( const void* data, UINT coloruse ) { const BITMAPINFO *info=data; LOGBRUSH logbrush; if (!data) return NULL; TRACE("%p %dx%d %dbpp\n", info, info->bmiHeader.biWidth, info->bmiHeader.biHeight, info->bmiHeader.biBitCount); logbrush.lbStyle = BS_DIBPATTERNPT; logbrush.lbColor = coloruse; logbrush.lbHatch = (ULONG_PTR)data; return CreateBrushIndirect( &logbrush ); } /*********************************************************************** * CreateSolidBrush (GDI32.@) * * Create a logical brush consisting of a single colour. * * PARAMS * color [I] Colour to make the solid brush * * RETURNS * A handle to the newly created brush, or a NULL handle if the brush cannot * be created. * * NOTES * - This function uses CreateBrushIndirect() to create the brush. * - The brush returned should be freed by the caller using DeleteObject() * when it is no longer required. */ HBRUSH WINAPI CreateSolidBrush( COLORREF color ) { LOGBRUSH logbrush; TRACE("%06x\n", color ); logbrush.lbStyle = BS_SOLID; logbrush.lbColor = color; logbrush.lbHatch = 0; return CreateBrushIndirect( &logbrush ); } /*********************************************************************** * SetBrushOrgEx (GDI32.@) * * Set the brush origin for a device context. * * PARAMS * hdc [I] Device context to set the brush origin for * x [I] New x origin * y [I] New y origin * oldorg [O] If non NULL, destination for previously set brush origin. * * RETURNS * Success: TRUE. The origin is set to (x,y), and oldorg is updated if given. */ BOOL WINAPI SetBrushOrgEx( HDC hdc, INT x, INT y, LPPOINT oldorg ) { DC *dc = get_dc_ptr( hdc ); if (!dc) return FALSE; if (oldorg) *oldorg = dc->brush_org; dc->brush_org.x = x; dc->brush_org.y = y; release_dc_ptr( dc ); return TRUE; } /*********************************************************************** * FixBrushOrgEx (GDI32.@) * * See SetBrushOrgEx. * * NOTES * This function is no longer documented by MSDN, but in Win95 GDI32 it * is the same as SetBrushOrgEx(). */ BOOL WINAPI FixBrushOrgEx( HDC hdc, INT x, INT y, LPPOINT oldorg ) { return SetBrushOrgEx(hdc,x,y,oldorg); } /*********************************************************************** * BRUSH_SelectObject */ static HGDIOBJ BRUSH_SelectObject( HGDIOBJ handle, HDC hdc ) { BRUSHOBJ *brush; HGDIOBJ ret = 0; DC *dc = get_dc_ptr( hdc ); if (!dc) { SetLastError( ERROR_INVALID_HANDLE ); return 0; } if ((brush = GDI_GetObjPtr( handle, OBJ_BRUSH ))) { PHYSDEV physdev = GET_DC_PHYSDEV( dc, pSelectBrush ); struct brush_pattern *pattern = &brush->pattern; if (!pattern->info) pattern = NULL; GDI_inc_ref_count( handle ); GDI_ReleaseObj( handle ); if (!physdev->funcs->pSelectBrush( physdev, handle, pattern )) { GDI_dec_ref_count( handle ); } else { ret = dc->hBrush; dc->hBrush = handle; GDI_dec_ref_count( ret ); } } release_dc_ptr( dc ); return ret; } /*********************************************************************** * BRUSH_DeleteObject */ static BOOL BRUSH_DeleteObject( HGDIOBJ handle ) { BRUSHOBJ *brush = free_gdi_handle( handle ); if (!brush) return FALSE; free_brush_pattern( &brush->pattern ); HeapFree( GetProcessHeap(), 0, brush ); return TRUE; } /*********************************************************************** * BRUSH_GetObject */ static INT BRUSH_GetObject( HGDIOBJ handle, INT count, LPVOID buffer ) { BRUSHOBJ *brush = GDI_GetObjPtr( handle, OBJ_BRUSH ); if (!brush) return 0; if (buffer) { if (count > sizeof(brush->logbrush)) count = sizeof(brush->logbrush); memcpy( buffer, &brush->logbrush, count ); } else count = sizeof(brush->logbrush); GDI_ReleaseObj( handle ); return count; }