/* * DirectPlay8 Server * * Copyright 2004 Raphael Junqueira * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA * */ #include #define COBJMACROS #include "windef.h" #include "winbase.h" #include "wingdi.h" #include "winuser.h" #include "objbase.h" #include "ocidl.h" #include "wine/debug.h" #include "dpnet_private.h" typedef struct IDirectPlay8ServerImpl { IDirectPlay8Server IDirectPlay8Server_iface; LONG ref; PFNDPNMESSAGEHANDLER msghandler; DWORD flags; void *usercontext; WCHAR *servername; void *data; DWORD datasize; } IDirectPlay8ServerImpl; WINE_DEFAULT_DEBUG_CHANNEL(dpnet); static inline IDirectPlay8ServerImpl *impl_from_IDirectPlay8Server(IDirectPlay8Server *iface) { return CONTAINING_RECORD(iface, IDirectPlay8ServerImpl, IDirectPlay8Server_iface); } static HRESULT WINAPI IDirectPlay8ServerImpl_QueryInterface(IDirectPlay8Server *iface, REFIID riid, void **ppv) { IDirectPlay8ServerImpl *This = impl_from_IDirectPlay8Server(iface); TRACE("%p %s %p\n", This, debugstr_guid(riid), ppv); if (IsEqualGUID(riid, &IID_IUnknown) || IsEqualGUID(riid, &IID_IDirectPlay8Server)) { TRACE("(%p)->(IID_IDirectPlay8Server %p)\n", This, ppv); *ppv = &This->IDirectPlay8Server_iface; } else { WARN("(%p)->(%s %p)\n", This, debugstr_guid(riid), ppv); *ppv = NULL; return E_NOINTERFACE; } IUnknown_AddRef((IUnknown*)*ppv); return S_OK; } static ULONG WINAPI IDirectPlay8ServerImpl_AddRef(IDirectPlay8Server *iface) { IDirectPlay8ServerImpl *This = impl_from_IDirectPlay8Server(iface); ULONG ref = InterlockedIncrement(&This->ref); TRACE("(%p) ref=%d\n", This, ref); return ref; } static ULONG WINAPI IDirectPlay8ServerImpl_Release(IDirectPlay8Server *iface) { IDirectPlay8ServerImpl *This = impl_from_IDirectPlay8Server(iface); ULONG ref = InterlockedDecrement(&This->ref); TRACE("(%p) ref=%d\n", This, ref); if (!ref) { heap_free(This->servername); heap_free(This->data); heap_free(This); } return ref; } static HRESULT WINAPI IDirectPlay8ServerImpl_Initialize(IDirectPlay8Server *iface, PVOID pvUserContext, PFNDPNMESSAGEHANDLER pfn, DWORD dwFlags) { IDirectPlay8ServerImpl *This = impl_from_IDirectPlay8Server(iface); TRACE("(%p)->(%p %p %d)\n", This, pvUserContext, pfn, dwFlags); if(!pfn) return DPNERR_INVALIDPARAM; This->usercontext = pvUserContext; This->msghandler = pfn; This->flags = dwFlags; init_winsock(); return DPN_OK; } static HRESULT WINAPI IDirectPlay8ServerImpl_EnumServiceProviders(IDirectPlay8Server *iface, const GUID *pguidServiceProvider, const GUID *pguidApplication, DPN_SERVICE_PROVIDER_INFO *pSPInfoBuffer, PDWORD pcbEnumData, PDWORD pcReturned, DWORD dwFlags) { IDirectPlay8ServerImpl *This = impl_from_IDirectPlay8Server(iface); FIXME("(%p)->(%s %s %p %p %p %d)\n", This, debugstr_guid(pguidServiceProvider), debugstr_guid(pguidApplication), pSPInfoBuffer, pcbEnumData, pcReturned, dwFlags); return E_NOTIMPL; } static HRESULT WINAPI IDirectPlay8ServerImpl_CancelAsyncOperation(IDirectPlay8Server *iface, DPNHANDLE hAsyncHandle, DWORD dwFlags) { IDirectPlay8ServerImpl *This = impl_from_IDirectPlay8Server(iface); FIXME("(%p)->(%d %d)\n", This, hAsyncHandle, dwFlags); return E_NOTIMPL; } static HRESULT WINAPI IDirectPlay8ServerImpl_GetSendQueueInfo(IDirectPlay8Server *iface, DPNID dpnid, DWORD *pdwNumMsgs, DWORD *pdwNumBytes, DWORD dwFlags) { IDirectPlay8ServerImpl *This = impl_from_IDirectPlay8Server(iface); FIXME("(%p)->(%d %p %p %d)\n", This, dpnid, pdwNumMsgs, pdwNumBytes, dwFlags); return E_NOTIMPL; } static HRESULT WINAPI IDirectPlay8ServerImpl_GetApplicationDesc(IDirectPlay8Server *iface, DPN_APPLICATION_DESC *pAppDescBuffer, DWORD *pcbDataSize, DWORD dwFlags) { IDirectPlay8ServerImpl *This = impl_from_IDirectPlay8Server(iface); FIXME("(%p)->(%p %p %d)\n", This, pAppDescBuffer, pcbDataSize, dwFlags); return E_NOTIMPL; } static HRESULT WINAPI IDirectPlay8ServerImpl_SetServerInfo(IDirectPlay8Server *iface, const DPN_PLAYER_INFO *pdpnPlayerInfo, PVOID pvAsyncContext, DPNHANDLE *phAsyncHandle, DWORD dwFlags) { IDirectPlay8ServerImpl *This = impl_from_IDirectPlay8Server(iface); FIXME("(%p)->(%p %p %p %x) Semi-stub\n", This, pdpnPlayerInfo, pvAsyncContext, phAsyncHandle, dwFlags); if(!pdpnPlayerInfo) return E_POINTER; if(!This->msghandler) return DPNERR_UNINITIALIZED; if(phAsyncHandle) FIXME("Async handle currently not supported.\n"); if (pdpnPlayerInfo->dwInfoFlags & DPNINFO_NAME) { heap_free(This->servername); This->servername = NULL; if(pdpnPlayerInfo->pwszName) { This->servername = heap_strdupW(pdpnPlayerInfo->pwszName); if (!This->servername) return E_OUTOFMEMORY; } } if (pdpnPlayerInfo->dwInfoFlags & DPNINFO_DATA) { heap_free(This->data); This->data = NULL; This->datasize = 0; if(!pdpnPlayerInfo->pvData && pdpnPlayerInfo->dwDataSize) return E_POINTER; if(pdpnPlayerInfo->dwDataSize && pdpnPlayerInfo->pvData) { This->data = heap_alloc(pdpnPlayerInfo->dwDataSize); if (!This->data) return E_OUTOFMEMORY; This->datasize = pdpnPlayerInfo->dwDataSize; memcpy(This->data, pdpnPlayerInfo->pvData, pdpnPlayerInfo->dwDataSize); } } /* TODO: Send DPN_MSGID_SERVER_INFO message to all players. */ return S_OK; } static HRESULT WINAPI IDirectPlay8ServerImpl_GetClientInfo(IDirectPlay8Server *iface, DPNID dpnid, DPN_PLAYER_INFO *pdpnPlayerInfo, DWORD *pdwSize, DWORD dwFlags) { IDirectPlay8ServerImpl *This = impl_from_IDirectPlay8Server(iface); FIXME("(%p)->(%d %p %p %d)\n", This, dpnid, pdpnPlayerInfo, pdwSize, dwFlags); return E_NOTIMPL; } static HRESULT WINAPI IDirectPlay8ServerImpl_GetClientAddress(IDirectPlay8Server *iface, DPNID dpnid, IDirectPlay8Address **pAddress, DWORD dwFlags) { IDirectPlay8ServerImpl *This = impl_from_IDirectPlay8Server(iface); FIXME("(%p)->(%d %p %d)\n", This, dpnid, pAddress, dwFlags); return E_NOTIMPL; } static HRESULT WINAPI IDirectPlay8ServerImpl_GetLocalHostAddresses(IDirectPlay8Server *iface, IDirectPlay8Address **prgpAddress, DWORD *pcAddress, DWORD dwFlags) { IDirectPlay8ServerImpl *This = impl_from_IDirectPlay8Server(iface); FIXME("(%p)->(%p %p %d)\n", This, prgpAddress, pcAddress, dwFlags); return E_NOTIMPL; } static HRESULT WINAPI IDirectPlay8ServerImpl_SetApplicationDesc(IDirectPlay8Server *iface, const DPN_APPLICATION_DESC *pad, DWORD dwFlags) { IDirectPlay8ServerImpl *This = impl_from_IDirectPlay8Server(iface); FIXME("(%p)->(%p %d)\n", This, pad, dwFlags); return E_NOTIMPL; } static HRESULT WINAPI IDirectPlay8ServerImpl_Host(IDirectPlay8Server *iface, const DPN_APPLICATION_DESC *pdnAppDesc, IDirectPlay8Address **prgpDeviceInfo, DWORD cDeviceInfo, const DPN_SECURITY_DESC *pdnSecurity, const DPN_SECURITY_CREDENTIALS *pdnCredentials, void *pvPlayerContext, DWORD dwFlags) { IDirectPlay8ServerImpl *This = impl_from_IDirectPlay8Server(iface); FIXME("(%p)->(%p %p %d %p %p %p %d)\n", This, pdnAppDesc, prgpDeviceInfo, cDeviceInfo, pdnSecurity, pdnCredentials, pvPlayerContext, dwFlags); return E_NOTIMPL; } static HRESULT WINAPI IDirectPlay8ServerImpl_SendTo(IDirectPlay8Server *iface, DPNID dpnid, const DPN_BUFFER_DESC *prgBufferDesc, DWORD cBufferDesc, DWORD dwTimeOut, void *pvAsyncContext, DPNHANDLE *phAsyncHandle, DWORD dwFlags) { IDirectPlay8ServerImpl *This = impl_from_IDirectPlay8Server(iface); FIXME("(%p)->(%d %p %d %d %p %p %d)\n", This, dpnid, prgBufferDesc, cBufferDesc, dwTimeOut, pvAsyncContext, phAsyncHandle, dwFlags); return E_NOTIMPL; } static HRESULT WINAPI IDirectPlay8ServerImpl_CreateGroup(IDirectPlay8Server *iface, const DPN_GROUP_INFO *pdpnGroupInfo, void *pvGroupContext, void *pvAsyncContext, DPNHANDLE *phAsyncHandle, DWORD dwFlags) { IDirectPlay8ServerImpl *This = impl_from_IDirectPlay8Server(iface); FIXME("(%p)->(%p %p %p %p %d)\n", This, pdpnGroupInfo, pvGroupContext, pvAsyncContext, phAsyncHandle, dwFlags); return E_NOTIMPL; } static HRESULT WINAPI IDirectPlay8ServerImpl_DestroyGroup(IDirectPlay8Server *iface, DPNID idGroup, PVOID pvAsyncContext, DPNHANDLE *phAsyncHandle, DWORD dwFlags) { IDirectPlay8ServerImpl *This = impl_from_IDirectPlay8Server(iface); FIXME("(%p)->(%d %p %p %d)\n", This, idGroup, pvAsyncContext, phAsyncHandle, dwFlags); return E_NOTIMPL; } static HRESULT WINAPI IDirectPlay8ServerImpl_AddPlayerToGroup(IDirectPlay8Server *iface, DPNID idGroup, DPNID idClient, PVOID pvAsyncContext, DPNHANDLE *phAsyncHandle, DWORD dwFlags) { IDirectPlay8ServerImpl *This = impl_from_IDirectPlay8Server(iface); FIXME("(%p)->(%d %d %p %p %d)\n", This, idGroup, idClient, pvAsyncContext, phAsyncHandle, dwFlags); return E_NOTIMPL; } static HRESULT WINAPI IDirectPlay8ServerImpl_RemovePlayerFromGroup(IDirectPlay8Server *iface, DPNID idGroup, DPNID idClient, PVOID pvAsyncContext, DPNHANDLE *phAsyncHandle, DWORD dwFlags) { IDirectPlay8ServerImpl *This = impl_from_IDirectPlay8Server(iface); FIXME("(%p)->(%d %d %p %p %d)\n", This, idGroup, idClient, pvAsyncContext, phAsyncHandle, dwFlags); return E_NOTIMPL; } static HRESULT WINAPI IDirectPlay8ServerImpl_SetGroupInfo(IDirectPlay8Server *iface, DPNID dpnid, DPN_GROUP_INFO *pdpnGroupInfo, PVOID pvAsyncContext, DPNHANDLE *phAsyncHandle, DWORD dwFlags) { IDirectPlay8ServerImpl *This = impl_from_IDirectPlay8Server(iface); FIXME("(%p)->(%d %p %p %p %d)\n", This, dpnid, pdpnGroupInfo, pvAsyncContext, phAsyncHandle, dwFlags); return E_NOTIMPL; } static HRESULT WINAPI IDirectPlay8ServerImpl_GetGroupInfo(IDirectPlay8Server *iface, DPNID dpnid, DPN_GROUP_INFO *pdpnGroupInfo, DWORD *pdwSize, DWORD dwFlags) { IDirectPlay8ServerImpl *This = impl_from_IDirectPlay8Server(iface); FIXME("(%p)->(%d %p %p %d)\n", This, dpnid, pdpnGroupInfo, pdwSize, dwFlags); return E_NOTIMPL; } static HRESULT WINAPI IDirectPlay8ServerImpl_EnumPlayersAndGroups(IDirectPlay8Server *iface, DPNID *prgdpnid, DWORD *pcdpnid, DWORD dwFlags) { IDirectPlay8ServerImpl *This = impl_from_IDirectPlay8Server(iface); FIXME("(%p)->(%p %p %d)\n", This, prgdpnid, pcdpnid, dwFlags); return E_NOTIMPL; } static HRESULT WINAPI IDirectPlay8ServerImpl_EnumGroupMembers(IDirectPlay8Server *iface, DPNID dpnid, DPNID *prgdpnid, DWORD *pcdpnid, DWORD dwFlags) { IDirectPlay8ServerImpl *This = impl_from_IDirectPlay8Server(iface); FIXME("(%p)->(%d %p %p %d)\n", This, dpnid, prgdpnid, pcdpnid, dwFlags); return E_NOTIMPL; } static HRESULT WINAPI IDirectPlay8ServerImpl_Close(IDirectPlay8Server *iface, DWORD dwFlags) { IDirectPlay8ServerImpl *This = impl_from_IDirectPlay8Server(iface); FIXME("(%p)->(%d)\n", This, dwFlags); return E_NOTIMPL; } static HRESULT WINAPI IDirectPlay8ServerImpl_DestroyClient(IDirectPlay8Server *iface, DPNID dpnidClient, const void *pvDestroyData, DWORD dwDestroyDataSize, DWORD dwFlags) { IDirectPlay8ServerImpl *This = impl_from_IDirectPlay8Server(iface); FIXME("(%p)->(%d %p %d %d)\n", This, dpnidClient, pvDestroyData, dwDestroyDataSize, dwFlags); return E_NOTIMPL; } static HRESULT WINAPI IDirectPlay8ServerImpl_ReturnBuffer(IDirectPlay8Server *iface, DPNHANDLE hBufferHandle, DWORD dwFlags) { IDirectPlay8ServerImpl *This = impl_from_IDirectPlay8Server(iface); FIXME("(%p)->(%d %d)\n", This, hBufferHandle, dwFlags); return E_NOTIMPL; } static HRESULT WINAPI IDirectPlay8ServerImpl_GetPlayerContext(IDirectPlay8Server *iface, DPNID dpnid, PVOID *ppvPlayerContext, DWORD dwFlags) { IDirectPlay8ServerImpl *This = impl_from_IDirectPlay8Server(iface); FIXME("(%p)->(%d %p %d)\n", This, dpnid, ppvPlayerContext, dwFlags); return E_NOTIMPL; } static HRESULT WINAPI IDirectPlay8ServerImpl_GetGroupContext(IDirectPlay8Server *iface, DPNID dpnid, PVOID *ppvGroupContext, DWORD dwFlags) { IDirectPlay8ServerImpl *This = impl_from_IDirectPlay8Server(iface); FIXME("(%p)->(%d %p %d)\n", This, dpnid, ppvGroupContext, dwFlags); return E_NOTIMPL; } static HRESULT WINAPI IDirectPlay8ServerImpl_GetCaps(IDirectPlay8Server *iface, DPN_CAPS *pdpCaps, DWORD dwFlags) { IDirectPlay8ServerImpl *This = impl_from_IDirectPlay8Server(iface); FIXME("(%p)->(%p %d)\n", This, pdpCaps, dwFlags); return E_NOTIMPL; } static HRESULT WINAPI IDirectPlay8ServerImpl_SetCaps(IDirectPlay8Server *iface, const DPN_CAPS *pdpCaps, DWORD dwFlags) { IDirectPlay8ServerImpl *This = impl_from_IDirectPlay8Server(iface); FIXME("(%p)->(%p %d)\n", This, pdpCaps, dwFlags); return E_NOTIMPL; } static HRESULT WINAPI IDirectPlay8ServerImpl_SetSPCaps(IDirectPlay8Server *iface, const GUID *pguidSP, const DPN_SP_CAPS *pdpspCaps, DWORD dwFlags ) { IDirectPlay8ServerImpl *This = impl_from_IDirectPlay8Server(iface); FIXME("(%p)->(%p %p %d)\n", This, pguidSP, pdpspCaps, dwFlags); return E_NOTIMPL; } static HRESULT WINAPI IDirectPlay8ServerImpl_GetSPCaps(IDirectPlay8Server *iface, const GUID *pguidSP, DPN_SP_CAPS *pdpspCaps, DWORD dwFlags) { IDirectPlay8ServerImpl *This = impl_from_IDirectPlay8Server(iface); FIXME("(%p)->(%p %p %d)\n", This, pguidSP, pdpspCaps, dwFlags); return E_NOTIMPL; } static HRESULT WINAPI IDirectPlay8ServerImpl_GetConnectionInfo(IDirectPlay8Server *iface, DPNID dpnid, DPN_CONNECTION_INFO *pdpConnectionInfo, DWORD dwFlags) { IDirectPlay8ServerImpl *This = impl_from_IDirectPlay8Server(iface); FIXME("(%p)->(%d %p %d)\n", This, dpnid, pdpConnectionInfo, dwFlags); return E_NOTIMPL; } static HRESULT WINAPI IDirectPlay8ServerImpl_RegisterLobby(IDirectPlay8Server *iface, DPNHANDLE dpnHandle, struct IDirectPlay8LobbiedApplication *pIDP8LobbiedApplication, DWORD dwFlags) { IDirectPlay8ServerImpl *This = impl_from_IDirectPlay8Server(iface); FIXME("(%p)->(%d %p %d)\n", This, dpnHandle, pIDP8LobbiedApplication, dwFlags); return E_NOTIMPL; } static const IDirectPlay8ServerVtbl DirectPlay8ServerVtbl = { IDirectPlay8ServerImpl_QueryInterface, IDirectPlay8ServerImpl_AddRef, IDirectPlay8ServerImpl_Release, IDirectPlay8ServerImpl_Initialize, IDirectPlay8ServerImpl_EnumServiceProviders, IDirectPlay8ServerImpl_CancelAsyncOperation, IDirectPlay8ServerImpl_GetSendQueueInfo, IDirectPlay8ServerImpl_GetApplicationDesc, IDirectPlay8ServerImpl_SetServerInfo, IDirectPlay8ServerImpl_GetClientInfo, IDirectPlay8ServerImpl_GetClientAddress, IDirectPlay8ServerImpl_GetLocalHostAddresses, IDirectPlay8ServerImpl_SetApplicationDesc, IDirectPlay8ServerImpl_Host, IDirectPlay8ServerImpl_SendTo, IDirectPlay8ServerImpl_CreateGroup, IDirectPlay8ServerImpl_DestroyGroup, IDirectPlay8ServerImpl_AddPlayerToGroup, IDirectPlay8ServerImpl_RemovePlayerFromGroup, IDirectPlay8ServerImpl_SetGroupInfo, IDirectPlay8ServerImpl_GetGroupInfo, IDirectPlay8ServerImpl_EnumPlayersAndGroups, IDirectPlay8ServerImpl_EnumGroupMembers, IDirectPlay8ServerImpl_Close, IDirectPlay8ServerImpl_DestroyClient, IDirectPlay8ServerImpl_ReturnBuffer, IDirectPlay8ServerImpl_GetPlayerContext, IDirectPlay8ServerImpl_GetGroupContext, IDirectPlay8ServerImpl_GetCaps, IDirectPlay8ServerImpl_SetCaps, IDirectPlay8ServerImpl_SetSPCaps, IDirectPlay8ServerImpl_GetSPCaps, IDirectPlay8ServerImpl_GetConnectionInfo, IDirectPlay8ServerImpl_RegisterLobby }; HRESULT DPNET_CreateDirectPlay8Server(IClassFactory *iface, IUnknown *pUnkOuter, REFIID riid, void **ppv) { IDirectPlay8ServerImpl *server; HRESULT hr; TRACE("(%p, %s, %p)\n", pUnkOuter, debugstr_guid(riid), ppv); *ppv = NULL; if(pUnkOuter) return CLASS_E_NOAGGREGATION; server = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirectPlay8ServerImpl)); if (!server) return E_OUTOFMEMORY; server->IDirectPlay8Server_iface.lpVtbl = &DirectPlay8ServerVtbl; server->ref = 1; server->usercontext = NULL; server->msghandler = NULL; server->flags = 0; hr = IDirectPlay8Server_QueryInterface(&server->IDirectPlay8Server_iface, riid, ppv); IDirectPlay8Server_Release(&server->IDirectPlay8Server_iface); return hr; }