/* IDirectMusicAudioPath Implementation * * Copyright (C) 2003-2004 Rok Mandeljc * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #include "dmime_private.h" #include "dmobject.h" WINE_DEFAULT_DEBUG_CHANNEL(dmime); struct IDirectMusicAudioPathImpl { IDirectMusicAudioPath IDirectMusicAudioPath_iface; struct dmobject dmobj; LONG ref; IDirectMusicPerformance8* pPerf; IDirectMusicGraph* pToolGraph; IDirectSoundBuffer* pDSBuffer; IDirectSoundBuffer* pPrimary; BOOL fActive; }; static inline struct IDirectMusicAudioPathImpl *impl_from_IDirectMusicAudioPath(IDirectMusicAudioPath *iface) { return CONTAINING_RECORD(iface, struct IDirectMusicAudioPathImpl, IDirectMusicAudioPath_iface); } static inline struct IDirectMusicAudioPathImpl *impl_from_IPersistStream(IPersistStream *iface) { return CONTAINING_RECORD(iface, struct IDirectMusicAudioPathImpl, dmobj.IPersistStream_iface); } void set_audiopath_perf_pointer(IDirectMusicAudioPath *iface, IDirectMusicPerformance8 *performance) { struct IDirectMusicAudioPathImpl *This = impl_from_IDirectMusicAudioPath(iface); This->pPerf = performance; } void set_audiopath_dsound_buffer(IDirectMusicAudioPath *iface, IDirectSoundBuffer *buffer) { struct IDirectMusicAudioPathImpl *This = impl_from_IDirectMusicAudioPath(iface); This->pDSBuffer = buffer; } void set_audiopath_primary_dsound_buffer(IDirectMusicAudioPath *iface, IDirectSoundBuffer *buffer) { struct IDirectMusicAudioPathImpl *This = impl_from_IDirectMusicAudioPath(iface); This->pPrimary = buffer; } /***************************************************************************** * IDirectMusicAudioPathImpl implementation */ static HRESULT WINAPI IDirectMusicAudioPathImpl_QueryInterface (IDirectMusicAudioPath *iface, REFIID riid, void **ppobj) { struct IDirectMusicAudioPathImpl *This = impl_from_IDirectMusicAudioPath(iface); TRACE("(%p, %s, %p)\n", This, debugstr_dmguid(riid), ppobj); *ppobj = NULL; if (IsEqualIID (riid, &IID_IDirectMusicAudioPath) || IsEqualIID (riid, &IID_IUnknown)) *ppobj = &This->IDirectMusicAudioPath_iface; else if (IsEqualIID (riid, &IID_IDirectMusicObject)) *ppobj = &This->dmobj.IDirectMusicObject_iface; else if (IsEqualIID (riid, &IID_IPersistStream)) *ppobj = &This->dmobj.IPersistStream_iface; if (*ppobj) { IUnknown_AddRef((IUnknown*)*ppobj); return S_OK; } WARN("(%p, %s, %p): not found\n", This, debugstr_dmguid(riid), ppobj); return E_NOINTERFACE; } static ULONG WINAPI IDirectMusicAudioPathImpl_AddRef (IDirectMusicAudioPath *iface) { struct IDirectMusicAudioPathImpl *This = impl_from_IDirectMusicAudioPath(iface); ULONG ref = InterlockedIncrement(&This->ref); TRACE("(%p): AddRef from %d\n", This, ref - 1); DMIME_LockModule(); return ref; } static ULONG WINAPI IDirectMusicAudioPathImpl_Release (IDirectMusicAudioPath *iface) { struct IDirectMusicAudioPathImpl *This = impl_from_IDirectMusicAudioPath(iface); ULONG ref = InterlockedDecrement(&This->ref); TRACE("(%p): ReleaseRef to %d\n", This, ref); if (ref == 0) { if (This->pPrimary) IDirectSoundBuffer_Release(This->pPrimary); if (This->pDSBuffer) IDirectSoundBuffer_Release(This->pDSBuffer); This->pPerf = NULL; HeapFree(GetProcessHeap(), 0, This); } DMIME_UnlockModule(); return ref; } static HRESULT WINAPI IDirectMusicAudioPathImpl_GetObjectInPath (IDirectMusicAudioPath *iface, DWORD dwPChannel, DWORD dwStage, DWORD dwBuffer, REFGUID guidObject, WORD dwIndex, REFGUID iidInterface, void** ppObject) { struct IDirectMusicAudioPathImpl *This = impl_from_IDirectMusicAudioPath(iface); HRESULT hr; FIXME("(%p, %d, %d, %d, %s, %d, %s, %p): stub\n", This, dwPChannel, dwStage, dwBuffer, debugstr_dmguid(guidObject), dwIndex, debugstr_dmguid(iidInterface), ppObject); switch (dwStage) { case DMUS_PATH_BUFFER: if (This->pDSBuffer) { if (IsEqualIID (iidInterface, &IID_IUnknown) || IsEqualIID (iidInterface, &IID_IDirectSoundBuffer) || IsEqualIID (iidInterface, &IID_IDirectSoundBuffer8) || IsEqualIID (iidInterface, &IID_IDirectSound3DBuffer)) { return IDirectSoundBuffer_QueryInterface(This->pDSBuffer, iidInterface, ppObject); } WARN("Unsupported interface %s\n", debugstr_dmguid(iidInterface)); *ppObject = NULL; return E_NOINTERFACE; } break; case DMUS_PATH_PRIMARY_BUFFER: { if (IsEqualIID (iidInterface, &IID_IDirectSound3DListener)) { IDirectSoundBuffer_QueryInterface(This->pPrimary, &IID_IDirectSound3DListener, ppObject); return S_OK; } else { FIXME("bad iid...\n"); } } break; case DMUS_PATH_AUDIOPATH_GRAPH: { if (IsEqualIID (iidInterface, &IID_IDirectMusicGraph)) { if (NULL == This->pToolGraph) { IDirectMusicGraphImpl* pGraph; hr = create_dmgraph(&IID_IDirectMusicGraph, (void**)&pGraph); if (FAILED(hr)) return hr; This->pToolGraph = (IDirectMusicGraph*) pGraph; } *ppObject = This->pToolGraph; IDirectMusicGraph_AddRef((LPDIRECTMUSICGRAPH) *ppObject); return S_OK; } } break; case DMUS_PATH_AUDIOPATH_TOOL: { /* TODO */ } break; case DMUS_PATH_PERFORMANCE: { /* TODO check wanted GUID */ *ppObject = This->pPerf; IUnknown_AddRef((LPUNKNOWN) *ppObject); return S_OK; } break; case DMUS_PATH_PERFORMANCE_GRAPH: { IDirectMusicGraph* pPerfoGraph = NULL; IDirectMusicPerformance8_GetGraph(This->pPerf, &pPerfoGraph); if (NULL == pPerfoGraph) { IDirectMusicGraphImpl* pGraph = NULL; hr = create_dmgraph(&IID_IDirectMusicGraph, (void**)&pGraph); if (FAILED(hr)) return hr; IDirectMusicPerformance8_SetGraph(This->pPerf, (IDirectMusicGraph*) pGraph); /* we need release as SetGraph do an AddRef */ IDirectMusicGraph_Release((LPDIRECTMUSICGRAPH) pGraph); pPerfoGraph = (LPDIRECTMUSICGRAPH) pGraph; } *ppObject = pPerfoGraph; return S_OK; } break; case DMUS_PATH_PERFORMANCE_TOOL: default: break; } *ppObject = NULL; return E_INVALIDARG; } static HRESULT WINAPI IDirectMusicAudioPathImpl_Activate(IDirectMusicAudioPath *iface, BOOL activate) { struct IDirectMusicAudioPathImpl *This = impl_from_IDirectMusicAudioPath(iface); FIXME("(%p, %d): semi-stub\n", This, activate); if (!!activate == This->fActive) return S_FALSE; if (!activate && This->pDSBuffer) { /* Path is being deactivated */ IDirectSoundBuffer_Stop(This->pDSBuffer); } This->fActive = !!activate; return S_OK; } static HRESULT WINAPI IDirectMusicAudioPathImpl_SetVolume (IDirectMusicAudioPath *iface, LONG lVolume, DWORD dwDuration) { struct IDirectMusicAudioPathImpl *This = impl_from_IDirectMusicAudioPath(iface); FIXME("(%p, %i, %d): stub\n", This, lVolume, dwDuration); return S_OK; } static HRESULT WINAPI IDirectMusicAudioPathImpl_ConvertPChannel (IDirectMusicAudioPath *iface, DWORD dwPChannelIn, DWORD* pdwPChannelOut) { struct IDirectMusicAudioPathImpl *This = impl_from_IDirectMusicAudioPath(iface); FIXME("(%p, %d, %p): stub\n", This, dwPChannelIn, pdwPChannelOut); return S_OK; } static const IDirectMusicAudioPathVtbl DirectMusicAudioPathVtbl = { IDirectMusicAudioPathImpl_QueryInterface, IDirectMusicAudioPathImpl_AddRef, IDirectMusicAudioPathImpl_Release, IDirectMusicAudioPathImpl_GetObjectInPath, IDirectMusicAudioPathImpl_Activate, IDirectMusicAudioPathImpl_SetVolume, IDirectMusicAudioPathImpl_ConvertPChannel }; /* IDirectMusicObject */ static HRESULT WINAPI path_IDirectMusicObject_ParseDescriptor(IDirectMusicObject *iface, IStream *stream, DMUS_OBJECTDESC *desc) { struct chunk_entry riff = {0}; HRESULT hr; TRACE("(%p, %p, %p)\n", iface, stream, desc); if (!stream) return E_POINTER; if (!desc || desc->dwSize != sizeof(*desc)) return E_INVALIDARG; if ((hr = stream_get_chunk(stream, &riff)) != S_OK) return hr; if (riff.id != FOURCC_RIFF || riff.type != DMUS_FOURCC_AUDIOPATH_FORM) { TRACE("loading failed: unexpected %s\n", debugstr_chunk(&riff)); stream_skip_chunk(stream, &riff); return DMUS_E_CHUNKNOTFOUND; } hr = dmobj_parsedescriptor(stream, &riff, desc, DMUS_OBJ_OBJECT|DMUS_OBJ_NAME|DMUS_OBJ_CATEGORY|DMUS_OBJ_VERSION); if (FAILED(hr)) return hr; desc->guidClass = CLSID_DirectMusicAudioPathConfig; desc->dwValidData |= DMUS_OBJ_CLASS; dump_DMUS_OBJECTDESC(desc); return S_OK; } static const IDirectMusicObjectVtbl dmobject_vtbl = { dmobj_IDirectMusicObject_QueryInterface, dmobj_IDirectMusicObject_AddRef, dmobj_IDirectMusicObject_Release, dmobj_IDirectMusicObject_GetDescriptor, dmobj_IDirectMusicObject_SetDescriptor, path_IDirectMusicObject_ParseDescriptor }; /* IPersistStream */ static HRESULT WINAPI path_IPersistStream_Load(IPersistStream *iface, IStream *stream) { struct IDirectMusicAudioPathImpl *This = impl_from_IPersistStream(iface); FIXME("(%p, %p): Loading not implemented yet\n", This, stream); return IDirectMusicObject_ParseDescriptor(&This->dmobj.IDirectMusicObject_iface, stream, &This->dmobj.desc); } static const IPersistStreamVtbl persiststream_vtbl = { dmobj_IPersistStream_QueryInterface, dmobj_IPersistStream_AddRef, dmobj_IPersistStream_Release, dmobj_IPersistStream_GetClassID, unimpl_IPersistStream_IsDirty, path_IPersistStream_Load, unimpl_IPersistStream_Save, unimpl_IPersistStream_GetSizeMax }; /* for ClassFactory */ HRESULT WINAPI create_dmaudiopath(REFIID riid, void **ppobj) { IDirectMusicAudioPathImpl* obj; HRESULT hr; obj = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirectMusicAudioPathImpl)); if (NULL == obj) { *ppobj = NULL; return E_OUTOFMEMORY; } obj->IDirectMusicAudioPath_iface.lpVtbl = &DirectMusicAudioPathVtbl; obj->ref = 1; dmobject_init(&obj->dmobj, &CLSID_DirectMusicAudioPathConfig, (IUnknown *)&obj->IDirectMusicAudioPath_iface); obj->dmobj.IDirectMusicObject_iface.lpVtbl = &dmobject_vtbl; obj->dmobj.IPersistStream_iface.lpVtbl = &persiststream_vtbl; hr = IDirectMusicAudioPath_QueryInterface(&obj->IDirectMusicAudioPath_iface, riid, ppobj); IDirectMusicAudioPath_Release(&obj->IDirectMusicAudioPath_iface); return hr; }