/* * Copyright 2013 Detlef Riekenberg * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA * */ #include #define COBJMACROS #include "windef.h" #include "winbase.h" #include "winuser.h" #include "objbase.h" #include "d3dx11.h" #include "d3dx11core.h" #include "d3dx11tex.h" #include "wine/debug.h" WINE_DEFAULT_DEBUG_CHANNEL(d3dx); BOOL WINAPI DllMain(HINSTANCE hdll, DWORD reason, LPVOID reserved) { switch (reason) { case DLL_WINE_PREATTACH: return FALSE; /* prefer native version */ case DLL_PROCESS_ATTACH: DisableThreadLibraryCalls(hdll); } return TRUE; } BOOL WINAPI D3DX11CheckVersion(UINT d3d_sdk_ver, UINT d3dx_sdk_ver) { return d3d_sdk_ver == D3D11_SDK_VERSION && d3dx_sdk_ver == D3DX11_SDK_VERSION; } HRESULT WINAPI D3DX11FilterTexture(ID3D11DeviceContext *context, ID3D11Resource *texture, UINT src_level, UINT filter) { FIXME("context %p, texture %p, src_level %u, filter %#x stub!\n", context, texture, src_level, filter); return E_NOTIMPL; } HRESULT WINAPI D3DX11GetImageInfoFromFileA(const char *filename, ID3DX11ThreadPump *pump, D3DX11_IMAGE_INFO *img_info, HRESULT *hresult) { FIXME("filename %s, pump %p, img_info %p, hresult %p stub!\n", debugstr_a(filename), pump, img_info, hresult); if (!filename) return E_FAIL; return E_NOTIMPL; } HRESULT WINAPI D3DX11GetImageInfoFromFileW(const WCHAR *filename, ID3DX11ThreadPump *pump, D3DX11_IMAGE_INFO *img_info, HRESULT *hresult) { FIXME("filename %s, pump %p, img_info %p, hresult %p stub!\n", debugstr_w(filename), pump, img_info, hresult); if (!filename) return E_FAIL; return E_NOTIMPL; } HRESULT WINAPI D3DX11GetImageInfoFromMemory(const void *src_data, SIZE_T src_data_size, ID3DX11ThreadPump *pump, D3DX11_IMAGE_INFO *img_info, HRESULT *hresult) { FIXME("src_data %p, src_data_size %lu, pump %p, img_info %p, hresult %p stub!\n", src_data, src_data_size, pump, img_info, hresult); return E_NOTIMPL; }