/* * Cards dll resources * * Copyright (C) 2004 Sami Nopanen * * Card bitmaps copied from http://www.jfitz.com/cards/index.html * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ /* @makedep: c1.bmp */ 0 BITMAP c1.bmp /* @makedep: d1.bmp */ 1 BITMAP d1.bmp /* @makedep: h1.bmp */ 2 BITMAP h1.bmp /* @makedep: s1.bmp */ 3 BITMAP s1.bmp /* @makedep: c2.bmp */ 4 BITMAP c2.bmp /* @makedep: d2.bmp */ 5 BITMAP d2.bmp /* @makedep: h2.bmp */ 6 BITMAP h2.bmp /* @makedep: s2.bmp */ 7 BITMAP s2.bmp /* @makedep: c3.bmp */ 8 BITMAP c3.bmp /* @makedep: d3.bmp */ 9 BITMAP d3.bmp /* @makedep: h3.bmp */ 10 BITMAP h3.bmp /* @makedep: s3.bmp */ 11 BITMAP s3.bmp /* @makedep: c4.bmp */ 12 BITMAP c4.bmp /* @makedep: d4.bmp */ 13 BITMAP d4.bmp /* @makedep: h4.bmp */ 14 BITMAP h4.bmp /* @makedep: s4.bmp */ 15 BITMAP s4.bmp /* @makedep: c5.bmp */ 16 BITMAP c5.bmp /* @makedep: d5.bmp */ 17 BITMAP d5.bmp /* @makedep: h5.bmp */ 18 BITMAP h5.bmp /* @makedep: s5.bmp */ 19 BITMAP s5.bmp /* @makedep: c6.bmp */ 20 BITMAP c6.bmp /* @makedep: d6.bmp */ 21 BITMAP d6.bmp /* @makedep: h6.bmp */ 22 BITMAP h6.bmp /* @makedep: s6.bmp */ 23 BITMAP s6.bmp /* @makedep: c7.bmp */ 24 BITMAP c7.bmp /* @makedep: d7.bmp */ 25 BITMAP d7.bmp /* @makedep: h7.bmp */ 26 BITMAP h7.bmp /* @makedep: s7.bmp */ 27 BITMAP s7.bmp /* @makedep: c8.bmp */ 28 BITMAP c8.bmp /* @makedep: d8.bmp */ 29 BITMAP d8.bmp /* @makedep: h8.bmp */ 30 BITMAP h8.bmp /* @makedep: s8.bmp */ 31 BITMAP s8.bmp /* @makedep: c9.bmp */ 32 BITMAP c9.bmp /* @makedep: d9.bmp */ 33 BITMAP d9.bmp /* @makedep: h9.bmp */ 34 BITMAP h9.bmp /* @makedep: s9.bmp */ 35 BITMAP s9.bmp /* @makedep: c10.bmp */ 36 BITMAP c10.bmp /* @makedep: d10.bmp */ 37 BITMAP d10.bmp /* @makedep: h10.bmp */ 38 BITMAP h10.bmp /* @makedep: s10.bmp */ 39 BITMAP s10.bmp /* @makedep: cj.bmp */ 40 BITMAP cj.bmp /* @makedep: dj.bmp */ 41 BITMAP dj.bmp /* @makedep: hj.bmp */ 42 BITMAP hj.bmp /* @makedep: sj.bmp */ 43 BITMAP sj.bmp /* @makedep: cq.bmp */ 44 BITMAP cq.bmp /* @makedep: dq.bmp */ 45 BITMAP dq.bmp /* @makedep: hq.bmp */ 46 BITMAP hq.bmp /* @makedep: sq.bmp */ 47 BITMAP sq.bmp /* @makedep: ck.bmp */ 48 BITMAP ck.bmp /* @makedep: dk.bmp */ 49 BITMAP dk.bmp /* @makedep: hk.bmp */ 50 BITMAP hk.bmp /* @makedep: sk.bmp */ 51 BITMAP sk.bmp /* @makedep: free.bmp */ 52 BITMAP free.bmp #define unused1 53 /* @makedep: b1fv.bmp */ unused1 BITMAP b1fv.bmp #define weave1 54 /* @makedep: b2fv.bmp */ weave1 BITMAP b2fv.bmp #define weave2 55 /* @makedep: b1fv.bmp */ weave2 BITMAP b1fv.bmp #define robot 56 /* @makedep: b2fv.bmp */ robot BITMAP b2fv.bmp #define flowers 57 /* @makedep: b1fv.bmp */ flowers BITMAP b1fv.bmp #define vine1 58 /* @makedep: b2fv.bmp */ vine1 BITMAP b2fv.bmp #define vine2 59 /* @makedep: b1fv.bmp */ vine2 BITMAP b1fv.bmp #define fish1 60 /* @makedep: b2fv.bmp */ fish1 BITMAP b2fv.bmp #define fish2 61 /* @makedep: b1fv.bmp */ fish2 BITMAP b1fv.bmp #define shells 62 /* @makedep: b2fv.bmp */ shells BITMAP b2fv.bmp #define castle 63 /* @makedep: b1fv.bmp */ castle BITMAP b1fv.bmp #define island 64 /* @makedep: b2fv.bmp */ island BITMAP b2fv.bmp #define cardhand 65 /* @makedep: b1fv.bmp */ cardhand BITMAP b1fv.bmp #define unused2 66 /* @makedep: b2fv.bmp */ unused2 BITMAP b2fv.bmp /* @makedep: thex.bmp */ 67 BITMAP thex.bmp /* @makedep: theo.bmp */ 68 BITMAP theo.bmp