Commit Graph

59 Commits (de9cecaaa86802ba105b1735721725fc08f557cd)

Author SHA1 Message Date
Maarten Lankhorst 237b293829 dsound: Replace buffer critical section with a rw-lock. 2007-07-30 23:37:58 +02:00
Maarten Lankhorst f3ed32bca0 dsound: Allow mixing the same buffer multiple times if we are looping. 2007-07-27 12:23:53 +02:00
Maarten Lankhorst 59a5669a97 dsound: Fix CheckEvent in mixer. 2007-07-27 12:22:33 +02:00
Maarten Lankhorst f94114a88d dsound: Make sure secondary_remainder and buflen are aligned to primary buffer in mixer. 2007-07-27 12:22:27 +02:00
Maarten Lankhorst 2b8a1815e6 dsound: Remove some more unused variables. 2007-07-09 12:15:40 +02:00
Maarten Lankhorst f13f48876c dsound: Clean up some unused variables. 2007-07-06 19:28:59 +02:00
Francois Gouget 2f0ca64dac dsound: Add missing '\n' to Wine trace. 2007-06-26 12:12:04 +02:00
Maarten Lankhorst a7d6ed8ea6 dsound: Simplify mixing by removing remixing support, and fix its waveout breakage.
Based on a patch by Peter Dons Tychsen.
2007-06-22 12:23:18 +02:00
Andrew Talbot 1e4c97175e dsound: Exclude unused headers. 2007-05-03 14:23:53 +02:00
Andrew Talbot 824c9c8ee6 dsound: Constify some variables. 2007-04-30 12:32:30 +02:00
Maarten Lankhorst c38bcb96d7 dsound: Use an inline for ring buffer pointer difference calculation. 2007-02-22 11:26:42 +01:00
Maarten Lankhorst 0036298a14 dsound: Add some comments from earlier patch that makes code a little better understandable. 2007-02-22 11:25:35 +01:00
Michael Stefaniuc 26bd2ec9c3 dsound: Win64 printf format warning fixes. 2006-11-13 12:49:04 +01:00
Michael Stefaniuc 0f08667c8a dsound: Fix the declaration/definition of DSOUND_timer(). 2006-11-13 12:48:27 +01:00
Alexandre Julliard 179a4e0a2e dsound: Make some functions static. 2006-08-02 13:26:14 +02:00
Jonathan Ernst 360a3f9142 Update the address of the Free Software Foundation. 2006-05-23 14:11:13 +02:00
Robert Reif e49a5c22fb dsound: Refactor playback.
Replace references of IDirectSoundImpl with DirectSoundDevice to
remove one level of indirection and remove the problem of a three
object circular reference.
2006-01-06 12:35:20 +01:00
Davin McCall a9a689c592 PhaseCancel subtracts secondary buffer from primary buffer, not the
other way around.
2005-11-01 10:18:55 +00:00
Robert Reif 6727c52f3b Include winuser.h so the code compiles cleanly on windows using
windows headers.
2005-10-17 09:24:50 +00:00
Alex Villacís Lasso 5577cc739d Correction to earlier assertion patch to allow for buf_mixpos ==
buflen in non-looping case, fixes looping of one-off mixed samples
introduced by previous patch.
2005-08-03 19:13:58 +00:00
Alex Villacís Lasso 7840becd3f Prevent dsb->buf_mixpos from ever remaining past dsb->buflen even if
not in DSBPLAY_LOOPING case, to prevent assertion failure in
DSOUND_MixInBuffer.
2005-08-02 09:47:32 +00:00
Robert Reif 0043504155 Fix a typo. 2005-06-21 09:43:29 +00:00
Robert Reif e5208ca7a3 Fix roundoff error to prevent negative length. 2005-06-20 14:12:03 +00:00
Robert Reif a2f1fd3aca Add multiple DIRECTSOUND object support (multiple sound cards can play
at the same time).
Fix CoCreateInstance when no sound card is present.
Fix create bug found by Mike Hearn.
2005-05-31 09:31:37 +00:00
Robert Reif 70fe39e42c Remove dead code and redundant variables from DSOUND_CalcPlayPosition
and callers.
2005-05-09 09:23:54 +00:00
Robert Reif 1e17a784c6 Fix block align error message to show length before fix up. 2005-03-19 17:09:33 +00:00
Robert Reif 7f6536c504 Change some global variable names.
Cleanup usage of global dsound variable to not use local variable of
same name.
Almost ready to add support for more than one sound card at the same
time.
2005-03-15 15:40:35 +00:00
Robert Reif 2a052044fe Use nBlockAlign rather than calculating it.
Add a buffer length alignment error message.
2005-02-25 19:16:57 +00:00
Robert Reif c50038542a Some block align cleanups. 2005-02-16 16:26:13 +00:00
Robert Reif 0e0544aa72 Signed/unsigned fix and code cleanup. 2005-02-10 17:10:54 +00:00
Robert Reif 364c0d53f9 Remove unused includes. 2005-01-24 13:31:27 +00:00
Robert Reif ef847a0303 Use Windows memory functions. 2005-01-24 12:40:45 +00:00
Robert Reif b0d74e6bf3 Fixed memory leak in mixer code. 2005-01-24 11:27:05 +00:00
Hans Leidekker fe442b21f7 Fix signed/unsigned comparison warnings. 2004-09-08 01:23:57 +00:00
Robert Reif 1d785b85c2 Consolidate secondary buffer list processing and locking.
Two new functions DSOUND_AddBuffer and DSOUND_RemoveBuffer
have been added and the locking has been moved into these functions.
Renamed IDirectSound lock to buffer_list_lock.
Removed redundant test for IID_IDirectSoundNotify and
IID_IDirectSoundNotify8 because they are the same.
Removed check for invalid buffers on list because that shouldn't
happen anymore because of fixed 3d buffer reference counting.
Minor code cleanups.
2004-09-07 19:32:21 +00:00
Robert Reif dfe3c1c579 Allocate wave format structure dynamically based on format.
Remove format checks to allow driver to decide if format supported.
Code cleanups.
2004-08-18 00:30:37 +00:00
Robert Reif 101599e902 Speed up mixing and unmixing by moving sample size and buffer wrap
tests to outside the loop.  The code is not as compact or pretty but
it should be faster.
2004-08-12 20:01:32 +00:00
Gerald Pfeifer 0ba37e23d9 Avoid using round(), which is unportable. 2004-08-02 18:47:09 +00:00
Francois Gouget 18aeb90165 Fix the volume and balance of primary buffers so it is the system's
volume and balance, like on Windows.
2004-07-23 19:06:31 +00:00
Robert Reif 370a18f786 Reduce the use of the dsound global variable by passing address to
functions.
2004-01-12 21:02:22 +00:00
Robert Reif 99b0e8fa66 Added volume and pan support to primary buffers.
Added more property set support.
2003-09-19 00:10:51 +00:00
Alexandre Julliard e37c6e18d0 Fixed header dependencies to be fully compatible with the Windows
headers (with help from Dimitrie O. Paun).
2003-09-05 23:08:26 +00:00
Robert Reif 5ec32cecf2 Added SecondaryBuffer and DirectSoundCaptureNotify COM objects to get
reference counting right.
2003-09-01 23:58:43 +00:00
Robert Reif 9dacf206fe 3D buffer and listener reference counts should be fixed.
3D sound now plays in 3D.
COM interfaces should be correct for buffers and 3D stuff. The COM
interface is broken on notifications but I will fix that next.
Fixed the bug when closing and opening the same or another sound
device quickly.
Fixed some locking but there is a lot of work left yet.
2003-06-27 22:22:15 +00:00
Robert Reif a4ed8e7740 - make parameter checking and error notification consistent
- propagate driver and local function errors where needed
- fix error returns where pointer is given for returned data
- add 3d listener to primary buffer when needed
- copy 3d part of buffer when duplicated
- fix bug when primary buffer is reopened with smaller buffer
- loosen requirements on caps data size check
- set caps for emulated mode based on actual driver caps
2003-05-22 03:39:13 +00:00
Robert Reif 772539a84a Move all tests to outside the loop when setting volume.
Add traces to functions.
2003-05-02 21:23:16 +00:00
Robert Reif abde7d0acf Reversed relationship between buffers and notifies.
Fixed notify reuse bug.
Minor documentation and error message cleanup.
2003-05-02 20:16:48 +00:00
Alexandre Julliard c2ebe1ff93 Removed uses of the non standard ICOM_VTBL macro. 2003-04-10 18:17:34 +00:00
Jerry Jenkins 5f4e4a5094 Align data to proper size. 2003-04-07 23:18:31 +00:00
Ove Kaaven 6fb0277699 Somewhat more reliable dsound position notifications. 2003-03-17 21:23:12 +00:00