Commit Graph

12727 Commits (a3c10cf1e0763f1d84b53d4ac7a09966cdd0edf6)
 

Author SHA1 Message Date
Raphael Junqueira b050a3dbf1 - pixel shader program dump code
- pixel shader code split into a new "COM object" (as done before for
  vertex shader)
- some fixes on Validate* functions call types
- add pixel shader (ie fragment_program) detection on caps code
2003-06-04 22:45:57 +00:00
Jason Edmeades 3d51c865d4 Add support for a lot of the remaining texture ops, move code into the
utils module, and clean up the main code path.
2003-06-04 22:20:47 +00:00
Raphael Junqueira 0b5e9d9feb - some cleanups
- more cubetextures fixes (now d3d8 sdk cubemap sample work almost
  perfectly)
- add a new debug function "debug_d3dpool" and use it
- add a new param (the device) for the conversions functions (because
  we need to check caps to see how to convert)
- some crashes fixed in render to surface code with no stencil-depth
  surface
- a very simple cliplane fix
- a stupid palettes fix (stupid language)
- begin of anisotropic filter support
- begin of compressed textures support
- a very useful debug functions: IDirect3DSurface8Impl_SaveSnapshot to
  dump surfaces as png ;)
- many useful surfaces debug code (using SaveSnapshot)
2003-06-04 22:12:34 +00:00
Jason Edmeades 4e3100825f Correct specular enable renderstate. 2003-06-04 22:04:44 +00:00
Jason Edmeades 2eaf05bfd5 Avoid the use of glGet when we know the information locally. 2003-06-04 22:02:06 +00:00
Jason Edmeades 84cd1925fe Opengl 1.4 added stencil wrap support as per directx (also in the
GL_EXT_stencil_wrap extension).
2003-06-04 22:01:05 +00:00
Raphael Junqueira 3cae8cfa69 - implemented render to surfaces (and render to new rendertargets)
using glx pbuffers (with a useful debug code to display rendered
  surface into window drawable)
- better cubetextures
- split utilities functions into utils.c and added more
- more readable debug again
- a better caps code (not perfect but i'll use glx code later)
- use of the new caps code
- begin of UpdateTexture
- begin of Cursor support
- cleaning most of deprecated #if 0/#endif
- correct some lockable/unlockable behavior
- correct some returns code
2003-06-04 21:55:29 +00:00
Lionel Ulmer c312ff950b - do not search for attached surfaces if the texture doesn't have the
MIPMAP flag set
- add GL crit. section support for matrix setting
- support the various BLEND texture operations
2003-06-04 21:53:43 +00:00
Yorick Hardy a856019687 Added the D3DTBLEND_DECAL render state. 2003-06-04 21:52:46 +00:00
Francois Gouget 61aac4eaa1 Fix some typos. 2003-06-04 20:29:05 +00:00
Robert Reif a104d91ce8 Added a dynamically growing ring buffer for oss, alsa, arts, and nas. 2003-06-04 20:28:04 +00:00
Tom Wickline df29ffa647 Updated my e-mail address. 2003-06-04 20:26:34 +00:00
Paul Laufer 4a36a2855d Work around for flex brain damage. 2003-06-04 20:25:55 +00:00
Marcus Meissner 960b6dcebf Implemented localeconv() with libc function. 2003-06-04 20:24:56 +00:00
Antonio Larrosa Jiménez 8abbc40e51 Added CLOCKS_PER_SEC. 2003-06-04 20:24:16 +00:00
Antonio Larrosa Jiménez f6a838cad8 Added WSASetEvent forward. 2003-06-04 20:23:58 +00:00
Tom Wickline 453f3797b0 Added 10 new mci extensions. 2003-06-04 20:22:09 +00:00
Mike Hearn bf9e3841e7 Update listbox directory mode to new FindFirstFile error code. 2003-06-04 20:21:45 +00:00
Vitaliy Margolen 3fc25446fe DrawTextEx: honor clipping for underscores. 2003-06-04 20:21:21 +00:00
Robert Reif 8e07797c10 Added DirectSound entries. 2003-06-04 20:20:36 +00:00
Jason Edmeades b383dbf6fc With >256 colours, there is no need to realize a palette, so skip it
and return that no palette entries had to change.
2003-06-04 20:19:33 +00:00
Dimitrie O. Paun bc9de0500e Remove bFirstPain funky optimization, it is causing too much grief. 2003-06-04 20:19:11 +00:00
Jukka Heinonen f07dfff17b Migrate most int21 ioctl routines to winedos.
Migrate int21 set drive routine to winedos.
2003-06-04 20:17:52 +00:00
Lionel Ulmer 370db5b47c Implemented a semi-stub for GetProcessPriorityBoost. 2003-06-04 20:17:00 +00:00
Dmitry Timoshkov 3e6b5e574c Revert some really unwanted changes to the DDE code. 2003-06-04 20:16:17 +00:00
Yorick Hardy 4b1f667e73 Improve CDROM_GetIdeInterface (becomes CDROM_GetInterfaceInfo), in
order to better support SCSI drives.
2003-06-04 20:15:59 +00:00
Yorick Hardy 78b38a114c Include sys/time.h for struct timeval definition. 2003-06-04 20:15:39 +00:00
Yorick Hardy 6dd0685f74 Use SA_RESTART on NetBSD. 2003-06-04 20:15:10 +00:00
Jukka Heinonen 944dd6e2cd Wineconsole curses backend now works even if terminal is smaller than
console size. Cursor is no longer left into wrong location after
screen updates.
2003-06-04 20:14:47 +00:00
Jukka Heinonen 38fa857648 Timer routines must check for NULL timer name. 2003-06-04 20:14:24 +00:00
Eric Pouech 4ea0b7008c - added some missing strings to resources
- made the decompression code a bit more pedantic to avoid crashes
- fixed startup without .HLP filename passed on command line
- passed a few more commands from remote applications to the macros
2003-06-04 20:13:54 +00:00
Alexandre Julliard 24d0a8394f Authors: Mike McCormack <mike@codeweavers.com>, Lionel Ulmer <lionel.ulmer@free.fr>
Make DDraw not linked 'statically' to OpenGL.
2003-06-04 20:13:21 +00:00
Mark Westcott 37e3e5ec97 DInput keyboard handling checks for incoming X11 events. 2003-06-04 20:11:56 +00:00
Ove Kaaven ef57c4d905 Preliminary support for COM apartments. 2003-06-04 20:11:34 +00:00
Jason Edmeades 350aa2dcc4 Fill in lots of unimplemented render states. 2003-06-04 20:10:43 +00:00
Duane Clark 8ed6df97a2 Fix compile error. 2003-05-22 20:56:04 +00:00
Alexandre Julliard 6bc5091160 Start to make use of the proper PEB structure for process
information.
2003-05-22 03:44:01 +00:00
Alexandre Julliard 2989895f70 Warning fix. 2003-05-22 03:41:43 +00:00
Alexandre Julliard 2f24859b59 Beep() is still needed in ntdll, move it back to some random file. 2003-05-22 03:41:27 +00:00
Alexandre Julliard 02d5e1f52c Added dependency on libntdll to make sure that everything links
properly.
2003-05-22 03:40:41 +00:00
Robert Reif 1024fb924d Add 3d primary and secondary buffer tests.
Check reference count at object release.
Remove redundant cooperative level setting.
2003-05-22 03:39:32 +00:00
Robert Reif a4ed8e7740 - make parameter checking and error notification consistent
- propagate driver and local function errors where needed
- fix error returns where pointer is given for returned data
- add 3d listener to primary buffer when needed
- copy 3d part of buffer when duplicated
- fix bug when primary buffer is reopened with smaller buffer
- loosen requirements on caps data size check
- set caps for emulated mode based on actual driver caps
2003-05-22 03:39:13 +00:00
Lionel Ulmer a4d733ae5a - remove fogging too when doing the flush of the frame buffer
- handle dest rect in the Blt DEPTH_FILL case
- fix QueryInterface on the D3D Device
2003-05-22 03:38:22 +00:00
Maxime Bellengé 66855d4a22 Fix listview custom draw notification for CDDS_ITEMPREPAINT and
CDDS_SUBITEMPREPAINT messages.
2003-05-22 03:37:10 +00:00
Ove Kaaven 95f7c6c8d9 DCOM IDL file based on the DCOM specification. 2003-05-22 03:36:26 +00:00
Ove Kaaven c707e23675 Initial support for RPC call failures, by catching RPC server
exceptions and returning simple failure packets, and throwing
exceptions on the client side when unmarshalling the failure packet.
2003-05-22 03:36:00 +00:00
Jason Edmeades 7f53bb8f8c Avoid setting and resetting the same values when there are many
rectangles.
2003-05-22 03:35:24 +00:00
Robert Shearman f644c787ee Update ordering on insertion of an item. 2003-05-22 03:34:54 +00:00
Mike McCormack 88090b47a6 Remove code that starts wineshelllink, instead create a windows
compatible shortcut (*.lnk) file. After creating that file, start a
link processor (winemenubuilder) on it, which reads it back then calls
wineshelllink.
Rework CreateStreamFromFile to create an IStream object that is
writeable.
2003-05-21 18:50:53 +00:00
Alexandre Julliard fa9af1d0dc Reset SIGCHLD handler to default if we need to wait. Reset SIGPIPE
handler before exec.
2003-05-21 18:34:29 +00:00