Commit Graph

10 Commits (9ac852ae857ca089c37e74069fe3f83396b43900)

Author SHA1 Message Date
Francois Gouget 01c9ac401f Generalized the use of the new ICOM_VFIELD and ICOM_VTBL macros. 1999-10-31 01:59:23 +00:00
Eric Pouech 42ab9a5c3f Converted to the new debug interface. 1999-06-27 15:40:44 +00:00
Lionel Ulmer ad7258517e Replaced all the Mesa specific code by GLX code. Should work now on
any OpenGL implementation.
1999-05-13 18:53:05 +00:00
Lionel Ulmer 81c7544184 - clean-up of texture 'loading'
- added SetColorKey callback for already loaded textures
1999-04-06 07:10:48 +00:00
Lionel Ulmer e59f20d76d Fixed OpenGL devices implementation. 1999-04-01 10:00:38 +00:00
Francois Gouget 9e2f4af9b0 Updated to include all the implementation aspects that were previously
in the public includes.
1999-03-27 16:53:09 +00:00
Lionel Ulmer 1b95d7369f Added stubs for new DirectDraw4 and DirectDrawSurface4 methods. 1999-02-02 13:27:38 +00:00
Lionel Ulmer a1d6d247d4 Added check for the presence of Mesa's header files. 1999-01-30 15:54:43 +00:00
Alexandre Julliard 8da12c43a9 Group commit for recovery after disk crash.
See Changelog for changes WRT release 990110.
1999-01-17 16:55:11 +00:00
Lionel Ulmer 5ff007747f - beginning of implementation of Direct3D2 (DX 5.0) and associated classes
- some basic code for Direct3D and Direct3DExecuteBuffer (DX 3.0)
- added stretching to Blt function
1999-01-03 17:00:19 +00:00