Commit Graph

68 Commits (71d9791e1c85a35b2f96f1eb4ccf04487794046f)

Author SHA1 Message Date
Matteo Bruni b41a3ad219 ddraw: Make sure AddLight properly activates lights. 2015-03-31 18:49:29 +09:00
Henri Verbeet 1dea0c1d67 ddraw: Get rid of some comments in the middle of the copyright headers. 2015-03-20 21:32:21 +09:00
Henri Verbeet 27a0b8a5f0 ddraw: Only output a warning when clearing a viewport without background material. 2014-04-30 09:34:05 +02:00
Henri Verbeet 4ff220f94b ddraw: Reject setting a 0 material handle in d3d_viewport_SetBackground(). 2014-04-30 09:34:03 +02:00
Andrey Gusev e7f0a8a081 Assorted spelling and typos fixes. 2014-01-27 17:00:11 +01:00
Stefan Dösinger c0faf86fff ddraw: Fix double to float conversion warnings. 2013-08-01 20:43:42 +02:00
Stefan Dösinger 9a0b2a5100 ddraw: device::GetCurrentViewport returns an error if no viewport is set. 2013-01-29 11:47:37 +01:00
Stefan Dösinger aaa11492db wined3d: Ignore clears if count = 0 and rects != NULL. 2013-01-23 19:16:32 +01:00
Henri Verbeet f79bbc767d wined3d: wined3d_device_set_transform() never fails. 2012-09-12 12:46:07 +02:00
Francois Gouget fac36c55e9 Assorted typo, spelling, wording and case fixes. 2012-05-15 16:26:43 +02:00
Henri Verbeet daedd0077d ddraw: Get rid of IDirect3DDeviceImpl. 2012-04-10 16:21:25 +02:00
Henri Verbeet fefb5a943d ddraw: Get rid of IDirect3DMaterialImpl. 2012-03-16 11:09:07 +01:00
Henri Verbeet 0c11c316bb ddraw: Get rid of IDirect3DViewportImpl. 2012-03-15 19:52:05 +01:00
Henri Verbeet 7b918934e6 ddraw: Get rid of IDirect3DLightImpl. 2012-03-14 11:48:45 +01:00
Henri Verbeet 1cee1891fd ddraw: Get rid of IDirectDrawImpl. 2012-03-09 11:32:35 +01:00
Henri Verbeet f38e94af7c wined3d: Get rid of the WINED3DTRANSFORMSTATETYPE typedef. 2012-01-12 12:37:18 +01:00
Henri Verbeet 4a30db74b1 ddraw: Handle the Direct3D clipspace transformation.
Direct3D3 and earlier have an extra transformation to scale clipspace. It's
controlled by the extra viewport parameters in those versions.
2011-12-22 10:07:59 +01:00
Henri Verbeet 37a0f7ad65 wined3d: Get rid of the WINED3DMATRIX typedef. 2011-11-18 14:26:16 +01:00
Henri Verbeet a2963b662c ddraw: Use wined3d_mutex_lock() / wined3d_mutex_unlock() for locking. 2011-11-14 15:25:21 +01:00
Ričardas Barkauskas 472a8f7a67 ddraw: COM cleanup for IDirect3DDevice7 interface. 2011-10-17 18:24:58 +02:00
Ričardas Barkauskas 6b7e3e77d0 ddraw: COM cleanup for IDirect3DDevice3 interface. 2011-10-17 18:24:21 +02:00
Ričardas Barkauskas 38982ddf11 ddraw: Use unsafe_impl_from_IDirect3DViewport2 for application provided interfaces. 2011-10-04 15:25:31 -05:00
Ričardas Barkauskas 25bf0e914c ddraw: Use unsafe_impl_from_IDirect3DViewport for application provided interfaces. 2011-10-04 15:25:25 -05:00
Ričardas Barkauskas 6253d319cb ddraw: COM cleanup for IDirect3DViewport3 interface. 2011-10-04 15:25:20 -05:00
Ričardas Barkauskas 48668e9047 ddraw: Compare IDirect3DViewport3 interface instead of IDirect3DViewportImpl. 2011-10-04 15:25:13 -05:00
Ričardas Barkauskas 26be3c3000 ddraw: Use impl_from_IDirect3DViewport3 instead of cast to IDirect3DViewportImpl*. 2011-10-04 15:25:08 -05:00
Ričardas Barkauskas f44734b724 ddraw: Use unsafe_impl_from_IDirect3DViewport3 for application provided interfaces. 2011-10-04 15:25:00 -05:00
Michael Stefaniuc 9059fee7c5 ddraw: Use unsafe_impl_from_IDirect3DLight() for application provided ifaces. 2011-06-09 13:28:12 +02:00
Henri Verbeet 8d4ca1f815 wined3d: Remove COM from the device implementation. 2011-05-17 10:06:18 +02:00
Henri Verbeet 979e3744f7 wined3d: Remove state management methods from the IWineD3DDevice interface. 2011-05-17 10:06:15 +02:00
Henri Verbeet ac95c302ff ddraw: Replace the light list with a standard Wine list. 2011-04-22 10:43:57 +02:00
Henri Verbeet b1a385db11 ddraw: Remove some stray tabs. 2010-09-08 13:32:00 +02:00
Henri Verbeet 20a42b4c98 ddraw: Add / improve TRACEs. 2010-08-20 13:21:24 +02:00
Henri Verbeet 921bd1bf9a ddraw: Add a separate function for viewport initialization. 2010-08-19 11:18:12 +02:00
Henri Verbeet c5a14085d4 ddraw: Remove unused / redundant includes. 2010-08-19 11:17:41 +02:00
Henri Verbeet fee9c1f2b5 ddraw: Remove a useless viewport callback. 2010-08-18 09:41:01 +02:00
Henri Verbeet 06a44abc19 ddraw: Remove useless light callbacks. 2010-08-18 09:40:32 +02:00
Henri Verbeet 0cb4de4542 ddraw: Use a less offensive handle table implementation for materials. 2010-07-29 17:33:35 +02:00
Christian Costa e0213af9ab ddraw: Enable GetViewport to retreive data set by SetViewport2 and vice-versa + tests. 2010-02-15 12:51:23 +01:00
Henri Verbeet ee60e5fd71 ddraw: Remove trailing spaces. 2009-09-01 14:06:03 +02:00
Christian Costa ffb5f749d5 ddraw: Handle refcount of lights when interacting with viewport. 2009-04-21 16:30:32 +02:00
Christian Costa f716306f36 ddraw: Implement IDirect3DViewportImpl_NextLight. 2009-03-04 13:03:52 +01:00
Henri Verbeet 802f9c7e29 ddraw: Get rid of ICOM_OBJECT. 2009-01-22 12:05:07 +01:00
Henri Verbeet 8c4cc2af46 ddraw: Get rid of ICOM_THIS_FROM. 2009-01-22 12:05:03 +01:00
Henri Verbeet 9a0c885e63 ddraw: Get rid of ICOM_INTERFACE. 2009-01-21 11:17:25 +01:00
Michael Stefaniuc 5ee7a104c9 ddraw: Remove superfluous pointer casts. 2009-01-14 12:21:02 +01:00
Alexandre Julliard e1ced22db1 ddraw: Convert source files to utf-8. 2008-10-18 19:19:45 +02:00
Alexander Dorofeyev 44143a97c7 ddraw: Temporarily activate viewport when clearing. 2008-04-11 13:04:34 +02:00
Alexander Dorofeyev 3e237c6199 ddraw: Set active_device in AddViewport. 2008-04-11 13:04:26 +02:00
Alexander Dorofeyev 6a48e405db ddraw: Add possibility to ignore lights in viewport_activate.
Mostly NOP regarding existing functionality, but makes it possible to skip light 
activation when it's not needed (like when clearing).
2008-04-11 13:04:19 +02:00