Commit Graph

7 Commits (010119085b4cee3d7edbad2c5a46d35daa95000d)

Author SHA1 Message Date
Andrey Gusev 010119085b d3dx10: Add D3DX10PreprocessShaderFromMemory stub.
Signed-off-by: Andrey Gusev <andrey.goosev@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-11-09 23:35:43 +01:00
Matteo Bruni 5bcdee38c0 d3dx10: Make use of data_size when tracing data string.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-08 17:00:07 +01:00
Nikolay Sivov 16433fa6f6 d3dx10: Implement async data loader interfaces.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-11-08 11:27:48 +01:00
Nikolay Sivov 53d01474f2 d3dx10/tests: Basic tests for async loaders.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-09-02 11:34:49 +09:00
Andrey Gusev 2d16a9d01a d3dx10: Add D3DX10CreateEffectPoolFromFileA/W stubs.
Signed-off-by: Andrey Gusev <andrey.goosev@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-10 23:29:37 +09:00
Matteo Bruni f110a82dd0 d3dx10: Use debugstr_a() to trace a user-supplied string.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-08-05 14:48:47 -05:00
Andrey Gusev 40c2b73573 d3dx10: Implement D3DX10CompileFromMemory.
Signed-off-by: Andrey Gusev <andrey.goosev@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-03 10:54:18 +09:00