Reject pointer messages in SendNotifyMessage[AW] and

SendMessageCallback[AW]. Fixed prototypes.
oldstable
Alexandre Julliard 2001-07-18 20:07:01 +00:00
parent d2cb1d1426
commit fcef026169
2 changed files with 73 additions and 62 deletions

View File

@ -27,7 +27,7 @@ typedef BOOL CALLBACK (*PROPENUMPROCA)(HWND,LPCSTR,HANDLE);
typedef BOOL CALLBACK (*PROPENUMPROCW)(HWND,LPCWSTR,HANDLE);
typedef BOOL CALLBACK (*PROPENUMPROCEXA)(HWND,LPCSTR,HANDLE,DWORD);
typedef BOOL CALLBACK (*PROPENUMPROCEXW)(HWND,LPCWSTR,HANDLE,DWORD);
typedef VOID CALLBACK (*SENDASYNCPROC)(HWND,UINT,DWORD,LRESULT);
typedef VOID CALLBACK (*SENDASYNCPROC)(HWND,UINT,ULONG_PTR,LRESULT);
typedef VOID CALLBACK (*TIMERPROC)(HWND,UINT,UINT,DWORD);
typedef BOOL CALLBACK (*WNDENUMPROC)(HWND,LPARAM);
#else
@ -3261,11 +3261,11 @@ BOOL WINAPI RegisterHotKey(HWND,INT,UINT,UINT);
HDEVNOTIFY WINAPI RegisterDeviceNotificationA(HANDLE,LPVOID,DWORD);
HDEVNOTIFY WINAPI RegisterDeviceNotificationW(HANDLE,LPVOID,DWORD);
#define RegisterDeviceNotification WINELIB_NAME_AW(RegisterDeviceNotification)
BOOL WINAPI SendMessageCallbackA(HWND,UINT,WPARAM,LPARAM,FARPROC,DWORD);
BOOL WINAPI SendMessageCallbackW(HWND,UINT,WPARAM,LPARAM,FARPROC,DWORD);
BOOL WINAPI SendMessageCallbackA(HWND,UINT,WPARAM,LPARAM,SENDASYNCPROC,ULONG_PTR);
BOOL WINAPI SendMessageCallbackW(HWND,UINT,WPARAM,LPARAM,SENDASYNCPROC,ULONG_PTR);
#define SendMessageCallback WINELIB_NAME_AW(SendMessageCallback)
BOOL WINAPI SendNotifyMessageA(HWND,UINT,WPARAM,LPARAM);
BOOL WINAPI SendNotifyMessageW(HWND,UINT,WPARAM,LPARAM);
BOOL WINAPI SendNotifyMessageA(HWND,UINT,WPARAM,LPARAM);
BOOL WINAPI SendNotifyMessageW(HWND,UINT,WPARAM,LPARAM);
#define SendNotifyMessage WINELIB_NAME_AW(SendNotifyMessage)
VOID WINAPI SetDebugErrorLevel(DWORD);
VOID WINAPI SetLastErrorEx(DWORD,DWORD);

View File

@ -1864,6 +1864,74 @@ LRESULT WINAPI SendMessageTimeoutW( HWND hwnd, UINT msg, WPARAM wParam,
}
/***********************************************************************
* SendNotifyMessageA (USER32.@)
*/
BOOL WINAPI SendNotifyMessageA( HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam )
{
return SendNotifyMessageW( hwnd, msg, map_wparam_AtoW( msg, wParam ), lParam );
}
/***********************************************************************
* SendNotifyMessageW (USER32.@)
*/
BOOL WINAPI SendNotifyMessageW( HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam )
{
if (is_pointer_message(msg))
{
SetLastError(ERROR_INVALID_PARAMETER);
return FALSE;
}
return MSG_SendMessage( hwnd, msg, wParam, lParam, INFINITE, QMSG_WIN32W, NULL );
}
/***********************************************************************
* SendMessageCallbackA (USER32.@)
*/
BOOL WINAPI SendMessageCallbackA( HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam,
SENDASYNCPROC callback, ULONG_PTR data )
{
return SendMessageCallbackW( hwnd, msg, map_wparam_AtoW( msg, wParam ),
lParam, callback, data );
}
/***********************************************************************
* SendMessageCallbackW (USER32.@)
*
* FIXME: It's like PostMessage. The callback gets called when the message
* is processed. We have to modify the message processing for an exact
* implementation...
* The callback is only called when the thread that called us calls one of
* Get/Peek/WaitMessage.
*/
BOOL WINAPI SendMessageCallbackW( HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam,
SENDASYNCPROC callback, ULONG_PTR data )
{
LRESULT result;
if (is_pointer_message(msg))
{
SetLastError(ERROR_INVALID_PARAMETER);
return FALSE;
}
FIXME( "(0x%04x,0x%04x,0x%08x,0x%08lx,%p,0x%08x),stub!\n",
hwnd, msg, wParam, lParam, callback, data );
if (hwnd == HWND_BROADCAST)
{
PostMessageW( hwnd, msg, wParam, lParam );
FIXME("Broadcast: Callback will not be called!\n");
return TRUE;
}
result = SendMessageW( hwnd, msg, wParam, lParam );
callback( hwnd, msg, data, result );
return TRUE;
}
/***********************************************************************
* WaitMessage (USER.112) Suspend thread pending messages
* WaitMessage (USER32.@) Suspend thread pending messages
@ -2531,60 +2599,3 @@ LONG WINAPI BroadcastSystemMessage(
);
return 0;
}
/***********************************************************************
* SendNotifyMessageA (USER32.@)
*/
BOOL WINAPI SendNotifyMessageA(HWND hwnd,UINT msg,WPARAM wParam,LPARAM lParam)
{
return MSG_SendMessage(hwnd, msg, wParam, lParam, INFINITE, QMSG_WIN32A, NULL);
}
/***********************************************************************
* SendNotifyMessageW (USER32.@)
*/
BOOL WINAPI SendNotifyMessageW(HWND hwnd,UINT msg,WPARAM wParam,LPARAM lParam)
{
return MSG_SendMessage(hwnd, msg, wParam, lParam, INFINITE, QMSG_WIN32W, NULL);
}
/***********************************************************************
* SendMessageCallbackA (USER32.@)
* FIXME: It's like PostMessage. The callback gets called when the message
* is processed. We have to modify the message processing for an exact
* implementation...
* The callback is only called when the thread that called us calls one of
* Get/Peek/WaitMessage.
*/
BOOL WINAPI SendMessageCallbackA(
HWND hWnd,UINT Msg,WPARAM wParam,LPARAM lParam,
FARPROC lpResultCallBack,DWORD dwData)
{
FIXME("(0x%04x,0x%04x,0x%08x,0x%08lx,%p,0x%08lx),stub!\n",
hWnd,Msg,wParam,lParam,lpResultCallBack,dwData);
if ( hWnd == HWND_BROADCAST)
{ PostMessageA( hWnd, Msg, wParam, lParam);
FIXME("Broadcast: Callback will not be called!\n");
return TRUE;
}
(lpResultCallBack)( hWnd, Msg, dwData, SendMessageA ( hWnd, Msg, wParam, lParam ));
return TRUE;
}
/***********************************************************************
* SendMessageCallbackW (USER32.@)
* FIXME: see SendMessageCallbackA.
*/
BOOL WINAPI SendMessageCallbackW(
HWND hWnd,UINT Msg,WPARAM wParam,LPARAM lParam,
FARPROC lpResultCallBack,DWORD dwData)
{
FIXME("(0x%04x,0x%04x,0x%08x,0x%08lx,%p,0x%08lx),stub!\n",
hWnd,Msg,wParam,lParam,lpResultCallBack,dwData);
if ( hWnd == HWND_BROADCAST)
{ PostMessageW( hWnd, Msg, wParam, lParam);
FIXME("Broadcast: Callback will not be called!\n");
return TRUE;
}
(lpResultCallBack)( hWnd, Msg, dwData, SendMessageA ( hWnd, Msg, wParam, lParam ));
return TRUE;
}