dsound: Add support for 24/32 bits input sound buffers.

oldstable
Maarten Lankhorst 2007-11-07 20:31:53 +01:00 committed by Alexandre Julliard
parent 0bfba69c15
commit fa3663d6c7
4 changed files with 209 additions and 62 deletions

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@ -11,6 +11,7 @@ C_SRCS = \
buffer.c \
capture.c \
dsound.c \
dsound_convert.c \
dsound_main.c \
duplex.c \
mixer.c \

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@ -0,0 +1,184 @@
/* DirectSound format conversion and mixing routines
*
* Copyright 2007 Maarten Lankhorst
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
/* 8 bits is unsigned, the rest is signed.
* First I tried to reuse existing stuff from alsa-lib, after that
* didn't work, I gave up and just went for individual hacks.
*
* 24 bit is expensive to do, due to unaligned access.
* In dlls/winex11.drv/dib_convert.c convert_888_to_0888_asis there is a way
* around it, but I'm happy current code works, maybe something for later.
*
* The ^ 0x80 flips the signed bit, this is the conversion from
* signed (-128.. 0.. 127) to unsigned (0...255)
* This is only temporary: All 8 bit data should be converted to signed.
* then when fed to the sound card, it should be converted to unsigned again.
*
* Sound is LITTLE endian
*/
#include "config.h"
#ifdef HAVE_STDINT_H
#include <stdint.h>
#endif
#include <stdarg.h>
#define NONAMELESSSTRUCT
#define NONAMELESSUNION
#include "windef.h"
#include "winbase.h"
#include "mmsystem.h"
#include "winternl.h"
#include "wine/debug.h"
#include "dsound.h"
#include "dsdriver.h"
#include "dsound_private.h"
WINE_DEFAULT_DEBUG_CHANNEL(dsound);
typedef struct {
uint8_t byte[3];
} int24_struct;
#ifdef WORDS_BIGENDIAN
#define le16(x) RtlUshortByteSwap((x))
#define le32(x) RtlUlongByteSwap((x))
#else
#define le16(x) (x)
#define le32(x) (x)
#endif
static void convert_8_to_8 (const void *src, void *dst)
{
uint8_t *dest = dst;
*dest = *(uint8_t*)src;
}
static void convert_8_to_16 (const void *src, void *dst)
{
uint16_t dest = *(uint8_t*)src, *dest16 = dst;
*dest16 = le16(dest * 257 - 32768);
}
static void convert_8_to_24 (const void *src, void *dst)
{
uint8_t dest = *(uint8_t*)src;
int24_struct *dest24 = dst;
dest24->byte[0] = dest;
dest24->byte[1] = dest;
dest24->byte[2] = dest - 0x80;
}
static void convert_8_to_32 (const void *src, void *dst)
{
uint32_t dest = *(uint8_t*)src, *dest32 = dst;
*dest32 = le32(dest * 16843009 - 2147483648U);
}
static void convert_16_to_8 (const void *src, void *dst)
{
uint8_t *dst8 = dst;
*dst8 = (le16(*(uint16_t*)src)) / 256;
*dst8 -= 0x80;
}
static void convert_16_to_16 (const void *src, void *dst)
{
uint16_t *dest = dst;
*dest = *(uint16_t*)src;
}
static void convert_16_to_24 (const void *src, void *dst)
{
uint16_t dest = le16(*(uint16_t*)src);
int24_struct *dest24 = dst;
dest24->byte[0] = dest / 256;
dest24->byte[1] = dest;
dest24->byte[2] = dest / 256;
}
static void convert_16_to_32 (const void *src, void *dst)
{
uint32_t dest = *(uint16_t*)src, *dest32 = dst;
*dest32 = dest * 65537;
}
static void convert_24_to_8 (const void *src, void *dst)
{
uint8_t *dst8 = dst;
*dst8 = ((int24_struct*)src)->byte[2];
}
static void convert_24_to_16 (const void *src, void *dst)
{
uint16_t *dest16 = dst;
const int24_struct *source = src;
*dest16 = le16(source->byte[2] * 256 + source->byte[1]);
}
static void convert_24_to_24 (const void *src, void *dst)
{
int24_struct *dest24 = dst;
const int24_struct *src24 = src;
*dest24 = *src24;
}
static void convert_24_to_32 (const void *src, void *dst)
{
uint32_t *dest32 = dst;
const int24_struct *source = src;
*dest32 = le32(source->byte[2] * 16777217 + source->byte[1] * 65536 + source->byte[0] * 256);
}
static void convert_32_to_8 (const void *src, void *dst)
{
uint8_t *dst8 = dst;
*dst8 = (le32(*(uint32_t*)src) / 16777216);
*dst8 -= 0x80;
}
static void convert_32_to_16 (const void *src, void *dst)
{
uint16_t *dest16 = dst;
*dest16 = le16(le32(*(uint32_t*)src) / 65536);
}
static void convert_32_to_24 (const void *src, void *dst)
{
uint32_t dest = le32(*(uint32_t*)dst);
int24_struct *dest24 = dst;
dest24->byte[0] = dest / 256;
dest24->byte[1] = dest / 65536;
dest24->byte[2] = dest / 16777216;
}
static void convert_32_to_32 (const void *src, void *dst)
{
uint32_t *dest = dst;
*dest = *(uint32_t*)src;
}
const bitsconvertfunc convertbpp[4][4] = {
{ convert_8_to_8, convert_8_to_16, convert_8_to_24, convert_8_to_32 },
{ convert_16_to_8, convert_16_to_16, convert_16_to_24, convert_16_to_32 },
{ convert_24_to_8, convert_24_to_16, convert_24_to_24, convert_24_to_32 },
{ convert_32_to_8, convert_32_to_16, convert_32_to_24, convert_32_to_32 },
};

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@ -69,6 +69,10 @@ typedef struct SecondaryBufferImpl SecondaryBufferImpl;
typedef struct DirectSoundDevice DirectSoundDevice;
typedef struct DirectSoundCaptureDevice DirectSoundCaptureDevice;
/* dsound_convert.h */
typedef void (*bitsconvertfunc)(const void *, void *);
extern const bitsconvertfunc convertbpp[4][4];
/*****************************************************************************
* IDirectSoundDevice implementation structure
*/
@ -188,7 +192,7 @@ struct IDirectSoundBufferImpl
/* IKsPropertySet fields */
IKsBufferPropertySetImpl* iks;
bitsconvertfunc convert;
struct list entry;
};

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@ -29,7 +29,6 @@
#define NONAMELESSUNION
#include "windef.h"
#include "winbase.h"
#include "winuser.h"
#include "mmsystem.h"
#include "winternl.h"
#include "wine/debug.h"
@ -179,6 +178,8 @@ void DSOUND_RecalcFormat(IDirectSoundBufferImpl *dsb)
dsb->max_buffer_len = dsb->freqAcc = dsb->freqAccNext = 0;
dsb->freqneeded = needresample;
dsb->convert = convertbpp[dsb->pwfx->wBitsPerSample/8 - 1][dsb->device->pwfx->wBitsPerSample/8 - 1];
if (needremix)
{
if (needresample)
@ -246,74 +247,31 @@ void DSOUND_CheckEvent(const IDirectSoundBufferImpl *dsb, DWORD playpos, int len
}
}
/* WAV format info can be found at:
*
* http://www.cwi.nl/ftp/audio/AudioFormats.part2
* ftp://ftp.cwi.nl/pub/audio/RIFF-format
*
* Import points to remember:
* 8-bit WAV is unsigned
* 16-bit WAV is signed
*/
/* Use the same formulas as pcmconverter.c */
static inline INT16 cvtU8toS16(BYTE b)
{
return (short)((b+(b << 8))-32768);
}
static inline BYTE cvtS16toU8(INT16 s)
{
return (s >> 8) ^ (unsigned char)0x80;
}
/**
* Copy a single frame from the given input buffer to the given output buffer.
* Translate 8 <-> 16 bits and mono <-> stereo
*/
static inline void cp_fields(const IDirectSoundBufferImpl *dsb, const BYTE *ibuf, BYTE *obuf )
{
DirectSoundDevice * device = dsb->device;
INT fl,fr;
DirectSoundDevice *device = dsb->device;
INT istep = dsb->pwfx->wBitsPerSample / 8, ostep = device->pwfx->wBitsPerSample / 8;
if (dsb->pwfx->wBitsPerSample == 8) {
if (device->pwfx->wBitsPerSample == 8 &&
device->pwfx->nChannels == dsb->pwfx->nChannels) {
/* avoid needless 8->16->8 conversion */
*obuf=*ibuf;
if (dsb->pwfx->nChannels==2)
*(obuf+1)=*(ibuf+1);
return;
}
fl = cvtU8toS16(*ibuf);
fr = (dsb->pwfx->nChannels==2 ? cvtU8toS16(*(ibuf + 1)) : fl);
} else {
fl = *((const INT16 *)ibuf);
fr = (dsb->pwfx->nChannels==2 ? *(((const INT16 *)ibuf) + 1) : fl);
}
if (device->pwfx->nChannels == dsb->pwfx->nChannels) {
dsb->convert(ibuf, obuf);
if (device->pwfx->nChannels == 2)
dsb->convert(ibuf + istep, obuf + ostep);
}
if (device->pwfx->nChannels == 2) {
if (device->pwfx->wBitsPerSample == 8) {
*obuf = cvtS16toU8(fl);
*(obuf + 1) = cvtS16toU8(fr);
return;
}
if (device->pwfx->wBitsPerSample == 16) {
*((INT16 *)obuf) = fl;
*(((INT16 *)obuf) + 1) = fr;
return;
}
}
if (device->pwfx->nChannels == 1) {
fl = (fl + fr) >> 1;
if (device->pwfx->wBitsPerSample == 8) {
*obuf = cvtS16toU8(fl);
return;
}
if (device->pwfx->wBitsPerSample == 16) {
*((INT16 *)obuf) = fl;
return;
}
}
if (device->pwfx->nChannels == 1 && dsb->pwfx->nChannels == 2)
{
dsb->convert(ibuf, obuf);
}
if (device->pwfx->nChannels == 2 && dsb->pwfx->nChannels == 1)
{
dsb->convert(ibuf, obuf);
dsb->convert(ibuf, obuf + ostep);
}
}
/**