Release 3.1.

Signed-off-by: Alexandre Julliard <julliard@winehq.org>
oldstable wine-3.1
Alexandre Julliard 2018-02-02 19:21:44 +01:00
parent 9275b06cc0
commit f9181daa1d
4 changed files with 481 additions and 357 deletions

816
ANNOUNCE
View File

@ -1,24 +1,16 @@
The Wine team is proud to announce that the stable release Wine 3.0
is now available.
The Wine development release 3.1 is now available.
This release represents a year of development effort and over 6,000
individual changes. It contains a large number of improvements that
are listed in the release notes below. The main highlights are:
- Direct3D 10 and 11 support.
- The Direct3D command stream.
- The Android graphics driver.
- Improved DirectWrite and Direct2D support.
Once again, because of the annual release schedule, a number of
features that are being worked on have been deferred to the next
development cycle. This includes in particular Direct3D 12 and Vulkan
support, as well as OpenGL ES support to enable Direct3D on Android.
What's new in this release (see below for details):
- Kerberos authentication support.
- Window class redirection for Common Controls 6.
- Support for X11 ARGB visuals.
- DOSBox required for running DOS executables.
- Various bug fixes.
The source is available from the following locations:
https://dl.winehq.org/wine/source/3.0/wine-3.0.tar.xz
http://mirrors.ibiblio.org/wine/source/3.0/wine-3.0.tar.xz
https://dl.winehq.org/wine/source/3.x/wine-3.1.tar.xz
http://mirrors.ibiblio.org/wine/source/3.x/wine-3.1.tar.xz
Binary packages for various distributions will be available from:
@ -34,336 +26,466 @@ AUTHORS in the distribution for the complete list.
----------------------------------------------------------------
What's new in Wine 3.0
======================
*** Direct3D
- A significant number of Direct3D 10 and 11 features are implemented in
this release, including:
- Compute shaders.
- Hull and domain (tessellation) shaders.
- Stream output.
- Format capability queries.
- A large number of shader model 4 and 5 shader instructions.
- Shader model 4 and 5 interpolation modifiers.
- Shader model 4 and 5 clip and cull distances.
- Indirect draws and indirect compute dispatch.
- Structured buffers.
- Byte addressable buffers.
- Append and consume buffers.
- Unordered access view counters.
- Cube-map arrays.
- Layered rendering to 3-dimensional textures and texture arrays.
- Mip-map generation.
- Conservative depth output.
- Type-less (sub)resource copies.
- Depth bias.
- The multi-threaded command stream feature serializes Direct3D rendering
commands from different threads into a single rendering thread. Its main
purpose in this release is rendering correctness, but the feature also
provides opportunities for future performance improvements. This feature
is disabled by default.
- Support for OpenGL core contexts in Direct3D is improved, to the point
that core contexts are used by default for Direct3D 10 and 11
applications on AMD and Intel graphics cards. As a result, users of those
graphics cards in combination with Mesa OpenGL drivers should no longer
need to set the "MaxVersionGL" registry key to enable Direct3D 10 and 11
support.
- The Direct3D graphics card database recognizes more graphics cards.
- New HKCU\Software\Wine\Direct3D registry key:
- "csmt" (REG_DWORD)
Enable (0x1) or disable (0x0, default) the multi-threaded command
stream feature described above.
- Deprecated HKCU\Software\Wine\Direct3D registry keys:
- "StrictDrawOrdering"
This has been superseded by the multi-threaded command stream feature.
- "OffscreenRenderingMode"
The "fbo" setting is the only remaining supported value. The
"backbuffer" setting, while still available, is no longer supported.
- Removed HKCU\Software\Wine\Direct3D registry keys:
- "AlwaysOffscreen"
This is always enabled in this release.
- "MultiSampling"
Use the "SampleCount" (REG_DWORD) setting to force a specific
multi-sample anti-aliasing sample count for swapchain render targets
instead.
*** Graphics
- Drawing outlines of Direct2D geometry objects is implemented.
- Direct2D linear and radial gradient brushes are implemented.
- Direct2D compatibility with GDI is implemented.
- Bounds computation of Direct2D geometry objects is implemented.
- Simplification of Direct2D geometry objects is implemented.
- The OpenGL extension list is updated to OpenGL version 4.6.
- The system GLU library is only needed when the Nurbs renderer is used,
all other GLU functions are implemented internally.
- Metafile playback in GdiPlus supports most of the GdiPlus-specific
metafile record types, in addition to the standard metafile records.
- GdiPlus graphics operations take the GDI transform into account.
- Encoding image formats with a palette is supported in WindowsCodecs.
*** Android
- Wine can be built as an APK package and behaves like a proper Android
application.
- A full graphics driver is implemented. Because of restrictions of the
Android window management API, only full screen desktop mode is
supported.
- A full audio driver is implemented.
- OpenGL is supported, but it's limited to the OpenGL ES API that is
available on Android.
- Direct3D is not supported yet, because it cannot run on top of OpenGL ES
at this point. This will be addressed during the next development cycle.
*** Kernel
- The default Windows version is set to Windows 7.
- The full semantics of named pipes are implemented, including message-mode
pipes.
- Position Independent Executables are supported, both for the Wine binary
itself and also when starting external binaries.
- Serial and parallel port devices are created automatically, with the
corresponding symlinks in the dosdevices directory. The detected ports
can be overridden through the HKLM\Software\Wine\Ports key.
- Safe DLL search mode is implemented. It is enabled by default, and can be
disabled by setting the "SafeDllSearchMode" value to 0 under
HKLM\System\CurrentControlSet\Control\Session Manager.
- Safe process search mode is implemented. It is disabled by default but
can be requested by the application, and it can be forced by setting the
"SafeProcessSearchMode" value to 1 under
HKLM\System\CurrentControlSet\Control\Session Manager.
- Asynchronous I/O performance is improved by reducing the number of server
calls.
- Memory write watches work correctly when used concurrently with file I/O
on the same buffers.
- Virtual memory allocations can be arbitrarily large on 64-bit platforms.
*** User interface
- The built-in mouse cursors are redesigned, and available in higher
resolution for high DPI screens.
- The Shell Explorer, the common dialogs, and the RichEdit control properly
scale on high DPI screens.
- The screen DPI value can be overridden by setting the "LogPixels" value
under HKEY_CURRENT_USER\Control Panel\Desktop.
- In desktop mode, higher display resolutions with various aspect ratios
are supported.
- The Task Dialog common control is implemented.
- The Internal User Interface is supported in MSI.
- Double-buffered theme painting is implemented.
- The TWAIN library supports a user dialog for selecting the scanner
source.
- Device-independent bitmaps and metafiles can be stored into the OLE Data
Cache.
*** Desktop integration
- The StartupWMClass field is set in generated desktop files so that they
can be matched to their respective Windows binary.
- Clipboard changes from other X11 applications are detected through the
Xfixes library instead of polling.
- The RichEdit control supports pasting metafiles.
- The Program Manager DDE protocol for manipulating program entries and
groups is implemented.
- The HID service for detecting Plug & Play devices is active by default.
- Version 4 of the system tray notification protocol is supported on macOS.
*** Text and fonts
- Contextual glyph substitution is supported in UniScribe.
- Character tables are based on version 10.0.0 of the Unicode Standard.
- The Nepali and Bangla (India) locales are supported.
- Font support is compatible with the new behaviors introduced in FreeType
version 2.8.1.
*** DirectWrite
- Trailing line trimming signs in both character and word modes is
supported.
- Cluster wrapping mode is supported.
- Uniform and proportional line spacing methods are implemented.
- Oblique and bold simulation is also supported in bitmap rendering mode.
- Per-factory cache is thread safe.
- Overhang metrics evaluation for layouts are implemented.
- In-memory font file loader is implemented and is available to
applications.
*** D3DX
- Support for D3DX 9 preshaders is improved.
- Support for D3DX 9 application defined effect state managers
(ID3DXEffectStateManager) is implemented.
- Using effect pools to share effect parameters between D3DX 9 effects is
implemented.
*** Internet and networking
- UDP/TCP listeners are implemented in Web Services.
- Web Services supports the .NET Binary Format, including the string table
extension.
- Web Services supports the .NET Message Framing Protocol.
- Asynchronous support is enabled for receiving messages in Web Services.
- HTML event handling is rewritten to support standard-compliant mode.
- Multiple new standard-compliant HTML APIs are supported. HTML document
mode support is improved to preserve compatibility with documents
expecting legacy behavior.
- The WebBrowser control supports MHTML files.
- Embedding HTML documents in .NET applications is better supported.
- WinHTTP correctly parses cookie attributes.
*** Cryptography
- Cryptographic hashes are implemented internally instead of relying on
GnuTLS.
- AES encryption is supported.
- The Microsoft Root Certificate 2011 is added to the list of known
Microsoft certificates.
- The Mono and Gecko add-on packages are verified with SHA256 checksums.
*** ARM platforms
- On ARM, the floating point ABI defaults to 'softfp' for compatibility
with Windows binaries. It can be changed by passing the --with-float-abi
flag to configure.
- The Wine preloader is also used on ARM64 platforms.
- Relay debugging is supported on ARM64 platforms.
*** Built-in applications
- Registry importing and exporting in RegEdit is reimplemented for better
compatibility. Windows 3.1 registry files can also be imported. Registry
files are exported to Unicode format by default.
- RegEdit always shows the 64-bit view of the registry on 64-bit prefixes.
- The Reg.exe registry manipulation tool supports importing and exporting
registry files.
- The command interpreter implements the MKLINK command.
- The command interpreter supports escape characters in the prompt string.
- WineMine shows a confirmation dialog before resetting the best scores.
*** Tools
- The IDL compiler (widl) handles C++ aggregate returns in an
MSVC-compatible way.
- The resource compiler (wrc) supports translating version resources
through the po files.
- The Wine debugger (winedbg) supports printing floating point and SSE
register state.
- All Perl scripts that parse XML use the standard XML::LibXML module.
- The obsolete wineinstall tool is removed.
*** Miscellaneous
- XAudio supports float audio formats with more than 2 channels.
- The Scheduler and related classes are supported in the C++ runtime.
- SQL driver installation is supported in ODBC.
- The ProgramData well known directory is supported.
- The Mono engine is updated with upstream Mono fixes, and supports the
Mono profiler API version 2.
- The thread id is always displayed in debug traces.
*** New external dependencies
- The krb5 library is used to implement the Kerberos Authentication
Package.
- The XFixes library is used to receive clipboard change notifications.
Bugs fixed in 3.1 (total 29):
13332 widl fails with unknown embedded type for somedata (0x0)
37997 Jeskola Buzz Build 1499 (.NET 4.0 app) crashes on unimplemented function msvcp100.dll.??0_Concurrent_queue_base_v4@details@Concurrency@@IAE@I@Z
38064 Using alt+enter to fullscreen any rpgmaker XP game causes keyboard input lose and not fullscreen
38436 Grand Theft Auto V failed to launch
39319 Multiple 64-bit applications fail to start due to loader refusing to map 32-bit resource-only dll into 64-bit process (Solid Edge ST8, ICU4C tools)
40078 With IrfanView copied image detail is horizontally flipped
40418 Doom 4 requires bcrypt AES provider
40623 DOOM (2016) demo (Steam) crashes on launch due to Denuvo copy protection
40926 Multiple games (Solus Project, Dying Light) require unimplemented function msvcp110.dll.??0_Concurrent_queue_base_v4@details@Concurrency@@IEAA@_K@Z
42170 Microsoft .NET Framework 4.6.2 offline installer does not complete, needs wevtapi.EvtNext stub
42330 Grand Theft Auto V (Steam): black screen, only audio
42716 64-bit MetaTrader5 refuses to start, reports 'A debugger has been found running in your system' (Denuvo Anti-Tamper x64)
43538 x64dbg needs unimplemented function msvcp120.dll.??0_Concurrent_queue_base_v4@details@Concurrency@@IAE@I@Z
43595 Rainmeter doesn't run, demands windows 7 or later (needs (stub) ID2D1Factory1)
43728 Magic: The Gathering Online intensive CPU usage when idle
44035 Xenia emulator doesn't start
44138 Native Access needs unimplemented function iphlpapi.dll.if_indextoname
44158 QueryProcessCycleTime() causing exception/crash
44176 EverQuest crashes with unimplemented function d3dx9_43.dll.D3DXCreateKeyframedAnimationSet
44270 Exception when organizing favorites in Windows Media Player 6.4 (unimplemented function shdocvw.dll.DoOrganizeFavDlg)
44277 WOLF RPG Editor: Certain background music doesn't stop when using XAudio2
44294 Possible access to unintended macro in "wine/dlls/comdlg32/fontdlg.c" line 592
44296 Qt 5 programs fail to resolve DNS SRV records
44310 WritePrivateProfileString doesn't check for flush errors
44329 Listview does not reset returned state mask for subitems
44347 Touhou Shinpiroku trial terminates
44349 winedbg: stepping is broken using GDB proxy
44365 armel build fails: selected processor does not support `strd r4,[sp]' in ARM mode
44379 Visual Novel "A Clockwork Ley-Line": ntdll.dll.RtlPushFrame called
----------------------------------------------------------------
Changes since 3.0:
Akihiro Sagawa (1):
kernel32: Return the list of module handles even if the last argument is null.
Alex Henrie (8):
wintrust/tests: Initialize structure passed to WintrustLoadFunctionPointers.
include: Correct definition of CRYPT_PROVUI_FUNCS.
schannel/tests: Avoid dereferencing a null function pointer.
include: Add WIDL attributes to dhtmled.idl.
dhtmled.ocx: Add dll and stub DHTMLEdit object.
include: Add CertRegisterSystemStore and CertUnregisterSystemStore.
crypt32/tests: Drop store test workarounds for Windows <= 2000.
gameux/tests: Drop game stats test workarounds for Windows <= 2000.
Alexandre Julliard (36):
ntdll: Export strnlen.
ntdll: Use DWORDs for ARM assembly instructions.
comdlg32: Add a helper function to select a combo box item.
commdlg: Implement custom template support in 16-bit file dialogs.
winex11: Don't allocate a window surface for off-screen windows.
wineandroid: Don't allocate a window surface for off-screen windows.
server: Only update the modified parts of the context on thread suspend.
include: Add missing CONTEXT_ALL definitions.
include: Add a few more TEB structure definitions.
ntdll: Implement RtlPushFrame, RtlPopFrame and RtlGetFrame.
ntdll: Store the context on the thread stack after the initial suspend.
ntdll: Move suspending a thread on startup back to the platform-specific files.
user32: Also user the thread-safe display DC in icon functions.
configure: Check the positive form of the warning options.
opengl32: Update to the current OpenGL spec.
winex11: Use the correct colormap for the OpenGL parent window.
winex11: Use a separate XRender format for the root window.
winex11: Force the alpha bits in the window surface for 32-bit visuals.
winex11: Support using an ARGB visual as default visual.
winex11: Default to an ARGB visual when depth is set to 32.
mshtml: Avoid using a global display DC.
server: Allow creating image mappings for all supported CPU platforms.
ntdll: Don't return 64-bit image info to 32-bit processes.
server: Implement the ImageContainsCode flag for image mappings.
ntdll: Move file mapping functionality to a helper function.
ntdll: Check for file mappings that cannot be loaded as dlls.
wineandroid: Handle additional mouse event types.
winevdm: Require DOSBox for running DOS executables.
krnl386: Remove support for running DOS executables.
ntdll: Remove support for vm86 mode.
wineandroid: Force non-zero state on ACTION_BUTTON_RELEASE to avoid duplicate events.
krnl386: Remove support for DOS devices and event handling.
krnl386: Remove support for VGA emulation.
winedbg: Remove support for vm86 exceptions.
kernel32: Remove support for vm86 exceptions.
comdlg32: Correctly initialize the item dialog structure.
Alistair Leslie-Hughes (3):
dpnet: Use the global HeapAlloc() wrappers.
advapi32: Support WinLogonIdsSid in IsWellKnownSid.
d3dx9: Stub D3DXCreateKeyframedAnimationSet().
Andrew Eikum (3):
xinput: XInputGetStateEx takes the same struct as XInputGetState.
services: Add support for service status change notifications.
advapi32: Implement NotifyServiceStatusChange.
Andrey Gusev (4):
winmm/tests: Fix memory leak.
d3d8/tests: Use GetModuleHandleA instead of LoadLibraryA.
api-ms-win-core-shutdown-l1-1-0: Add dll.
api-ms-win-security-lsalookup-l2-1-0: Add dll.
André Hentschel (1):
ntdll: Determine write fault based on failed instruction on ARM64.
Anton Romanov (1):
ole32: Make CoWaitForMultipleHandles peek at all posted messages.
Aric Stewart (1):
joy.cpl: Add parameters for Condition FF effects.
Austin English (1):
kernel32: Add QueryProcessCycleTime stub.
Bernhard Übelacker (1):
user32: Validate DIB offset in CURSORICON_GetFileEntry.
Dmitry Timoshkov (26):
include: Fix the LSA_SEC_HANDLE definition.
include: MICROSOFT_KERBEROS_NAME_A definition should be available regardless of UNICODE.
kerberos: Use kerberos prefix instead of krb5.
kerberos: Implement SpGetInfo.
include: Fix the SpInitializeFn typedef.
kerberos: Add stubs for SpInitialize and SpShutdown.
kerberos: Add SpUserModeInitialize implementation.
kerberos: Add SpInstanceInit stub.
kerberos: Don't fail InitializeSecurityContext if there are unsupported flags.
kerberos: Fix printing of the sequence message number.
kerberos: Print verbose traces on gssapi failures.
kerberos: Add support for KerbQueryTicketCacheMessage.
secur32: Add support for loading SSP/AP dll as an SSPI provider.
secur32: Implement AcquireCredentialsHandle in the SSP/AP wrapper.
secur32: Implement FreeCredentialsHandle in the SSP/AP wrapper.
secur32: Implement InitializeSecurityContext in the SSP/AP wrapper.
secur32: Implement DeleteSecurityContext in the SSP/AP wrapper.
secur32: Implement AcceptSecurityContext in the SSP/AP wrapper.
secur32: Implement QueryContextAttributes in the SSP/AP wrapper.
secur32: Implement MakeSignature in the SSP/AP wrapper.
secur32: Implement VerifySignature in the SSP/AP wrapper.
secur32: Implement EncryptMessage in the SSP/AP wrapper.
secur32: Implement DecryptMessage in the SSP/AP wrapper.
secur32: Remove Kerberos SSPI stubs.
secur32: Implement LsaFreeReturnBuffer.
secur32: Print contents of LSA_STRING in traces.
Fabian Maurer (1):
kernel32: Add stub for ReOpenFile.
François Gouget (2):
ole32/tests: Add a trailing '\n' to ok() calls.
dxgi: Fix a trailing '\n' in a FIXME().
Gijs Vermeulen (2):
compobj.dll16: Add StringFromIID.
ole2disp.dll16: Implement SafeArrayGet[UBound|LBound].
Guo Lv (1):
user32: Make functions use display dc thread-safe.
Hans Leidekker (23):
dnsapi: Use default server list if passed in array is empty.
msi: Write registry values for source components too.
crypt32: Add a stub implementation of CertUnregisterPhysicalStore.
iphlpapi: Implement if_indextoname.
webservices: Fix is_nil_element in binary mode.
webservices: Take the output encoding into account in WsCopyNode.
webservices: Don't write a colon for namespace attributes with empty prefix.
webservices: Simplify write_dict_string.
webservices: Also set localname and value for xmlns attributes.
webervices/tests: Add tests for out of range string IDs.
kerberos: Implement SpAcquireCredentialsHandle.
kerberos: Implement SpInitLsaModeContext.
kerberos: Implement SpAcceptLsaModeContext.
kerberos: Implement SpDeleteContext.
kerberos: Implement SpFreeCredentialsHandle.
kerberos: Implement SpQueryContextAttributes.
kerberos: Implement SpMakeSignature.
kerberos: Implement SpVerifySignature.
kerberos: Implement SpSealMessage.
kerberos: Implement SpUnsealMessage.
kerberos: Don't check for GSS_S_CONTINUE_NEEDED from gss_acquire_cred.
kerberos: Fix parameter check in kerberos_SpUnsealMessage.
kerberos: Use the global memory allocation helpers.
Henri Verbeet (30):
d3d10: Validate the DXBC version.
d3d11: Validate the DXBC version.
winex11: Failing to create a context in X11DRV_wglCreateContextAttribsARB() is not an internal error.
d2d1: Introduce a registry key to limit the maximum supported factory version.
winex11: Implement WGL_ARB_create_context_no_error.
wined3d: Introduce WINED3D_RESOURCE_ACCESS_MAP.
wined3d: Get rid of WINED3D_POOL_SCRATCH.
wined3d: Use the resource access flags in arbfp_blit_supported().
wined3d: Use the resource access flags in fbo_blitter_supported().
wined3d: Use the resource access flags in ffp_blit_supported().
wined3d: Use the resource access flags in buffer_init().
wined3d: Use the resource access flags in wined3d_device_update_texture().
wined3d: Use the resource access flags in wined3d_device_evict_managed_resources().
d2d1: Use the global memory allocation helpers.
wined3d: Use the resource access flags in resource_init().
wined3d: Use the resource access flags in resource_cleanup().
wined3d: Use the resource access flags in wined3d_resource_set_priority().
wined3d: Use the resource access flags in surface_blt_special().
d2d1: Introduce a helper function to allocate arrays.
d2d1: Use d2d_array_reserve() in d2d_clip_stack_push().
wined3d: Use the resource access flags in ffp_blitter_use_cpu_clear().
wined3d: Use the resource access flags in wined3d_surface_blt().
wined3d: Use more resource access flags in wined3d_texture_use_pbo().
d2d1: Replace d2d_calloc() with a global heap_calloc() helper.
d3d10: Use the global memory allocation helpers.
wined3d: Use the resource access flags in wined3d_texture_set_lod().
wined3d: Use the resource access flags in wined3d_texture_unload().
wined3d: Use the resource access flags in texture_resource_sub_resource_map().
wined3d: Replace the pool in struct wined3d_sub_resource_desc with resource access flags.
wined3d: Replace the pool in struct wined3d_resource_desc with resource access flags.
Huw D. M. Davies (13):
winebrowser: Fix calling convention for wine_get_unix_file_name().
hhctrl: Use a helper to free the wintype structure.
hhctrl: Fix loading of the wintype data on 64-bit.
ole32: Implement saving of view cache entries.
oleaut32/tests: Remove some no longer needed test work-arounds.
oleaut32: Fix vtable offset for a SYS_WIN32 typelib loaded on WIN64.
gdi32: Don't bother using the return value of HeapFree().
ole32: Only load the contents stream for the static clsids.
ole32: Explicitly enumerate the presentation streams rather than using EnumElements.
gdi32: Allocate the bitmap bits during CreateBitmapIndirect() to catch out-of-memory errors.
ole32: Don't keep the streams open.
ole32: There's no need to recreate the static entry when parsing the CONTENTS stream.
ole32: Allow caching of icon aspects for static class caches.
Jacek Caban (18):
schtasks: Added /delete command implementation.
schtests: Added /create command implementation.
schtasks: Added support for /f argument in create command.
ole32: Post quit message after leaving wait loop in CoWaitForMultipleHandles.
ole32: Don't dispatch WM_QUIT messages in CoWaitForMultipleHandles.
ole32: Don't stop processing messages after WM_QUIT in CoWaitForMultipleHandles.
ole32/tests: Added more CoWaitForMultipleHandles tests.
kernel32: Always set bytes read in ReadFile.
kernel32: Don't initialize Information of passed OVERLAPPED struct in ReadFile.
kernel32: Always set bytes written in WriteFile.
kernel32: Don't initialize Information of passed OVERLAPPED struct in WriteFile.
schtasks: Ignore /tr and /ru options.
mshtml: Added IDOMEvent::get_srcElement implementation.
crypt32: Added support for szOID_NIST_sha* OIDs.
crypt32: Support constructed strings in octet strings decoder.
crypt32/tests: Added more decoding tests.
crypt32: Fixed decoded size calculation in CRYPT_AsnDecodeSequence when indefinite length is used.
crypt32: Always set returned size in CRYPT_CopySignerInfo.
Józef Kucia (38):
dxgi/tests: Add test for creating IDXGIFactory2.
d3d10_1/tests: Introduce check_interface() helper function.
dxgi: Update to IDXGIFactory2.
dxgi: Update to IDXGISwapChain1.
dxgi: Implement dxgi_factory_CreateSwapChainForHwnd().
dxgi: Update to IDXGIFactory4.
dxgi: Implement CreateDXGIFactory2().
d3d11: Prefer D3D11 interfaces.
dxgi: Set BufferUsage in dxgi_swapchain_GetDesc().
dxgi/tests: Zero swapchain descriptions.
dxgi: Implement dxgi_swapchain_GetDesc1().
dxgi: Implement dxgi_swapchain_GetFullscreenDesc().
dxgi/tests: Introduce check_interface() function.
dxgi: Implement dxgi_factory_EnumAdapterByLuid().
dxgi/tests: Add test for adapter locally unique identifiers.
dxguid: Add more Direct3D IIDs.
dxgi/tests: Fix crash in test_output_desc().
wined3d: Add buffer usage to wined3d_swapchain_desc.
dxgi: Stop ignoring buffer usage.
d3d11: Use proper bind flags for swapchain textures.
dxgi/tests: Add test for back buffer usage flags.
widl: Increase max import depth.
widl: Reformat do_import().
dxgi: Allow wrapping adapter objects.
dxgi: Allow wrapping factory objects.
wined3d: Simplify code paths in wined3d_cs_exec_update_sub_resource().
dxgi: Add FIXME messages for unhandled DXGI_SWAP_CHAIN_FULLSCREEN_DESC fields.
dxgi: Require window when creating swapchain.
dxgi: Implement IDXGIAdapter3.
dxgi: Implement IDXGIOutput4.
dxgi/tests: Add test for wrapping COM objects.
dxgi/tests: Accept higher adapter refcounts in test_create_swapchain().
d3d11: Validate resource access flags for buffers and 2D textures.
d3d11/tests: Add test for resource access flags.
d3d10core/tests: Add test for resource access flags.
d3d11/tests: Cleanup viewport offsets in test_fractional_viewports().
d3d11/tests: Add option to use selected adapter.
d3d11/tests: Print adapter information.
Kimmo Myllyvirta (1):
dxgi: Add stub implementation for DXGI_PRESENT_TEST.
Louis Lenders (1):
uxtheme: Add stub for SetWindowThemeAttribute.
Lucian Poston (1):
d2d1: Implement ID2D1Factory1.
Mark Jansen (1):
shobjidl.idl: Fix some typo's.
Martin Storsjo (4):
ucrtbase: Hook up __intrinsic_setjmpex for x86_64 and arm64.
ntdll: Implement NtFlushInstructionCache using __clear_cache where available.
configure: Check for -Wno-pragma-pack.
msvcrt: Optimize the aarch64 setjmp/longjmp using stp/ldp.
Masanori Kakura (1):
xaudio2: Partially implement XA2SRC_SetChannelVolumes().
Michael Müller (2):
include: Add activation.idl with IActivationFactory interface.
include/objidl.idl: Add IApartmentShutdown interface.
Michael Stefaniuc (31):
kernel32/tests: Fix the HeapReAlloc name in two comments.
include: Add generic HeapAlloc() wrappers.
vbscript: Use the global HeapAlloc() wrappers.
advapi32: Use the global HeapAlloc() wrappers.
advpack: Use the global HeapAlloc() wrappers.
appwiz.cpl: Use the global HeapAlloc() wrappers.
atl: Use the global HeapAlloc() wrappers.
browseui: Use the global HeapAlloc() wrappers.
dwrite: Use the global HeapAlloc() wrappers.
localspl: Use the global HeapAlloc() wrappers.
explorerframe: Use the global HeapAlloc() wrappers.
dnsapi: Use the global HeapAlloc() wrappers.
hhctrl.ocx: Use the global HeapAlloc() wrappers.
iccvid: Use the global HeapAlloc() wrappers.
dwrite/tests: Use the global HeapAlloc() wrappers.
gdi32/tests: Use the global HeapAlloc() wrappers.
inetcomm: Use the global HeapAlloc() wrappers.
inetcpl.cpl: Use the global HeapAlloc() wrappers.
inseng: Use the global HeapAlloc() wrappers.
jsproxy: Use the global HeapAlloc() wrappers.
hlink: Use the global HeapAlloc() wrappers.
msident: Use the global HeapAlloc() wrappers.
msscript.ocx: Use the global HeapAlloc() wrappers.
ieframe: Use the global HeapAlloc() wrappers.
jscript: Use the global HeapAlloc() wrappers.
mshtml: Use the global HeapAlloc() wrappers.
netprofm: Use the global HeapAlloc() wrappers.
odbccp32: Use the global HeapAlloc() wrappers.
ole32: Use the global HeapAlloc() wrappers.
oleacc: Use the global HeapAlloc() wrappers.
msvcrt: Use the global HeapAlloc() wrappers.
Nikolay Sivov (54):
urlmon/tests: Add some more PARSE_PATH_FROM_URL tests.
user32: Add SysLink to known classes list.
oleaut32/tests: Use SafeArraySetIID() directly.
comctl32/updown: Remove window subclass right before window is destroyed.
shell32: Reduce code duplication in GetCommandString().
comctl32/listview: Always return zero state mask for subitems.
ole2disp: Implement SafeArrayDestroyData().
user32/edit: Fix EM_SETWORDBREAKPROC return value.
msxml3: Use IUri API to load documents.
msxml3: Implement custom document importing callback.
msxml3: Register msxsl:node-set() extension function.
shell32: Fix a trace message.
comctl32/tests: Link to activation context API directly.
comctl32/tests: Remove not so useful macro.
comctl32/tests: Add a helper to replace macro.
comctl32/tests: Enable cGrow field tests for version 6 serialization format.
comctl32/tests: Link to comctl32.dll dynamically.
comctl32/tests: A test for TCN_SELCHANGING handling.
comctl32/tests: Use better names for test window procedures.
comctl32/tests: Extend TCM_SETTOOLTIPS test.
comctl32/tests: Remove some test sequences that are not interesting.
comctl32/tests: Reload library before starting version 6 tests.
user32: Enable window class redirection.
wevtapi: Add EvtNext() stub.
comctl32/tests: Enable more ListView tests.
comctl32/tests: Use public macro for ListView class name.
comctl32/tests: Run Header format mask tests on version 6.
comctl32/tests: Add more tests for tab focus.
comctl32/tests: Run some DateTime tests on version 6 too.
comctl32/tests: Run DPA tests on version 6.
user32/tests: Add more A/W message data conversion tests.
comctl32/tests: Enable IP address control tests on version 6.
comctl32/tests: Enable Trackbar tests on version 6.
dbghelp: Preserve caller supplied structure size member in SymGetModuleInfo() functions.
dbghelp: Make sure returned module info strings are null-terminated.
dbghelp: Use correct destination buffer length when initializing module data.
winedbg: Remove some unnecessary pointer casts.
ole32/tests: Move stream creation to test function that's using it.
dbghelp: Use correct module name buffer length when doing enumeration.
user32: Make it possible to create windows for redirected classes.
user32/edit: Fix replacement text trace.
comctl32/treeview: Fix tooltip window leak.
comctl32/tests: Run more TreeView tests on version 6.
comctl32: Introduce Edit control.
comctl32/edit: Get rid of ansi buffer.
winedbg: Use longer module names when printing module list.
comctl32/edit: Merge theming logic.
comctl32/edit: Fix replacement text trace.
comctl32/updown: Use HeapAlloc() wrappers.
comctl32/treeview: Use HeapAlloc() wrappers.
comctl32/header: Use HeapAlloc() wrappers.
comctl32/hotkey: Use HeapAlloc() wrappers.
comctl32/imagelist: Use HeapAlloc() wrappers.
user32/tests: Add some tests for GetClassName() and versioned classes.
Paul Graham (1):
kernel32: Fix failure reporting in WritePrivateProfile* and add tests.
Piotr Caban (14):
msvcp100: Add Concurrency::details::_Concurrent_queue_base_v4 class stub.
msvcp100: Add _Concurrent_queue_base_v4::_Internal_throw_exception implementation.
msvcp100: Add _Concurrent_queue_base_v4 constructor implementation.
msvcp100: Add _Concurrent_queue_base_v4 destructor implementation.
msvcp100: Add _Concurrent_queue_base_v4::_Internal_finish_clear implementation.
msvcp100: Add _Concurrent_queue_base_v4::_Internal_size implementation.
msvcp100: Add _Concurrent_queue_base_v4 push/pop implementation.
msvcp120: Add _Concurrent_queue_base_v4 tests.
msvcp120: Add _Concurrent_queue_base_v4 multi-threaded tests.
msvcp100: Support exceptions while copying object in _Concurrent_queue_base_v4::_Internal_push.
msvcr100: Add _NonReentrantPPLLock@details class stub.
msvcr100: Use scoped_lock internal buffer when locking critical_section.
msvcr100: Add _NonReentrantPPLLock class implementation.
msvcr100: Add _ReentrantPPLLock class implementation.
Sebastian Lackner (4):
include: Add shellscalingapi.h.
shcore: Add stub dll and GetProcessDpiAwareness stub.
shcore: Implement semi-stub for GetDpiForMonitor.
shcore: Add SetProcessDpiAwareness stub.
Sergio Gómez Del Real (1):
ole32: Prevent adding additional cache entries to static class caches.
Stefan Dösinger (2):
ws2_32/tests: Fix the printed value in a few ok lines.
ddraw/tests: Make test_depth_readback work on Nvidia GPUs on Windows.
Thomas Faber (4):
usp10: Re-use script caches for the same font.
ntdll: Handle RtlReAllocateHeap failure in com_class_add_progid (Coverity).
comctl32/tests: Fix broken ok() messages.
comctl32: Unset the toolbar's hot item when deleting a button.
Vijay Kiran Kamuju (1):
shdocvw: Add stub DoOrganizeFavDlg.
Wei Xie (1):
wininet: Don't release connection too early.
Zebediah Figura (9):
winedbg/gdbproxy: Add support for floating-point registers on x86 and x86_64.
winedbg/gdbproxy: Replace memory read over a breakpoint with the real value.
quartz: Wait for the PullPin thread to terminate.
hlink: Directly check for S_OK from IHlinkBrowseContext_GetObject().
user32/tests: Add a helper to check clipboard sequence and messages.
user32/tests: Wait for the WM_CLIPBOARDUPDATE message to be received.
dbghelp: Avoid an infinite loop.
user32/tests: Flush events after test_ShowWindow().
user32: Kill focus before minimizing a window.
--
Alexandre Julliard

View File

@ -527,6 +527,7 @@ Guido Barzini
Guillaume Charifi
Gunnar Dalsnes
Günther Brammer
Guo Lv
Gurmail Bassi
Gustavo Henrique Milaré
Gustavo Junior Alves
@ -1163,6 +1164,7 @@ Paul Bryan Roberts
Paul Chitescu
Paul Falstad
Paul Gofman
Paul Graham
Paul Laufer
Paul McNett
Paul Millar

View File

@ -1 +1 @@
Wine version 3.0
Wine version 3.1

18
configure vendored
View File

@ -1,6 +1,6 @@
#! /bin/sh
# Guess values for system-dependent variables and create Makefiles.
# Generated by GNU Autoconf 2.69 for Wine 3.0.
# Generated by GNU Autoconf 2.69 for Wine 3.1.
#
# Report bugs to <wine-devel@winehq.org>.
#
@ -580,8 +580,8 @@ MAKEFLAGS=
# Identity of this package.
PACKAGE_NAME='Wine'
PACKAGE_TARNAME='wine'
PACKAGE_VERSION='3.0'
PACKAGE_STRING='Wine 3.0'
PACKAGE_VERSION='3.1'
PACKAGE_STRING='Wine 3.1'
PACKAGE_BUGREPORT='wine-devel@winehq.org'
PACKAGE_URL='https://www.winehq.org'
@ -2302,7 +2302,7 @@ if test "$ac_init_help" = "long"; then
# Omit some internal or obsolete options to make the list less imposing.
# This message is too long to be a string in the A/UX 3.1 sh.
cat <<_ACEOF
\`configure' configures Wine 3.0 to adapt to many kinds of systems.
\`configure' configures Wine 3.1 to adapt to many kinds of systems.
Usage: $0 [OPTION]... [VAR=VALUE]...
@ -2372,7 +2372,7 @@ fi
if test -n "$ac_init_help"; then
case $ac_init_help in
short | recursive ) echo "Configuration of Wine 3.0:";;
short | recursive ) echo "Configuration of Wine 3.1:";;
esac
cat <<\_ACEOF
@ -2593,7 +2593,7 @@ fi
test -n "$ac_init_help" && exit $ac_status
if $ac_init_version; then
cat <<\_ACEOF
Wine configure 3.0
Wine configure 3.1
generated by GNU Autoconf 2.69
Copyright (C) 2012 Free Software Foundation, Inc.
@ -3111,7 +3111,7 @@ cat >config.log <<_ACEOF
This file contains any messages produced by compilers while
running configure, to aid debugging if configure makes a mistake.
It was created by Wine $as_me 3.0, which was
It was created by Wine $as_me 3.1, which was
generated by GNU Autoconf 2.69. Invocation command line was
$ $0 $@
@ -19978,7 +19978,7 @@ cat >>$CONFIG_STATUS <<\_ACEOF || ac_write_fail=1
# report actual input values of CONFIG_FILES etc. instead of their
# values after options handling.
ac_log="
This file was extended by Wine $as_me 3.0, which was
This file was extended by Wine $as_me 3.1, which was
generated by GNU Autoconf 2.69. Invocation command line was
CONFIG_FILES = $CONFIG_FILES
@ -20049,7 +20049,7 @@ _ACEOF
cat >>$CONFIG_STATUS <<_ACEOF || ac_write_fail=1
ac_cs_config="`$as_echo "$ac_configure_args" | sed 's/^ //; s/[\\""\`\$]/\\\\&/g'`"
ac_cs_version="\\
Wine config.status 3.0
Wine config.status 3.1
configured by $0, generated by GNU Autoconf 2.69,
with options \\"\$ac_cs_config\\"