d3dx9: Add count to trace in ID3DXBaseEffect::GetMatrixArray().

oldstable
Rico Schüller 2011-11-15 15:35:39 +01:00 committed by Alexandre Julliard
parent 7b902d2278
commit f7a4cabb46
1 changed files with 1 additions and 1 deletions

View File

@ -1938,7 +1938,7 @@ static HRESULT WINAPI ID3DXBaseEffectImpl_GetMatrixArray(ID3DXBaseEffect *iface,
struct ID3DXBaseEffectImpl *This = impl_from_ID3DXBaseEffect(iface);
struct d3dx_parameter *param = get_valid_parameter(This, parameter);
TRACE("iface %p, parameter %p, matrix %p\n", This, parameter, matrix);
TRACE("iface %p, parameter %p, matrix %p, count %u\n", This, parameter, matrix, count);
if (!count) return D3D_OK;